historic_bruno
4c9cd2921d
Replaces splash screen with fundraiser message
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This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
leper
53a5781c66
Increase simulation script runtime size again. Refs #1436 , #1966 and #2035 .
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This was SVN commit r13794.
2013-09-01 23:29:21 +00:00
Mythos_Ruler
6070cd01fa
Reduced "grazing" time for whales.
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This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
Mythos_Ruler
c3dcde7e34
Alpha version number.
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This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
Mythos_Ruler
3774b2051d
This was SVN commit r13790.
2013-09-01 04:22:28 +00:00
Enrique
4ac19dff05
fixed maur_struct
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This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
Mythos_Ruler
4dd1397e15
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
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Fixed a unit availability thing for Macedonians.
This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
Mythos_Ruler
cc08c81faf
Tweaks to barracks and blacksmith tips.
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This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
Mythos_Ruler
0bd22649f0
Tweaked Army Camp tip text.
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Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
Mythos_Ruler
66ab19086a
Updated Stoa tip image.
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Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
stwf
df190cbbd1
fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
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This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
Mythos_Ruler
3047470858
Reduced volume for fishing boat movement sound and construction hammering sounds.
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This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
wraitii
de85408e3b
Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
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This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
Enrique
24ff1371b8
Upgraded greek temples an assigned one variation per civ.
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This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
historic_bruno
15586778bb
Disables frame-pointer omission in VC++ 2008 projects, fixes stack dump in release build, fixes #2078
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This was SVN commit r13779.
2013-08-27 02:42:56 +00:00
Enrique
56d535b7c5
Effects added to hellenic stoas. Only temples to go yay!
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This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
Enrique
c6d361a76f
added effects and upgraded greek docks for each greek civ
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This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
sanderd17
89e69af987
let maurian elephant corpse sink fast, temporary fix until there is a real corpse
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This was SVN commit r13776.
2013-08-26 17:42:09 +00:00
sanderd17
e79c2aa953
make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
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This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
Enrique
0b670f88af
Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
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This was SVN commit r13774.
2013-08-26 08:29:18 +00:00
alpha123
89430de468
Okay, do what f5ab6255d0 was supposed to do.
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This was SVN commit r13773.
2013-08-26 04:17:26 +00:00
alpha123
b10a01645f
Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer....
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This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
alpha123
f5ab6255d0
General scrollbar improvements. Patch by Josh. Fixes #2080 .
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- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.
This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
leper
2dc0c40ff0
Fix some errors.
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This was SVN commit r13770.
2013-08-26 01:26:35 +00:00
Mythos_Ruler
e75765faae
Fixed some Greek corral prop problems.
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Fixed Storehouses tip.
Fixed the names for ALL Iberian units and buildings.
Added a build restriction for the Iberian Monument.
This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
leper
ff6b3e5725
Properly fix #2079 .
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This was SVN commit r13768.
2013-08-25 22:05:41 +00:00
sanderd17
7a96a3161b
fix whale altitude (no floating whales). See aa95f3420d.
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This was SVN commit r13767.
2013-08-25 18:59:36 +00:00
Mythos_Ruler
035d33dc33
'Crop Rotation' tech for the Gallic Rotary Mill.
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This was SVN commit r13766.
2013-08-25 17:57:20 +00:00
Mythos_Ruler
7c0dfc0d82
Fixed a couple tips.
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This was SVN commit r13765.
2013-08-25 17:36:55 +00:00
Mythos_Ruler
acf899bb47
Fixed some Corral errors.
...
Fixed some Persian building stuff.
This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
Mythos_Ruler
292ce925c6
Cast Shadow flag enabled on this actor.
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This was SVN commit r13763.
2013-08-25 11:04:14 +00:00
Enrique
2c66383461
Added effects to athen_prytaneion
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This was SVN commit r13762.
2013-08-25 10:24:34 +00:00
wraitii
52f947fd77
Check that we still have build orders for our attack plan. Temporarily fixes #2082 for A14.
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This was SVN commit r13761.
2013-08-25 08:20:40 +00:00
Enrique
589e8d2ae8
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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This was SVN commit r13760.
2013-08-25 01:02:22 +00:00
Mythos_Ruler
ce9432bf3d
Proper selection ring for whales.
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Edited Mauryan civ info.
Added preview image for Cycladic Archipelago 6.
This was SVN commit r13759.
2013-08-24 22:30:28 +00:00
Mythos_Ruler
d49476ac8d
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
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This was SVN commit r13758.
2013-08-24 21:11:59 +00:00
sanderd17
247e45a6b5
fix quinquereme splash damage
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This was SVN commit r13757.
2013-08-24 16:07:03 +00:00
sanderd17
11f663d761
fix history description to match with in-game numbers. Reported by scythetwirerler. Part 2
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This was SVN commit r13756.
2013-08-24 15:33:59 +00:00
sanderd17
087e5f9c3e
fix history description to match with in-game numbers. Reported by scythetwirerler
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This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
Ykkrosh
14a73204dd
Disable distance-sorting for most transparent objects
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Distance-sorting of the alpha-blend pass of objects like trees and grass
is quite expensive (partly the cost of sorting, partly the cost of being
unable to batch efficiently), and the effect on visual quality is
typically very hard to see (the alpha-test pass does most of the work
for
objects that aren't fully translucent). That's not a good tradeoff, so
turn it off.
Leave distance sorting enabled for e.g. waterfalls since it might make a
more noticeable difference for them.
This was SVN commit r13753.
2013-08-24 14:48:02 +00:00
wraitii
f106d7714a
Fix a swap between reflections and refractions in config.cfg . Disabling "Render Reflections" now reverts to the skybox for better results.
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Allows to oversaturate in Atlas' HDR settings.
This was SVN commit r13752.
2013-08-24 14:44:38 +00:00
leper
9d933087b3
Fix #2079 .
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This was SVN commit r13751.
2013-08-24 14:24:37 +00:00
wraitii
957c51727b
Improve on-water shadows. Fix an issue with foam looking static. Add anisotropic filtering (x4) to the water normal texture for testing.
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This was SVN commit r13750.
2013-08-24 14:12:39 +00:00
Mythos_Ruler
aa95f3420d
Cleaned up and fixed the whale templates. Still need a custom selection ring.
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Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.
Updated Cycladic Archipelago 6.
This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
sanderd17
40af0917ca
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
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This was SVN commit r13748.
2013-08-24 13:09:53 +00:00
wraitii
630301918c
Fix the command line -autostart-aidiff to default to 2 (new medium)
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This was SVN commit r13746.
2013-08-24 09:55:06 +00:00
Enrique
ced59bcfa1
Updated hellenic defense tower with new effects.
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This was SVN commit r13745.
2013-08-24 00:19:52 +00:00
alpha123
6963f8c067
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
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This was SVN commit r13744.
2013-08-23 18:46:18 +00:00
Enrique
1544bad62a
Updated greek theatron for all greek civs. (AO + normal + spec)
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This was SVN commit r13743.
2013-08-23 18:05:56 +00:00
Enrique
efda9d5e33
Updated greek farmstead
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This was SVN commit r13742.
2013-08-23 12:36:04 +00:00
janwas
c1dcbe4176
update TLB table
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refs #2074
This was SVN commit r13741.
2013-08-23 06:42:48 +00:00
Enrique
e19bffa88f
hele fortress gate textures
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This was SVN commit r13740.
2013-08-22 14:57:14 +00:00
Enrique
5050dcf261
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
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This was SVN commit r13739.
2013-08-22 14:56:11 +00:00
Mythos_Ruler
18c0b17126
Fixes #2069 .
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This was SVN commit r13738.
2013-08-22 13:10:38 +00:00
historic_bruno
0a0bd83cf0
Adds L4 cache detection for some new Haswell CPUs, fixes #2074
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This was SVN commit r13736.
2013-08-21 23:18:35 +00:00
Enrique
3174d16256
Updated greek civs barracks, added ao, spec and normals
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This was SVN commit r13735.
2013-08-21 22:58:31 +00:00
Ykkrosh
deb64d36fc
Fix rendering artifacts with novbo=true gentangents=true
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glDrawRangeElements needs to know the range of vertexs that are used
by the index array. With VBOs it doesn't really matter if the range
is wrong (all the vertexes are in GPU memory anyway), but with CPU
vertex arrays the driver has to memcpy the given range of data, so
incorrect bounds will result in garbage data being rendered.
With gentangents, the rendered mesh can have more vertexes than the
original CModelDef, but was rendered with the CModelDef's vertex count.
Use the correct vertex count instead.
Refs #2050 .
This was SVN commit r13734.
2013-08-21 21:01:32 +00:00
sanderd17
9c4801e107
add splash damage to quinquereme
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This was SVN commit r13733.
2013-08-21 19:52:50 +00:00
Enrique
73773e61d0
Spart CC small fix
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This was SVN commit r13732.
2013-08-21 17:48:59 +00:00
Mythos_Ruler
827ec20b1f
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
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This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
Enrique
d94e1d8ed3
Spartan CC modified. Doric columns adjusted
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This was SVN commit r13730.
2013-08-21 17:03:47 +00:00
Mythos_Ruler
70dfd1f803
Cavalry Swordsmen stats rebalanced.
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This was SVN commit r13729.
2013-08-21 15:55:13 +00:00
Mythos_Ruler
081707039a
Updated Cycladic Archipelago 6. Both sides now playable.
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This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
sanderd17
035542e76c
revert wrong changes to support and female_citizen template
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This was SVN commit r13727.
2013-08-21 09:55:42 +00:00
sanderd17
605852fccf
Fix function that decides which units can have which formations, and remove formations for animals and the maurian worker elephant
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This was SVN commit r13726.
2013-08-21 09:53:59 +00:00
historic_bruno
52d6a8036d
This was SVN commit r13725.
2013-08-21 05:37:28 +00:00
historic_bruno
f947fa6afe
Fixes stack overflow in stack dump logic, by special-casing boost::unordered types, fixes #1813 .
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Adds INIT_HAVE_DISPLAY_ERROR init flag to correctly override
ah_display_error in Atlas (InitVfs was overriding it again), but don't
use it because it's ugly and broken, refs #1729
This was SVN commit r13724.
2013-08-20 21:07:42 +00:00
Enrique
3843ae6bb0
Greek houses upgrade. (eyecandy, ao, normal, spec)
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This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
sanderd17
c5296b9246
Fix maurian elephants being unable to build stuff. Caused by enlarging the elephant obstruction radius.
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This was SVN commit r13721.
2013-08-20 09:39:01 +00:00
wraitii
ee877a46c7
Switch X and Z loops in the foam generation, possible speed improvement.
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This was SVN commit r13720.
2013-08-20 08:55:33 +00:00
historic_bruno
e3b9f17c19
Removes useless "old maps" filter from match setup, refs #2071
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This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
historic_bruno
68822e3418
Adds more information to construction command debugging
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This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
leper
54bbbb9797
Boost 1.54 deprecates Boost.Signal. Use Boost.Signal2 for >= 1.54.
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This was SVN commit r13716.
2013-08-19 22:11:54 +00:00
historic_bruno
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
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This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
Ykkrosh
1739a381c1
Fix crash when editing terrain near map edges.
...
The values in CMessageTerrainChanged can be overestimates that exceed
the normal map boundaries, and should be clamped before looping over
them.
This was SVN commit r13714.
2013-08-19 19:19:34 +00:00
leper
0ca841b92b
Suppress unused local typedef warnings when including SpiderMonkey headers.
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This was SVN commit r13713.
2013-08-19 18:26:44 +00:00
Mythos_Ruler
4d9b81f40e
This was SVN commit r13712.
2013-08-19 18:09:09 +00:00
Mythos_Ruler
30c194a804
Starting units re-adjusted.
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This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
wraitii
3783d0e14c
Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
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This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
leper
0c16980408
Fix tests.
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This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
wraitii
03bf727d9a
Fix deactivation of HQ waviness causing the specular effect to go crazy.
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This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
historic_bruno
b770c41f0b
Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
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This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
Pureon
63a0b4ae98
projectile point for mauryan elephant archer
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This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
Enrique
2637540ce2
Spart CC centre upgrade with doric capitels +AO and effects
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This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
Enrique
ab6d15c414
Macedonian CC mesh and AO fix
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This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
Ykkrosh
0888cf6c23
Fix Linux build
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This was SVN commit r13701.
2013-08-18 11:28:52 +00:00
RedFox
bf7cd1fcbd
Undo-d the commit due to general panic about GLSL.
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This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
wraitii
29b5021f97
Fix my previous commit because obviously I had forgotten something.
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This was SVN commit r13699.
2013-08-18 09:42:02 +00:00
wraitii
a4707bcc16
Change the water manager so incremental updates to the water information is possible. Streamline a few things (and removes a not-really-used calculation to speed things up further). Fixes #2063 , refs #1743 .
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This was SVN commit r13698.
2013-08-18 09:27:11 +00:00
sanderd17
557c1fc067
fix (dis)allowing of garrisoning by other components. Refs #2067
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This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
historic_bruno
92f4391f51
Adds tech template support to checkrefs.pl
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This was SVN commit r13696.
2013-08-18 02:52:05 +00:00
historic_bruno
791d392797
Fixes and improves terrain scanning of checkrefs.pl.
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Removes some useless old actors.
This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
alpha123
a18262e7b1
Make planes about 20% cooler. Fixes #2067 .
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This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
historic_bruno
abce308281
Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
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This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
sanderd17
f25bbda672
fix typo for garrisoned archer classes. Reported by scythetwirler.
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This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
Enrique
90b75c95ea
Macedonians CC upgraded with corinthian capitel + AO and normals
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This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
Mythos_Ruler
a6c28ae461
Altered footprint of some elephant units.
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This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
Enrique
fdc1f3a043
increased mauryan blacksmith size
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This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
Mythos_Ruler
3a2eec841c
Adjusted max gatherers for these trees.
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This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
Mythos_Ruler
998dc21676
Removed old Aegis folder.
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This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
Enrique
42d77129cc
rome blacksmith fix
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This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
Enrique
9763b9076c
Upgraded roman blacksmith
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This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
sanderd17
a9c71e39a4
make new elevation tool more drastic + add RMB action
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This was SVN commit r13684.
2013-08-17 14:02:18 +00:00
wraitii
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
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This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
Mythos_Ruler
38b52f9ff0
Fixed a broken texture link.
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This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
Enrique
723a3ec8b5
Fixed kart_embassy_italiote.dae
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This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
Mythos_Ruler
2d4c3d72c6
Removed the old dds file from these actors.
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This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
Mythos_Ruler
cdd2c74d44
Superfluous textures deleted.
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This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
RedFox
960615aa53
PreferGLSL = true as long as GenTangents = true.
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This is for GLSL migration in the long run.
This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
Mythos_Ruler
b818a54b06
Tweaked some maps.
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Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
sanderd17
b5888f4e45
generalise kill vs eject garrisoned entities on death of garrisonHolder
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This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
historic_bruno
d37d3be5d0
Fixes Attack component schema
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This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
sanderd17
b820f6e6ae
Add a pike elevation tool to make sharp pointed mountains. Fixes #2059
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This was SVN commit r13672.
2013-08-16 14:46:54 +00:00
sanderd17
fe0ec1c720
fix coding style for buildingAI. Refs #2010
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This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
sanderd17
fd2245c53c
Improved building AI. Refs #2010
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This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
Enrique
cc0ba8e246
Missing maur blacksmith struct_b
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This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
sanderd17
d66edf5958
fix a bug that ignored resetting XZ rotation to zero, reported by sythetwirler
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This was SVN commit r13668.
2013-08-15 22:16:51 +00:00
sanderd17
81b29bf18d
fix line wrapping when big number of gatherers on one resource
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This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
sanderd17
675b3c40be
fix bouncing projectiles, patch by Markus. Fixes #769
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This was SVN commit r13664.
2013-08-15 19:01:10 +00:00
historic_bruno
7ff167e7de
Removes more unused variables, based on patch by Markus, refs #1852 .
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Adds TODOs to use POT textures in fancy water rendering.
This was SVN commit r13663.
2013-08-15 18:25:32 +00:00
Enrique
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
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This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
sanderd17
6b316f6ce1
fix tests breaking caused by 4421787281. Refs #2062
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This was SVN commit r13661.
2013-08-15 08:56:14 +00:00
sanderd17
4421787281
interpollate y offset for smooth climbing and landing of flying objects. refs #2062
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This was SVN commit r13660.
2013-08-15 08:44:06 +00:00
historic_bruno
1712b0f42d
Increases simulation script runtime to 32 MB to reduce OOM errors, refs #1436 , #1966 , #2035
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This was SVN commit r13659.
2013-08-15 05:15:54 +00:00
alpha123
4e709f2c9c
Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062 .
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This was SVN commit r13658.
2013-08-15 03:10:04 +00:00
sanderd17
b6fe589ae3
fix health regeneration for negative values (reported by Mythos_Ruler)
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This was SVN commit r13657.
2013-08-14 08:33:29 +00:00
alpha123
2307509088
Remove the old diminishing returns formula (I accidentally left it as a comment). Also, I forgot to credit scythetwirler (who came up with the new formula) in the previous commit.
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This was SVN commit r13656.
2013-08-14 05:16:09 +00:00
alpha123
cc02eabdd0
Change the formula for diminishing returns to something less flawed. Also add a lot of comments explaining how it works.
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This was SVN commit r13655.
2013-08-14 05:14:20 +00:00
sanderd17
598c05e056
clean UnitAI move to attack range code + fix possible bug
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This was SVN commit r13654.
2013-08-13 15:11:17 +00:00
Mythos_Ruler
ba244b509c
Fixed the portrait for this tech.
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Adjusted water a little bit for these scenarios.
This was SVN commit r13653.
2013-08-13 00:55:47 +00:00
historic_bruno
c709105355
Clarifies control group HotKeys
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This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
Mythos_Ruler
6925d493fe
This was SVN commit r13651.
2013-08-12 23:40:24 +00:00
alpha123
d74ed3f1ae
Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit.
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This was SVN commit r13650.
2013-08-12 23:17:30 +00:00
alpha123
3d1e693148
Enable diminishing returns for farms.
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(Yeah yeah, somehow I forgot this when I committed the actual
functionality.)
This was SVN commit r13649.
2013-08-12 23:11:39 +00:00
Mythos_Ruler
c44efe6c8c
Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
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Unit tooltips cleaned up a bit. Made to look neater in-game.
This was SVN commit r13648.
2013-08-12 21:53:53 +00:00
sanderd17
1aaca7e6e3
health regeneration
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This was SVN commit r13647.
2013-08-12 17:45:18 +00:00
alpha123
96cef624e3
Fix compiling tests on ARM. Patch by Josh.
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This was SVN commit r13646.
2013-08-12 03:12:57 +00:00
historic_bruno
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
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This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
Pureon
066c542e36
Template tweaks to palace
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This was SVN commit r13644.
2013-08-11 12:09:10 +00:00
Pureon
a552a3cb8b
Persian Palace structure
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This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
Enrique
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
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This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
Mythos_Ruler
46f091a154
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
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Made "Delian League" (faster building ships) a team bonus. Need some new
code to make it apply to allies too.
Made farming slower.
This was SVN commit r13641.
2013-08-09 22:37:05 +00:00
Spahbod
3f0354943f
Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
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This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
Mythos_Ruler
c8b8dd24e6
This was SVN commit r13639.
2013-08-09 00:03:51 +00:00
Mythos_Ruler
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
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Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
alpha123
93abbae435
Fix build issues on ARM. Patch by Josh. Fixes #2049 .
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This was SVN commit r13634.
2013-08-07 05:00:46 +00:00
leper
dc722d76f3
Fix tests. Refs #1960 .
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This was SVN commit r13632.
2013-08-06 22:32:46 +00:00
Spahbod
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
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This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
historic_bruno
4a805fb05c
Updates keys.txt with new keynames, refs #2043
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This was SVN commit r13628.
2013-08-03 20:39:15 +00:00
historic_bruno
5a1ddd7cf9
Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
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This was SVN commit r13627.
2013-08-03 20:09:29 +00:00
alpha123
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
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This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
Spahbod
3b294d3ad4
Revised Persian names.
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This was SVN commit r13625.
2013-08-03 16:14:17 +00:00
Enrique
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
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Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
Mythos_Ruler
c8830ea769
Specific Name for Mauryan blacksmith.
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This was SVN commit r13623.
2013-08-01 22:00:20 +00:00
Spahbod
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
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This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
leper
70d072577b
;
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This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
leper
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58 ).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
Spahbod
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
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This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
Spahbod
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
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This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
Spahbod
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
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This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
alpha123
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
alpha123
857ae2dd3e
- Fix a bug from 20e7d2224a where the player ID would always be set to 1.
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- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
Spahbod
70e67af87f
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
Spahbod
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
Spahbod
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
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This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
Mythos_Ruler
629492625f
Some touching up.
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This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
alpha123
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
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This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
Spahbod
e3c42a204e
Fixing a bug
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This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
alpha123
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
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This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
Spahbod
53074c7715
Polishing the random maps: Aegean Sea, Alpine Lakes
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This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
Mythos_Ruler
63f766bb2a
Nerfed Hellenization a bit.
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Changed the portraits of the Cart merc techs.
This was SVN commit r13604.
2013-07-28 16:21:43 +00:00
Mythos_Ruler
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
Enrique
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
Mythos_Ruler
f0310cce58
Reduced Food cost of cavalry from 100 to 80.
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Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.
This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
Mythos_Ruler
a146a8ad3b
Fixed some things.
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This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
quantumstate
fd428cf45b
Fix bug when randomly picking a unit to attack for AI's. Fix from bmwiedemann.
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This was SVN commit r13599.
2013-07-27 15:08:45 +00:00
Spahbod
0263f17bcc
Polishing the random maps: Aegean Sea
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This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
historic_bruno
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
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This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
Pureon
db5c54c7c6
Persian dock update
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This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
Mythos_Ruler
70a3c6c8b4
Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
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This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
Mythos_Ruler
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
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This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
wraitii
e5a9b0eab4
And of course I forgot a file.
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This was SVN commit r13593.
2013-07-25 08:58:15 +00:00
wraitii
1f55280fa2
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
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This was SVN commit r13592.
2013-07-25 08:57:07 +00:00
Mythos_Ruler
0d8b9b15e1
All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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Hack armor increased for most buildings.
This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
Mythos_Ruler
697b88562c
Game Speeds adjusted.
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This was SVN commit r13590.
2013-07-24 13:08:45 +00:00
leper
6ed814354e
Fix the fix of the fix. Refs #1914 .
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This was SVN commit r13589.
2013-07-23 18:48:25 +00:00
Mythos_Ruler
9681606d05
Non civ center units that are available at the village phase barracks are now not available until Town phase.
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House-trained females take 30 seconds to train now.
This was SVN commit r13588.
2013-07-23 15:39:24 +00:00
wraitii
efc1a678ed
Change my fix from revision [13586] to use something faster. Still Refs #1914
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This was SVN commit r13587.
2013-07-23 10:37:43 +00:00
wraitii
dc3c39fd93
Fix a rare issue where units could get stuck in Individual.Gather.Gathering state forever because of worker limits. Refs #1914 (might even fix it).
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This was SVN commit r13586.
2013-07-23 09:46:49 +00:00
wraitii
d01d58f70f
Fake randomization of the ship sinking animation to make it look better with ship formations. Refs #1921
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This was SVN commit r13584.
2013-07-22 10:17:00 +00:00
leper
86a8dd7e6f
Small cleanup.
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This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
Mythos_Ruler
bff7c53a14
Some new hero portraits.
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This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
Mythos_Ruler
3aa9e2f6e0
Technology research time tweaks, and fixes.
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This was SVN commit r13581.
2013-07-21 02:16:45 +00:00
historic_bruno
e0ea53a8ee
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
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This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
Mythos_Ruler
311403d5ef
Barracks buildable in Village Phase.
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Fish can now be seen through the fog of war (but not in shroud of
darkness, of course).
This was SVN commit r13578.
2013-07-20 12:01:56 +00:00
Mythos_Ruler
9f7a0348bd
New portraiture by LordGood.
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This was SVN commit r13577.
2013-07-20 07:35:54 +00:00
historic_bruno
f5e60157bf
Optimizes GetPercentMapExplored by caching explored vertices per player, patch by scroogie, fixes #2012
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This was SVN commit r13576.
2013-07-20 00:50:40 +00:00
Pureon
fc9b19ab47
Pers corral and storehouse updates
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This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
Pureon
439603e3fd
Persion civic ao update
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This was SVN commit r13574.
2013-07-17 23:45:24 +00:00
Pureon
1a20d47cfb
Updates to the Persian civ centre model
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This was SVN commit r13573.
2013-07-17 23:26:40 +00:00
historic_bruno
38cdc38bba
Fixes a build error with SDL2, refs #2041
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This was SVN commit r13572.
2013-07-17 06:33:11 +00:00
historic_bruno
39c0498811
Changes terrain anchoring to use faster CalcExactNormal instead of CalcNormalFixed, refs #1988 , #2039
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This was SVN commit r13571.
2013-07-17 05:42:16 +00:00
Pureon
1cca648b6d
Persian blacksmith building
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This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
leper
2ea7fb18ea
Backport c011875c5a to the older APIs and allow for empty buildable entites token list.
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This was SVN commit r13569.
2013-07-16 21:22:05 +00:00
wraitii
df2458aa39
Allow setting of prop min/max height in the actor Edit. By sanderd17.
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This was SVN commit r13568.
2013-07-16 13:13:41 +00:00
historic_bruno
da4d1916dc
Implements shared trade gain with allies, patch by mimo, fixes #1691
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This was SVN commit r13567.
2013-07-16 05:59:48 +00:00
historic_bruno
f302faf8e4
Implements entity terrain anchoring as a visual effect, based on patch by sanderd17, fixes #1988 .
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Sets cavalry and quadrupedal animals to 'pitch' anchoring. Cleans up
mine templates.
This was SVN commit r13565.
2013-07-16 03:46:30 +00:00
Pureon
9a0ab14cf3
Carthaginian blacksmith building
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This was SVN commit r13564.
2013-07-16 00:00:57 +00:00
wraitii
c011875c5a
Fixes an issue with Aegis and the iberians
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This was SVN commit r13563.
2013-07-15 19:47:59 +00:00
wraitii
de5b584cbf
Fixes #2037
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This was SVN commit r13562.
2013-07-15 05:54:46 +00:00
historic_bruno
047992e61a
Fixes possible memory leaks by only allocating wave vertex buffers once and only when needed, and releasing them before re-allocating (in case CreateSuperfancyInfo is called multiple times).
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Checks if wave vertex buffers were allocated before rendering, fixes
#2017
This was SVN commit r13561.
2013-07-15 03:26:48 +00:00
Pureon
6d284e4e56
Applying stwf's sound attribute to ballista + pers fortress decals added
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This was SVN commit r13560.
2013-07-14 15:41:49 +00:00
Mythos_Ruler
c9193b0302
Fix a few templates and techs.
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This was SVN commit r13559.
2013-07-14 15:01:22 +00:00
Pureon
5eb670ef82
Med Cove and Persian sandbox map tweaks
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This was SVN commit r13558.
2013-07-14 13:58:36 +00:00
wraitii
595c964d77
Make water specular more visible and fixes a few cases where it would actually hardly appear when it should.
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Adds the ability to access an element in a dropdown box by typing the
first letters (Refs #1532 ).
This was SVN commit r13556.
2013-07-14 12:17:07 +00:00
wraitii
408c30e061
Probably fixes #2021 . Optimization for foam generation while I'm at it (it's faster now, but there's a new temporary array of the size of the map)
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This was SVN commit r13555.
2013-07-14 08:06:07 +00:00
Mythos_Ruler
071c976693
Sahel. wide open 2v2 scenario.
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This was SVN commit r13554.
2013-07-13 01:50:46 +00:00
historic_bruno
63c19af5dc
Fixes assignment operator warning on MSVC by making CObjectEntry NONCOPYABLE, refs #2033
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This was SVN commit r13552.
2013-07-12 03:46:40 +00:00
historic_bruno
5fb89ac6bc
Fixes prop bugs due to uninitialized variables on MSVC build, refs #2033
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This was SVN commit r13551.
2013-07-12 03:32:14 +00:00
leper
91effd1ad1
...
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This was SVN commit r13550.
2013-07-11 23:58:54 +00:00
leper
d5897854be
Allow terrain aligned props. Patch by sanderd17. Fixes #2033 .
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This was SVN commit r13549.
2013-07-11 22:53:31 +00:00
leper
6cffdacb40
Small cleanup.
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This was SVN commit r13547.
2013-07-10 00:08:05 +00:00
leper
d1af7ea0ef
Include mod path in the cache path.
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This was SVN commit r13546.
2013-07-10 00:08:01 +00:00
Pureon
fb0c1e6cc6
Update to the Carthaginian wonder/mausoleum
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This was SVN commit r13545.
2013-07-09 23:51:23 +00:00
leper
27086be9c3
Split skeleton definitions into multiple files, adds hotloading support for skeleton files. Fixes #190 .
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This was SVN commit r13544.
2013-07-08 20:25:06 +00:00
alpha123
041855e547
Allow building walls along the shore. Patch by sanderd17. Fix #1610 .
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This was SVN commit r13542.
2013-07-07 22:44:47 +00:00
alpha123
d479f373aa
Display current/max gatherers or builders when a resource or foundation is selected. Based on a patch by mimo. Fix #1871 .
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This was SVN commit r13541.
2013-07-07 22:13:58 +00:00
alpha123
ed3afce81e
- Round attack numbers in the GUI. Patch by scythetwirler. Fix #1997 .
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- Adjust the siege attack tech to add an integer instead of multiply by
a percentage.
- Fix the siege armor tech so the tooltip and the added value match up.
This was SVN commit r13540.
2013-07-07 21:04:36 +00:00
leper
93e8ccda64
Fix crash in VC++11 debug builds. Fixes #2028 . Patch by RedFox.
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This was SVN commit r13539.
2013-07-07 20:02:20 +00:00
Pureon
efc6263cc4
Tech icon tweaks
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This was SVN commit r13538.
2013-07-07 15:55:35 +00:00
Pureon
41f1485997
Fixing some missing texture links caused by 80b0106502
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This was SVN commit r13537.
2013-07-07 15:36:27 +00:00
historic_bruno
8aa016a884
Changes graphics card name detection on Windows to use OpenGL, as a workaround for certain WMI related crashes on Nvidia Optimus and netbook systems. Fixes #1952 , #1575
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This was SVN commit r13536.
2013-07-06 18:30:29 +00:00
Mythos_Ruler
30f8d6dae2
Tweaks to some templates and tech portraits.
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This was SVN commit r13534.
2013-07-06 03:35:03 +00:00
Pureon
3824b3f89d
Silver shield tech icon
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This was SVN commit r13533.
2013-07-05 22:26:34 +00:00
leper
4ab38f81f7
Remove player owned sheep when committing the foundation.
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This was SVN commit r13531.
2013-07-05 15:33:39 +00:00
Pureon
453389b53a
Generic shield icons
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This was SVN commit r13530.
2013-07-04 22:40:02 +00:00
stwf
485bd75abe
apply patch from ticket 1944 added sound attribute to animations to optionally differentiate sound starting point
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This was SVN commit r13529.
2013-07-02 11:44:46 +00:00
Mythos_Ruler
377cae15f8
Technology to unlock female training at the house.
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Sacred Band infantry is now a spearman instead of pikeman.
This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
Mythos_Ruler
cd7b56faa4
Updated the name of "Porus" on Punjab 1.
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Updated some Blacksmith templates with histories.
Made a new "pikeman" template to use with pike units. Made pikemen have
extra high armor, but pretty low attack. Basically they'd be used as the
ultimate meat-shield.
Cleaned up some stuff.
Made us of Pureon's new technology portraits.
This was SVN commit r13527.
2013-07-02 00:04:05 +00:00
leper
24b6fb7c3e
Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier.
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This was SVN commit r13526.
2013-07-01 23:46:03 +00:00
Pureon
78d4a24fba
Hero tech icon
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This was SVN commit r13525.
2013-07-01 23:42:51 +00:00
Pureon
40660606aa
Corinthian crest helmet tech icon
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This was SVN commit r13524.
2013-07-01 21:46:24 +00:00
historic_bruno
9565c60a14
Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
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This was SVN commit r13521.
2013-07-01 04:15:09 +00:00
leper
ef66f73a84
Recalculate trader gain when garrisoned entities change. Patch by mimo. Fixes #2018 .
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This was SVN commit r13520.
2013-06-30 22:19:41 +00:00
Pureon
c04f887676
Mauryan civ uses Omri's track. Cart sandbox map update
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This was SVN commit r13519.
2013-06-30 11:06:35 +00:00
Pureon
2a2daf84e0
Small boats move around quieter than large ships
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This was SVN commit r13518.
2013-06-30 10:40:59 +00:00
OmriLahav
d213f2ba91
This was SVN commit r13516.
2013-06-30 09:24:43 +00:00
historic_bruno
0933925d49
Adds JS implementations of Math.pow, exp, and log, by sanderd17, refs #1193 .
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Fixes #1990 (OOS caused by Math.pow).
Adds tests and documentation for Math functions.
This was SVN commit r13515.
2013-06-30 05:16:20 +00:00
historic_bruno
d79ba004da
Fixes OS X build failing to find Boost libs, refs #1938
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This was SVN commit r13514.
2013-06-30 00:48:34 +00:00
historic_bruno
8bccecdb8d
Updates Premake Windows binary
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This was SVN commit r13513.
2013-06-29 23:36:56 +00:00
leper
bbcfa93dc4
Use os.findlib to find boost. Patch by Markus. Fixes #1938 . Refs #1518 .
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This was SVN commit r13512.
2013-06-29 22:25:50 +00:00
leper
c6348538ea
Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591 .
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This was SVN commit r13511.
2013-06-29 20:55:53 +00:00
historic_bruno
123d08eb82
This was SVN commit r13510.
2013-06-29 04:12:17 +00:00
Mythos_Ruler
4c22d4631a
Carthaginians can now only build 1 embassy at a time.
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Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.
Structure pierce armor adjusted upward.
This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
alpha123
2b02f983a6
Replace decimal with nonNegativeDecimal. Refs #1633
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This was SVN commit r13508.
2013-06-29 01:59:46 +00:00
alpha123
37c8e77d8e
Use floats for health. Fix #1633
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This was SVN commit r13507.
2013-06-29 00:43:08 +00:00
Mythos_Ruler
4b3f4c0a1d
This was SVN commit r13506.
2013-06-27 12:00:23 +00:00
leper
623f5d9a9f
Small garrison code clean-up
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This was SVN commit r13505.
2013-06-26 19:24:56 +00:00
leper
6cbdc13e08
Clarify usage of CheckPlacement. Check if the losRangeQuery exists before disabling it.
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This was SVN commit r13504.
2013-06-26 18:41:06 +00:00
leper
5e289f51c2
Make attack type a property of the order.
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This was SVN commit r13503.
2013-06-26 14:15:03 +00:00
leper
d5e081d55f
Fix inconsitency between AttackEntityInZone and ShouldAbandonChase for units in defensive stance. Patch by mimo. Fixes #1866 .
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This was SVN commit r13502.
2013-06-26 13:24:03 +00:00
leper
2fcd52b657
Let states execute their leave handlers on OnDestroy. Fixes #1999 . Patch by mimo.
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This was SVN commit r13501.
2013-06-25 21:49:54 +00:00
historic_bruno
49b3b0ee9a
Reverts interpolation changes from a7bc7ab50c, 71ae5a19d8, 1778e685ac, c6043779f6, 8777f68aa0, 21f13f9683. Refs #1846 , #1858 , #1865 , #1906
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This was SVN commit r13500.
2013-06-25 01:09:43 +00:00
historic_bruno
699d5c5d79
Fixes possible overflow in terrain position/normal calculation, based on patch by sanderd17. Fixes #1986
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This was SVN commit r13499.
2013-06-25 00:57:42 +00:00
historic_bruno
a981890ab9
Fixes PSA converter to detect broken animations/skeletons.xml slightly better, based on patch by Markus. Fixes #1478
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This was SVN commit r13498.
2013-06-23 22:58:17 +00:00
historic_bruno
ce8457e195
Fixes map name in pathfinder performance test
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This was SVN commit r13497.
2013-06-23 00:50:24 +00:00
historic_bruno
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
Mythos_Ruler
e5c35beefe
Blacksmith smoke.
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Persian and Carth blacksmith actors.
This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
Mythos_Ruler
5f78bb7318
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
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Removed the minrange for all ranged units until minimum range bugs are
fixed. To fix it will require a multi-pronged approach that will need
discussed and Trac tickets created.
This was SVN commit r13494.
2013-06-21 00:14:00 +00:00
historic_bruno
14990ea390
Fixes another possible NaN when invulnerable units are attacked, refs #1881
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This was SVN commit r13493.
2013-06-18 20:20:37 +00:00
Mythos_Ruler
fca1f4c3a7
Persians and Carthaginians receive blacksmiths.
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This was SVN commit r13492.
2013-06-18 14:20:15 +00:00
historic_bruno
1a5d5eb808
Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965
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This was SVN commit r13490.
2013-06-18 05:06:22 +00:00
historic_bruno
a7bc7ab50c
Fixes units not rotating correctly during e.g. attacks, patch by sbte, fixes #1906
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This was SVN commit r13489.
2013-06-18 03:42:06 +00:00
historic_bruno
95b51188fa
Fixes possible undefined value returned by CmpHealth, leading to a NaN and serialization test failure. Refs #1881
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This was SVN commit r13488.
2013-06-18 03:26:08 +00:00
stwf
00e21a9898
change 'restricted' flag to 'heardby' in SoundGroup xml files
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This was SVN commit r13487.
2013-06-17 15:46:28 +00:00
stwf
36dec0e789
add restricted flag to SoundGroup xml for sounds thatonly the owning player should hear
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This was SVN commit r13486.
2013-06-17 02:30:40 +00:00
historic_bruno
02b98f3acd
Fixes build with x11 and SDL2
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This was SVN commit r13485.
2013-06-17 01:43:57 +00:00
leper
f918c9b074
Prevent formation controllers from showing up in range queries. Fixes #1796 .
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This was SVN commit r13484.
2013-06-16 23:10:01 +00:00
historic_bruno
5f90371a1c
Cleans up some float constants and math from #1921
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This was SVN commit r13482.
2013-06-15 00:42:07 +00:00
alpha123
9d27cccbcd
Fix Visual Studio build issues.
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This was SVN commit r13481.
2013-06-15 00:20:40 +00:00
historic_bruno
e75877b52f
Adds comment about xorg-x11's glXGetProcAddress not returning NULL for unsupported functions, closes #171
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This was SVN commit r13480.
2013-06-14 23:49:20 +00:00
leper
c01c8fb2fc
Stop generating VS2005 project files. Refs #1951 .
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This was SVN commit r13479.
2013-06-14 23:46:12 +00:00
alpha123
98cac1a10f
Improve ship sinking. Patch by wraitii. Fix #1921
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This was SVN commit r13478.
2013-06-14 19:19:13 +00:00
leper
9ea830c855
Handle empty token list gracefully.
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This was SVN commit r13477.
2013-06-14 16:13:59 +00:00
stwf
bcf99e2a13
make sound code return faster, code cleaner
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This was SVN commit r13476.
2013-06-14 16:05:57 +00:00
stwf
da17e4329b
cleanup SOundManaer component
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This was SVN commit r13475.
2013-06-14 00:24:51 +00:00
stwf
26dbac8d57
fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin
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This was SVN commit r13474.
2013-06-13 12:12:44 +00:00
historic_bruno
b3653cfe16
Updates bundled Valgrind headers to 3.8.1 and fixes test build, patch by Markus, fixes #1971
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This was SVN commit r13473.
2013-06-12 03:38:37 +00:00
leper
2567fee329
Write mod data correctly. Fixes #1940 .
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This was SVN commit r13472.
2013-06-11 20:50:09 +00:00
Mythos_Ruler
15e75cdfbd
Updated some building tooltips.
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Removed wall techs from Iberians for balance.
This was SVN commit r13471.
2013-06-11 16:28:42 +00:00
historic_bruno
facd447d0f
Hopefully fixes GCC warning about narrowing conversion in C++11, fixes #1851
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This was SVN commit r13470.
2013-06-11 02:40:49 +00:00
leper
b3391ebe39
Fix build warnings. Patch by Markus. Refs #1851 .
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This was SVN commit r13469.
2013-06-11 00:05:57 +00:00
Mythos_Ruler
2ed10ec033
Changed names and histories for Roman civ center and market.
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Fixed elephant heroes.
This was SVN commit r13468.
2013-06-10 15:33:18 +00:00
stwf
ada7702bec
add UI sound channel, clean up external interface and javascript calls
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This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
leper
29549561e1
Add flag to VisualActor for entities that should only be visible in Atlas. Patch by KareemErgawy. Fixes #1411 .
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This was SVN commit r13465.
2013-06-09 23:18:21 +00:00
alpha123
5246e9a576
Update description of ESC key in the manual. Refs #1928 .
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This was SVN commit r13464.
2013-06-09 20:38:57 +00:00
alpha123
6f3a0e1378
Implement location hotkeys. Fix #1882 .
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This was SVN commit r13463.
2013-06-09 20:21:19 +00:00
Mythos_Ruler
356adb1216
Nicer looking particles for Roman Temple. Fixes #1498 .
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More shield and helmet stuff.
This was SVN commit r13462.
2013-06-09 17:28:46 +00:00
Mythos_Ruler
80b0106502
Brand new Macedonian/Ptolemaic shield patterns by Enrique.
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This was SVN commit r13461.
2013-06-09 15:57:29 +00:00
historic_bruno
b40a738c87
Adds Omnipresent flag to more alarm sounds
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This was SVN commit r13460.
2013-06-08 22:46:26 +00:00
Mythos_Ruler
d151a6a304
Fixed war elephants. They can attack walls now.
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This was SVN commit r13459.
2013-06-08 13:42:49 +00:00
Mythos_Ruler
8eae65be2b
Fixed elephants. Can now attack walls.
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This was SVN commit r13458.
2013-06-08 12:51:15 +00:00
Mythos_Ruler
633eab6080
Median Oasis 6 & 7.
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Updated blowing sand texture.
This was SVN commit r13457.
2013-06-06 14:47:50 +00:00
stwf
71b25d5bd4
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
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This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
historic_bruno
1341b88468
Adds VBO support to minimap entity rendering to improve performance, patch by kuranes. Refs #1923
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This was SVN commit r13454.
2013-06-06 00:10:58 +00:00
leper
d20849d1c4
Add some checks for the sound manager. Fixes the segfault when using -quickstart.
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This was SVN commit r13453.
2013-06-05 22:10:11 +00:00
leper
5b1f5dd2c1
Display expected trading gain (GainMultiplier = 1) for market foundations when setting rally points. Fixes #1963 .
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This was SVN commit r13452.
2013-06-05 21:35:31 +00:00
historic_bruno
b2f6a1260e
Sets Distanceless flag on most selection sound groups.
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Adds new sound groups for gates.
This was SVN commit r13451.
2013-06-04 03:17:46 +00:00
historic_bruno
43d2c8be8c
Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956 , refs #1929 .
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Will require sound group XML updates in some cases.
This was SVN commit r13450.
2013-06-03 21:42:48 +00:00
Mythos_Ruler
4d5187bf40
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
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This was SVN commit r13449.
2013-06-03 02:50:10 +00:00
leper
8026685a06
Don't display the rally point tooltip for trading for enemy markets.
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This was SVN commit r13448.
2013-06-02 20:17:44 +00:00
historic_bruno
2ef6ec3f73
Rounds trader gain to avoid fractions with garrisoned traders in a merchant ship, patch by Markus, fixes #1954
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This was SVN commit r13447.
2013-06-01 21:28:31 +00:00
Pureon
eebe7972df
Lighting tweaks to Mauryan emblem
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This was SVN commit r13446.
2013-06-01 12:09:34 +00:00
stwf
5af503405f
last bunch of ogg files not converted from wav correctly
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This was SVN commit r13445.
2013-06-01 02:56:31 +00:00
Mythos_Ruler
b6e0661b8f
New BRASIDAS Spartan hero.
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"The Agoge" tech for Spartans.
Fixed Leonidas' selection ring.
This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
stwf
67b42210aa
mono ogg sounds rendered from original wav files recommitted
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This was SVN commit r13443.
2013-06-01 02:30:05 +00:00
stwf
004eaf9e75
log warning when stereo sounds are played at position
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This was SVN commit r13442.
2013-06-01 01:52:05 +00:00
Mythos_Ruler
4882aac409
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
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Melee cav more starting pierce armor.
This was SVN commit r13441.
2013-05-31 02:52:06 +00:00
stwf
690619ce5e
many fauna sounds in stereo converted to mono so the OpenAL can locate them
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This was SVN commit r13440.
2013-05-31 02:50:47 +00:00
stwf
b21de66e40
address issue 1929 Ubiquitous Sound Effects, fixes a bug in determining which units are onscreen, also plays distant items softly if at all
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This was SVN commit r13439.
2013-05-31 01:03:07 +00:00
Mythos_Ruler
d3e40792ff
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
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Fixed health for "Greek" walls.
Adjusted "preferredclasses" stuff on some templates.
This was SVN commit r13438.
2013-05-30 00:58:07 +00:00
Mythos_Ruler
085e9c620d
Tweaked armor stats for battering ram and siege tower.
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Fixed "rollover" tag to "history".
This was SVN commit r13437.
2013-05-29 23:39:13 +00:00
historic_bruno
7a8c8e439b
Fixes warning in VC2012 build (C4706: assignment within conditional expression)
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This was SVN commit r13434.
2013-05-28 01:23:43 +00:00
historic_bruno
d2b0d25457
Fixes macro redefinition of FACILITY_VISUALCPP in VC2012 (it's defined in winerror.h).
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Removes obsolete hack for old Boost and VC2005 (broke VC2005 build with
modern Boost).
This was SVN commit r13433.
2013-05-28 01:14:41 +00:00
Mythos_Ruler
4a8c7e72b5
Lowered crush armor for these buildings.
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This was SVN commit r13431.
2013-05-27 18:21:57 +00:00
stwf
93d0084266
incorporate patch from ticket 1937, fix memory leak in SoundManager
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This was SVN commit r13430.
2013-05-27 13:36:17 +00:00
historic_bruno
88c4e5bdd0
Extends binary serializer to support some standard JS classes: Number, String, Boolean. Fixes #406 .
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Extends binary serializer to support typed arrays.
Extends binary serializer to support custom JS prototype objects in AIs,
fixes #407 .
Allows full serialization of AIs (not yet implemented). Refs #1089 ,
#1886
Increases binary serializer script backref arena from 8 MB to 16 MB,
refs #1842
This was SVN commit r13429.
2013-05-26 21:57:24 +00:00
Mythos_Ruler
e58fe92892
Tweaked Walls stats and costs.
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Carthaginians' 'Triple Walls' civ bonus moved from wall templates to
auto-researching (free) tech. It just cleans things up quite a bit.
Changed sound groups for "special buildings."
This was SVN commit r13428.
2013-05-25 23:10:16 +00:00
Mythos_Ruler
97b28e7343
Some sound file changes to hopefully add more aural variation.
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Cavalry blacksmith techs moved from City to Town.
Trying to give the female citizen the order_build soundgroup, but it
doesn't seem to work. The game seems to use order_repair for both
repairing and building. These are two different actions so should
support two different sound groups.
This was SVN commit r13427.
2013-05-25 18:07:29 +00:00
wraitii
2c52099ddd
Fix previous commit because of course there was test code in there. Make Aegis build more farms because of recent changes.
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This was SVN commit r13426.
2013-05-25 16:24:05 +00:00
wraitii
f372f9184c
Fix Aegis breaking the profiler after some time ( Fixes #1945 . Fix typo ( Fixes #1947 ). Patches by Markus.
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Also one other fix for something attack related (probably, code is old
and I can't recall).
This was SVN commit r13425.
2013-05-25 15:56:11 +00:00
historic_bruno
17bb997e0e
Fixes memory leak in CVertexBuffer::Release, patch by Markus, fixes #1933
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This was SVN commit r13423.
2013-05-23 23:16:36 +00:00
leper
bc8d461b81
Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath. Fixes #1848 .
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This was SVN commit r13422.
2013-05-23 20:34:15 +00:00
historic_bruno
a8a968d32c
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
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This was SVN commit r13421.
2013-05-22 22:27:53 +00:00
historic_bruno
72a8b88b7d
Fixes some unconventional assignment operators, patch by Markus, refs #1852 .
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Fixes typo in test_ShaderManager
This was SVN commit r13420.
2013-05-22 22:04:58 +00:00
historic_bruno
94c57085e9
Makes some classes NONCOPYABLE, based on patch by Markus, refs #1852
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This was SVN commit r13419.
2013-05-22 21:40:56 +00:00
historic_bruno
d7dcd3b26c
Use prefix increment operator for iterators (for consistency), refs #1852 , #1064
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This was SVN commit r13418.
2013-05-22 18:41:13 +00:00
stwf
3ce14e3f4b
fix memory leak in SoundManager, patch taken from ticket #1934
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This was SVN commit r13417.
2013-05-22 12:13:21 +00:00
leper
56a4d6417c
Small cleanup.
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This was SVN commit r13416.
2013-05-21 23:50:42 +00:00
leper
e5523754b3
Check if a building is already at full health when trying to repair it. Fixes #1930 .
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This was SVN commit r13415.
2013-05-21 23:45:20 +00:00
leper
4356badfa9
Pause production if the producing entity is garrisoned. Fixes #1931 .
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This was SVN commit r13414.
2013-05-21 23:01:53 +00:00
leper
3f00d4d997
Change some size() > 0 to Based on patches by kuranes and Markus. Refs #1852 , #1923 .
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This was SVN commit r13413.
2013-05-21 22:11:47 +00:00
leper
013fc9558a
Fix typo. Fixes #1935 .
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This was SVN commit r13412.
2013-05-21 22:11:15 +00:00
wraitii
136f1891c1
Fixes a fix about a fix on the waterManager. Fixes #1891
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This was SVN commit r13411.
2013-05-21 08:55:49 +00:00
Mythos_Ruler
346df43a43
Persian Apadana build limit.
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This was SVN commit r13410.
2013-05-19 08:24:36 +00:00
Mythos_Ruler
67d072108b
Bloody dead camel.
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New wall technologies (research at Wall Tower, since for now techs can't
be researched at wall segments).
Adjusted default BatchTrainModifier from 0.7 to 0.8 in all buildings
since the new training techs were making unit batches train insanely
fast.
Added 'Naval Architects' batch training tech to the Dock (and Carth
Super Dock).
Attempting to add "Apadana" build limit, with no success. Need help
here. I thought BuildRestrictions.js and EntityLimits.js were the files
I needed to change, but it's not working (there should be a build limit
of 1 for the Persian Apadana).
Tweaked the levy techs.
Fixed Hero elephant unit RequiredTechnology.
This was SVN commit r13409.
2013-05-19 08:19:16 +00:00
leper
09108e6a97
Some more vars
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This was SVN commit r13408.
2013-05-16 16:17:37 +00:00
Mythos_Ruler
1ea0bac280
New train time techs. For most factions, you choose either faster training infantry or faster training cavalry (either one unlocks Conscription, which boosts batch training considerably). For Persians, you get to research both at the barracks and stables, which unlocks conscription techs for both buildings. For Persians, I also moved the champion unlock tech to their Palace (Apadana), which now unlocks the "Immortals" technology (the tech that makes the Anusiya train twice as fast).
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This was SVN commit r13407.
2013-05-15 08:11:20 +00:00
Mythos_Ruler
ccb4ecc9f2
Renamed this tech.
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This was SVN commit r13406.
2013-05-15 04:07:07 +00:00
Mythos_Ruler
9ceab639f3
Bloody dead sheep.
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Unlocking tech for champions.
Champions trainable in barracks (after unlocking tech).
Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5
per field.
This was SVN commit r13405.
2013-05-14 09:48:37 +00:00
leper
de5d4491ab
var-fare
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This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
Mythos_Ruler
f5f0bc701a
Completely changed the "Stockbreeding" tech.
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Fixed the 'Conscription' tech. It should work as advertised now.
Added some classes to the structures.
Reduced archer bonus vs. cav spears by 50%.
Moves Iphicratean Reforms from the Athenian Trireme to the Athenian
Dock.
This was SVN commit r13403.
2013-05-12 21:30:01 +00:00
Mythos_Ruler
2aa3ab8b03
conscription tech fix
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This was SVN commit r13402.
2013-05-12 16:59:54 +00:00
leper
3bec6ced85
Fix hero button for heroes without attack
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This was SVN commit r13401.
2013-05-12 16:02:53 +00:00
Mythos_Ruler
daf572eb43
Temporary Blacksmith structures for prototyping and playtesting.
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Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.
Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.
Reduced archer attack damage. Reduced cost of healer.
Lots of other stuff.
This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
Mythos_Ruler
209d8c4fd4
Made death screams slightly quieter. We actually need new male death/battle sounds.
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This was SVN commit r13399.
2013-05-09 16:36:49 +00:00
Mythos_Ruler
eae28bad5a
Gold Oasis 3. Iberians vs. Mauryans.
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This was SVN commit r13398.
2013-05-06 00:40:40 +00:00
Mythos_Ruler
57644fba50
Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
Mythos_Ruler
d49cc6fc8b
Some armor changes. Also adds hero training restriction to hero elephant template. Fixes #1927 .
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This was SVN commit r13396.
2013-05-05 19:25:33 +00:00
leper
47e9431d29
Check if one of the technologies in a pair is already in progress. Fixes #1820 .
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This was SVN commit r13395.
2013-05-05 13:54:00 +00:00
leper
cb7964a1db
Make some gather techs work.
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This was SVN commit r13394.
2013-05-05 13:13:38 +00:00
leper
56fa123718
Fix error when constructing with the first selected entity being a building.
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This was SVN commit r13392.
2013-05-04 21:44:32 +00:00
leper
fc5e2d27c7
Cancel building placement or reset selection on Esc. Patch by Josh. Fixes #1928 .
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This was SVN commit r13391.
2013-05-04 21:02:11 +00:00
leper
0d09f290d9
Allow setting rally points for foundations. Patch by Josh. Fixes #902 .
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This was SVN commit r13390.
2013-05-02 20:29:22 +00:00
stwf
bf959e1c46
fix build when using --without-audio
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This was SVN commit r13389.
2013-05-02 13:58:28 +00:00
leper
683f22cdb1
Display entity limits for buildings. Patch by Josh. Fixes #1924 .
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This was SVN commit r13388.
2013-05-01 19:25:55 +00:00
leper
f42b77919d
Future-proof the code for civ specific non-peace tracks.
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This was SVN commit r13387.
2013-05-01 16:48:55 +00:00
wraitii
9a0749f3c9
Make sure to actually prevent Atlas from trying to render coastal waves. Fixes #1925
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This was SVN commit r13386.
2013-05-01 06:47:49 +00:00
stwf
ac3e9d8bc7
clear peace tracks before reloading music from civ files
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This was SVN commit r13385.
2013-05-01 01:51:30 +00:00
Mythos_Ruler
67ff52a07f
More armor adjustments.
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This was SVN commit r13384.
2013-04-30 08:36:47 +00:00
leper
181db44ab5
Enforce technology restrictions when training units.
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This was SVN commit r13383.
2013-04-29 21:51:14 +00:00
Mythos_Ruler
35daf00336
Snuck through without armor changes. Fixed now.
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This was SVN commit r13382.
2013-04-29 18:33:03 +00:00
Mythos_Ruler
e0a2e5790d
Exponential Armor patch by Alpha123, with new updated armor values.
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Needs a ton of testing.
This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
Mythos_Ruler
4493f2986f
Wonder support for civs currently with Wonders.
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This was SVN commit r13380.
2013-04-29 02:46:13 +00:00
Mythos_Ruler
0686c6a553
Resetting 'default' maps.
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This was SVN commit r13379.
2013-04-29 02:36:57 +00:00
leper
5a88f0fce0
Fix entity limits for buildings.
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This was SVN commit r13378.
2013-04-29 00:36:21 +00:00
Mythos_Ruler
f4e0007733
Cavalry are a bit faster.
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Attempting to add Wonders, but no success (need help). Adding files here
to see if someone can fix what I've started.
This was SVN commit r13377.
2013-04-28 22:51:08 +00:00
historic_bruno
d9540ad7f6
Fixes MSVC build error and warning
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This was SVN commit r13375.
2013-04-27 22:43:22 +00:00
wraitii
4233acfa36
Slight clean up of the water code. Uses vertex data instead of a texture for foam. Should be faster to generate and render. Still no Atlas support.
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This was SVN commit r13374.
2013-04-27 12:20:42 +00:00
stwf
092108b304
Must notify sound manager sources are now available
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This was SVN commit r13372.
2013-04-26 23:13:11 +00:00
stwf
c30f7a40e0
no need to check errors after destroying context, clean up some OpenAL interface calls
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This was SVN commit r13371.
2013-04-25 10:48:34 +00:00
stwf
8324e0f665
add missing music list files
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This was SVN commit r13369.
2013-04-24 19:27:16 +00:00
stwf
71486bd57d
SoundManager supports playlists
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This was SVN commit r13368.
2013-04-24 12:03:42 +00:00
leper
6115c3fc13
Remove some duplication from ProcessCommand.
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This was SVN commit r13367.
2013-04-22 17:50:25 +00:00
Mythos_Ruler
62f24af68d
Some new portraits by LordGood.
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This was SVN commit r13366.
2013-04-21 18:47:11 +00:00
leper
3758b64916
Remove hardcoding of path from desktop file and launcher script. Patch by vincent. Fixes #1424 .
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This was SVN commit r13365.
2013-04-21 16:47:36 +00:00
leper
75f332ce20
Stop hotkey. Patch by alpha123. Fixes #1870 .
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This was SVN commit r13364.
2013-04-18 19:20:29 +00:00
leper
cd6a76bcaa
Gates now handle allies made using diplomacy.
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This was SVN commit r13363.
2013-04-18 18:18:34 +00:00
leper
18a2b7d093
Fix roman merchant ship trading distance. Fixes #1874 .
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This was SVN commit r13362.
2013-04-18 18:18:31 +00:00
leper
dc9889c190
Display number of garrisoned units when trying to garrison. Patch by mimo. Fixes #1915 .
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This was SVN commit r13361.
2013-04-18 18:18:29 +00:00
leper
a362b41029
Fix grouping of garrisoned units. Patch by mimo. Fixes #1918 .
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This was SVN commit r13360.
2013-04-18 18:18:24 +00:00
stwf
503b481468
handle initialization errors cleanly, clean stuff up
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This was SVN commit r13359.
2013-04-18 03:24:20 +00:00
leper
b22320a85f
Fix tests. Refs #1807 .
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This was SVN commit r13358.
2013-04-14 00:52:00 +00:00
leper
d0a695f7fb
Allow mutual allies to garrison in each others buildings. Patch by mimo. Fixes #1807 .
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This was SVN commit r13357.
2013-04-14 00:34:14 +00:00
stwf
2a3f1cb412
eliminate most warnings produced by Cppcheck
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This was SVN commit r13356.
2013-04-12 03:10:54 +00:00
leper
7562c79e89
Change target for all orders on EntityRenamed. Patch by mimo. Fixes #1903 .
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This was SVN commit r13355.
2013-04-10 22:48:02 +00:00
leper
95a10e7f42
Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878 .
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This was SVN commit r13354.
2013-04-10 21:05:46 +00:00
stwf
0cad19ecec
double check that the sound manager has been created before using
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This was SVN commit r13353.
2013-04-10 12:03:17 +00:00
stwf
b301d5c84d
fades music in and out when switching to background, also honors g_PauseOnFocusLoss
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This was SVN commit r13352.
2013-04-10 11:51:42 +00:00
Mythos_Ruler
19ce9657bc
This was SVN commit r13351.
2013-04-10 09:11:08 +00:00
Mythos_Ruler
3074b930cc
Tech.
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This was SVN commit r13350.
2013-04-08 08:27:30 +00:00
Mythos_Ruler
789991c5d2
New food gathering tech for village phase.
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Adjusted some food gather rates.
Adjusted some tech costs.
This was SVN commit r13349.
2013-04-08 07:59:57 +00:00
Mythos_Ruler
5429052b06
Lots of normal maps and spec maps. Ongoing project.
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Added camel death scream (lol) to camel units.
Added sheep sounds to sheep.
Changed over the Mauryan elephant unit actors.
This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
stwf
c9a5d5cee5
pause music and ambient sounds when game pauses
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This was SVN commit r13347.
2013-04-07 04:13:15 +00:00
leper
555f06acbe
Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802 .
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This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
historic_bruno
c71ddae359
Adds forgotten OpenLogsFolder.vbs to Windows uninstaller
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This was SVN commit r13345.
2013-04-05 21:40:49 +00:00
historic_bruno
2af37c3590
Adds player color to rubble entities, thanks to ericb for the patch, fixes #1887
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This was SVN commit r13344.
2013-04-05 02:52:01 +00:00
historic_bruno
161d6c1ba7
Improves SDL 2.0 support
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This was SVN commit r13343.
2013-04-05 02:39:30 +00:00
historic_bruno
7f9b486a48
This was SVN commit r13341.
2013-04-03 23:28:29 +00:00
historic_bruno
16de5c75ac
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
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Refactors some GUI utility functions.
This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
leper
62dc594a71
Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
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This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
Mythos_Ruler
f2da77ff72
"Oh myyyyy" -- George Takei. Lots of stuff:
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- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.
- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.
- Fixed some spec maps for being too 'bright.'
- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.
- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.
This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
historic_bruno
a317cd9cba
Fixes memory leak and removes unused code in WaterManager, fixes #1891 , refs #1852
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This was SVN commit r13337.
2013-04-03 03:30:10 +00:00
leper
f82adf3ef3
Don't call GetSimulationState too often. Patch by sbte. Fixes #1878 .
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This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
Mythos_Ruler
3c693245bd
Portraits for the Mauryan healer and Chanakya.
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This was SVN commit r13335.
2013-04-02 17:06:15 +00:00
Mythos_Ruler
edea5d04e7
Portraits for Mauryan healer and Chanakya.
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This was SVN commit r13334.
2013-04-02 17:05:51 +00:00
Ykkrosh
74df28f952
Fix --without-pch build
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This was SVN commit r13333.
2013-04-02 15:44:42 +00:00
historic_bruno
329b3e3d28
Adds notice of saved game issues to Aegis' description
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This was SVN commit r13332.
2013-04-01 15:03:31 +00:00
Enrique
0535cab26f
Added mauryan healer skin and head.
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Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
historic_bruno
afde8b04fd
Deletes "obsolete and rubbish" textureconv
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This was SVN commit r13330.
2013-03-31 23:53:53 +00:00
wraitii
3b5ab7ab51
Fixes #1884 . Should Fix #1883 .
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This was SVN commit r13328.
2013-03-30 07:30:54 +00:00
historic_bruno
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
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Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
wraitii
475c722327
Fix serialization issues with Aegis.
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This was SVN commit r13326.
2013-03-24 09:10:32 +00:00
historic_bruno
6f78224f8d
Fixes tooltip in Atlas' locked teams checkbox.
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Adds scrollbar to environment panel and reorganizes controls.
This was SVN commit r13324.
2013-03-23 19:22:11 +00:00
historic_bruno
71ae5a19d8
Fixes visual actor interpolation, handling position changes more cleanly, based on patch by sbte.
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Fixes rally point lines not updating, fixes #1865
This was SVN commit r13323.
2013-03-23 17:59:54 +00:00
historic_bruno
6f33003f30
Fixes serialization test failure caused by CmpFoundation's buildMultiplier property sometimes being NaN (which can assume different internal values in Spidermonkey). For now, NaN cannot be reliably serialized. Fixes #1828 , refs #1879
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This was SVN commit r13322.
2013-03-22 22:23:50 +00:00
Enrique
0d069954b7
waterfall textures reduced 50%
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This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
Enrique
3d94f3a5be
Added 4 geology waterfalls variations.
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Added water splash particle effect.
This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
Enrique
4560bb62b0
Updated contributor Paperkat merch ship texture
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This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
historic_bruno
78d1548753
Fixes (un)packing siege units responding to attacks in violent stance, by ignoring attacks while (un)packing. Fixes #1751 , refs #1752
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This was SVN commit r13318.
2013-03-19 00:53:47 +00:00
Enrique
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
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Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
Enrique
e031d71b78
Added chakra wheel to ashoka pillar 4 lions variation-
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This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
Mythos_Ruler
1bcb6140b0
Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
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Some new elephant templates. Elephant unit entities adjusted.
Spartan female citizen now has a bonus attack vs. siege weapons.
This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
Enrique
063fa52252
removes chandragupta normal texture line from his actor
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This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
Ykkrosh
a7343420f2
Disable fancy water rendering on all Intel devices, since it appears to be very slow.
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Also recognise Haswell chipsets on Mesa.
This was SVN commit r13313.
2013-03-17 14:27:47 +00:00
Enrique
cfbde115b8
Maur hero Ashoka skin tone change
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This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
Enrique
e367cf0d7e
maur barracks death variation semi-fix
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This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
Enrique
6a1a1c16cb
maur market stalls cloth small fix
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This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
Pureon
49f52500de
Mauryan ship icons
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This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
Pureon
25c800e9c4
Chanakya hero template
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This was SVN commit r13308.
2013-03-17 10:10:49 +00:00
wraitii
f8a7692d92
A few final fixes to some AI logic in attack and defense.
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This was SVN commit r13307.
2013-03-17 08:55:46 +00:00
Enrique
3f28ade5c6
Hero ashoka added. Fixed maiden holding parasol in chariot.
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Added hero turban prop
Hero Chanakya now uses elite healer template
This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
Pureon
9e46759ada
Mauryan actor indent cleanup
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This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
Pureon
fc3b5637c8
Ambient occlusion for Mauryan houses
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This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
wraitii
03c3b1daa3
Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting.
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This was SVN commit r13303.
2013-03-16 12:55:03 +00:00
Pureon
77999f6b42
Ashoka pillar variations and footprint fix
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This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
Pureon
e78da0b3e4
Mauryan mill ambient occlusion
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This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
Pureon
5ba7153541
Placeholder Mauryan merchant ship
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This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
wraitii
b0f1afa994
Change Punjab 1 water settings.
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Fix a little mess-up on my last commit.
This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
wraitii
d709fe50ed
Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
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Fix the placement of the "civ info" button to avoid overlapping on
1024*768.
This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
Pureon
d70db48173
Mauryan ship footprints
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This was SVN commit r13297.
2013-03-16 09:56:22 +00:00
Enrique
0fc8dba671
Fixed mauryan market stall color.
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This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
Enrique
fd74292f2b
Added specular map for Chanakya hero.
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Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
historic_bruno
3958c03dbc
Changes default scenarios to Punjab 1
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This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
historic_bruno
4bcbd14f71
Resets most land scenarios to default AIs, so they'll use Aegis Bot.
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Removes AIs from some demo maps.
This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
historic_bruno
a96869851c
Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
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This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
wraitii
4769481796
Makes sure to remove the entity from the Gatherer array of the resource it was gathering from when dying. Fixes #1867 (if all goes well).
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This was SVN commit r13290.
2013-03-15 18:12:17 +00:00
wraitii
5af7544918
Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
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This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
wraitii
066cfa5893
Improve workers' reactions when they find out that the resource they gathered from is full. Refs #1387
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This was SVN commit r13288.
2013-03-15 10:26:46 +00:00
wraitii
d40a66f310
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
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This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
Pureon
26cc813cf5
Update for release trailer recording
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This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
Pureon
afe87f720a
Mauryan Corral AO
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This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
quantumstate
c23181a1e0
Make towers weaker by reducing range fro 80 to 70 and decreasing the arrow tech multiplier to 40% more arrows from 100%.
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This was SVN commit r13284.
2013-03-14 22:57:59 +00:00
stwf
4edbd21714
elimate small memory leaks in SoundManager
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This was SVN commit r13283.
2013-03-14 02:59:31 +00:00
Enrique
9dac1bf89b
Fixed inverted green channel in elephants normal maps (fixed normals)
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This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
Enrique
1cf1707ce7
Added mauryan hero chanakya and mauryan elephants static meshes.
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This was SVN commit r13281.
2013-03-14 00:05:46 +00:00
Pureon
163fc7cbfd
Mauryan farmstead AO stuff
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This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
wraitii
25293ce0cc
Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
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Adds -autostart-aidiff to set the difficulty from the command line from
testing.
This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
wraitii
8ac9f1d8ea
Limit the number of gatherer per resource, as described in #1387 . Based on work by crezax. Fixes #1387
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This was SVN commit r13277.
2013-03-13 20:10:46 +00:00
leper
844f71681a
Add notification for missing resources when tributing. Patch by alpha123. Fixes #1839 .
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This was SVN commit r13276.
2013-03-13 18:37:06 +00:00
leper
637abf8167
Stop following units into FoW. Patch by crezax. Fixes #1827 .
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This was SVN commit r13275.
2013-03-13 18:17:58 +00:00
leper
56784aceab
Fix signed/unsigned comparison warning.
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This was SVN commit r13274.
2013-03-13 16:23:27 +00:00
stwf
b75183eba2
remove log entries concerning sound manager distress mode
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This was SVN commit r13273.
2013-03-13 03:55:36 +00:00
Enrique
60a91cb032
fixes death variation for mauryan walls, fortress, defense tower, and temple.
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This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
wraitii
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
...
Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
Pureon
e37012a9fd
Added Omri's latest track to the Hellenic civs
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This was SVN commit r13270.
2013-03-12 21:55:33 +00:00
Pureon
21f4a94242
New Mauryan emblem
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This was SVN commit r13269.
2013-03-12 21:48:42 +00:00
wraitii
3f6702075b
Fix my previous commit where if you had enough units buildings would never construct (rounding issue).
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This was SVN commit r13268.
2013-03-12 10:07:53 +00:00
wraitii
791a901df9
Fix a bug with the foundation changes that caused buildings to be built too fast with multiple units.
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This was SVN commit r13267.
2013-03-12 08:22:45 +00:00
wraitii
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
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This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
historic_bruno
ca40764dc6
Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861 .
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Fixes maps that were affected by this bug.
This was SVN commit r13264.
2013-03-11 16:42:41 +00:00
wraitii
dab9175f30
Foundations now require 100% health for construction to be completed. Progress now linked with health. Patch by Malcom. Fixes #1853
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This was SVN commit r13263.
2013-03-11 15:47:16 +00:00
OmriLahav
c6eea186e8
New Hellenic track - The Hallespont, A13.
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This was SVN commit r13261.
2013-03-11 12:15:02 +00:00
Mythos_Ruler
6431eb63a5
Mauryans now have a cavalry swordsman.
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This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
Mythos_Ruler
ba38a22abe
Renamed some wonder templates. Let us know if it breaks anything.
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This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
Pureon
0e6d764162
Mauryan long wall template edit
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This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
Pureon
9e511134e6
Updated sandbox with latest Mauryan units
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This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
Mythos_Ruler
0ec860651a
This was SVN commit r13255.
2013-03-11 00:35:33 +00:00
Mythos_Ruler
7dda41f693
Mauryan walls cost wood and have roughly 25% less health than stone walls.
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This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
leper
0d7e6b7880
Use pimpl idiom for ThreadDebugger.
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This was SVN commit r13253.
2013-03-10 23:08:01 +00:00
wraitii
eda2802f6d
Simplify construction of the transformation matrix in GetInterpolatedTransform. Patch by sbte. Fixes #1854
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This was SVN commit r13252.
2013-03-10 20:31:53 +00:00
wraitii
1778e685ac
Improve detection of when a component needs to be interpolated. Patch by sbte. Fixes #1858 .
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This was SVN commit r13251.
2013-03-10 20:28:01 +00:00
Pureon
f3eab4127e
caliper icon and Mauryan wall tweak
...
This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
Pureon
d2e5d63039
Animations for Mauryan wall gate
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This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
wraitii
1368aa4ae9
Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
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This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
wraitii
2c17ab70ac
Add support for -autostart-civ to set civilizations when quickstarting.
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Put the AI memory heap back to 32 MB to avoid OOM errors with numerous
AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation
construction, training building choice, strength calculations, building
placement and mostly attack. Aegis should be much more aggressive.
This was SVN commit r13247.
2013-03-09 14:09:06 +00:00
leper
0572ffd3d2
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855 .
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This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
leper
8c756b507a
Fix non-pch build. Maybe use pimpl idiom instead.
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This was SVN commit r13245.
2013-03-08 23:46:32 +00:00
quantumstate
c6043779f6
Better fix for the angle interolation issue. Thanks sbte for spotting it. Refs #1846 .
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This was SVN commit r13244.
2013-03-08 20:01:12 +00:00
quantumstate
8777f68aa0
Fix rotation interpolation. Refs #1846 .
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This was SVN commit r13243.
2013-03-08 19:34:55 +00:00
wraitii
d76f570a69
Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.
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This was SVN commit r13242.
2013-03-07 21:33:57 +00:00
Enrique
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
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This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
Yves
d892e1887a
My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code. Closes #410
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This was SVN commit r13240.
2013-03-07 14:41:03 +00:00
Yves
28200e6a04
The original web GUI for the jsdebugger from contributor mmayfield45. I only removed the jquery demo directory and added some licensing information. This is for an older version of the debuggers server-side part, so it doesn't work anymore. The required modifications will be committed soon. Refs #410
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This was SVN commit r13239.
2013-03-07 14:27:34 +00:00
Yves
73951b75fc
Adds the server-side part of the javascript debugger. Refs #410
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This was SVN commit r13238.
2013-03-07 13:49:49 +00:00
historic_bruno
f5be596ee8
Fixes use of invalid pointer from temporary string (caused some invalid read warnings in Valgrind)
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This was SVN commit r13237.
2013-03-07 03:54:41 +00:00
Pureon
ff97d550b8
Added Omri's 2 other new tracks to the relevant civs
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This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
Mythos_Ruler
ee85e942e1
Mauryan civ json changed to use new Mauryan music track.
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This was SVN commit r13235.
2013-03-06 19:27:24 +00:00
Mythos_Ruler
59be67d27e
Portrait for Wonders.
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This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
OmriLahav
dfd1abeab9
A13 - first Mauryan Indian peace track
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This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
wraitii
081721c679
Fix the build and stops the AI from creating tons of AI dump images for no good reason.
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This was SVN commit r13231.
2013-03-06 14:33:15 +00:00
wraitii
a45a926aeb
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
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Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.
This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
OmriLahav
f0db42e34e
A13 track - Gaulic early peace.
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This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
Pureon
c3944097a7
Small nerf to bolt shooters
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This was SVN commit r13227.
2013-03-06 00:21:38 +00:00
wraitii
e33d4a52e9
AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
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This was SVN commit r13225.
2013-03-05 22:52:48 +00:00
Pureon
c29a8d8ac0
Tech icons
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This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
quantumstate
21f13f9683
Only use interpolation for moving objects in VisualActor. Patch by sbte. Fixes #1846 .
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This was SVN commit r13223.
2013-03-05 20:02:16 +00:00
Pureon
121fb35f72
Bolt shooter accuracy tech
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This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
quantumstate
7461e4a3c1
Add technology support for ranged unit spread
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This was SVN commit r13221.
2013-03-04 21:52:44 +00:00
Pureon
7df4fd6919
helmet variations and tweak to ballista template
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This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
ShieldBearer
b8322fa6bb
Zebu model
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This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
stwf
efd42ef490
fixes windows compile error and some nuused param warnings
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This was SVN commit r13217.
2013-03-03 22:28:26 +00:00
Pureon
3bce7cafba
Updated Mauryan corral and some sound tweaks
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This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
Pureon
e4e4ae9ede
Mauryan maceman helmet
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This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
Pureon
7e2d54d2ef
Gaia portraits
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This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
Pureon
99c0497f23
Model and texture changes to some Mauryan units
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This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
wraitii
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
Mythos_Ruler
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
stwf
ed8746e798
remove log message
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This was SVN commit r13210.
2013-03-01 14:23:28 +00:00
stwf
e4a9312c46
newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
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This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
Deiz
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
quantumstate
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
Pureon
7ff4538414
Attack move icon
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This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
Pureon
1bcb07af64
Improved animal attack sounds
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This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
historic_bruno
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016
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This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
historic_bruno
e283e75d84
Updates example component documentation
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This was SVN commit r13203.
2013-02-26 19:58:51 +00:00
Enrique
6c7543c044
Added Mauryan birreme from contributor Ndragu.
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Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
leper
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
quantumstate
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
Pureon
ac32c7266e
Mauryan farmstead
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This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
leper
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
Mythos_Ruler
a66ac54bbb
Fix slinger tooltip.
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This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
Mythos_Ruler
aa36718217
Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
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Fixed range bug for Celtic faction slingers.
This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
historic_bruno
10373892be
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
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Adds Super+Q hotkey to close the game on OS X.
This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
Enrique
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
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This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
historic_bruno
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
historic_bruno
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
Enrique
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
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This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
Pureon
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
Enrique
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
historic_bruno
92fdbb49b6
Moves particle interpolation to its own simulation component.
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Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.
This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
Pureon
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
historic_bruno
a87019ea5a
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
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This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
leper
1e3bdc439b
Fix MSVC warning. Refs #1838 .
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Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
Enrique
5e9c408c01
Added mauryan market with ao
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This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54
This was SVN commit r13177.
2013-02-21 11:35:29 +00:00
leper
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
leper
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
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This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
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This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
historic_bruno
7cf7ae769c
Suppresses noisy Boost header warnings on OS X by including them as system headers, refs #1076 .
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Bumps default SDK in build-osx-bundle.sh to 10.7 (newer Xcode doesn't
include 10.6).
Fixes using xml2-config from SDK when needed.
Fixes more linker warnings about symbol visibility by compiling libs
with fvisibility=hidden.
Updates some comments in the build scripts.
This was SVN commit r13172.
2013-02-15 22:43:28 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
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Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
historic_bruno
22a5bff3a0
Adds more dependency options to NVTT CMake scripts.
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Disables more unneeded NVTT libs in build-osx-libs.sh (avoids link error
with MacPorts' libtiff installed)
This was SVN commit r13170.
2013-02-14 23:37:04 +00:00
historic_bruno
6ce1e46138
Deletes internal mod (see SVN history if needed)
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This was SVN commit r13169.
2013-02-14 22:32:17 +00:00
Pureon
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
leper
2f19cf86d3
Fix mod priority. Add user mod support. Fixes #1838 .
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This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
historic_bruno
efd6030ec7
Fixes OS X lib script to build SDL without X11 (caused error on Mountain Lion)
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This was SVN commit r13165.
2013-02-12 21:52:13 +00:00
Pureon
4817fd5dbb
Fixes #1781 SPQR signs
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This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
quantumstate
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
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This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
Pureon
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
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This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
Pureon
a281fa5bdc
Reduced placeholder texture size for the onager
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This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
Pureon
5748b1d72a
More wild ass. Committed old onager files last time by mistake
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This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
Pureon
87c901f140
Update to Britons sandbox map. Added missing buildings
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This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
leper
ab4db58e82
Fix build restrictions for neutral players.
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This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
Pureon
06a3bf9e99
Mauryan Farmstead wip
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This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
historic_bruno
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
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This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
Pureon
ac11cf30a5
Mauryan head gear and faces
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This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
Pureon
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
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This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
Enrique
d1dd979800
Added contributor Ndragu mauryan trireme
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This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
historic_bruno
cac2d08353
Fixes corpse variation not matching living entity, fixes #1007
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This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
historic_bruno
b1178d30e3
Adds missing native eol-style property
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This was SVN commit r13151.
2013-02-04 00:42:53 +00:00
leper
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
historic_bruno
14f1917a34
NOTE: Requires update-workspaces!
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Adds build script for OS X dependencies, fixes #1112 . OS X builds no
longer use MacPorts/Homebrew, check BuildInstructions.
Adds build script for OS X bundles. Adds OS X icon and DMG background
image.
Moves bundled libraries to libraries/source.
Moves most headers and precompiled static libs for Windows to
libraries/win32.
Updates Premake and packaging scripts to support this.
This was SVN commit r13148.
2013-02-03 23:49:29 +00:00
Spahbod
b96009dafc
Fixing the weird line bug in gulf variation of unknown maps.
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This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
wraitii
abd98ad581
Re: disable foam and coastal waves in Atlas until properly optimized (this time with 100% more it-does-not-bug). Refs #1743
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(sorry about the last time, should not blindly commit).
This was SVN commit r13146.
2013-02-03 15:49:41 +00:00
historic_bruno
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
historic_bruno
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
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Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
leper
e4fcddaf73
Some template fixes from qwertz/kosmo.
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This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
Mythos_Ruler
3cbb403685
Neareastern Badlands 2 scenario. 2v2.
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The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.
This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
historic_bruno
03cc1b3a6b
Fixes minor bugs in reference checker script.
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Fixes missing template in pathfinding terrain demo
This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
Enrique
1761a6253f
Little fix I forgot to commit for mauryan docks
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This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
historic_bruno
f51e129628
Temporary revert of revert from 38b0c0eb72 to fix water maps in Atlas, refs #1743
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This was SVN commit r13138.
2013-01-31 23:03:09 +00:00
OmriLahav
449eceb7e8
This was SVN commit r13136.
2013-01-31 20:17:59 +00:00
Enrique
60c328302b
Added Mauryan fishing boat from contributor Ndragu
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This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
Spahbod
5bea1e7b87
New random map: Kerala
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This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
Mythos_Ruler
305a654ae1
AO textures added to the metal slabs and rock quarries.
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This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
leper
7e60f07df5
Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826 .
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This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
Enrique
f503dd4e3e
Fixed Mauryan dock selection square and obstruction size
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This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
Enrique
9438000616
Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
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Added AO textures for them.
This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
Mythos_Ruler
66bc206a78
Persian Assyrian Ram +50hp.
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Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
Mythos_Ruler
05695aba36
Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
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This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
Enrique
b577f07e6c
Added missing .xml for water troughs in mauryan stables
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This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
Enrique
4e7c2807b2
Added Mauryan docks with AO map
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This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
historic_bruno
1fdaca5cec
Attempts to fix StringifyJSON by clearing pending exceptions from JS API
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This was SVN commit r13125.
2013-01-27 01:38:43 +00:00
historic_bruno
25928f1a8b
Updates and organizes main LICENSE.txt.
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Adds new LICENSE.txts for /libraries and /source/tools. Refs #1682
This was SVN commit r13121.
2013-01-26 21:36:18 +00:00
wraitii
38b0c0eb72
Reverts some changes: Atlas now won't recompute the water foam on terrain change, thus reducing the lag until I properly optimize it. refs #1743
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This was SVN commit r13120.
2013-01-26 17:10:12 +00:00
Mythos_Ruler
c1f2572006
Fauna elephants for sounds now too.
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This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
Mythos_Ruler
66750ad681
New "badlands" cliff textures.
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This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
historic_bruno
2f8fa898df
This was SVN commit r13117.
2013-01-24 22:17:11 +00:00
historic_bruno
a0e6283889
Deletes some duplicate textures
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This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
leper
26f616aba7
Save player name when hosting.
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This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
leper
2ceeb3231f
Fix distance restrictions.
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This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
leper
aebecd1204
Make territory build restriction tech modifiable.
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This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
leper
fc835bdedb
Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823 .
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This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
leper
3e8bdebc6d
Add Clang detection and add BSD to the collected stats.
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This was SVN commit r13111.
2013-01-23 16:01:17 +00:00
Mythos_Ruler
684f117560
Fortresses and Docks build about 25% faster.
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This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
Enrique
b146b3666a
Fixed african elephant UVs, added turret to temporary mauryan support elephant.
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This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
Pureon
e543da5565
Activate battle music tracks
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This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
historic_bruno
a65db5ca41
Ensures max population is integral by rounding
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This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
OmriLahav
b9faead8eb
This was SVN commit r13103.
2013-01-21 21:28:57 +00:00
OmriLahav
c7123140bb
This was SVN commit r13102.
2013-01-21 21:26:11 +00:00
Ykkrosh
75a23856cf
Fix some static analysis warnings
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This was SVN commit r13101.
2013-01-21 20:33:25 +00:00
Ykkrosh
c037e3f78e
Add detection of Win8 in wversion, to help stats collection
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This was SVN commit r13100.
2013-01-21 20:32:07 +00:00
Enrique
a9294b0491
added props for mauryan stables
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This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
Mythos_Ruler
484faf3bc0
Balancing.
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This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
Mythos_Ruler
a4e9c7a223
Tweaks.
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This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
Mythos_Ruler
fe3465cf0c
Fixed indentation for Quantumstate. ;)
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This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
Mythos_Ruler
7947f87c97
War Dogs now have their own template.
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This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
quantumstate
064c687f0e
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
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This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
quantumstate
e3bc8d1c87
Actually add the battle detection code. Refs #1425 .
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This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
Mythos_Ruler
786386f9f0
Test Ptolemaic elephant for Enrique.
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This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
quantumstate
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
Pureon
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
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This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
Pureon
679978310f
handcart icon for tech
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This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
Pureon
272d6798d2
Military Engineers tech icon
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This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
Mythos_Ruler
1421b21f82
Added spec and normal mapping to Crannog.
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This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
Pureon
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
Enrique
062c1aba6c
Added playercolor to mauryan stables, decal changed.
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This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
Pureon
c46d964afb
metalworker tech icon
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This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
Enrique
24ec6b8040
Added decal to Mauryan stables
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This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
Enrique
36eacbfd06
Added Mauryan stables with AO map
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This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
Mythos_Ruler
46841bc963
New shield textures by Lion.
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This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
Pureon
defe8f8b98
Military Engineers, Artillery Instructors, and Metalworker techs
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This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
leper
31fe58db82
Stop formation members from sliding. Fixes #1823 . Thanks to zoot for the test case!
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This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
Pureon
96d389dee2
Mauryan mill model
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This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
leper
25de88a68b
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723 .
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This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
myconid
21a70c0399
Bloom shader rewrite.
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This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
Enrique
9cd647a2a0
Fixed Mauryan temple selection ring size and obstruction
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This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
Enrique
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
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This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
leper
56db7fa945
Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759 .
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This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
leper
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
leper
aec8d6ff96
Stop foundation health from jumping. Fixes #1809 .
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This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
historic_bruno
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
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This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
historic_bruno
a074eb814a
Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
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This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
historic_bruno
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
historic_bruno
5968e3cb63
Adds xcode4 workspace for OS X, from Premake 4.4-beta4
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This was SVN commit r13066.
2013-01-11 21:31:38 +00:00
historic_bruno
de3a28557c
Fixes Boost libs being linked under compiler settings by accident, caused linker errors in Xcode
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This was SVN commit r13065.
2013-01-11 20:49:33 +00:00
stwf
0be4a49c3f
get my name in the contributors file in alphabetical order
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This was SVN commit r13064.
2013-01-11 18:40:13 +00:00
stwf
8aa62da454
get my name in the contributors file
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This was SVN commit r13063.
2013-01-11 18:38:18 +00:00
historic_bruno
17181e5a73
Fixes incorrect working directory for Windows installer shortcuts
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This was SVN commit r13062.
2013-01-11 01:51:05 +00:00
leper
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
leper
fd274a6e70
Add template helper function. Fix some errors. Refs #1692 .
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This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
Pureon
ca41c22b71
New Mauryan house models
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This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
historic_bruno
d4572e555e
Fixes tests
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This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
quantumstate
5caddcdd20
Make technology code cleaner with helper functions. Refs #1692 .
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This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
stwf
670deaef2a
added variable sleep time depending on load an seperate mutex for deleting old items
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This was SVN commit r13055.
2013-01-07 21:02:22 +00:00
leper
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
historic_bruno
e89193d66d
Fixes serialization test failure from CmpVisualActor not setting initial animation state with graphics disabled, fixes #1812
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This was SVN commit r13053.
2013-01-06 07:37:22 +00:00
historic_bruno
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
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Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
historic_bruno
50fcbc1fc5
Fixes some alignment issues in the match setup UI
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This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
Mythos_Ruler
1549e1c91c
Fixed Mauryan Civ Centre footprint.
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This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
Mythos_Ruler
179df7e173
Elephant archer tweaks.
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This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
Mythos_Ruler
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
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New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
Enrique
0ef172db74
New Mauryan civic centre with ao added
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This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
quantumstate
a2aa4b77fa
Change watermark hotkey to Alt-K to prevent accidental presses.
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This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
quantumstate
58fa0c7c58
Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
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Tidy the formatting in Player.js
This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
historic_bruno
dc6c0e483b
Fixes unhandled enumeration warning in some compilers
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This was SVN commit r13043.
2013-01-04 05:46:35 +00:00
historic_bruno
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
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This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
quantumstate
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
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This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
quantumstate
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
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This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
quantumstate
ba94247744
Added unordered map serialization
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This was SVN commit r13039.
2013-01-03 22:33:04 +00:00
Enrique
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
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This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
historic_bruno
d65c7751a5
Updates bundled libpng to v1.5.13, built with VC2008 - requires update-workspaces. Refs #864
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This was SVN commit r13035.
2013-01-03 17:22:14 +00:00
leper
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
Pureon
4764af695a
Update to Mauryan structure texture b
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This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
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This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
Pureon
a223b986e4
New corral and sheep icons
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This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
Mythos_Ruler
4c5ff9579b
This was SVN commit r13027.
2012-12-27 23:39:03 +00:00
Mythos_Ruler
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
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This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
Pureon
478de5b001
elephant stables icon update
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This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
Mythos_Ruler
02d95b99ff
Adjusting Mauryan barracks footprint and obstruction.
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This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
Pureon
eee68581b8
new fortress icon
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This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
leper
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
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Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
Enrique
b1a606eb08
Increased Mauryan barracks size
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This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
Mythos_Ruler
0df7a67ad1
Reordered unit roster for Mauryan barracks.
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This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
Mythos_Ruler
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
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This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
Enrique
b33ff333dd
Added two Mauryan barracks variations with AO
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Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
Mythos_Ruler
f4da84f15a
Some Mauryan unit textures and spec maps.
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This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
leper
18b532a195
Remove current targets when changing ownership. Fixes #1794 .
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This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
wraitii
61734c48d4
Fix a logic error that lead to reflections always being rendered. Might ref #1744
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This was SVN commit r13013.
2012-12-23 10:50:30 +00:00
wraitii
9fa7273c2c
Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
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This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
Mythos_Ruler
74cce87692
Nerfed heroes and Champion Archer.
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This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
historic_bruno
00c1766907
Adds and updates some hotkeys in the game manual
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This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
Mythos_Ruler
0322f2ea59
Hannibal is a bit slower.
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This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
Yves
ebb2dc3a15
A quick fix for the assertion failure that happens when trying to access profiling data using profiler2.html.
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This was SVN commit r13007.
2012-12-22 16:36:20 +00:00
quantumstate
f19dbcdc7b
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
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Fix some minor validation errors in some other templates
This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
leper
b27d4c26b0
Work around the sheep bug on Acropolis 7. Refs #1754 , #1793 .
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This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
Spahbod
9c34b1ffed
Major random map bugfixes:
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Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
leper
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
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This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
Mythos_Ruler
6ab0ab586a
Gates added for Iberian player on Acropolis 7.
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This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
historic_bruno
c5e597d5c4
Fixes some Atlas build warnings about hidden overloaded virtual functions when using wxWidgets 2.9
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This was SVN commit r13001.
2012-12-20 03:57:17 +00:00
leper
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
Pureon
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
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This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
historic_bruno
e7ef6a57ad
Fixes some build errors from the OS X 10.5 SDK, refs #1768
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This was SVN commit r12998.
2012-12-18 22:58:34 +00:00
historic_bruno
5c94761c3e
Fixes use of NULL for non-pointer type, fixes #1765
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This was SVN commit r12997.
2012-12-18 22:52:55 +00:00
Mythos_Ruler
9665a17f7a
Removes "root" attribute from the Mauryan elephant stables.
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This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
leper
188a60315b
Update release name.
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This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
Mythos_Ruler
1c97d819d8
Updated some tips images.
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This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
historic_bruno
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
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This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
Mythos_Ruler
9ca9a88bfa
Beefed up hero health since you can only have one alive at a time.
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This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
historic_bruno
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
stwf
012e1585b1
fix for ticket 1758, not fixing the underlying problem but will limit the error messages to 1 per failed allocation and shouldn't crash anymore
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This was SVN commit r12989.
2012-12-14 03:10:03 +00:00
historic_bruno
60987d46cf
Fixes memory leak in sound manager, refs #1736
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This was SVN commit r12987.
2012-12-12 22:43:57 +00:00
Enrique
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
Mythos_Ruler
683ce0a176
Fixing sheep on this map.
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This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
Mythos_Ruler
8eb7ac7094
Adjusting sheep.
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This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
stwf
cdaab29d2b
make sure file was opened successfully before processing
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This was SVN commit r12982.
2012-12-12 13:59:36 +00:00
Yves
39910affd0
Changes various urls to point to the new website and fixes some broken forum urls.
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This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
quantumstate
095566c126
Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
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This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
Pureon
ea36dc5b3d
Elephant sounds created by EvanBogunia
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This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
leper
a3ca29138e
Check for all cases. Really fix #1753 .
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This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
leper
6fd6295644
Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753 .
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This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
Pureon
03e10011ad
Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
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This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
historic_bruno
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
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This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
Mythos_Ruler
47275d9416
Updated some terrains. Adds a 2v2 Median Oasis 5.
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This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
historic_bruno
2779512c6e
Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
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Updates URLs to new website play0ad.com
This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
Mythos_Ruler
1ed2d70e2d
Added normal and spec maps for these 3 terrains.
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This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
leper
1cd2c48e0b
Fix entity limits error on ownership change/destruction.
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This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
Mythos_Ruler
d7f418c82c
Updated pers stables portrait.
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This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
Mythos_Ruler
e43d1f35e4
Some map updates.
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This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
leper
2a3f221d11
Check if cmpFormation is set (which should be as we're a formation member)
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This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
quantumstate
53397d1b9d
Show hidden AIs when they are used by a map. Fixes #1748 .
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This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
Pureon
b3d3d3f5b9
Some texture work on Mediterranean Cove map
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This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
Pureon
3d72291d19
Update to user interface background textures
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This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
Mythos_Ruler
032692e14e
Tweaked chariot texture.
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This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
Mythos_Ruler
b2bc5268a7
Mauryan chariot tweaks.
...
This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
Yves
2e37bf10bc
Fixes #1700 (Increasing max-health by tech)
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This was SVN commit r12960.
2012-12-08 19:17:48 +00:00
Enrique
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
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This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
Mythos_Ruler
de4adca0f0
Heroes only trainable in City Phase.
...
This was SVN commit r12958.
2012-12-08 18:21:11 +00:00
Mythos_Ruler
24b6e690b2
Adds "Long Walls" tech for Athenians.
...
Adds "Village Phase" requirement to Palisades templates.
This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
Mythos_Ruler
abdfcadbbf
This was SVN commit r12956.
2012-12-07 19:30:31 +00:00
Mythos_Ruler
b20e727ca5
This was SVN commit r12955.
2012-12-07 19:05:30 +00:00
Mythos_Ruler
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
Mythos_Ruler
95f7858a24
Delian League bonus given to the Athenians.
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This was SVN commit r12953.
2012-12-07 18:39:23 +00:00
leper
875aa1235b
Civ history changes by Jeru.
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This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
Mythos_Ruler
f08eaea533
This was SVN commit r12950.
2012-12-06 22:35:04 +00:00
leper
8c931bfa52
Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260 , #1741 .
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This was SVN commit r12949.
2012-12-06 19:46:13 +00:00
leper
d18b9dd2dc
Check if the renderer is initialised. Fixes crash in replay mode.
...
This was SVN commit r12948.
2012-12-06 19:23:31 +00:00
Spahbod
11d0b5ffdb
New portrait for anusyia.
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This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
historic_bruno
186224612c
Fixes tests by checking CConfigDB is initialized before using CFG_GET_USER_VAL
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This was SVN commit r12946.
2012-12-05 18:27:42 +00:00
Pureon
f528e58983
Macedonian library scroll icon
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This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
historic_bruno
555e54f088
Workaround for game settings window being hidden behind session UI
...
This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
historic_bruno
35c8df02c6
Adds support for Pack/Time tech modification
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This was SVN commit r12942.
2012-12-04 21:13:27 +00:00
leper
a923cdd139
Fix serialization failure.
...
This was SVN commit r12941.
2012-12-04 16:59:08 +00:00
leper
5e6c845f4d
Fix a test failure caused by eb4805d73d.
...
This was SVN commit r12940.
2012-12-04 13:21:52 +00:00
Spahbod
f705a2910d
Fixing a bug in wall_builder by FeXoR:
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This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
historic_bruno
610623f010
Fixes small bug introduced by aa68198747.
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Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
historic_bruno
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
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This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
historic_bruno
b4b1f521b5
Fixes incorrect siege templates
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This was SVN commit r12936.
2012-12-03 22:47:10 +00:00
historic_bruno
c02fca79c6
Adds garrison auto-packing for siege units, refs #1718
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This was SVN commit r12935.
2012-12-03 22:00:19 +00:00
leper
6562cbea7e
... Refs #1746 .
...
This was SVN commit r12934.
2012-12-03 21:57:28 +00:00
leper
b06452bf0f
Try to fix some warnings. Refs 1746.
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This was SVN commit r12933.
2012-12-03 21:53:37 +00:00
Pureon
53ae87de93
Mauryan elephant stables ui icon
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This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
quantumstate
ef5cde9f97
Add unit training hotkeys to in game manual.
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This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
historic_bruno
eb4805d73d
Adds command-line and config options for OOS log and serialization test modes: -ooslog and -serializationtest
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This was SVN commit r12930.
2012-12-03 20:06:58 +00:00
gregory
6f4b1ec5a1
eihrul's shadow filter patch, fixes ticket #1738 .
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This was SVN commit r12929.
2012-12-03 19:34:43 +00:00
historic_bruno
17a50c8d93
Fixes crash when using serialization test mode
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This was SVN commit r12928.
2012-12-03 19:00:20 +00:00
historic_bruno
e91a918164
Fixes race condition in EnsureMonotonic on 32-bit builds, which was causing unreliable timer behavior, fixes #1729
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This was SVN commit r12927.
2012-12-03 13:24:12 +00:00
historic_bruno
ad3fbc543d
Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
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This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
Mythos_Ruler
e91d8a0c47
Toona tree sways now.
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This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
Mythos_Ruler
9bff9b3b6d
Spartan woman defends herself. This is still a work in progress. Not quite right yet.
...
This was SVN commit r12924.
2012-12-03 00:37:58 +00:00
historic_bruno
feca7e0be7
Updates Polynesia map as a demo with appropriate description
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This was SVN commit r12923.
2012-12-03 00:23:43 +00:00
leper
c3c655aaa5
Display time cost for walls. Fixes #1740 .
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This was SVN commit r12922.
2012-12-02 23:45:34 +00:00
leper
26a22a7bcb
Make hunting units disband earlier.
...
Fix formation disbanding.
This was SVN commit r12921.
2012-12-02 23:11:55 +00:00
Pureon
37109f5c70
Packed siege unit icons
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This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
leper
2004fb5e62
Fix error caused by unit dying while attacking.
...
This was SVN commit r12919.
2012-12-02 22:02:36 +00:00
Mythos_Ruler
94c7a0dcf6
Tweaking map settings.
...
This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
leper
116c4674b3
Handle undefined team setting properly.
...
This was SVN commit r12916.
2012-12-02 17:29:32 +00:00
leper
5806ed94e1
Fix bug with gather-near-position.
...
Use the max range for attacking.
This was SVN commit r12915.
2012-12-02 17:25:23 +00:00
quantumstate
a4f27dc3e0
Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721 .
...
This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
quantumstate
232dee5a9c
Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
...
This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
Pureon
5e8993fd8f
Rome rock packed model fix
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This was SVN commit r12912.
2012-12-02 13:50:05 +00:00
leper
5800be1334
Formation order queueing. Fixes #592 , #593 and #1716 .
...
Allow changing the formation, while under attack. Fixes #1624 . Patch by
Simikolon.
This was SVN commit r12911.
2012-12-02 01:52:27 +00:00
leper
ddd8c36d6f
Fix tests.
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This was SVN commit r12910.
2012-12-01 23:04:49 +00:00
Yves
9d0da11eab
Fixes compile error introduced in 3787f17e4d
...
This was SVN commit r12909.
2012-12-01 20:34:35 +00:00
janwas
308db6627a
fix synchronization of TimerState (refs #1729 )
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This was SVN commit r12908.
2012-12-01 06:33:30 +00:00
janwas
3787f17e4d
merge with local codebase: fix PopulationCount
...
This was SVN commit r12907.
2012-12-01 03:06:24 +00:00
janwas
9001cba02c
fix: remove unnecessary failure check concerning window class atom. fixes #1729
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This was SVN commit r12906.
2012-12-01 02:34:19 +00:00
leper
e7ef4796ee
Group civs in info screen by culture. Fixes #1734 .
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This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
historic_bruno
6fd99e34ce
Implements siege packing. Closes #1718 .
...
Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
leper
090e2a74cf
Sync with upstream. Refs #1518 .
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This was SVN commit r12903.
2012-11-30 21:35:48 +00:00
historic_bruno
f7608bf270
Attempted fix to prevent strange timer-related bug in Atlas (fails to start when opened from the game's main menu), refs #1729
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This was SVN commit r12902.
2012-11-30 21:34:33 +00:00
Enrique
0e7e6e88e0
Added mauryan scout tower with ao
...
This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
Pureon
3e7e8d1528
Icons for siege packing/unpacking/cancelling
...
This was SVN commit r12900.
2012-11-28 20:46:50 +00:00
stwf
3e531b7571
removed improper comparison warning
...
This was SVN commit r12899.
2012-11-28 04:31:52 +00:00
Mythos_Ruler
ad13ded9a5
Some normal and spec maps for these terrains.
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This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
fcxSanya
fdd2b92723
Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
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This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
historic_bruno
a4a060cd86
Fixes build warning and cleans up a few things
...
This was SVN commit r12895.
2012-11-26 02:28:35 +00:00
Mythos_Ruler
b2efabdf66
This map -> Demo.
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This was SVN commit r12894.
2012-11-26 01:43:43 +00:00
Pureon
5142c2e9bd
Added operator infantry unit to the siege scorpio
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This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
Mythos_Ruler
9654715773
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
...
Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
Mythos_Ruler
91fbcf7eb6
This was SVN commit r12891.
2012-11-25 21:26:39 +00:00
Mythos_Ruler
dc70751fc8
Made this map a "demo" map.
...
This was SVN commit r12890.
2012-11-25 21:13:28 +00:00
leper
1f2047f04e
Consider the unit's build time in the calculation.
...
This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
Mythos_Ruler
f6e1e15a5d
Fixed an icon error.
...
This was SVN commit r12888.
2012-11-25 20:36:20 +00:00
Mythos_Ruler
f9fce9d43a
This was SVN commit r12887.
2012-11-25 20:33:59 +00:00
Mythos_Ruler
0a622c0454
Mausoleum has normal and spec maps.
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This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
Pureon
6de4300c01
Packed Roman ballista and Packed Carthaginian rock thrower
...
This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
myconid
f456112492
Shadowmapping bugfixes and tweaks.
...
This was SVN commit r12884.
2012-11-25 18:35:59 +00:00
leper
1052cb9ee0
Rename property. Refs #1717 .
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This was SVN commit r12883.
2012-11-25 16:23:59 +00:00
leper
a6f1620621
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
...
This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
Pureon
cdcd3e504b
Hele siege rock thrower packed and four wheel wagon
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This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
Pureon
86293398eb
Roman siege scorpio packed donkey
...
This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
leper
2ab8c8b874
Fix technology pair affordable mask.
...
This was SVN commit r12879.
2012-11-25 13:18:01 +00:00
Pureon
3674524c6c
Carthaginian mausoleum icon
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This was SVN commit r12878.
2012-11-25 12:36:45 +00:00
leper
5f2d30c7f7
Make batch time factor tech modifiable and a template property.
...
Fix unit test map.
This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
leper
27ae648d9c
Show cost in tooltips for batches. Closes #1717 , patch by zoot.
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This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
leper
a326aa63a9
Add check to the hotkeys. Fix #1726 .
...
This was SVN commit r12875.
2012-11-24 20:19:13 +00:00
leper
f0493e7060
Spelling fixes. Fixes #1727 , patch by zoot.
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This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
Pureon
f96aeb1bd8
2 wheeled wagon and hele spear packed. Wooden wagon texture
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This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
leper
ed98320acc
Fix non-pch build.
...
This was SVN commit r12872.
2012-11-24 17:15:07 +00:00
Mythos_Ruler
b1720ebdbc
This was SVN commit r12871.
2012-11-24 00:51:57 +00:00
Mythos_Ruler
250ba9a3ed
Fireflies particle.
...
This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
Mythos_Ruler
ea2626106e
This was SVN commit r12869.
2012-11-24 00:29:46 +00:00
Pureon
21b4f33184
Animated Roman bireme
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This was SVN commit r12868.
2012-11-24 00:12:29 +00:00
Pureon
39eba0928b
Carthaginian mausoleum building
...
This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
stwf
909956f8c3
fixed possible null access crash
...
This was SVN commit r12866.
2012-11-22 03:20:51 +00:00
quantumstate
081c846ff1
Network synchronise the projectile id to prevent out of sync errors. Fixes #1681
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This was SVN commit r12865.
2012-11-20 23:46:23 +00:00
stwf
a23d245405
volume roilloff returned to standard with bug fixed. Added hints to help stereo playback
...
This was SVN commit r12864.
2012-11-18 22:39:20 +00:00
wraitii
355bdfb748
Updates the water settings of many scenarios. Most should have been updated now. Refs #1706
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This was SVN commit r12863.
2012-11-18 15:23:19 +00:00
wraitii
8c86beb0fa
Made silhouettes display correctly in the fog.
...
This was SVN commit r12862.
2012-11-18 12:34:42 +00:00
quantumstate
89217603a1
Unit training hotkeys from mammadori. Fixes #1226 .
...
This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
historic_bruno
bd6a39961a
More updates to contributors.txt, adds forum usernames for WFG programmers
...
This was SVN commit r12860.
2012-11-15 00:18:00 +00:00
Mythos_Ruler
9df9d24a26
Fixing the rubble.
...
This was SVN commit r12859.
2012-11-14 18:28:35 +00:00
historic_bruno
1cb2a0ba69
Partial update of contributors.txt, based on WFG programmers who contributed to source/ and whose names are publicly visible in their profile (if you contributed and don't see your name on the list, please add it)
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This was SVN commit r12858.
2012-11-14 17:52:52 +00:00
Enrique
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
...
Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
gregory
7ea7b7cd44
Added peacock two death animations, one for when it's showing off, one for when it's not.
...
This was SVN commit r12856.
2012-11-13 17:08:07 +00:00
quantumstate
89ced839f2
Added "Starting Economy Walkthrough" as a demo map.
...
This was SVN commit r12855.
2012-11-12 22:21:20 +00:00
quantumstate
742b265209
Added a couple moremediterranean dirt textures
...
This was SVN commit r12854.
2012-11-12 20:33:07 +00:00
quantumstate
4006a00012
Added Introductory Tutorial
...
Removed some buggy optimisation from common-api-v2
This was SVN commit r12853.
2012-11-12 19:55:11 +00:00
ShieldBearer
b3f08869ff
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
OmriLahav
180a66f9f4
This was SVN commit r12850.
2012-11-12 12:43:19 +00:00
ShieldBearer
c00cfa2e5d
Roman Bireme fixed.
...
This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
leper
7125e72e52
Add build/research/train time to tooltips.
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This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
Mythos_Ruler
fe45a2b046
Small "time" icon for tooltips. (build time/research time/train time)
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This was SVN commit r12847.
2012-11-11 21:25:22 +00:00
Mythos_Ruler
55be4f8d0e
Made houses construct 20% faster.
...
Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
leper
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
...
This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
Enrique
beff7a187d
Fixed mauryan civic centre projectile attach point and AO added
...
This was SVN commit r12844.
2012-11-11 04:34:21 +00:00
Enrique
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
...
This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
gregory
ca5a09ff65
Made round roof normal maps more strawish.
...
This was SVN commit r12842.
2012-11-10 20:31:23 +00:00
Mythos_Ruler
be0beacd1a
Brit War Dog nerf.
...
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
ShieldBearer
3f334bbdb3
This was SVN commit r12840.
2012-11-10 16:44:12 +00:00
Spahbod
33cb23afa5
New random map: "Corinthian Isthmus"
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This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
wraitii
d4ea031334
Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
...
This was SVN commit r12838.
2012-11-10 07:48:43 +00:00
Enrique
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
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This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
fcxSanya
4cf5703125
Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
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This was SVN commit r12836.
2012-11-09 09:16:20 +00:00
fcxSanya
3a02bc296c
Fix setupUnitPanel usage broken in 7e21db08d5. Refs #1432
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This was SVN commit r12835.
2012-11-08 03:54:00 +00:00
historic_bruno
116281f830
Fixes Atlas and Collada dylib loading on OS X, for non-bundled binaries. Thanks to wraitii for the suggestion.
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This was SVN commit r12834.
2012-11-08 01:57:50 +00:00
historic_bruno
fa56c11820
Removes JuBot AI which is no longer maintained and has been superseded by qBot. The latest code will remain on Trac for reference.
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This was SVN commit r12833.
2012-11-07 21:11:50 +00:00
fcxSanya
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
wraitii
669b7e6e2c
Fixes #1714 . Also updates the Mediterranean Cove map water settings.
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This was SVN commit r12831.
2012-11-07 15:40:34 +00:00
wraitii
c722fbd93f
Change hwdetect to handle slightly more cases with the water detection.
...
Updates a few more maps with new settings.
This was SVN commit r12830.
2012-11-07 10:53:37 +00:00
leper
10752c798d
Prevent attacking yourself (caused by splash damage).
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This was SVN commit r12829.
2012-11-06 14:58:34 +00:00
leper
d57926fa5b
Adjust diplomacy according to irc discussion. Refs #7 .
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This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
leper
e969340b6c
Fix diplomacy for atlas.
...
This was SVN commit r12827.
2012-11-05 19:34:21 +00:00
wraitii
c1da925786
Change some scenario water settings. Refs #1711 .
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This was SVN commit r12825.
2012-11-05 17:31:28 +00:00
Enrique
9ebdeff90e
mauryan fortress small fix
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This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
Enrique
d52cac9c1a
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
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This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
wraitii
76676b1e38
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
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This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
leper
1e3c885f45
Allow trading with neutral players.
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This was SVN commit r12821.
2012-11-04 23:01:12 +00:00
wraitii
d8f22c860d
Fix when not using shadows.
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This was SVN commit r12820.
2012-11-04 20:39:01 +00:00
wraitii
e633196698
Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
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This was SVN commit r12818.
2012-11-04 18:07:41 +00:00
wraitii
ed7c66eb82
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
...
This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
historic_bruno
7848f4edef
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
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This was SVN commit r12816.
2012-11-03 21:08:17 +00:00
Enrique
1048ab4a1d
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
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This was SVN commit r12815.
2012-11-03 14:00:06 +00:00
historic_bruno
b90a4ef776
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
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This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
wraitii
21e284f8eb
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
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This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
leper
a0e13d9625
Fix tests. BuildingAI now handles DiplomacyChanged messages.
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This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
wraitii
d75ae52f56
Particles now correctly update with the fog. Refs #276 .
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This was SVN commit r12811.
2012-11-02 16:31:27 +00:00
leper
9930500661
Diplomacy is now mutual. Refs #7 .
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This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
wraitii
a3ddd7b1b3
Fix for some problems when using shadows with the superfancywater.
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This was SVN commit r12809.
2012-11-02 13:08:58 +00:00
wraitii
114593b9ad
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
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This was SVN commit r12808.
2012-11-02 09:59:15 +00:00
Enrique
f63b795906
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
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This was SVN commit r12807.
2012-11-01 15:31:01 +00:00
wraitii
cf23990192
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
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This was SVN commit r12806.
2012-11-01 10:17:54 +00:00
historic_bruno
79f2fc1ac1
Fixes build error on MSVC, use of sqrt was ambiguous. Refs #1572
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This was SVN commit r12804.
2012-10-31 20:59:43 +00:00
wraitii
f3984a6c0e
Forgot the waves shader.
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This was SVN commit r12803.
2012-10-31 18:54:10 +00:00
wraitii
fb035d08e3
fixes #1572 and fixes #932
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Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
myconid
97b46d402c
Removing GL3 dependency from GPU skinning code.
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This was SVN commit r12801.
2012-10-30 21:57:00 +00:00
Mythos_Ruler
608e01a5b2
Iberian walls and Roman gate use normal/parallax mapping now.
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This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
Mythos_Ruler
c5fae74ac7
Normal mapping for Craterus.
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This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
historic_bruno
7c1b03d031
Fixes MSVC warnings of truncation from double to float
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This was SVN commit r12797.
2012-10-30 02:03:40 +00:00
historic_bruno
5b7564da37
Adds moved mikktspace source files to premake4.lua.
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Mentions mikktspace licensing in LICENSE.txt
This was SVN commit r12796.
2012-10-30 00:56:24 +00:00
myconid
367c67d6ad
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
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This was SVN commit r12795.
2012-10-29 13:20:21 +00:00
Mythos_Ruler
ae4b3cc9b6
Fixed player color for Mauryan shields.
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Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
Mythos_Ruler
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
Mythos_Ruler
37d3adcf23
Females now have an attack animation.
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"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
Mythos_Ruler
8f573c9aae
New Mauryan shields.
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New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
leper
22b2343192
Fix name/color in diplomacy messages.
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This was SVN commit r12790.
2012-10-27 23:31:16 +00:00
Mythos_Ruler
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
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This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
Mythos_Ruler
5d960a136a
Bactrian archer cav.
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Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
gregory
cd79b8e57b
Changed DOF size and position.
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This was SVN commit r12787.
2012-10-27 21:26:33 +00:00
Spahbod
5ef6d1f92b
Adds "English Channel" random map.
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This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
gregory
97554bd726
Made sampling code remove blurring from around fully-focused foreground objects and cleaned up some of the code a bit.
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This was SVN commit r12785.
2012-10-26 05:25:50 +00:00
Mythos_Ruler
7bd5872dd7
Fixed info in Rome civ json
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This was SVN commit r12784.
2012-10-25 16:28:13 +00:00
Mythos_Ruler
749b685c64
Mauryans selectable in random map.
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Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
Mythos_Ruler
9dc1724e57
Mauryan Maiden Guard.
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This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
stwf
402ea61581
don't set location info by default, music and sounds should not have it set
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This was SVN commit r12781.
2012-10-24 13:12:55 +00:00
leper
ca4dedbc3e
Improve neutral and ally combat handling. Refs #7 .
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This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
fcxSanya
c98a97924d
Fix some inconsistent newline characters from 902fc4a541 in unit_commands.js via unix2dos. Refs #1432
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This was SVN commit r12779.
2012-10-23 20:42:03 +00:00
leper
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
Mythos_Ruler
8208b52faf
Testing new hero selection ring.
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This was SVN commit r12777.
2012-10-21 22:30:04 +00:00
Mythos_Ruler
932bb87046
New spec and normal maps for some Mediterranean terrains.
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This was SVN commit r12776.
2012-10-21 22:28:04 +00:00
quantumstate
4a8e14004c
Make markets and traders non conquest critical (from alkazar).
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This was SVN commit r12775.
2012-10-21 20:59:54 +00:00
gregory
9698b67400
Made manual DOF scale with focus.
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This was SVN commit r12774.
2012-10-20 23:39:56 +00:00
quantumstate
347b5e18cf
Aviv's adjustment to the tooltips for trading.
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This was SVN commit r12773.
2012-10-20 21:36:36 +00:00
gregory
753d151959
Added comments listing the changes from the original shader by Martinsh.
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This was SVN commit r12772.
2012-10-18 20:06:25 +00:00
gregory
e963b43dcc
Made bokeh DOF blur stronger, made it use the postproc manager's zNear and zFar values, and moved its settings into its effect XML file.
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This was SVN commit r12771.
2012-10-18 18:52:52 +00:00
Mythos_Ruler
0981911542
Test strat map city.
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This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
Mythos_Ruler
cc88d057ee
This was SVN commit r12769.
2012-10-18 18:17:56 +00:00
Spahbod
ec8b49e822
Fixing a small bug suggested by FeXoR.
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This was SVN commit r12768.
2012-10-18 18:03:01 +00:00
Spahbod
2cb81bc87a
Adding a new cheat
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This was SVN commit r12766.
2012-10-18 13:13:41 +00:00
Spahbod
742a68d055
Adding Syria random map. Updating the preview of Unknown random maps.
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This was SVN commit r12765.
2012-10-18 06:34:14 +00:00
gregory
2c292798bc
Changed sample count on high-quality DOF to increase performance.
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This was SVN commit r12764.
2012-10-18 01:31:13 +00:00
gregory
43ad3569e1
Added higher-quality DOF postproc filter.
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This was SVN commit r12763.
2012-10-18 01:21:24 +00:00
historic_bruno
7fafeec767
Fixes splash screen to display only once at startup. Fixes #1701 .
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Adds some spacing between splash screen icons and text.
This was SVN commit r12762.
2012-10-17 20:33:50 +00:00
Enrique
8e48beeeef
Added Belgian_Bog_night map
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This was SVN commit r12761.
2012-10-17 16:32:34 +00:00
Mythos_Ruler
71b27dd281
Post processing updates to these maps.
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This was SVN commit r12760.
2012-10-16 18:10:20 +00:00
historic_bruno
bc1efba1dc
Moves water rendering update to CCmpWaterManager and uses sim time instead of real time. Fixes water not animating in Atlas and incorrectly animating while the game is paused.
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This was SVN commit r12758.
2012-10-15 19:36:04 +00:00
gregory
092498f961
(hopefully) fixed errors with the boar skeleton.
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This was SVN commit r12757.
2012-10-15 19:30:29 +00:00
Spahbod
9177683653
Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802
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This was SVN commit r12756.
2012-10-15 15:19:24 +00:00
myconid
1fb7889539
Postproc manager
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This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
gregory
538286054a
Just some floating barrels.
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This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
Mythos_Ruler
cb3e94a746
New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
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New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).
New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).
Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.
Sandbox scenario for Macedonians.
This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
Mythos_Ruler
93c21d8965
Reordering these sandbox maps by renaming them.
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This was SVN commit r12752.
2012-10-15 01:54:15 +00:00
Mythos_Ruler
b581e54185
This was SVN commit r12751.
2012-10-15 00:59:05 +00:00
quantumstate
51496f1d40
Restructured phase_city techs so that phase_city is auto researched.
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This means that there can be civ specific techs for phase_city, but
phase_city is always researched so can be used as a requirement.
Added phase_city_generic which is the tech which will actually be
researched from the building.
This was SVN commit r12750.
2012-10-14 16:12:22 +00:00
Mythos_Ruler
dd462c5b8f
Moved these civ bonus techs to their civ folders.
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This was SVN commit r12749.
2012-10-13 20:51:12 +00:00
Mythos_Ruler
57a8fcc724
-Mauryan population cap bonus (+10%)
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-Persian population cap bonus (+10%)
-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.
-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).
-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.
-Updated civ JSON files (and their civ profiles on Trac).
-Adds map preview image for Acropolis 7.
This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
Spahbod
7f8adcf8cb
Adding the demo Unknown-Nomad map.
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This was SVN commit r12747.
2012-10-11 15:32:10 +00:00
Mythos_Ruler
6fd4a75312
This was SVN commit r12745.
2012-10-08 18:10:29 +00:00
Mythos_Ruler
fa6ce56fde
This was SVN commit r12744.
2012-10-08 17:42:47 +00:00
Mythos_Ruler
a27ef1c4b4
Adjusted some destruction dust to better hide the building->rubble transition.
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This was SVN commit r12743.
2012-10-08 17:36:57 +00:00
Enrique
a9417be899
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
Enrique
6f4b3b6e5c
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
Mythos_Ruler
3a816f0616
This was SVN commit r12740.
2012-10-07 22:21:20 +00:00
quantumstate
7d0e660fbb
Added Player/MaxPopulation for technologies.
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This was SVN commit r12739.
2012-10-07 22:19:03 +00:00
Mythos_Ruler
cc34cf169c
Nerfed stone throwers based on gameplay and discussion with quantumstate. More game testing will be needed.
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Tweaked some rubble stuff.
This was SVN commit r12738.
2012-10-07 21:19:01 +00:00
quantumstate
6a100996bf
Added civ requirement for technologies.
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This was SVN commit r12737.
2012-10-07 20:34:37 +00:00
Mythos_Ruler
14d74055ef
Lowered the cost of 5 pop houses after discussion with quantumstate.
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This was SVN commit r12736.
2012-10-07 18:05:36 +00:00
Yves
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
Enrique
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
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This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
Enrique
45de2907ea
Added prop points for falmes to rubble_stone_3x3.dae
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This was SVN commit r12733.
2012-10-06 11:21:13 +00:00
Mythos_Ruler
06d0c05a31
Spec and Normal maps for Mediterranean grass terrains.
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This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
Mythos_Ruler
868c5488b1
Added mountains and mountain passes to Oasis 11.
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This was SVN commit r12731.
2012-10-05 18:09:17 +00:00
Mythos_Ruler
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
stwf
65c0f3efc5
removed extra whitespace
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This was SVN commit r12728.
2012-10-03 15:14:20 +00:00
myconid
9e328e6b9f
Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory.
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This was SVN commit r12727.
2012-10-03 12:40:01 +00:00
historic_bruno
5cff74f4e7
Replaces FAM file monitoring with inotify on Linux, based on patch by noKid. Fixes #1316 , refs #1687 .
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Removes FAM dependency.
This was SVN commit r12726.
2012-10-02 00:03:14 +00:00
Mythos_Ruler
222256bd59
This was SVN commit r12725.
2012-10-01 01:47:01 +00:00
Mythos_Ruler
85c8fa9aec
A test normal map for units. Causes error though.
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This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
Mythos_Ruler
7c7ab773a7
Normal map for destroyed farm field rubble actor.
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Defense Towers added to Oasis 1 for a little variation.
This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
Mythos_Ruler
01e36d1756
Added heroes to Persians Sandbox.xml
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New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
Mythos_Ruler
6820ee1fc3
Spec and normal maps for farm fields.
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This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
Mythos_Ruler
c4267fb3f8
This was SVN commit r12720.
2012-09-29 21:45:04 +00:00
Mythos_Ruler
439f67b5d8
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
historic_bruno
03261b8ade
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
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This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
historic_bruno
bf55acadaa
Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166 .
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Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.
This was SVN commit r12717.
2012-09-28 22:02:13 +00:00
historic_bruno
772c10801c
Fixes missing Atlas selection rings for decorative actors
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This was SVN commit r12716.
2012-09-28 19:16:32 +00:00
historic_bruno
7d8dc05c68
Fixes actor viewer bug where view was obstructed by map's water level. Fixes #1562 .
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Adds water plane option to actor viewer.
This was SVN commit r12715.
2012-09-28 18:20:36 +00:00
Spahbod
9fadd9017f
Fixing the name of tamarix tree.
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This was SVN commit r12714.
2012-09-27 08:15:53 +00:00
Spahbod
59f3f1830c
This was SVN commit r12713.
2012-09-27 06:23:53 +00:00
Spahbod
fb6493d33c
This was SVN commit r12712.
2012-09-27 06:23:19 +00:00
Spahbod
a9ae4e2c80
This was SVN commit r12711.
2012-09-27 06:15:28 +00:00
Spahbod
4c8159d47f
Adding cultures to the civs. Fixing the recent problem with random maps.
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This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
stwf
44821da620
new threaded soundmanager and proper distance roll off
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This was SVN commit r12709.
2012-09-27 02:42:03 +00:00
historic_bruno
e72b603cce
Implements Vision/Range tech modification
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This was SVN commit r12707.
2012-09-24 22:27:32 +00:00
quantumstate
ef81521dc9
Stop a technology from being queued multiple times.
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Also fixed formatting in Attack.js
This was SVN commit r12706.
2012-09-24 20:20:14 +00:00
quantumstate
94f469e705
Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652 .
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This was SVN commit r12705.
2012-09-24 19:31:31 +00:00
Spahbod
e464332c74
Fixing a bug in "random" map selection.
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This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
historic_bruno
4c37e8de95
Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
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This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
historic_bruno
60f9fece29
Fixes build on GNU/kFreeBSD, patch by vincent. Fixes #1322
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This was SVN commit r12702.
2012-09-24 00:41:35 +00:00
historic_bruno
de6653e255
Adds max attack range to training tooltip and unit details panel for ranged units.
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Adds attack type to unit details panel. Refs #1657
This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
historic_bruno
b8baa54722
Implements Health/Max tech modification
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This was SVN commit r12699.
2012-09-23 19:24:43 +00:00
historic_bruno
7064e0673c
Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410
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This was SVN commit r12698.
2012-09-23 19:19:57 +00:00
myconid
db4b08d1ad
Slight changes to the cubemap stuff in the sky manager, to make it behave better after archivebuild.
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This was SVN commit r12697.
2012-09-21 20:22:23 +00:00
Mythos_Ruler
8a57ed2e7b
Updated Persian stables portrait.
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This was SVN commit r12696.
2012-09-20 17:43:39 +00:00
Mythos_Ruler
4b7ff6f375
Higher health for the Persian gardens.
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This was SVN commit r12695.
2012-09-20 17:19:51 +00:00
Mythos_Ruler
d6ffba5e43
Updated Persian sandbox demo map.
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This was SVN commit r12693.
2012-09-20 17:10:42 +00:00
Mythos_Ruler
9340e0bf8a
Fixed texture typo.
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This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
Mythos_Ruler
7cab4f2bce
Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
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This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
Enrique
bead0319ab
Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
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This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
Enrique
94c15987d6
added prop points to gardens_struct
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This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
Enrique
811a0aa5a2
Fixed pers_gardens_waterfall.dae
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This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
Mythos_Ruler
4b1df39d55
Macedonian Library template.
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This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
myconid
bf5b7938f4
First attempt at adding waterfall splashes...
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This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
Spahbod
bdab01b381
Making the "random" option in the map selection dropdown orange. Refs #1668
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This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
Spahbod
91f3463bd3
Adding the "Random" option in map selection. Fixes #1668
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This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
historic_bruno
a03ce4d904
Removes skeletal animated pine tree
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This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
historic_bruno
b8e0f02b31
Updates remaining actors to new format
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This was SVN commit r12682.
2012-09-17 00:55:45 +00:00
historic_bruno
987d677072
Cleaning up some unused/duplicate files
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This was SVN commit r12681.
2012-09-17 00:54:21 +00:00
Enrique
7153c50d10
Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
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This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
Pureon
3dd887a193
Roman army camp icon
...
This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
myconid
11b1c59397
A minor change to water rendering on models.
...
This was SVN commit r12677.
2012-09-16 11:39:04 +00:00
Deiz
bdde574ade
Wall build orders shouldn't always be queued. Fixes #1673 .
...
This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
Deiz
c4c65c02ac
Need to explicitly return values to silence warnings.
...
This was SVN commit r12675.
2012-09-14 20:55:49 +00:00
Deiz
27c390cdf2
Always abort the FSM transition when failing to enter a state. Fixes #1669 .
...
This was SVN commit r12674.
2012-09-14 20:00:03 +00:00
Deiz
f91111aec8
Load default MP player name from the config.
...
This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
Deiz
8bd54eef71
Handle nested garrison holder death properly.
...
This was SVN commit r12672.
2012-09-13 22:47:47 +00:00
historic_bruno
71cfdec62b
Removes obsolete reference to wxjs and adds Mongoose to LICENSE.txt
...
This was SVN commit r12671.
2012-09-13 19:03:48 +00:00
Mythos_Ruler
f732fd801e
A bunch of stuff.
...
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
Mythos_Ruler
710ed7adb6
Some AI name stuffs.
...
This was SVN commit r12669.
2012-09-13 17:24:47 +00:00
Mythos_Ruler
c78ab91740
This was SVN commit r12668.
2012-09-13 17:13:17 +00:00
Spahbod
064c28408d
Fixing some tooltips from changeset 513876ffd6
...
This was SVN commit r12667.
2012-09-13 06:21:01 +00:00
Spahbod
4365cc639d
Default ai player names patch: Codes. Fixes #1582 .
...
This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
Spahbod
513876ffd6
Default ai player names patch: Names
...
This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
Deiz
41e5f88aae
Support appending and global selection via the 'find idle' keys.
...
This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
Deiz
958fce0438
Prevent naval gatherers from trying to reach land drop sites.
...
This was SVN commit r12663.
2012-09-11 21:03:08 +00:00
Deiz
7ff34fedc4
Turn formation Gather orders into GatherNearPosition if necessary.
...
This was SVN commit r12662.
2012-09-11 00:56:23 +00:00
Mythos_Ruler
820d6856ee
Map updates. Made "Reservoir" a demo map.
...
This was SVN commit r12661.
2012-09-10 17:21:09 +00:00
myconid
34b9bd4bca
Reservoir test map.
...
This was SVN commit r12660.
2012-09-09 21:15:54 +00:00
Pureon
fdc3322eec
New treasure icon
...
This was SVN commit r12659.
2012-09-09 20:46:54 +00:00
Yves
fef2bdf39b
Removed unused file
...
This was SVN commit r12658.
2012-09-09 19:41:32 +00:00
Deiz
0784d75dfe
Removed out-of-date, often-forgotten civilization count.
...
This was SVN commit r12657.
2012-09-09 18:52:47 +00:00
myconid
37cdcdc6fa
Removing use of textureGrad function in shaders, as it requires too new a version of OpenGL.
...
This was SVN commit r12656.
2012-09-09 14:53:34 +00:00
leper
6528751875
Fix non-pch build. Fixes #1664 .
...
This was SVN commit r12655.
2012-09-09 13:51:04 +00:00
Spahbod
25682da568
Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map.
...
This was SVN commit r12654.
2012-09-09 08:38:36 +00:00
Spahbod
7618625884
Tweaking Persian Highlands random map.
...
This was SVN commit r12653.
2012-09-09 07:19:11 +00:00
Spahbod
8e71ae35e7
Fixing the texture parameter of iceberg.
...
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
Deiz
7d8ef7a2ef
Add support for non-integer GarrisonHolder regen rates; round health up in the GUI. Refs #1633 .
...
This was SVN commit r12651.
2012-09-09 00:52:10 +00:00
Mythos_Ruler
502311fe5c
Normal and spec maps for Tropic Cliff B.
...
This was SVN commit r12650.
2012-09-08 23:39:47 +00:00
Pureon
2797cacd21
Ship tech and temple tech tweaks
...
This was SVN commit r12648.
2012-09-08 21:50:07 +00:00
Pureon
5456e75761
New background textures
...
This was SVN commit r12647.
2012-09-08 21:44:29 +00:00
Pureon
8c1b51bdda
Garrison healing tech for temples
...
This was SVN commit r12646.
2012-09-08 20:22:31 +00:00
Pureon
411884f607
Small nerf to all warships. Less attack and range
...
This was SVN commit r12645.
2012-09-08 19:48:35 +00:00
Pureon
ae3c9fb318
Three new technologies for ships
...
This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
myconid
779a33ee30
Water and waterfall shaders, materials and examples.
...
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
Deiz
1fec7c382b
Respect the queued flag for garrison orders.
...
This was SVN commit r12642.
2012-09-08 16:17:25 +00:00
Spahbod
3c6bce057e
Fixing the buggy passageMaker function. Smoothing the edges of the passes.
...
This was SVN commit r12641.
2012-09-08 10:04:20 +00:00
Spahbod
326e4a75d6
Committing FeXoR's new fortress arrangement for Fortress random map. Fixes #1654 .
...
This was SVN commit r12640.
2012-09-08 08:20:27 +00:00
stwf
1fce30839f
zero out buffers before loading sounds
...
This was SVN commit r12639.
2012-09-08 02:54:49 +00:00
stwf
df0c4559ad
silence repeated errors when buffers don't allocate, fix up reference counting
...
This was SVN commit r12638.
2012-09-07 12:05:29 +00:00
myconid
d04f737c5e
Putting a check for bad texture references, in case anyone tries to use old-style texture tags in actors.
...
This was SVN commit r12637.
2012-09-06 21:05:34 +00:00
Deiz
ef2c9e338d
LeaveFoundation should put formation members into a discrete state to avoid prematurely disbanding.
...
This was SVN commit r12636.
2012-09-04 23:27:06 +00:00
historic_bruno
b3d85df2fd
Adds notes about a few currently useless special buildings
...
This was SVN commit r12634.
2012-09-04 19:56:27 +00:00
Deiz
323d7b207e
Completely hide deprecated AIs for now.
...
This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
myconid
3efb235725
And re-enabling the stuff disabled for debugging 2
...
This was SVN commit r12632.
2012-09-04 17:30:01 +00:00
myconid
10101b138d
And re-enabling the stuff disabled for debugging
...
This was SVN commit r12631.
2012-09-04 16:59:03 +00:00
Mythos_Ruler
3cdf49c75f
Changing texture for this tree top.
...
This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
myconid
8b10290f78
Disabling some LOD stuff to track down Deiz's bug (as a result, parallax also temporarily disabled)
...
This was SVN commit r12629.
2012-09-04 15:55:36 +00:00
myconid
1ba858bf6e
More on that bug (warning: renderer temporarily slower)
...
This was SVN commit r12628.
2012-09-04 12:34:02 +00:00
myconid
f92cda7a91
Testing something different in the hope it helps with a bug reported on the forums
...
This was SVN commit r12627.
2012-09-04 11:09:36 +00:00
Deiz
6adccf3660
Hide unusable AIs from the default match setup drop-down list.
...
This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
Deiz
25f7012f0c
Squished the match setup player display a bit, to better show longer names at low resolutions.
...
This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
Deiz
0a0a49eb09
Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
...
This was SVN commit r12624.
2012-09-04 03:57:22 +00:00
Mythos_Ruler
0eeb187609
Mauryan units can build elephant stables now.
...
This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
Mythos_Ruler
3efc51b9f2
Clarified Worker Elephant tooltip.
...
Increased Worker Elephant builder speed.
This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
Mythos_Ruler
88f1145368
Acropolis 1 now uses Aegis Bot.
...
This was SVN commit r12621.
2012-09-03 23:56:52 +00:00
Mythos_Ruler
bf825ed41f
This was SVN commit r12620.
2012-09-03 23:56:11 +00:00
Mythos_Ruler
ca4a5238af
Updated Punjab 1 map.
...
This was SVN commit r12619.
2012-09-03 23:54:51 +00:00
Mythos_Ruler
becc13cf44
Tweaked color of building decals.
...
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
Mythos_Ruler
80e3efda02
Destruction smoke for Rotary Mill.
...
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c
Updated Roman market AO.
...
This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98
Re-committed celt_house_b.dae with the correct model.
...
This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2
This was SVN commit r12614.
2012-09-03 16:43:57 +00:00
Deiz
d805c87249
Send messages when formation members hit fail to find a path or are obstructed.
...
This was SVN commit r12613.
2012-09-03 02:59:15 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
...
This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
historic_bruno
7d2e201332
Fixes some unreferenced formal parameter warnings
...
This was SVN commit r12611.
2012-09-02 23:07:16 +00:00
Mythos_Ruler
a972ba900d
Renamed qBot-experimental to something nicer. Can easily be changed to something else.
...
This was SVN commit r12610.
2012-09-02 22:16:41 +00:00
Mythos_Ruler
c518ad6834
Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
...
This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
Mythos_Ruler
b9efc49c88
These helmets now use the new specular helmet material. More to come.
...
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
Mythos_Ruler
0c2b69cb89
A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
...
This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
Mythos_Ruler
545db71a8c
Adding missing material.
...
This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
historic_bruno
eedb25fedc
Fixes invalid light model and overbrightness on some demo maps
...
This was SVN commit r12605.
2012-09-02 20:23:27 +00:00
Pureon
8e1a9bf89b
Fixing celt defence tower prop points and adding foundation
...
This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
Pureon
cb83f6955c
Fixing dust prop point errors. Celt house and tower
...
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
myconid
fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
...
This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
myconid
6548827ca2
Changed a few more decals
...
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
myconid
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
...
This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
Mythos_Ruler
766823f293
Made theatron available to all hellenic factions.
...
This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
Mythos_Ruler
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
...
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
Mythos_Ruler
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
Mythos_Ruler
6e3127cb74
Album image for the game's music.
...
This was SVN commit r12595.
2012-09-02 02:55:25 +00:00
Deiz
38ea080d25
Increase the AI's js runtime size to 32 MB for the time being.
...
This was SVN commit r12594.
2012-09-02 01:50:16 +00:00
myconid
ba3b6b9bb7
Attempting to rewrite fixed renderpath model rendering code to apply LOS to models.
...
This was SVN commit r12593.
2012-09-02 01:33:56 +00:00
Mythos_Ruler
18aa6e3320
Tweaked
...
This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
stwf
a6e1e6cec7
report errors opening sound files and hopefully revcover from them gracefully
...
This was SVN commit r12591.
2012-09-01 23:24:32 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
...
This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
...
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
myconid
affe91b52c
Fixed fixed renderpath: green water, broken minimap
...
This was SVN commit r12588.
2012-09-01 22:34:36 +00:00
historic_bruno
d45a044445
Cleans up rogue printf
...
This was SVN commit r12587.
2012-09-01 22:16:53 +00:00
leper
ccdb67c8f2
Fix non-pch build.
...
This was SVN commit r12586.
2012-09-01 22:12:28 +00:00
Mythos_Ruler
535065eb5c
Fixed Spartan cc
...
This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
Enrique
a1e21449fb
Fixed Athenian CC, added spartan and macedonian CC
...
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
Mythos_Ruler
c185ac89bc
Added teams to this map.
...
This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
Mythos_Ruler
c5713719a8
Adjusted the Maur CC footprint a bit.
...
This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
egbert
4a06158fa5
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
egbert
ecff938a6f
This was SVN commit r12579.
2012-09-01 18:56:13 +00:00
egbert
f59024b491
This was SVN commit r12578.
2012-09-01 18:55:06 +00:00
historic_bruno
a29acce208
Adds some missing includes, refs #1614
...
This was SVN commit r12577.
2012-09-01 18:23:13 +00:00
Deiz
0cd7da8d0d
A C-style for loop is needed for this to iterate as expected.
...
This was SVN commit r12576.
2012-09-01 10:43:05 +00:00
Spahbod
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
...
This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
stwf
0133197dcd
proper disposal of single buffer sounds
...
This was SVN commit r12574.
2012-09-01 02:41:48 +00:00
Deiz
9cc8a0a40b
Enable rally points for corrals.
...
This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
myconid
166afff098
Fixed zoot's shimmering rock problem
...
This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
historic_bruno
df96445284
missing files from 89c8bccbde
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This was SVN commit r12570.
2012-08-31 19:26:29 +00:00
Deiz
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
...
This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
myconid
2ed11f6a84
Trying to clean up the old specularity code
...
This was SVN commit r12568.
2012-08-31 19:12:42 +00:00
Mythos_Ruler
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
...
Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
historic_bruno
89c8bccbde
Sound system patch by stwf:
...
Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
myconid
e8758b8bf1
Making sure LOS really is black after Reveal Map option is used...
...
This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
Deiz
ff2ffa384b
Domestic animals should be unable to gather treasure.
...
This was SVN commit r12564.
2012-08-31 08:25:27 +00:00
Deiz
9fcb7cc738
Fixed formations so switching formation in-place doesn't leave entities in FORMATIONMEMBER.WALKING and short walk orders bring units into proper formation.
...
This was SVN commit r12563.
2012-08-31 08:20:36 +00:00
Deiz
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
...
This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
myconid
ea11dee4fa
Bugfix: made sure LOS is always thresholded to black
...
This was SVN commit r12561.
2012-08-30 20:29:39 +00:00
historic_bruno
5f88bf8a79
Displays error when converting a grayscale texture instead of possibly crashing, refs #1640
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This was SVN commit r12560.
2012-08-30 19:24:24 +00:00
historic_bruno
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
Mythos_Ruler
df531c90d7
Map previews for the height map import maps.
...
This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
myconid
5fcbf01fcb
Using even stricter GLSL typing to please even more compilers...
...
This was SVN commit r12557.
2012-08-30 14:13:28 +00:00
Spahbod
afe65d7b76
Adjusting the scale of Northern Lights preview.
...
This was SVN commit r12556.
2012-08-30 11:21:42 +00:00
Deiz
221c7dacde
Also try to strip the 'resource|' prefix when handling a GatherNearPosition order.
...
This was SVN commit r12555.
2012-08-30 08:18:43 +00:00
Deiz
8968df0554
Only have builders auto-gather if they received a forced order. Patch by picobyte, fixes #1511 .
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This was SVN commit r12554.
2012-08-30 02:23:36 +00:00
Deiz
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
...
This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
myconid
2850476389
Using stricter GLSL typing to please some compilers
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This was SVN commit r12552.
2012-08-30 00:29:10 +00:00
myconid
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
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This was SVN commit r12551.
2012-08-29 23:07:53 +00:00
Yves
fcf09598d9
Temporarily disabling FAM for Alpha 11 because it can cause problems on Ubuntu and hotloading doesn't seem to work anyway at the moment.
...
Known problems with FAM:
- System hangs at shutdown
- Assertion failure at startup in debug mode
This was SVN commit r12550.
2012-08-29 21:22:57 +00:00
Deiz
833d79445e
Allow immediate re-targeting if an attack target becomes invalid.
...
This was SVN commit r12549.
2012-08-29 21:13:50 +00:00
Deiz
781ad7d520
Don't always call FinishOrder when leaving a formation, as they may be in the idle state.
...
This was SVN commit r12548.
2012-08-29 19:54:29 +00:00
Spahbod
eea0a62b64
This was SVN commit r12547.
2012-08-29 17:01:41 +00:00
Spahbod
776282b59d
Updating random biome system to include autumn textures. adding another theme to "unknown".
...
This was SVN commit r12546.
2012-08-29 16:43:39 +00:00
Spahbod
0d0bc32736
Adding "Unknown" random map. Updating "Gulf of Bothnia".
...
This was SVN commit r12545.
2012-08-29 13:00:01 +00:00
Spahbod
95ccd432c8
Adding "Unknown" random map
...
This was SVN commit r12544.
2012-08-29 12:59:12 +00:00
Deiz
08a4b12f01
Added resource used counters that track all non-barter spending. Fixes #1605 .
...
This was SVN commit r12543.
2012-08-29 05:13:45 +00:00
Deiz
96ee70b75b
Enforce attack/heal repeat delay to prevent units from performing actions too often.
...
This was SVN commit r12542.
2012-08-28 20:02:03 +00:00
Deiz
dd40cc023e
Resource supply corpses won't have UnitAI and should never be in formations.
...
This was SVN commit r12541.
2012-08-27 23:14:10 +00:00
quantumstate
205792ddd3
Fix path to user.cfg on unix
...
This was SVN commit r12540.
2012-08-27 20:36:05 +00:00
Mythos_Ruler
05525a9c2a
Fixed.
...
This was SVN commit r12539.
2012-08-27 17:46:21 +00:00
Mythos_Ruler
e15ba08510
Added teams to this map.
...
This was SVN commit r12538.
2012-08-27 17:09:09 +00:00
Deiz
b4ba09c8b3
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
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This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
Deiz
9db71f5417
Only count civ centres as destroyed if they aren't foundations.
...
This was SVN commit r12536.
2012-08-27 07:16:21 +00:00
Deiz
6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
...
This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
Deiz
126db0097a
Generic names should have parens only if a specific name is also present.
...
This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
Deiz
2de4786240
UnitAI's CanGather should always return false if the target isn't a resource.
...
This was SVN commit r12533.
2012-08-27 01:35:53 +00:00
Deiz
b462f2acfe
Show generic names in unit garrison tooltips.
...
This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
wraitii
2bdb8f75ff
Check the length of the unit collection in started attack plans to avoid errors. Fixes #1620
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This was SVN commit r12531.
2012-08-26 11:25:39 +00:00
Deiz
576761c05e
Never allow entities to set a rally point on themselves.
...
This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
ShieldBearer
3e40453bd2
This was SVN commit r12529.
2012-08-26 06:30:44 +00:00
Deiz
dd2d1eb6ec
Added name tooltips to the summary screen civ emblems.
...
This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
Deiz
c688f64699
Increased the verbosity of the FinishOrder error and made it generate a stack trace.
...
This was SVN commit r12527.
2012-08-25 21:55:53 +00:00
myconid
89cf2b26e3
Second attempt to fix a graphical glitch in ARB mode
...
This was SVN commit r12526.
2012-08-25 21:41:31 +00:00
Deiz
cd0802294a
Forced chase orders should override stance.
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This was SVN commit r12524.
2012-08-24 23:32:26 +00:00
Deiz
1c06a17e87
EntityRenamed should be ignored if the old entity doesn't match.
...
This was SVN commit r12523.
2012-08-24 08:22:29 +00:00
Deiz
d89e64cf49
Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
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This was SVN commit r12522.
2012-08-24 07:24:33 +00:00
Deiz
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
...
This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
gregory
870fe14391
Updated Roman structure normal and specular maps.
...
This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
quantumstate
9c9cab1f89
Add a Foundation element to the Armour templates for structures.
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This was SVN commit r12519.
2012-08-23 21:22:49 +00:00
Mythos_Ruler
9defa4150e
Height map test maps.
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This was SVN commit r12518.
2012-08-23 17:54:08 +00:00
Mythos_Ruler
c8d509e574
Fixed some templates.
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This was SVN commit r12517.
2012-08-23 17:38:19 +00:00
Deiz
8facd45803
s/IRC/Chat/, clarified tooltip.
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This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
myconid
5b218ca4b0
An extra heightmap and demo map
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This was SVN commit r12515.
2012-08-23 06:04:23 +00:00
myconid
6de082abca
Forgot a semicolon :P
...
This was SVN commit r12514.
2012-08-22 08:04:55 +00:00
myconid
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
Deiz
95585d1e15
Tweaked a few fishing-related templates, removed ugly workaround.
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This was SVN commit r12512.
2012-08-22 06:53:22 +00:00
Deiz
7e382fc26f
CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
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This was SVN commit r12511.
2012-08-22 06:13:23 +00:00
historic_bruno
58b3a88daa
Fixes more overloaded-virtual warnings in clang.
...
This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
historic_bruno
619dd95d5b
Fixes an overloaded-virtual warning in clang.
...
This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
Mythos_Ruler
d73c589a04
Normal maps for decals.
...
This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
myconid
7ba2b8947c
Attempting to fix a graphical bug affecting ARB mode
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This was SVN commit r12507.
2012-08-21 18:04:05 +00:00
historic_bruno
43eac32795
Fixes GCC warning about passing NULL to non-pointer argument
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This was SVN commit r12506.
2012-08-21 16:44:54 +00:00
historic_bruno
ddbc9e7d86
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
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This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
myconid
952385b21d
Ticket 1612: Fixed overlay z-fighting in GLSL mode
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This was SVN commit r12504.
2012-08-21 16:28:06 +00:00
Deiz
6cf4efbd01
Handle exit and return hotkeys in message boxes. Fixes #1319 .
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This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
danschub
19fd2f8b9f
Fixed streched UV on Badland's rock.
...
This was SVN commit r12502.
2012-08-21 01:03:41 +00:00
historic_bruno
0af34b1fcb
Removes some unread variables reported by LLVM. Refs #1114
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This was SVN commit r12501.
2012-08-20 23:59:50 +00:00
Deiz
70c317b1b0
Hunt all domestic animals, not just very weak animals (<= 10 health).
...
This was SVN commit r12500.
2012-08-20 23:37:19 +00:00
quantumstate
4a2ff9521f
Added rounding to armour changes (thanks Deiz)
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This was SVN commit r12498.
2012-08-20 20:22:48 +00:00
Deiz
89eef72f20
cmpFoundation won't exist when repairing finished buildings.
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This was SVN commit r12497.
2012-08-20 19:53:08 +00:00
quantumstate
e5df8d17e1
Weaken foundation armour to 1/5th of standard.
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This was SVN commit r12496.
2012-08-20 19:52:26 +00:00
Deiz
af005b00b2
Added AI handling for 'resource|' pseudo-templates.
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This was SVN commit r12495.
2012-08-20 18:02:56 +00:00
Deiz
ad63a1e60e
Don't sed templates at 5 AM without testing.
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This was SVN commit r12494.
2012-08-20 16:07:50 +00:00
Deiz
3cf726ffa8
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
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This was SVN commit r12493.
2012-08-20 08:48:03 +00:00
Deiz
b624328a89
Reverted k776's not-suggestion from ca3886be20, per k776's suggestion.
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This was SVN commit r12492.
2012-08-20 08:23:21 +00:00
Deiz
ca3886be20
Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
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This was SVN commit r12491.
2012-08-20 07:48:48 +00:00
Deiz
4136512a90
Scale the build rate as 'builders^0.7' rather than 'builders' (linear).
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This was SVN commit r12490.
2012-08-20 07:30:50 +00:00
Mythos_Ruler
a1d16c2fbd
Made ALL cliff terrains triplanar.
...
This was SVN commit r12489.
2012-08-20 03:32:11 +00:00
Mythos_Ruler
951e682f27
normal and spec mapping for Celtic "henge"
...
This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
Deiz
cebe8bed64
Removed unused 'remain' corpse logic from UnitAI.
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This was SVN commit r12487.
2012-08-20 01:41:56 +00:00
Deiz
66012e2e2c
Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600 .
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This was SVN commit r12486.
2012-08-20 01:38:39 +00:00
Mythos_Ruler
034212a554
Made Mace fortress use the new actor and meshes.
...
This was SVN commit r12485.
2012-08-20 01:30:09 +00:00
Mythos_Ruler
36f2781a38
A better Spartan hoplites tip pic.
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This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
quantumstate
141dfabf5b
Removed stray cd from a template file.
...
This was SVN commit r12483.
2012-08-19 22:05:28 +00:00
historic_bruno
d71f883d3e
Adds warning when OS X users try to toggle fullscreen since it's disabled
...
This was SVN commit r12482.
2012-08-19 20:45:43 +00:00
historic_bruno
875ea8f440
Fixes some warnings in mikktspace and weldmesh
...
This was SVN commit r12481.
2012-08-19 20:28:00 +00:00
quantumstate
edd882492b
Fixed syntax error in new technology.
...
This was SVN commit r12480.
2012-08-19 20:20:37 +00:00
quantumstate
1c1486d74a
Don't allow people to train heroes because they are not balanced.
...
This was SVN commit r12479.
2012-08-19 20:16:18 +00:00
historic_bruno
a17ffaa0f2
Fixes weldmesh build on *BSD
...
This was SVN commit r12478.
2012-08-19 19:57:23 +00:00
historic_bruno
a3f9da72a5
Removes yucky sed commands from update-workspaces.sh to avoid modifying the Premake makefiles. Adds new BSD and OS X-specific Makefiles instead (can be autogenerated by Premake). Fixes a few bugs and omissions in the Premake4 build configuration script.
...
This was SVN commit r12477.
2012-08-19 18:49:02 +00:00
Pureon
af59e1d9ca
Fixed rotation of hele tower models
...
This was SVN commit r12476.
2012-08-19 15:34:27 +00:00
ShieldBearer
ca0b3efc3d
Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
...
This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
ShieldBearer
142d6619a8
Fixed farmstead AO map and added specularity to the roof tiles.
...
This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
8300113a3a
Fixed some artifacts on the Broch wall.
...
This was SVN commit r12473.
2012-08-19 07:36:48 +00:00
myconid
6e326e2d2e
Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
...
This was SVN commit r12472.
2012-08-19 07:05:11 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
...
This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868
Small Badland rocks committed.
...
This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784
Committed Temperate_Small_stonemine.
...
This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
Deiz
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
...
This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
Deiz
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
WhiteTreePaladin
0f94813aa9
Export stop.png in GIMP to fix strange crash
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This was SVN commit r12466.
2012-08-18 21:07:21 +00:00
Deiz
0dfdf868b2
Set ownership to Gaia when units that remain on death are killed. Refs #1600 .
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This was SVN commit r12465.
2012-08-18 20:33:44 +00:00
historic_bruno
e485fb9e2c
Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
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This was SVN commit r12464.
2012-08-18 19:47:55 +00:00
Deiz
9519635869
0-population units (e.g. sheep) should never have production blocked.
...
This was SVN commit r12463.
2012-08-18 18:44:20 +00:00
Deiz
77f26c454a
Have UnitAI respect the LeaveFoundation order unless in combat. Fixes #1406 .
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This was SVN commit r12462.
2012-08-18 08:13:47 +00:00
ShieldBearer
a08d55e603
Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
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This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
historic_bruno
8e996cedab
Adds sensible default sound gains, when the config file(s) omit them
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This was SVN commit r12458.
2012-08-17 23:00:41 +00:00
Deiz
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
historic_bruno
fdb3995141
Adds UTF-8 BOM stripping to checkrefs.pl when using JSON files, patch by retrosnub. Refs #1556
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This was SVN commit r12456.
2012-08-17 19:24:23 +00:00
quantumstate
37964d048e
Added camera movement speed modifier keys.
...
This was SVN commit r12455.
2012-08-17 18:33:41 +00:00
Mythos_Ruler
592478eb67
Another height map demo map and image.
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This was SVN commit r12454.
2012-08-17 18:26:03 +00:00
Enrique
a6230497ba
Committed updated theatron and updated gymnasion for athenians
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This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
55dc7cc553
This was SVN commit r12452.
2012-08-17 01:28:26 +00:00
danschub
a18dd1a36d
Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.
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This was SVN commit r12451.
2012-08-16 23:18:21 +00:00
historic_bruno
d7532a1c77
This was SVN commit r12450.
2012-08-16 18:52:39 +00:00
historic_bruno
3d67aeeb71
Adds some debug output to OpenAL init
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This was SVN commit r12448.
2012-08-16 17:01:15 +00:00
gregory
791b6fa741
Partially fixed artifacts on the wood pile on the Roman mill.
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This was SVN commit r12447.
2012-08-16 03:58:27 +00:00
historic_bruno
065a3e093b
Fixes incorrect test for command debugging
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This was SVN commit r12446.
2012-08-16 02:29:08 +00:00
Deiz
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
historic_bruno
714426f761
Fixes unnecessary use of VfsPath pointers in sound system. Refs #1223
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This was SVN commit r12444.
2012-08-16 01:41:45 +00:00
Deiz
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
danschub
b03df364ea
Fixed VHQ Parallax for the new rocks.
...
This was SVN commit r12442.
2012-08-16 00:46:43 +00:00
danschub
b54a7486da
Added Parallax VHQ for the new rocks
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This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
quantumstate
3653fe5d3a
Added support for putting technologies in folders. Fixes #1462 .
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This was SVN commit r12440.
2012-08-15 22:25:25 +00:00
Kimball
765d02716a
Updated Mauryan isw textures.
...
This was SVN commit r12439.
2012-08-15 18:22:28 +00:00
ShieldBearer
ee83c07184
This was SVN commit r12437.
2012-08-15 13:14:37 +00:00
wraitii
8256f691f4
Optimizations, and made qBot-xp destroy walls when Iberians (but not towers).
...
This was SVN commit r12436.
2012-08-15 09:06:45 +00:00
Kimball
3e29520326
Mauryan Swordsman body textures
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This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
gregory
56c15ae427
Updated Roman normal maps.
...
This was SVN commit r12434.
2012-08-15 03:22:01 +00:00
Deiz
851786b01a
Band-aid fix for corpses responding to the stop order.
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This was SVN commit r12433.
2012-08-15 02:51:48 +00:00
Deiz
aa86664d8f
Make sure to initialize the entity collection's cached length before modifying the actual object. Fixes #1535 .
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This was SVN commit r12432.
2012-08-15 01:31:53 +00:00
historic_bruno
af62b5ad8a
Adds <Distanceless> flag to a bunch of voice sound groups
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This was SVN commit r12430.
2012-08-15 01:04:54 +00:00
gregory
e3b8d9c38c
Deleted AO textures that didn't get deleted by Gen.Kenobi.
...
This was SVN commit r12429.
2012-08-15 00:49:17 +00:00
historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
...
Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
danschub
2c260660e6
Created AO folder for
...
This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3
Added AO to rome_temple and rome_temple_mars.
...
This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
Mythos_Ruler
ba253d34d4
Normals and Specs for Persian city tile terrain.
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This was SVN commit r12425.
2012-08-14 18:01:40 +00:00
Mythos_Ruler
927592aca9
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
Deiz
0c56dfe272
Forgot to add the new short, medium wall templates.
...
This was SVN commit r12423.
2012-08-14 17:10:55 +00:00
Deiz
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
...
This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
Deiz
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
...
This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
Deiz
981db4c005
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
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This was SVN commit r12420.
2012-08-14 07:46:47 +00:00
historic_bruno
97de77c6b6
Adds alternative materials to reference checker
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This was SVN commit r12419.
2012-08-14 02:31:54 +00:00
gregory
6031b0785f
Organized materials XML a bit.
...
This was SVN commit r12418.
2012-08-14 02:31:11 +00:00
danschub
2d505a5015
Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
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This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
5366dd8388
Added VHQ (very high-quality) parallax to materials that were missing it.
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This was SVN commit r12416.
2012-08-14 02:04:59 +00:00
historic_bruno
4138a78c7f
Fixes infinite recursion error in UnitAI when hunting an animal with a unit that's standing ground
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This was SVN commit r12415.
2012-08-14 00:44:36 +00:00
gregory
a71d77b03e
Fixed material levels of quality more.
...
Added AO to dock prop.
This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
historic_bruno
7d86fc4c31
Gate conversion now maintains wall HP percentage instead of magically restoring to full health
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This was SVN commit r12413.
2012-08-13 21:37:40 +00:00
gregory
93a3f77aaa
Fixed basic_trans levels of quality.
...
This was SVN commit r12412.
2012-08-13 20:17:29 +00:00
historic_bruno
9f358abaed
Adds particle and material files to reference checker
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This was SVN commit r12411.
2012-08-13 19:39:09 +00:00
historic_bruno
9cb5d48ccf
Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
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This was SVN commit r12410.
2012-08-13 19:09:11 +00:00
gregory
02f2c082cb
This was SVN commit r12409.
2012-08-13 18:00:15 +00:00
gregory
d6792c4e1b
This was SVN commit r12408.
2012-08-13 17:54:39 +00:00
gregory
f000fc6bbd
This was SVN commit r12407.
2012-08-13 17:50:54 +00:00
gregory
b42708a3f1
This was SVN commit r12406.
2012-08-13 17:45:48 +00:00
gregory
1129c2be0e
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
wraitii
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
...
This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
OmriLahav
9e35243976
This was SVN commit r12402.
2012-08-13 14:25:37 +00:00
wraitii
9e9e1e3b78
Optimize enemy watchers usage. This should avoid massive lag later in the game.
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This was SVN commit r12401.
2012-08-13 08:06:20 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
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This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
Deiz
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
gregory
61cf6a6040
This was SVN commit r12397.
2012-08-13 00:03:18 +00:00
Deiz
cbddd53e47
Avoid an edge case when buildings are destroyed while researching, leaving techs stuck. Refs #1521 .
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This was SVN commit r12396.
2012-08-12 23:40:04 +00:00
historic_bruno
13d7867a58
Fixes checkrefs.pl for latest actor format.
...
Adds checking for map preview textures.
Adds checking for random map scripts.
This was SVN commit r12395.
2012-08-12 21:00:58 +00:00
quantumstate
b1090d1a12
Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
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This was SVN commit r12394.
2012-08-12 14:50:56 +00:00
fcxSanya
3b704b12a9
Summary screen: separate barter info for each resource
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This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
Deiz
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
gregory
6f9a44d220
Removed shaders from Roman wall gate so it won't give errors.
...
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a
Deleted unused material file.
...
This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16
Added AO to Roman market.
...
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
...
This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
...
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b
Resized decals for the new Stonemine
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This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
Mythos_Ruler
6f80824c48
This was SVN commit r12382.
2012-08-12 02:55:50 +00:00
Mythos_Ruler
ab19bc233a
Height Map import demo.
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This was SVN commit r12381.
2012-08-12 02:55:28 +00:00
danschub
b89d23d325
Added Smoothed stone mine :)
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This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
Mythos_Ruler
2a7f037e69
Reverting some mistaken changes.
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This was SVN commit r12379.
2012-08-12 02:24:20 +00:00
Mythos_Ruler
e735df4a7f
New geo entity.
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This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
danschub
e4eb394ca8
Fixed GreekFortress.
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This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
...
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
Mythos_Ruler
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
Mythos_Ruler
e403c748f2
More cliff terrain spec and normal mapping.
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More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578
Updated Greek_Fortrees_Up entities and added foundation to the model.
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This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
Deiz
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
Mythos_Ruler
dedd0ca792
Some spec and normal tests for terrain.
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This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
Mythos_Ruler
dde8f5f57b
This was SVN commit r12368.
2012-08-11 17:10:27 +00:00
gregory
7adecfebb3
Updated AO again.
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This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
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This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
fcxSanya
7a7d7e5d0a
Add trade/barter stats to the summary screen.
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This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
Mythos_Ruler
9bbfc3f808
Spec map for Savanna metal mine.
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Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
myconid
abca51c1ae
Fixed typo in config file
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This was SVN commit r12363.
2012-08-11 16:20:32 +00:00
Mythos_Ruler
06d22af3dc
Making all cliffs triplanar.
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Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
myconid
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
quantumstate
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
wraitii
96534fc5ed
Fix a problem with civilizations who didn't have advanced building defined.
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This was SVN commit r12359.
2012-08-11 12:41:29 +00:00
wraitii
226738d447
Last batch of fix for qBot-xp for the day if all goes well.
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This was SVN commit r12358.
2012-08-11 10:36:39 +00:00
wraitii
508994e4c8
Fix a typo.
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This was SVN commit r12357.
2012-08-11 07:59:05 +00:00
wraitii
dc916e7295
Fix bugs related to garrisoning, should fix the pathfinder sometimes choosing a path over water when unneeded.
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This was SVN commit r12356.
2012-08-11 07:41:23 +00:00
gregory
c5658edfca
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
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This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c
Fixed warning on farmstead model.
...
This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
...
Created folder for AO textures.
This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
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This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
quantumstate
8cb340ade0
Make roof tile shadowing consistent by flipping UV's
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This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
myconid
eee04db56b
Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection
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This was SVN commit r12350.
2012-08-10 21:40:50 +00:00
myconid
d45379cc62
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12349.
2012-08-10 21:02:22 +00:00
quantumstate
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
quantumstate
5d2c0b466f
Resize all map previews to be 512x512 by adding a black area of padding.
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This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
Mythos_Ruler
0f4acf7167
Bigger foundation for Brit fortress.
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This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
Mythos_Ruler
d7140c4edf
Helmet specular stuff.
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This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
myconid
eb422bc4b3
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12344.
2012-08-10 18:14:42 +00:00
wraitii
07ea313ad6
Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).
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This was SVN commit r12343.
2012-08-10 16:33:58 +00:00
Deiz
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
OmriLahav
8009c88a81
This was SVN commit r12340.
2012-08-09 21:42:32 +00:00
Pureon
8b365ca96d
New Celtic Broch fortress
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This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
Deiz
613f845095
Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551 .
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This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
myconid
a89d131f2d
Added specular mapping for units
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This was SVN commit r12336.
2012-08-09 18:49:35 +00:00
Mythos_Ruler
8d59192410
A couple more materials.
...
Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
myconid
97c97dc7e0
Bugfix- changed decal/terrain blending mode for the fixed renderpath
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This was SVN commit r12334.
2012-08-09 16:22:49 +00:00
wraitii
ef55e60d9b
Prevent chickens from spawning in the obstruction area of the civil centre.
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This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
historic_bruno
3ef639c4bc
Adds new texture names to actor editor choices
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This was SVN commit r12332.
2012-08-09 04:02:49 +00:00
Deiz
c5ce1b23ae
Remove a bit of indirection in UnitAI.
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This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
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This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
Deiz
87b2346154
Condensed the sanity checks for the Gaia range query, per leper's suggestion.
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This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
Deiz
14df6cf1a2
Removed triple and trailing newlines from random map descriptions.
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This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
Deiz
f210008b07
Put a warning about the AI into the description of naval maps.
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This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
myconid
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
Mythos_Ruler
dcbe7d2e96
This was SVN commit r12323.
2012-08-08 18:30:20 +00:00
Mythos_Ruler
d5f93396b6
Deccan Plateau map.
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This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
Mythos_Ruler
af9da8e01e
Fixed decals on Celt Tavern and Mill.
...
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
Mythos_Ruler
fb012f14b9
Fixed some corral decals.
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This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
Deiz
166255b744
Remember scroll position when re-opening dropdown lists.
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This was SVN commit r12319.
2012-08-08 17:22:52 +00:00
Deiz
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
Deiz
1120701351
Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
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This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
Deiz
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
Deiz
791752c7a4
Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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This was SVN commit r12315.
2012-08-08 05:18:20 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
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This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
OmriLahav
7666bfcbda
This was SVN commit r12312.
2012-08-07 21:32:45 +00:00
OmriLahav
18930375e6
This was SVN commit r12310.
2012-08-07 21:16:25 +00:00
myconid
c9abf6f68c
Heightmap importing in Atlas
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This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
myconid
e488eb4d6f
Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
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This was SVN commit r12307.
2012-08-07 18:28:23 +00:00
myconid
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
Deiz
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
myconid
648e68e49c
smooth LOS
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This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
Pureon
77346e6914
Adding some missing random map previews
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This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
myconid
47c2907f10
added licensing headers to some of the new files
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This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
myconid
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
historic_bruno
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
historic_bruno
c0f522fd20
Use upper camel case for member variables
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This was SVN commit r12298.
2012-08-06 16:46:54 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
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This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
wraitii
0f44c5b3fe
Fix some mistakes with class definition for stone/palisade gates and wallsets.
...
This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
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They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
Mythos_Ruler
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
Deiz
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
Deiz
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
Enrique
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
Enrique
8291019fa1
Added scaffold_small.dae prop
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This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
Enrique
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
Spahbod
959a897ec1
This was SVN commit r12288.
2012-08-05 15:24:26 +00:00
Spahbod
8f635b7e01
Fixing an issue.
...
This was SVN commit r12287.
2012-08-05 15:04:35 +00:00
Spahbod
6d633c9b18
Fixing a bug
...
This was SVN commit r12286.
2012-08-05 14:24:39 +00:00
Spahbod
7d62da8d2c
This was SVN commit r12285.
2012-08-05 14:20:51 +00:00
Spahbod
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
wraitii
36cc1766a4
General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11.
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This was SVN commit r12283.
2012-08-05 11:19:31 +00:00
Deiz
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
Deiz
b86d39681f
Reveal the map for defeated players.
...
This was SVN commit r12281.
2012-08-05 05:34:17 +00:00
Deiz
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
Mythos_Ruler
d04eb12b83
Made cart walls considerably longer to build time.
...
This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
historic_bruno
347c7d45cc
Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576
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This was SVN commit r12278.
2012-08-04 19:29:45 +00:00
wraitii
2eb49be1a3
Show shallows (walkable water) on the minimap in a lighter color.
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This was SVN commit r12277.
2012-08-04 18:52:02 +00:00
Deiz
2c642fc68e
Uninitialized variable was causing nondeterministic weirdness in Atlas.
...
This was SVN commit r12275.
2012-08-04 16:56:09 +00:00
Pureon
1b78b3cc20
Projectile actors for Mauryan defence structures
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This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963
This was SVN commit r12272.
2012-08-04 00:02:11 +00:00
Deiz
20d75a3880
Free cursors before shutting down SDL. Fixes #1355 .
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This was SVN commit r12271.
2012-08-03 16:48:02 +00:00
Deiz
c5a0dabe8d
Do a second check when trying to place wall pieces with two control groups. Fixes #1529 .
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This was SVN commit r12270.
2012-08-03 16:38:31 +00:00
Deiz
be31d3a9e7
Added a function for finding colliding entities with identical control groups. Refs #1529 .
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This was SVN commit r12269.
2012-08-03 16:36:40 +00:00
wraitii
2ee61750b4
Forgot to fix a few things before committing.
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This was SVN commit r12268.
2012-08-03 16:12:45 +00:00
wraitii
45ee419171
Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot.
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This was SVN commit r12267.
2012-08-03 15:52:18 +00:00
OmriLahav
0d5366fd7b
This was SVN commit r12264.
2012-08-03 11:30:28 +00:00
OmriLahav
09d0def213
This was SVN commit r12263.
2012-08-03 10:55:45 +00:00
historic_bruno
ddcdd5d2e8
Updates logs readme with link to Trac, to replace confusing outdated info
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This was SVN commit r12261.
2012-08-02 19:41:50 +00:00
Deiz
4bb0ad46a5
Re-saved all maps with walls, sanitizing their obstruction groups.
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This was SVN commit r12260.
2012-08-01 21:39:54 +00:00
Deiz
4c8907e30c
Added the new ControlPersist XML element to wall tower templates.
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This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
Deiz
692795e56e
Added engine-side obstruction group sanitizing, saving, and loading. Refs #1566
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This was SVN commit r12258.
2012-08-01 21:38:13 +00:00
Deiz
c22476eee2
Check for builders that can't place foundations (e.g. Mauryan worker elephants)
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This was SVN commit r12257.
2012-08-01 19:22:45 +00:00
Mythos_Ruler
d1d17b7222
Acropolis map updates.
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This was SVN commit r12256.
2012-08-01 18:14:14 +00:00
Deiz
1e38b39021
Remove deleted props.
...
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
Deiz
d9c36f1fcc
Remove empty texture that was causing asserts.
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This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
Enrique
aa00a845d1
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
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This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
Deiz
8c5558895e
Disable rally points for Celtic wall towers (which can't be garrisoned).
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This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
Mythos_Ruler
0f7f73be2c
Balanced some Dock costs.
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This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
Mythos_Ruler
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
Mythos_Ruler
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
wraitii
a796800bb1
Add the
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This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
wraitii
8074f18d6d
Slight updates to the Corsica map. Also trying my hands at this whole "commit" stuff.
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This was SVN commit r12247.
2012-07-31 14:41:09 +00:00
Deiz
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
Deiz
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
Deiz
b8b6ebb6ec
Properly re-initialize drop-down lists when the list items changes. Fixes #1558 .
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This was SVN commit r12244.
2012-07-31 03:34:09 +00:00
Deiz
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
Deiz
08505d9353
Include a note about the UDP port in the 'host game' tooltip.
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This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
Deiz
3c0bd23108
Slightly speed up actor rendering; have selectables properly handle fog of war, etc. Refs #1365 .
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This was SVN commit r12241.
2012-07-30 21:06:54 +00:00
Mythos_Ruler
10e8847b6f
Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
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This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
Deiz
4264166acf
Detect when units aren't in the world and hide their selection rings. Based on patch by dvangennip. Refs #1365 .
...
This was SVN commit r12239.
2012-07-30 04:45:33 +00:00
Mythos_Ruler
9e59f496f3
Tweaked NA elephant walk speed.
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Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
Mythos_Ruler
f9a8280b81
More map renaming.
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This was SVN commit r12237.
2012-07-30 04:22:11 +00:00
Mythos_Ruler
a82e6ecdd9
Renamed a bunch of numbered maps for better sorting. :)
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This was SVN commit r12236.
2012-07-30 04:17:24 +00:00
Mythos_Ruler
bb8783d6eb
New Acropolis 1 map.
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Edited Acropolis 2's description.
This was SVN commit r12235.
2012-07-30 04:09:02 +00:00
gregory
008d361a5e
This was SVN commit r12234.
2012-07-30 02:29:20 +00:00
Mythos_Ruler
39784d47b5
Some updated textures.
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This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
Mythos_Ruler
e17b9c84eb
More map preview pics. All default maps complete.
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This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
Deiz
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
historic_bruno
2c8adb1aea
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
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This was SVN commit r12229.
2012-07-29 23:04:22 +00:00
Mythos_Ruler
0f5756f5fb
Renamed the sandbox maps for better drop menu sorting.
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Added map previews for the Oasis maps.
This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
Deiz
b172a89965
Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
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This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
Pureon
b1ccaa020f
Preview image for fortress RMS
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This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
Spahbod
01e7895521
Adding Northern Lights random map...
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This was SVN commit r12225.
2012-07-29 17:59:46 +00:00
Spahbod
8946e2782f
This was SVN commit r12224.
2012-07-29 17:58:53 +00:00
Spahbod
815178fa3d
This was SVN commit r12223.
2012-07-29 17:54:49 +00:00
Spahbod
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
Deiz
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
Spahbod
467195e712
Making the lake map circular
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This was SVN commit r12220.
2012-07-29 03:00:33 +00:00
historic_bruno
d1b2922f02
Fixes unnecessary linking of X11 on OS X.
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This was SVN commit r12219.
2012-07-28 23:48:57 +00:00
Mythos_Ruler
7eb751fa83
Moar scenario map previews. Still a work in progress.
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This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
Pureon
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
Mythos_Ruler
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
Pureon
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
Pureon
2c56ad61bd
Cleanup of audio xml files
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This was SVN commit r12214.
2012-07-28 17:36:59 +00:00
Pureon
5383d7e40b
A few fixes to the Hele scout tower model
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This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
OmriLahav
f5d2924b66
This was SVN commit r12212.
2012-07-27 11:49:43 +00:00
OmriLahav
187d6fa12e
This was SVN commit r12211.
2012-07-27 11:35:17 +00:00
OmriLahav
50711f7369
This was SVN commit r12210.
2012-07-27 11:32:51 +00:00
OmriLahav
5678c7f9cd
This was SVN commit r12209.
2012-07-27 11:05:32 +00:00
OmriLahav
b564f57990
This was SVN commit r12208.
2012-07-27 10:17:12 +00:00
OmriLahav
abe1578d14
This was SVN commit r12207.
2012-07-27 07:15:51 +00:00
OmriLahav
afeda27de0
This was SVN commit r12206.
2012-07-27 07:11:55 +00:00
historic_bruno
c6a0d0b6f3
Fixes build error left out of c1a3b8f171. Refs #1497
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This was SVN commit r12205.
2012-07-27 05:26:37 +00:00
gregory
4a1483231f
This was SVN commit r12204.
2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
OmriLahav
34f0cc2449
This was SVN commit r12202.
2012-07-26 22:50:54 +00:00
Pureon
3f933e2944
Fix to Cart stone gate closing animation speed
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This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
Pureon
19bc3ea9ec
Hele stone gate closing animation update
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This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
Mythos_Ruler
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
historic_bruno
9b79ca5179
Fixes incorrect exclusion of rpath that broke shared lib loading. Refs #1421 , #1516
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This was SVN commit r12198.
2012-07-26 13:33:04 +00:00
gregory
3050cdc8c6
This was SVN commit r12197.
2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
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This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
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This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb
This was SVN commit r12193.
2012-07-25 23:38:01 +00:00
quantumstate
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
quantumstate
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
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This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
Mythos_Ruler
56b83a3926
Fixed the grapes.
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Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
Spahbod
a4cc749eca
Committing the left out grapes.
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This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
historic_bruno
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
historic_bruno
c1a3b8f171
Updates to myconid's most recent multiple UV set patch. Refs #1497
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This was SVN commit r12185.
2012-07-24 02:57:25 +00:00
quantumstate
1f15257987
Update actor editor for data driven textures. From zoot. Refs #1493 .
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This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
quantumstate
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
Mythos_Ruler
068fe0cbbb
Added Omnri's new tracks to Macedonian and Athenian civ jsons.
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Added "breath" creation sound for female citizen.
This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
Mythos_Ruler
13759f3572
Helen of Troy, not Hellen of Troy. ;)
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This was SVN commit r12181.
2012-07-23 16:34:34 +00:00
Mythos_Ruler
4cbbbe6b04
This was SVN commit r12180.
2012-07-23 16:33:53 +00:00
OmriLahav
8cf822c6c3
This was SVN commit r12177.
2012-07-23 10:44:03 +00:00
OmriLahav
e8fae14a3f
This was SVN commit r12176.
2012-07-23 10:36:16 +00:00
OmriLahav
31f4b17d54
This was SVN commit r12174.
2012-07-22 21:44:15 +00:00
historic_bruno
2f90e1eee7
Adds --minimal-flags option to Premake, for building only with essential flags (currently only a *nix option). Based on patch by leper. Refs #1516 .
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Updates Premake4.make to not include CFLAGS in CXXFLAGS (see
aab1cdf9d6 ).
This was SVN commit r12173.
2012-07-22 02:52:37 +00:00
Pureon
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
Pureon
d8b89936b3
New palisade gate animations
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This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
Pureon
666c12a309
Animations for Athenian wall gate
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This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
Pureon
04a7b2becd
Hele animated stone wall gates
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This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
Mythos_Ruler
bccafceb09
Some map updates and map previews.
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This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
Mythos_Ruler
a5f737b441
Fixed map description.
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This was SVN commit r12167.
2012-07-20 05:02:51 +00:00
historic_bruno
b8ec515234
Construction cost should be checked after everything else to avoid messy refunds.
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This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
historic_bruno
a41432f73b
Adds support for Cost/Resources and Cost/BuildTime tech modifications.
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This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
Pureon
1bf086fefb
Animations for Carthaginian stone gate
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This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
historic_bruno
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
Pureon
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
Mythos_Ruler
c1c0fcc67a
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
Mythos_Ruler
4c1ddd33c5
This was SVN commit r12160.
2012-07-19 05:53:36 +00:00
Spahbod
718e1dfad4
Updating fortress random map to use the new autumn textures.
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This was SVN commit r12159.
2012-07-19 05:41:08 +00:00
Spahbod
b6faac80ae
Templates of the new trees.
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This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
Spahbod
bdd04befd2
Actors of the new art assets.
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This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
Spahbod
563197a409
Meshes for the new art assets.
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This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
Spahbod
c4d248c53c
This was SVN commit r12155.
2012-07-19 05:29:58 +00:00
Spahbod
08022d87ca
This was SVN commit r12154.
2012-07-19 05:29:19 +00:00
Spahbod
c4a3c9045a
This was SVN commit r12153.
2012-07-19 05:28:30 +00:00
Spahbod
47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
Spahbod
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
Mythos_Ruler
575f0371e6
Specific names for elephant stables and worker elephant.
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This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
Spahbod
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
historic_bruno
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
Pureon
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
historic_bruno
3a5b2159b7
Fixes broken test
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This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
Pureon
3c8c5757de
Adding icons to wooden gates
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This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
Pureon
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
Mythos_Ruler
0374570ac6
Fixed error.
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This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
Mythos_Ruler
5546fb4283
Fix dog errors.
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This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
Mythos_Ruler
9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
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This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
historic_bruno
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
historic_bruno
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
historic_bruno
95dea8e097
Gate-related template cleanup and tweaking
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This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
Spahbod
b186fc4e7e
A small tweak.
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This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
Spahbod
65ac54c4dd
This was SVN commit r12136.
2012-07-17 03:53:52 +00:00
Spahbod
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
historic_bruno
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
Pureon
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
Pureon
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
Mythos_Ruler
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
Spahbod
b444e3c435
Cleanup...
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This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
Mythos_Ruler
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
historic_bruno
7726448a7d
Adds --without-nvtt option to update-workspaces.sh so we don't attempt to build NVTT in that case, based on patch by pcpa. Refs #1427
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This was SVN commit r12127.
2012-07-16 04:57:07 +00:00
Mythos_Ruler
39e0878b6e
This was SVN commit r12126.
2012-07-16 04:43:12 +00:00
Mythos_Ruler
6d93492e54
Added Mauryans to Punjab 1.
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This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
Mythos_Ruler
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
historic_bruno
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
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This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
historic_bruno
3a85fb7c48
Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
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This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
historic_bruno
743f60b920
Handles gate upgrade case left out of previous commit.
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This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
historic_bruno
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
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This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
Pureon
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
Pureon
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
quantumstate
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
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This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
Mythos_Ruler
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
Spahbod
900affb9bf
This was SVN commit r12115.
2012-07-15 06:41:41 +00:00
Spahbod
694619a984
Adds gates to Fortress random map by FeXoR. Fixes #1533
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This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
Pureon
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
Pureon
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
Mythos_Ruler
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
Spahbod
1fd00b5e3f
Added Lorraine Plain random map.
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This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
Pureon
62f7c6e27a
Trying to fix gate animation locking animations
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This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
Pureon
2cdc6c7dbf
Persian gate opening and closing animations
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This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
historic_bruno
5e92aabe72
Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
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This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
Spahbod
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
Spahbod
1b7519be91
Fixing the random player selection
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This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
historic_bruno
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
Badmadblacksad
fd22b91138
Do not close a gate if some units are in the passRange.
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This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
Spahbod
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
Spahbod
8cd2751131
This was SVN commit r12100.
2012-07-13 04:15:23 +00:00
Spahbod
1233323e79
A minor change.
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This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
Spahbod
d0a1a3bd50
Fixed a bug.
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This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
Spahbod
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
Spahbod
c63074cabb
New GUI changes.
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This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
Badmadblacksad
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
Pureon
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
Badmadblacksad
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
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This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
Mythos_Ruler
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
Pureon
3edbe6490e
Palisade gate opening and closing animations
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This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
Pureon
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
Pureon
c8b024ec5f
Updates to a few sounds
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This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
Mythos_Ruler
0ef77d550c
Britons get the Kennl.
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Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
Mythos_Ruler
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
Mythos_Ruler
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
Badmadblacksad
e416b38811
Fix phases.
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This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
Badmadblacksad
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
Mythos_Ruler
9a3a6b9c2f
Tweaked Mauryan sandbox.
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This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
Mythos_Ruler
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
historic_bruno
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
Mythos_Ruler
54e24d9a43
Fixed costs for Carthaginian embassies.
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This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
Mythos_Ruler
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
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This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
quantumstate
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
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This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
historic_bruno
574f4db8ab
Fixes font texture handling to use format auto-detection when possible, based on patch by Deiz/F00. Fixes #1508
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This was SVN commit r12073.
2012-07-05 01:05:09 +00:00
quantumstate
fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
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This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
Spahbod
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
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This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
Ykkrosh
5abedde99a
Don't enable -fpch-preprocess (which may interfere with ccache) unless we're actually building with PCH
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This was SVN commit r12069.
2012-07-04 15:20:42 +00:00
historic_bruno
512854e30c
Fixes log folder script on WinXP/2000. Moves script inside source/tools. Adds start menu shortcut to the installer. Updates README. Fixes #1438
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This was SVN commit r12068.
2012-07-04 03:50:01 +00:00
Mythos_Ruler
f845878039
Renamed.
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This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
Mythos_Ruler
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
Mythos_Ruler
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
Mythos_Ruler
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
Mythos_Ruler
835af18630
Civ jsons.
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This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
Spahbod
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
historic_bruno
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
Mythos_Ruler
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
Mythos_Ruler
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
historic_bruno
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
Spahbod
db943341a8
Secretly adding Gear random map.
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This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
Spahbod
11ec25726a
Bug fixes. Some suggested by wraitii.
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This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
Spahbod
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
Spahbod
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
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This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
Mythos_Ruler
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
Spahbod
f38ba1d91b
Updated the Sahel Watering Holes map.
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This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
vts
0e4efdf100
Small correction -- building with both xelatex and pdflatex doesn't make sense :o)
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This was SVN commit r12049.
2012-07-01 01:05:06 +00:00
vts
75b436e010
A more detailed explanation of how the slab method for OBB/ray intersection from Real-Time Rendering, Third Edition works.
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This was SVN commit r12048.
2012-07-01 01:02:26 +00:00
Mythos_Ruler
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
Mythos_Ruler
28fbc77c45
Updated Mauryan civ json.
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This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
Mythos_Ruler
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
Mythos_Ruler
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
Mythos_Ruler
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
Mythos_Ruler
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
Pureon
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
Pureon
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
Spahbod
347eb964bd
Fixed an error in description.
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This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
Spahbod
c3082fab9a
Added Sahel Watering Holes random map.
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This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
Spahbod
4f60ef63c2
Fixed the starting angle on Oasis.
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This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
Pureon
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
Pureon
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
vts
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
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This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
Pureon
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
Pureon
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
Spahbod
d4a44a6128
Removes "demo" keyword from volcanic lands.
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This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
Spahbod
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
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This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
Spahbod
4a1f417d40
Fixed a bug.
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This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
Spahbod
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
Spahbod
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
Spahbod
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
leper
aab1cdf9d6
Don't add system CFLAGS to the CXXFLAGS. Refs #1516 .
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This was SVN commit r12025.
2012-06-26 20:48:06 +00:00
leper
98dea7eb03
Fix issues with civ specific victory/defeat music. Fixes #1370 .
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This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
Spahbod
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
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This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
Spahbod
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
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This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
leper
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
leper
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
Pureon
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
leper
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
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This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
WhiteTreePaladin
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
Pureon
7476ce438d
Sandbox map update
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This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
WhiteTreePaladin
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
leper
ebe5b66ba3
Fix test failure caused by f660f834bf.
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This was SVN commit r12014.
2012-06-24 21:03:46 +00:00
Pureon
03363fe085
Updates to some more Mauryan civ files
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This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
WhiteTreePaladin
f814e532ae
Remove player color from queue panel and center civ shield behind name
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This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
Pureon
01d9b0d4b9
Mauryan civ. Sandbox map showing placeholder units and buildings
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This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
Pureon
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
Pureon
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
Pureon
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
Pureon
d62971ad29
Unit sim templates
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This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
Pureon
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
Pureon
6822e33c65
Mauryan structure templates
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This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
Mythos_Ruler
23d1879876
Fixed song name. Added it to Spartans civ json.
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This was SVN commit r12004.
2012-06-24 04:14:46 +00:00
WhiteTreePaladin
63bdbcc67a
Unbold generic name
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This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
WhiteTreePaladin
b19d7268b8
Update settings text to use bold stroke 16
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This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
WhiteTreePaladin
941a8c014b
Update fontbuilder with stroked and bold stroked 12, 13, and 16
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This was SVN commit r12001.
2012-06-23 22:05:05 +00:00
WhiteTreePaladin
a8e00a4a7f
Add stroked 16 font
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This was SVN commit r12000.
2012-06-23 22:04:04 +00:00
WhiteTreePaladin
94bae18389
Use bolded text for unit names
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This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
WhiteTreePaladin
859b568e9f
Add new stroked 12 and 13 fonts and update session panels to use them
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(non-bold used stroked 2 and bold used stroked 3)
This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
vts
f660f834bf
Added default, arbitrary-sized Footprint component to actor entities. Makes their selection outlines show up in Atlas. Fixes #1477 .
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This was SVN commit r11997.
2012-06-23 21:12:51 +00:00
leper
0b57709d17
Make unit command buttons clickable again.
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This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
leper
efb6ac808b
Fix premake build on OS X by linking with the CoreServices framework. Fixes #1505 .
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Remove obsolete and unused parameters. Fixes #1179 .
This was SVN commit r11995.
2012-06-21 22:55:07 +00:00
Mythos_Ruler
b35bebbdbf
This was SVN commit r11994.
2012-06-21 22:30:17 +00:00
leper
95a003edb8
Fix premake's os.getversion() to work with glibc. Refs #1322 .
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This was SVN commit r11993.
2012-06-21 22:01:39 +00:00
OmriLahav
76ada61960
This was SVN commit r11991.
2012-06-21 07:05:21 +00:00
WhiteTreePaladin
de8dc92e49
widen experience bar
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This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
WhiteTreePaladin
2268fd3f0e
Fix unit commands alignment
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This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
WhiteTreePaladin
3337949721
Fix player name
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This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
WhiteTreePaladin
9fb45928a1
Fix unit civ tooltip
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This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
WhiteTreePaladin
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
WhiteTreePaladin
80213bba5f
Fix rank icon hiding
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This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
WhiteTreePaladin
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
WhiteTreePaladin
a34232d71e
Add black border around stats bars
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This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
WhiteTreePaladin
0c083f9a45
Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
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This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
historic_bruno
3ec1b88d2c
Adds missing break statements, thanks to picobyte. Fixes #1503
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This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
vts
8f2b82fa8a
Basic README.txt for fontbuilder.py to outline installation process of PyCairo on Win32
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This was SVN commit r11980.
2012-06-17 23:01:37 +00:00
vts
821cfe8862
Removed reverse dependency on SOverlayTexturedLine from CTexturedLineRData; fixes dangling pointer dereference. Fixes #1495 .
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This was SVN commit r11979.
2012-06-17 03:40:35 +00:00
WhiteTreePaladin
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
WhiteTreePaladin
b269dabe3b
Fix stamina and generic name issues
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This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
WhiteTreePaladin
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
historic_bruno
5752863e6f
Updates premake Windows binary and VS projects for 637c09b204.
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This was SVN commit r11974.
2012-06-15 23:11:57 +00:00
historic_bruno
8dc36bed4e
Fixes error in actor viewer caused by 962da61f12. Fixes #1499
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This was SVN commit r11973.
2012-06-14 22:47:57 +00:00
Mythos_Ruler
744eb1a7d7
This was SVN commit r11972.
2012-06-14 21:44:59 +00:00
leper
20e9d70757
Link with boost_system as that is needed for Boost <= 1.43. Refs #1360 .
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This was SVN commit r11971.
2012-06-13 22:54:14 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Mythos_Ruler
f056b8f6f0
This was SVN commit r11969.
2012-06-13 00:19:26 +00:00
Mythos_Ruler
c4b993075a
Celts -> Britons or Gauls.
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This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
quantumstate
4ddd2a7fb1
Added IsInWorld check to attack code. Refs #1496
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This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
quantumstate
f944649153
Fix the attack error due to no footprint. Refs #1496 .
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This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
historic_bruno
d97f8180d5
Removes unused Boost link dependencies with patch by fabio. Fixes #1360
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This was SVN commit r11965.
2012-06-12 05:38:43 +00:00
ShieldBearer
306a9759d5
stats bar textures
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This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
WhiteTreePaladin
d905e4c63a
Split GUI out to bottom corners based on suggestions, and move barter icons down
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This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
leper
29a11e24d5
Fix NVTT build on OpenBSD based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11962.
2012-06-10 22:39:26 +00:00
WhiteTreePaladin
85f4702531
Hide stamina for now
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This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
WhiteTreePaladin
bf81922c62
Fix resource label when type is a treasure and fix civ tooltip
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This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
WhiteTreePaladin
aa58b6ccfa
always show generic name for now
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This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
WhiteTreePaladin
87d415aca9
Update GUI selection details panel (single selections)
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This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
historic_bruno
4ac52a3c47
Fixes bug in percentage map explored calculation. Refs #1334
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This was SVN commit r11957.
2012-06-09 23:04:27 +00:00
Mythos_Ruler
fba599c847
This was SVN commit r11956.
2012-06-09 05:59:01 +00:00
Mythos_Ruler
82ca0243d7
This was SVN commit r11955.
2012-06-09 05:58:09 +00:00
Mythos_Ruler
a00b92dcd5
Gauls.
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This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
Mythos_Ruler
67f306724a
Britons json.
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This was SVN commit r11953.
2012-06-09 01:17:49 +00:00
Mythos_Ruler
52af3369ba
Britons.
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This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
leper
2243f699fc
Fix test failure.
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Fix entity placement on Phoenician Levant.
This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
historic_bruno
962da61f12
Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334 .
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This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
leper
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
Mythos_Ruler
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
Mythos_Ruler
231b0cd5f6
Testing branching phases.
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This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
Pureon
8aaa6d06e2
Removing some large unused png image files
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This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
vts
6b50a660b9
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824 . Refs #824 .
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This was SVN commit r11944.
2012-06-06 19:37:03 +00:00
gregory
f9fa347a7f
Fixed shark animation and skeleton.
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This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
Mythos_Ruler
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
WhiteTreePaladin
d271ca89cf
Update GUI style for single object selections (based on quantumstate's mockup)
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This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
leper
0296323c9d
Make FCollada compile on OpenBSD, based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11936.
2012-06-04 21:33:15 +00:00
historic_bruno
66194deedc
Fixes player setup to set all diplomacy values (including self as ally).
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Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.
This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
leper
4ee4f16793
Stop rearranging formations for orders carried out individually. Fixes #1476 .
...
This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
vts
da719b883c
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
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This was SVN commit r11933.
2012-06-02 21:19:20 +00:00
Mythos_Ruler
210f0265b7
Updated Acropolis maps.
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This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
Mythos_Ruler
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
...
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
historic_bruno
8c848c2f45
Replaces info icon with higher quality version. Fixes #1469 .
...
Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
Mythos_Ruler
98ee2bdf0a
elongated raindrop.
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This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
vts
1c005b0c0e
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero. Fixes #1121 .
...
This was SVN commit r11928.
2012-05-31 23:17:15 +00:00
Mythos_Ruler
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
historic_bruno
73f9d984fe
Fixes typo in crenellations tech.
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This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
Mythos_Ruler
9d619a673e
A pair of tower technologies.
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This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
Mythos_Ruler
3009d463a6
Updated Savanna terrains.
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This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
Mythos_Ruler
f876f2e747
Traders respond when tasked to trade.
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This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
fcxSanya
d7752438fe
Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
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This was SVN commit r11922.
2012-05-29 04:04:41 +00:00
leper
636896dd7f
Pass template to gather-near-position. Fixes #1454 .
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Add order_trade sound.
This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
Pureon
f2e6194440
Lighting on some demo maps. No more maps use 'old' LightingModel
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This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
Pureon
48fd27a10a
Second female unit voice. All phrases
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This was SVN commit r11918.
2012-05-26 11:22:45 +00:00
Pureon
757c873a2e
New death sounds added
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This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
Mythos_Ruler
aec44da406
Bunch of different stuff.
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This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
Pureon
20125515f1
Removing changes to skeletons.xml that conflict with other skeletons
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This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
leper
5f6dea8455
Fix the size of the Units Demo map.
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This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
Pureon
1004864733
Siege ram for the Macedonians
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This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
leper
137b6dd338
Queued orders for rally points. Fixes #1053 and #1211 .
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This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
gregory
4c974a49a4
This was SVN commit r11908.
2012-05-24 00:33:55 +00:00
gregory
b0c3533b20
Added shark move animation.
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This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
Mythos_Ruler
a69b2f796c
Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
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This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
Mythos_Ruler
6d96dd7137
Increased the size of the Units Demo map.
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Fixed some things about the Celts sandbox map.
This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
Mythos_Ruler
c8d404eb25
Fixed errors when Celt walls die.
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This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
historic_bruno
0ce770f227
Disables Roman Quinquereme no sail variation.
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This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
Mythos_Ruler
c6b53e1677
New Athenian emblem.
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This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
Mythos_Ruler
e999289021
Kennel available in town phase.
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This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
Spahbod
cab27587fd
This was SVN commit r11899.
2012-05-22 15:28:21 +00:00
Mythos_Ruler
7b1ab20852
This was SVN commit r11898.
2012-05-22 07:14:26 +00:00
Spahbod
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
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This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
Ykkrosh
dd072112d1
Improved shadow filtering, from eihrul.
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This was SVN commit r11896.
2012-05-21 19:23:14 +00:00
Spahbod
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
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This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
Spahbod
4b4d048967
Found a better name for Persian fishing boat.
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This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
Spahbod
088caa647f
Fixed the bug in Hyrcanian Shores. Fixes #1388 .
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This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
historic_bruno
8fd3fbc210
Fixes Attack.js error.
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This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
leper
c4d6019599
Add garrison order sound and remove the old garrison sound.
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Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
Pureon
4cf3467819
New siege ram for the Spartans
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This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
EmjeR
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
quantumstate
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
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This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
leper
6cc98a6763
Add heal order sound.
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This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
Pureon
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
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This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
Mythos_Ruler
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
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This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
Mythos_Ruler
7f3bd8fb48
Shiny Bactrian lancers.
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This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
Mythos_Ruler
97bf4df2a6
Some Athenian shields for their buildings.
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This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
Mythos_Ruler
5d59175953
Footprint sizes for these things.
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This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
quantumstate
c2c0469472
Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
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Also added missing var's in for loops.
This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
quantumstate
d7faa813f4
Update territory bitmask and add a returnResource command for entities.
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This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
Mythos_Ruler
0d9dcac82a
Changing the Greek civs on these maps.
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This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
leper
68d1cf167e
Add repair order queueing to formations. Refs #592 .
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This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
historic_bruno
e7689342f8
Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
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This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
historic_bruno
8fba8097ce
Reverts bfb7526bcf.
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This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
historic_bruno
786896bf8d
Prevents fishing ship from attacking structures (docks).
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This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
Mythos_Ruler
862f6fb3e3
Update to Necropolis.
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This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
Mythos_Ruler
fb44299104
This was SVN commit r11871.
2012-05-17 13:10:12 +00:00
historic_bruno
96b2c1e89b
Makes territory_pull selectable in Atlas only.
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This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
Mythos_Ruler
5d72fa689e
Updated spartan emblem.
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This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
Mythos_Ruler
a4e701fcf9
Lightened up the shark textures.
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This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
Mythos_Ruler
a5a7bf3c5d
Spartan females can make palisades.
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This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
Mythos_Ruler
cdafb50278
Selection groups for wall lengths.
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This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
Ykkrosh
04fe6d2363
Add reminders to keep alpha names in sync
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This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
historic_bruno
f8c22634de
oops
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This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
Mythos_Ruler
a317d20b39
Romans Sandbox map.
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This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
Mythos_Ruler
f18365830b
Fixed foundation size.
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This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
Mythos_Ruler
3bb1c01ccc
Removed territory effect from Roman siege walls.
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Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
Mythos_Ruler
f14fc977e3
Moved thebans civ json to Internal.
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This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
Ykkrosh
2ee9981d99
Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
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This was SVN commit r11857.
2012-05-13 23:40:06 +00:00
quantumstate
09414078fd
Switched warning to a debug so that only AI devs see it. Fixes #1403 .
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This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
Mythos_Ruler
8bd73e774e
Deleted Granicus River.
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Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
Mythos_Ruler
26531bcdc7
War dog footprint increased.
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This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
Mythos_Ruler
6f2b90ba70
Default starting resources decreased.
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This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
Mythos_Ruler
3668f691ef
Made the river traversable to help the AI.
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This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
Mythos_Ruler
d35ec1840e
Tweaked these structures.
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This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
quantumstate
0b1d911675
Added check for existance of ent.resourceSupplyType(). Fixes #1402
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This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
Mythos_Ruler
2ba6b90a1c
Fixed starting camera.
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This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
Mythos_Ruler
0cef14be54
Removed these wall entities, which were throwing errors.
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This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
Mythos_Ruler
13d8caa0f2
Spartan shield stuff.
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This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
Mythos_Ruler
3d685a2c91
New shield prop textures for Macedonians.
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This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
Mythos_Ruler
2a719a44f4
Removes unnecessary specular.
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This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
Mythos_Ruler
6fcf84250a
Gallic Fields prettied up a bit.
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This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
Mythos_Ruler
cc2f3647a3
Zagros Mountains 2: Macedonia vs. Persia.
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This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
Mythos_Ruler
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
Mythos_Ruler
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
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Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
quantumstate
4a73b85a4b
Increase maximum treasure priority distance and check that a dropsite has nearby resources
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This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
Ykkrosh
fbc3cbad7c
Fix handling of non-ASCII paths on Unix
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This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
Mythos_Ruler
8c6a1995e5
teams
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This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
historic_bruno
3d6c3752ae
Restores player data to _default.xml as a temporary fix for some problems related to #1398 .
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This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
historic_bruno
3efbd0ab25
Fixes Atlas losing map settings if random map generation failed. Refs #1398 .
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This was SVN commit r11835.
2012-05-10 23:11:42 +00:00
historic_bruno
56269b2489
Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375). Fixes #1398 .
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This was SVN commit r11834.
2012-05-10 22:49:04 +00:00
Mythos_Ruler
9610f72636
Typo.
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This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
Mythos_Ruler
2fa29d0115
Acropolis tweaks.
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This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
leper
502047b746
Fix unit demo map.
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This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
Mythos_Ruler
6f29e27ae0
"Delian League" bonus for Athenians.
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This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
leper
8d66340329
Really set Oasis 11 as the default multiplayer map.
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This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
quantumstate
3b25e106b2
Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
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This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
leper
ad87febd25
Improve gathering behaviour if the target is exhausted.
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This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
Mythos_Ruler
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
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This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
Mythos_Ruler
831da7f93e
Fixed this map.
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This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
quantumstate
bfb35a6484
Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395 .
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This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
Mythos_Ruler
a8528f74c6
Greek market by Enrique.
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This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
quantumstate
db1b4dcc4f
Added an existance check for metadata on unit destruction
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This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
Mythos_Ruler
75433f1d5d
This was SVN commit r11821.
2012-05-10 19:43:47 +00:00
quantumstate
c1c00d1617
Added resource gatherer counting for qBot and fixed nearby gathering locations code.
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Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
Mythos_Ruler
23cd022eff
Map stuff.
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This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
Mythos_Ruler
a8e548ff5e
This was SVN commit r11818.
2012-05-10 17:45:50 +00:00
Mythos_Ruler
b36b9da9a0
Single player default map now Punjab 3.
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This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
Mythos_Ruler
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
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This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
Mythos_Ruler
7d00b830aa
Changed default maps.
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This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
historic_bruno
b3f9daead8
Deletes some obsolete data files.
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This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
Mythos_Ruler
e6dcd0480f
Fix promotion.
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This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
Mythos_Ruler
737a2f3de4
Spartans can't build stone walls.
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This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
Mythos_Ruler
cb3d71f43a
New Greek barracks by Enrique.
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This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
historic_bruno
1f5f82f375
Fixes invalid civ check in rmgen.
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Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b
This was SVN commit r11807.
2012-05-09 21:45:47 +00:00
quantumstate
89821855c7
Check that a nearby resource has >0 resources left. Fixes #1395 .
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Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
Pureon
9fa1145fe8
Update to GUI
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This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
Ykkrosh
282d0f39e2
Remove unused variables
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This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
Ykkrosh
f2515bec84
Fix some whitespace in scripts
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This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
Ykkrosh
a0f122bfd4
Fix #1394 (UnitAI FSM serialization error).
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Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
Mythos_Ruler
1f51f4a0a3
Trying again.
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This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
Mythos_Ruler
116a9887d2
"Herocide" attack bonus for Alexander.
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This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
Mythos_Ruler
1de1a9b9d8
Fixed error on Necropolis.
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This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
historic_bruno
ddd3e702d5
Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
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Documents more functions of UnitAI.
This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
Pureon
93eed49d85
Conflict with Michael's last commit fix
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This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
Pureon
483dc4cb65
Removing some unused audio files
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This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
Mythos_Ruler
7a59ea16c7
Added shininess to the metal shuttle prop.
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This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
Mythos_Ruler
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
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This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
Mythos_Ruler
9fecad12c3
FeXor's updated map stuffs.
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This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
Ykkrosh
6b817c9b98
Doc updates
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This was SVN commit r11792.
2012-05-08 09:19:46 +00:00
Mythos_Ruler
e5c9cf6146
Meat units now cannot attack walls.
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This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
vts
a57a0e22cb
Forgot one spartan unit in da2f7a9000
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This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
vts
da2f7a9000
Dropped some unused templates
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Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
Pureon
5881c1e495
Audio files added
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This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
Mythos_Ruler
961db840b2
Work on some descriptions.
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This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
quantumstate
10e96798e8
Scale images to power of 2 sizes. Fixes #1382 .
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This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
Mythos_Ruler
385f9e13d7
This was SVN commit r11785.
2012-05-07 06:12:41 +00:00
historic_bruno
c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
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This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
historic_bruno
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
...
This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
historic_bruno
37a5bedb81
Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322 .
...
This was SVN commit r11781.
2012-05-07 01:53:35 +00:00
historic_bruno
1674a7503f
Fixes error from 79c6a2cecc.
...
This was SVN commit r11780.
2012-05-07 01:29:02 +00:00
historic_bruno
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
...
This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
historic_bruno
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
...
This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
leper
a40a12e794
Typo
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This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
leper
8f762b8248
Fix error caused by e8cb2a71da. Refs #1220 .
...
This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
vts
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
...
This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5
This was SVN commit r11773.
2012-05-06 09:33:36 +00:00
Mythos_Ruler
82dcfe4301
Updates to these Oasis maps.
...
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
Mythos_Ruler
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
Mythos_Ruler
088876b23c
Palisade costs.
...
This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
vts
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
...
Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
Mythos_Ruler
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
Mythos_Ruler
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
...
This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
vts
d67d2e2370
Updated some documentation in CmpObstructionManager
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This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
quantumstate
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
...
This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
Mythos_Ruler
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
...
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
quantumstate
3be4eb44fa
fix global from commit c4efc223ed
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This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
quantumstate
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
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This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
vts
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
Mythos_Ruler
a6a7883af3
Updated map
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This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
Mythos_Ruler
cd833a09b8
This was SVN commit r11758.
2012-05-05 04:38:06 +00:00
historic_bruno
ffc89ee1af
Adds some OS X availability macros to support 10.5 SDK. Not foolproof but good enough for now.
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This was SVN commit r11757.
2012-05-05 03:18:22 +00:00
Mythos_Ruler
7fcc350df9
Preferred Classes for these templates.
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This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
Mythos_Ruler
e0f670ddfb
This was SVN commit r11755.
2012-05-05 00:10:03 +00:00
Mythos_Ruler
9c3e94acfd
FeXor's Iberian Walls.
...
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
Pureon
7797aca9c4
Cuirass icon for techs
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This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
historic_bruno
0c233487ec
Disables broken window resizing and fullscreen toggling on OS X. Fixes #1381 . Refs #741
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This was SVN commit r11752.
2012-05-04 23:30:46 +00:00
historic_bruno
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
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This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
historic_bruno
32d2927449
Adds UTF-8 support for JavaScript files.
...
This was SVN commit r11750.
2012-05-04 21:48:46 +00:00
leper
a5713c1264
Try to fix tech error. Refs #1377 .
...
This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
leper
d0784bd314
Fix minimap issue caused by 5b7027ec53. Fixes #1372 .
...
This was SVN commit r11748.
2012-05-04 17:44:28 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4
This was SVN commit r11746.
2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a
iberian special building main model
...
This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9
iberian special building models
...
This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e
iberian special building textures
...
This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
historic_bruno
da4c1c8f2b
Fixes handling of UTF-8 encoded JSON files (stripping BOM if necessary). Fixes #1375 .
...
This was SVN commit r11739.
2012-05-04 03:46:05 +00:00
Mythos_Ruler
a9faa59545
Adjusting available formations.
...
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
Mythos_Ruler
98c8767b6e
Siege wall moved to City Phase.
...
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
Mythos_Ruler
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
leper
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
...
This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
Pureon
20afc75657
Champion icon update
...
This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
Pureon
6efe056fef
Fist holding spear icon for techs
...
This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
Mythos_Ruler
e1c8307bb6
First crack at a Special Technology.
...
This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
Mythos_Ruler
6db0dc8679
Fixed syntax in these techs.
...
This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
Mythos_Ruler
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
...
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
Pureon
e215446ada
Four variants of the corinthian helmet tech icons
...
This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
Ykkrosh
84c8140f90
Work-in-progress high-level pathfinder documentation
...
This was SVN commit r11728.
2012-05-03 19:31:48 +00:00
Mythos_Ruler
af64a2112f
Technology stuff.
...
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
leper
825e1ec7a3
Allow replace with 0.
...
This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
leper
5b7027ec53
Fix tech overlay issue.
...
This was SVN commit r11725.
2012-05-02 22:57:35 +00:00
quantumstate
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
...
This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
quantumstate
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
...
This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
Mythos_Ruler
303191b0ad
Really fixed this time. ;)
...
This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
Mythos_Ruler
8db5b841e6
Fixes bad character.
...
This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
Mythos_Ruler
4d35f78819
Template and tech tweaks.
...
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
quantumstate
94eaa9d1d5
Bug fixing for common-api
...
Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
historic_bruno
89978332de
Fixes tests.
...
This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
leper
62adf20f37
Check if we have a postition.
...
This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
Pureon
7e2dd48d14
Trade convoys tech for the market
...
This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
historic_bruno
6f06d7e69e
...
...
This was SVN commit r11714.
2012-05-01 23:01:40 +00:00
historic_bruno
9173f3c81f
This was SVN commit r11713.
2012-05-01 22:54:02 +00:00
historic_bruno
030771907e
This was SVN commit r11712.
2012-05-01 22:52:24 +00:00
historic_bruno
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
...
This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
leper
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
...
This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
Pureon
0990f7f395
Stockbreeding tech for the corral
...
This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
Ykkrosh
e4528af72b
Fix vector allocator types
...
This was SVN commit r11708.
2012-05-01 21:12:43 +00:00
Pureon
0c03b6a5d1
Changes to Iberian wall obstruction widths
...
This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
leper
d92ef0d13e
Fix a small issue with tech overlays.
...
This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
historic_bruno
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
...
This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
Pureon
1eaf80d011
Armour and Attack techs for siege weapons
...
This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
historic_bruno
68638a92b8
Updates TakeDamage to apply tech modifications.
...
This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
leper
363ac861de
Stop dead sheep from walking
...
This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
Mythos_Ruler
2069e57a6c
Territory radius of Civ Centre increased.
...
This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
Mythos_Ruler
4406b85883
This was SVN commit r11700.
2012-04-29 21:21:29 +00:00
Pureon
44ac273d21
Changing range values of defense outpost template
...
This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
Pureon
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
leper
d03d36b1f3
Add attack ability to outposts.
...
Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
Mythos_Ruler
10687410cd
Enrique's new Roman siege walls. :)
...
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
leper
2f5b81a37e
Fix broken test.
...
This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
historic_bruno
cafb817446
Reverts broken change from 022fc4c47c.
...
This was SVN commit r11694.
2012-04-29 03:20:00 +00:00
historic_bruno
022fc4c47c
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317 .
...
This was SVN commit r11693.
2012-04-29 02:04:59 +00:00
Pureon
13e5c56015
Additional icons for cavalry, ranged, and hack armor
...
This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
Pureon
88fde1054f
Armor plating tech icon
...
This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
leper
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
...
This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
Mythos_Ruler
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
Mythos_Ruler
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
Mythos_Ruler
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
historic_bruno
21caaa4573
Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
...
This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
quantumstate
7c93499c7d
Fix qBot infinite loop due to NaN priorities
...
This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
Pureon
97bcdfb208
Tweaks to healing range and rate techs
...
This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
leper
eda4c082fd
Add tech support to BuildingAI, GarrisonHolder and Builder.
...
This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
Pureon
6fc3d3f9a2
Healing rate and range techs for all temples
...
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
Mythos_Ruler
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
leper
e6641ad14f
Make some healer modifiable by techs. Refs #1357 .
...
This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
leper
bb81a9d81b
Move single techs to the bottom row.
...
This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
Mythos_Ruler
060a1fd004
This tech didn't like the è character.
...
This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
Mythos_Ruler
f3fa70cf35
Tech names
...
This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
Mythos_Ruler
85b433d48f
Tweaked techs + 2 more techs for Barracks.
...
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
Mythos_Ruler
c396c2a1ca
Fixed default civs.
...
This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
Pureon
241be5fa7c
Pair of infantry techs for the barracks
...
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
Mythos_Ruler
65e85dcc40
Selection ring tweaks.
...
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
quantumstate
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
...
This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
leper
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
...
This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
leper
4f905584c9
Clarify tech pairs. Refs #1356 .
...
This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
historic_bruno
06996590bb
Fixes typo from [11660]
...
This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
Mythos_Ruler
b2d399fe47
A bunch of stuff.
...
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
Pureon
29739575cd
Link graphics for technology icons
...
This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
Pureon
8714eec949
A few more technology icons
...
This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
Ykkrosh
0bd649294f
Add support for texture-based terrain overlays.
...
Fix GLES compatibility.
This was SVN commit r11663.
2012-04-24 16:46:32 +00:00
leper
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
...
Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
Ykkrosh
770ee1f30c
Build test executable with same linker settings as game executable, to fix --without-fam
...
This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
historic_bruno
17c77ad2ac
Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
...
This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
Pureon
9680c8637b
grain and meat icons for techs
...
This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
vts
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
...
This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
Pureon
49883c2d57
siege ram icon for techs
...
This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
Pureon
01d8358248
anvil and walk icons for techs
...
This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
vts
97f49954cd
Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824 .
...
This was SVN commit r11654.
2012-04-23 18:55:32 +00:00
Spahbod
ac4e25e17f
Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
...
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
Pureon
1325c4e35f
spear icon for techs
...
This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
Mythos_Ruler
f031e2a7e0
Tooltip updates.
...
This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
Mythos_Ruler
e4f1cd10ba
Fixes #1349
...
This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
Mythos_Ruler
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
Mythos_Ruler
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
...
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
Mythos_Ruler
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
...
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
Mythos_Ruler
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
vts
2590e62c38
Dropped some remnant debugging code
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This was SVN commit r11644.
2012-04-22 22:45:28 +00:00
Mythos_Ruler
d9a6ee53d0
This was SVN commit r11643.
2012-04-22 22:02:03 +00:00
Mythos_Ruler
a0cc289174
This was SVN commit r11642.
2012-04-22 21:50:20 +00:00
Mythos_Ruler
5f1f98970f
Yet more tech tweaks.
...
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
vts
bb9af6da12
Requested update from quantumstate via IRC
...
This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
historic_bruno
b01a9c5471
Fixes broken defense tower reference
...
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
Pureon
99777c8d3f
4 horseshoe icons for techs
...
This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
Mythos_Ruler
a41250b0af
Fixing some name stuff.
...
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
Mythos_Ruler
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
Pureon
97715cb617
Added stone and mining rate techs for all Mills
...
This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
vts
61fad4a2b5
Fixed strange selection ring fadeout on unit deselection in Atlas
...
This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
Pureon
4830cebf5e
Wheel tech graphic
...
This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
Mythos_Ruler
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
...
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
Mythos_Ruler
31cec14575
Selection tweaks.
...
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
Pureon
6032ab88e7
Battle axe and wood chopping icons for techs
...
This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
vts
3cbfd9260e
Properly enforce the MAX_QUAD_OVERLAYS constraint
...
Some cleanup of graphics/Overlay.h
This was SVN commit r11629.
2012-04-22 13:19:35 +00:00
Mythos_Ruler
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
quantumstate
d9b8df65be
Some refactoring of the military qbot code.
...
This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
Pureon
bdc5ad3f0d
Some mining icons for techs
...
This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
quantumstate
0d81325cc7
Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
...
This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
vts
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
...
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
Mythos_Ruler
60944a1439
Updated phase icons.
...
This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
Mythos_Ruler
8cf72a5ab9
Fixed syntax error
...
This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
Mythos_Ruler
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
...
This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
Mythos_Ruler
0befd88deb
Plough tweak.
...
This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
Mythos_Ruler
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
...
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
Mythos_Ruler
1bbd226ff4
Renamed these techs more generically.
...
This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
Mythos_Ruler
041da02ff9
This was SVN commit r11616.
2012-04-22 00:23:26 +00:00
Mythos_Ruler
db2c7929fd
First tech pair.
...
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
Pureon
4881e638e5
Arrow and sword icons for techs
...
This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
historic_bruno
93c35964da
New higher quality icons. Fixes #954 . Refs #492 .
...
This was SVN commit r11613.
2012-04-21 23:31:31 +00:00
Pureon
12e46a35fd
128x128 version of the plough icon
...
This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
Pureon
60088384a6
Plough tech graphic
...
This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
Mythos_Ruler
99c60789da
Tech tweaks.
...
This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
quantumstate
5ceea39a59
Added technology pairs.
...
This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
leper
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
...
Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
leper
03f04e54fc
Fix garrisoning issue.
...
This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
leper
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
...
This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
leper
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
...
This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
quantumstate
96549e0418
Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
...
This was SVN commit r11604.
2012-04-21 16:37:35 +00:00
Ykkrosh
9488ca42f6
Disable deadlocking fatal exception handler in Atlas
...
This was SVN commit r11603.
2012-04-21 14:12:37 +00:00
Ykkrosh
4c372aa6d8
Remove some unused component setters
...
This was SVN commit r11602.
2012-04-21 13:12:36 +00:00
Ykkrosh
58eb0c97bb
Reuse terrain texture name formatting function
...
This was SVN commit r11601.
2012-04-21 13:09:01 +00:00
Ykkrosh
177d7856a6
Avoid assertion failure when editing terrain off the edge of the map
...
This was SVN commit r11600.
2012-04-21 13:07:47 +00:00
Mythos_Ruler
dfc86d8ab2
This was SVN commit r11599.
2012-04-21 11:32:52 +00:00
quantumstate
3e3a8d5414
Fix error when no items of a class exist and that class is used for techology requirements.
...
This was SVN commit r11598.
2012-04-21 10:55:02 +00:00
Mythos_Ruler
1b49c53f4c
Buildings now unlock per phase. :)
...
This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
...
Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
Mythos_Ruler
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
historic_bruno
6f18a42269
Fixes bug detecting mouse focus change. Refs #748 .
...
This was SVN commit r11594.
2012-04-21 07:14:39 +00:00
Mythos_Ruler
497c1ff948
A few portrait tweaks.
...
This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
leper
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
...
This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
Pureon
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
quantumstate
06b342db46
Fix save/load with common-api-v2
...
This was SVN commit r11590.
2012-04-20 21:31:43 +00:00
Pureon
85d5962328
Roman wall gate model updated
...
This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
quantumstate
03d625dd2e
Added tech modification for carrying capacity and fixed warning for min range
...
This was SVN commit r11588.
2012-04-20 20:37:12 +00:00
quantumstate
b7cf51be34
Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii
...
This was SVN commit r11587.
2012-04-20 19:48:25 +00:00
quantumstate
ed6e5bdaf0
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
...
This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
quantumstate
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
...
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
Jubal
be0109331c
New update. Tightens up some of the military side of things.
...
This was SVN commit r11583.
2012-04-20 16:53:31 +00:00
Mythos_Ruler
2037c1fc6e
Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
...
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
Mythos_Ruler
c93621d2ad
Moved these to Public.
...
This was SVN commit r11580.
2012-04-20 03:12:09 +00:00
Mythos_Ruler
813f7e9102
Updated Prytaneion template.
...
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
historic_bruno
4d8ba45375
Removes unnecessary change from [11575]
...
This was SVN commit r11578.
2012-04-20 03:01:09 +00:00
Mythos_Ruler
a99e1236be
New Prytaneion by Enrique.
...
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
historic_bruno
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
...
This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
Pureon
7d47407c70
Carthaginian wall segments
...
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
Mythos_Ruler
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
Mythos_Ruler
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
leper
ba17009767
Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124 .
...
This was SVN commit r11571.
2012-04-19 20:34:59 +00:00
Mythos_Ruler
388d77f37d
Structures from Internal to Public. Thanks Leper.
...
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
quantumstate
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
...
This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
Mythos_Ruler
496445c615
New mapz0rz
...
This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
Mythos_Ruler
0e6ecdcf48
Some art assets moved from Internal mod.
...
This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
Mythos_Ruler
4a54b29250
Moving some minor stuff from Internal to Public mod.
...
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
Mythos_Ruler
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
Mythos_Ruler
65f4cb1d18
Units arent as efficient food gatherers anymore.
...
This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
Mythos_Ruler
d9cb518904
Updated maps.
...
This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
Mythos_Ruler
3d0d59b4c0
Fixed this horseman. Attempting to make a Theban fireraiser.
...
This was SVN commit r11562.
2012-04-19 06:26:19 +00:00
Ykkrosh
75e7ea497b
Add comment about incorrect array-bounds warning
...
This was SVN commit r11560.
2012-04-18 22:00:07 +00:00
quantumstate
7653043759
Changed some old class filters from Super to Champion
...
This was SVN commit r11559.
2012-04-18 21:05:36 +00:00
Ykkrosh
edc62a240a
Try to avoid some type warnings
...
This was SVN commit r11558.
2012-04-18 21:02:11 +00:00
quantumstate
a9475c3854
Stops qBot training heroes and makes it build a market after abuot 10 minutes.
...
This was SVN commit r11557.
2012-04-18 20:54:14 +00:00
Ykkrosh
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
...
This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
Mythos_Ruler
9572a4314a
Iberian wall.
...
This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
Mythos_Ruler
2e65416489
Healer range tweaks.
...
This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
Mythos_Ruler
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
leper
131d5eb88f
Tweak default healer behaviour, fix a small bug.
...
This was SVN commit r11552.
2012-04-18 18:26:49 +00:00
egbert
f5344d37e1
The new Iberian fortress model
...
This was SVN commit r11551.
2012-04-18 17:55:39 +00:00
egbert
159453f13d
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11550.
2012-04-18 17:54:03 +00:00
egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
quantumstate
13281e230d
Handle updates for foundation progress, resource carrying and resource supply amount for AIProxy. Fixes #1327
...
This was SVN commit r11547.
2012-04-18 11:30:28 +00:00
quantumstate
4b4411116f
Actually committed the Filters.byOwners fix mentioned in 167cd7151e
...
This was SVN commit r11546.
2012-04-18 10:49:45 +00:00
quantumstate
167cd7151e
Bug fixes and dead code removal
...
Fixed Filters.byOwners, before it was using indexOf() which caused
problems with number/string inequality.
Fixed the countUnassignedUnits and getAvailablenits functions to work
with the new filters.
Removed old updating entity collection code since it has been replaced
by the common-api-v2
This was SVN commit r11545.
2012-04-18 10:46:24 +00:00
Ykkrosh
3027ce1a04
Rationalise terrain dirty-rect coordinates.
...
Clean up some whitespace.
This was SVN commit r11543.
2012-04-17 22:35:34 +00:00
Mythos_Ruler
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
Pureon
4926dc53ee
Celt wall segments
...
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
Ykkrosh
a16d56cc72
Delete an unused obsolete method
...
This was SVN commit r11540.
2012-04-17 21:06:47 +00:00
leper
46bf2cac22
Fix remaining issue
...
This was SVN commit r11539.
2012-04-17 21:05:01 +00:00
leper
54fb33841e
Fix some issues.
...
This was SVN commit r11537.
2012-04-17 20:44:18 +00:00
leper
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
Ykkrosh
80277e3da9
Fix #953 (local.cfg adds keys instead of replacing them)
...
This was SVN commit r11535.
2012-04-17 13:14:34 +00:00
OmriLahav
9a719c32be
This was SVN commit r11533.
2012-04-17 12:01:34 +00:00
Mythos_Ruler
3edb8248e5
This was SVN commit r11532.
2012-04-17 06:39:54 +00:00
Mythos_Ruler
bee7ecc90c
Iberian Walls for these maps.
...
This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
historic_bruno
be453771cf
Fixes OS X build.
...
This was SVN commit r11529.
2012-04-17 03:57:53 +00:00
historic_bruno
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
...
Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
historic_bruno
772b38e6be
Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022 .
...
This was SVN commit r11527.
2012-04-17 01:26:24 +00:00
quantumstate
af207e1c0a
Fixed the gameState.GetEntityById() function
...
This was SVN commit r11526.
2012-04-16 16:54:11 +00:00
historic_bruno
cf11aa8dea
Fixes Atlas canvas resolution init on OS X. Replaces hacky solution for the same problem on wxGTK. Fixes #1176 .
...
This was SVN commit r11525.
2012-04-16 00:57:30 +00:00
Mythos_Ruler
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
vts
7f612c266a
Calculate new random variations where necessary upon graphics object reloads. Fixes #979 .
...
This was SVN commit r11523.
2012-04-15 23:04:25 +00:00
quantumstate
52efb54673
Added serialize and deserialize functions to common-api-v2
...
This was SVN commit r11522.
2012-04-15 22:31:17 +00:00
Mythos_Ruler
c6f9df4020
Map name tweaks. Use Arabic numerals instead of Roman.
...
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
Mythos_Ruler
cb45fd2800
Tweaked Iberian civ file.
...
This was SVN commit r11520.
2012-04-15 20:44:01 +00:00
Mythos_Ruler
46c23d1c3c
Template tweaks, namely attack bonuses.
...
This was SVN commit r11519.
2012-04-15 20:35:38 +00:00
Mythos_Ruler
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
Pureon
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
Mythos_Ruler
c942d3e8c6
Fixed these maps.
...
This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
leper
1ee8bfe231
Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311 .
...
This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
leper
9c4a7b8086
Clean up gui code.
...
This was SVN commit r11514.
2012-04-15 16:27:44 +00:00
Pureon
544f5ff048
Fixing errors in a number of demo maps
...
This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
Mythos_Ruler
27906080e2
Wall bonus for Iberians on these maps.
...
This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
Mythos_Ruler
7cc39dc461
Wall bonus for Iberians on Acropolis II.
...
This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
Mythos_Ruler
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
Mythos_Ruler
20a1a2855e
This was SVN commit r11509.
2012-04-15 05:02:12 +00:00
Mythos_Ruler
600b79498e
Tweaked default zoom a bit.
...
This was SVN commit r11506.
2012-04-15 03:53:32 +00:00
WhiteTreePaladin
2c3801743a
Hide the barter buy button when it is the same as selected sell button
...
This was SVN commit r11505.
2012-04-15 03:44:57 +00:00
Mythos_Ruler
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
Ykkrosh
a07dd82a70
Allow materials to disable receiving shadows
...
This was SVN commit r11500.
2012-04-14 17:32:22 +00:00
Ykkrosh
6410d36a55
Fix engine to respect lack of castshadow flag in actors.
...
Remove unused variable.
This was SVN commit r11499.
2012-04-14 17:31:18 +00:00
Ykkrosh
8a5539f349
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11498.
2012-04-14 17:21:43 +00:00
Ykkrosh
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
Ykkrosh
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
Mythos_Ruler
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
Ykkrosh
9028c354e6
Fix non-PCH build more. Fixes #1313 .
...
This was SVN commit r11494.
2012-04-13 15:01:51 +00:00
Ykkrosh
789036fb90
Fix #1299 (page up in console doesn't scroll up)
...
This was SVN commit r11493.
2012-04-13 12:15:50 +00:00
Ykkrosh
2312d1379a
Be more robust to invalid positions
...
This was SVN commit r11492.
2012-04-12 22:32:58 +00:00
leper
55e576177d
Fix non-pch build. Fixes #1313 .
...
This was SVN commit r11491.
2012-04-12 20:55:21 +00:00
Ykkrosh
227f9e403f
Experimental GPU skinning.
...
Share inverse bind pose matrices between models.
This was SVN commit r11490.
2012-04-12 15:43:59 +00:00
Ykkrosh
ce215cace3
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
...
This was SVN commit r11489.
2012-04-12 14:10:02 +00:00
Mythos_Ruler
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
Jubal
5184edde14
New patch for JuBot
...
- Speeds up a lot of functionality by using persistent entity
collections, speed boost should be significant and noticeable.
- Adds defence towers covering all dropsites, with garrisons
This was SVN commit r11487.
2012-04-12 07:08:12 +00:00
Pureon
3ca6ee461c
Palisade wall models optimised
...
This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
Jubal
25b3242ba4
Adds a "byNotOwner" filter for finding enemies, non-gaia objects, etc more easily.
...
This was SVN commit r11485.
2012-04-11 20:32:25 +00:00
Mythos_Ruler
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
Mythos_Ruler
fb0e2377a3
Fixed these two JSONs.
...
This was SVN commit r11482.
2012-04-11 05:30:05 +00:00
Mythos_Ruler
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
Mythos_Ruler
056962b5c5
Greek building stuffs.
...
This was SVN commit r11480.
2012-04-11 00:19:01 +00:00
Pureon
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
leper
71a57ed3a7
Allow gathering regardless of resource owner
...
This was SVN commit r11478.
2012-04-10 21:09:21 +00:00
Ykkrosh
d3a24c26ba
Do alpha-testing earlier in ARB shaders, for performance.
...
This was SVN commit r11477.
2012-04-10 21:08:54 +00:00
Ykkrosh
e6a82fff48
Bind textures correctly to GLSL sampler uniforms.
...
This was SVN commit r11476.
2012-04-10 21:07:52 +00:00
Ykkrosh
f2260892bd
Add config option to force alpha-tested materials.
...
This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
Ykkrosh
11115770ec
Fix memory leak
...
This was SVN commit r11474.
2012-04-10 20:56:18 +00:00
Ykkrosh
05008d190e
Clean up terrain shader a bit
...
This was SVN commit r11473.
2012-04-10 20:55:01 +00:00
Mythos_Ruler
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
leper
577676810b
Make domestic herd animals controllable by the player
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This was SVN commit r11471.
2012-04-10 16:37:34 +00:00
Mythos_Ruler
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
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This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
Mythos_Ruler
764b173f6e
Shield tweaks.
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This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
leper
b3e519c278
Remove sheets.
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This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
Pureon
e5d3a2b312
Adjusting the Iberian wall tower's windows
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This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
leper
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
...
Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
Yves
a21fc77212
A minor improvement for enabling/disabling user feedback. It was set to enabled/disabled in every tick which triggered some code.
...
Now it's only enabled or disabled when the user clicks the button and
therefore much less events are triggered.
This was SVN commit r11463.
2012-04-09 12:30:56 +00:00
Mythos_Ruler
3db7f32d17
Specular for a few more things.
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This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
Mythos_Ruler
25d1affef2
Adding specular to some items.
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This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
Ykkrosh
4b5bd36d9b
Multiply specular lighting by sun color
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This was SVN commit r11460.
2012-04-08 23:03:22 +00:00
leper
c93f17827f
Make use of the grayscale opion.
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Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
Ykkrosh
f3a393d2e5
Add alpha-tested materials
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This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
Ykkrosh
b6ef80b741
Fix GCC build
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This was SVN commit r11456.
2012-04-08 17:44:29 +00:00
Jubal
566a4588b6
This update to JuBot transfers to the v2 SVN, and adds tower garrisoning.
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This was SVN commit r11455.
2012-04-08 16:58:57 +00:00
Ykkrosh
f3617822e0
Make AlwaysVisible objects always visible in shader mode. Fixes #908 .
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This was SVN commit r11454.
2012-04-08 16:36:23 +00:00
Ykkrosh
b7888aea52
Add support for specular materials.
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Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
Jubal
8a0e47fdd6
Adds the GarrisonTower and GarrisonFortress classes to towers and fortresses.
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This was SVN commit r11452.
2012-04-08 12:09:49 +00:00
Jubal
2dc3c36ee6
Adds the classes "GarrisonTower" and "GarrisonFortress" to more easily demarcate the buildings the AI wants to garrison for defense.
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This was SVN commit r11451.
2012-04-08 12:08:21 +00:00
Mythos_Ruler
fda1d07794
Tweaking some pop costs.
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This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
Ykkrosh
b253cbbee6
Don't unnecessarily die when loading empty files
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This was SVN commit r11449.
2012-04-07 21:36:27 +00:00
Pureon
6b5034e313
Iberian wall model updates
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This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
Mythos_Ruler
6a82b215e1
This was SVN commit r11447.
2012-04-07 05:31:15 +00:00
Mythos_Ruler
b5e4916f03
New "Laconia" map. Update to Spartan female citizen.
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This was SVN commit r11446.
2012-04-07 01:31:49 +00:00
quantumstate
4a12049df5
Put resource accessibility checks back for the new worker code
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This was SVN commit r11445.
2012-04-06 19:53:50 +00:00
quantumstate
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
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This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
leper
07ea6673c3
Use grayscale option instead of grayscaled icons
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This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
leper
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
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This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
vts
305723f9a7
Prevent AABB/frustum intersections from blowing up on empty input bounds. Fixes #1027 .
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This was SVN commit r11441.
2012-04-05 22:29:01 +00:00
leper
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
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This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
quantumstate
a5076c1eb1
Added dummy PostMessage and BroadcastMessage functions for tests
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This was SVN commit r11439.
2012-04-05 14:13:36 +00:00
Mythos_Ruler
9d353b7df9
fixes
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This was SVN commit r11438.
2012-04-05 08:03:44 +00:00
Mythos_Ruler
ea66f950e7
Making M_s look better. Removed 2nd special building for S_s.
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This was SVN commit r11437.
2012-04-05 04:01:53 +00:00
Mythos_Ruler
a569194d37
Fixing some missing units.
...
This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
Pureon
d56d65bc87
Removing old unused Iberian structural models
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This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
Pureon
ba296eb7d9
Iberian wall segments. New design and models
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This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
Mythos_Ruler
6efbf65a90
Demo map for S_ and M_
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This was SVN commit r11433.
2012-04-04 22:33:33 +00:00
Mythos_Ruler
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
quantumstate
2ba6b4d185
Missed anatolian plateau in previous commit
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This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
quantumstate
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
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This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
quantumstate
7eb5480494
AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly
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This was SVN commit r11429.
2012-04-04 20:23:41 +00:00
quantumstate
21a39dedfb
Add check to prevent error when ranged attack target is destroyed
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This was SVN commit r11428.
2012-04-04 20:03:04 +00:00
Ykkrosh
6d57808b84
Fix build with old Boost
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This was SVN commit r11427.
2012-04-04 11:48:07 +00:00
Ykkrosh
e686c65fe6
Partial support for alpha-tested materials
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This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
Ykkrosh
59447bce2e
Move shaders into appropriate subdirectories.
...
Delete some obsolete shader files.
This was SVN commit r11424.
2012-04-03 19:45:58 +00:00
Ykkrosh
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
...
Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
Ykkrosh
a56169ff8c
Add interned string class, for fast comparisons and reduced memory usage.
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This was SVN commit r11422.
2012-04-03 18:26:52 +00:00
ShieldBearer
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
Mythos_Ruler
1daee6bbc2
Updating some campaign assets.
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This was SVN commit r11420.
2012-04-03 03:04:58 +00:00
Mythos_Ruler
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
Ykkrosh
3792b02963
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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This was SVN commit r11418.
2012-04-02 16:12:46 +00:00
Pureon
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
Pureon
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
Mythos_Ruler
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
quantumstate
316584d71a
Corrected in game manual about creating control groups to include 0, fixes #1279 .
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This was SVN commit r11414.
2012-04-01 14:00:15 +00:00
Mythos_Ruler
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
Mythos_Ruler
315a41f479
Some more emblems. Some updated portraits.
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This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
Mythos_Ruler
16a5d74b35
Campaign map tree assets' poly count reduced between 75% and 90%.
...
This was SVN commit r11411.
2012-03-30 22:04:22 +00:00
quantumstate
99da24c7a3
Correctly check whether an existing formation controller can be reused. Fixes #1255 .
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This was SVN commit r11410.
2012-03-30 20:09:50 +00:00
vts
8680c6ce06
Delete rally point marker entity when entity is destroyed. Fixes #1254 .
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This was SVN commit r11409.
2012-03-28 23:09:05 +00:00
Mythos_Ruler
e5c85bc540
More campaign proof of concept stuff. A "Leonidas" army pawn.
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This was SVN commit r11408.
2012-03-28 06:09:38 +00:00
Mythos_Ruler
6cb97e3e01
This was SVN commit r11407.
2012-03-27 21:38:12 +00:00
Mythos_Ruler
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
Mythos_Ruler
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
Mythos_Ruler
44a3af8d29
This was SVN commit r11404.
2012-03-27 04:07:04 +00:00
Mythos_Ruler
82c8af3ad5
More proof of concept stuff for campaigns.
...
This was SVN commit r11403.
2012-03-27 02:20:21 +00:00
Ykkrosh
d0fc32af4c
Fix failure in replay mode
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This was SVN commit r11402.
2012-03-26 22:11:30 +00:00
Mythos_Ruler
99576ab44a
More campaign conceptual stuff.
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This was SVN commit r11401.
2012-03-26 09:59:39 +00:00
Mythos_Ruler
666936a5e3
Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
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This was SVN commit r11400.
2012-03-26 08:35:59 +00:00
Mythos_Ruler
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
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This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
Mythos_Ruler
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
Mythos_Ruler
893cb2c1c4
typos
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This was SVN commit r11397.
2012-03-24 22:22:51 +00:00
Mythos_Ruler
0fd6cc8873
Adding music to these civ files.
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This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
Mythos_Ruler
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
ShieldBearer
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
Mythos_Ruler
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
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This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
Mythos_Ruler
c8d7e1c006
Tweaked a bunch of templates.
...
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
Mythos_Ruler
b90cedf0a6
Cost tweaks and other things.
...
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
historic_bruno
0fda0019d1
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145 .
...
Adds proper OS X app bundle support.
Updates Windows installer script.
This was SVN commit r11389.
2012-03-22 00:23:31 +00:00
Ykkrosh
1095782d1a
Increase maximum VBO size, to support larger meshes
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This was SVN commit r11387.
2012-03-21 18:45:10 +00:00
quantumstate
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
quantumstate
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
Mythos_Ruler
f53823b498
Oasis X tweaks.
...
This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
Mythos_Ruler
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
quantumstate
2c913b4a9f
Removed qbot entity extend functions since they are now in the common-api
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This was SVN commit r11382.
2012-03-20 23:34:03 +00:00
Mythos_Ruler
f718ddaee7
Slightly updated Iberian cc meshes.
...
Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
Ykkrosh
10fd5e57db
Fix #916 (complain about spaces in build paths), based on patch from philip_flohr
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This was SVN commit r11380.
2012-03-20 22:29:56 +00:00
Mythos_Ruler
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
Ykkrosh
f1e73807a8
Fix formatting
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This was SVN commit r11377.
2012-03-20 18:13:27 +00:00
Ykkrosh
e97547dbd4
Fix FFP renderer
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This was SVN commit r11376.
2012-03-20 13:32:30 +00:00
Pureon
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
Ykkrosh
0e1b5522d6
Fix #868 (move wxWidgets Unix config files to XDG basedir location), based on patch from leper.
...
Fix handling of set but empty XDG environment variables.
This was SVN commit r11374.
2012-03-19 22:40:06 +00:00
Ykkrosh
700e28480d
Add command-line option to enable archivebuilder compression
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This was SVN commit r11373.
2012-03-19 21:16:12 +00:00
Ykkrosh
36107cb7e1
GLES compatibility for particles and shadows.
...
Fix invalid enum errors.
Fix shader texture binding.
This was SVN commit r11372.
2012-03-19 21:10:14 +00:00
Ykkrosh
8c6231f940
Fix black-square cursor on 16bpp Windows
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This was SVN commit r11371.
2012-03-19 20:46:12 +00:00
quantumstate
4b3d98ad71
Fixed bug in library.js GetAngle function
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This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
Mythos_Ruler
af7a914bae
Fixed Army Camp turf.
...
This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
Mythos_Ruler
9bbb341e23
Temperate and Tropic farmland terrains.
...
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
Mythos_Ruler
c12125018c
Farmland and other terrain updates.
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This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
Mythos_Ruler
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
quantumstate
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
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This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
quantumstate
5a21140093
Added grayscale option for ui textures
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This was SVN commit r11364.
2012-03-18 19:43:03 +00:00
quantumstate
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
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This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
Mythos_Ruler
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
Spahbod
208e642089
More random maps and FeXoR's wall system.
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This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
vts
d7128572ae
Removed logger output for XML token node tests
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This was SVN commit r11360.
2012-03-17 23:03:02 +00:00
Mythos_Ruler
b68d770c89
This was SVN commit r11359.
2012-03-17 22:17:45 +00:00
Mythos_Ruler
148f84b708
Tweaked garrison capacity.
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This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
Mythos_Ruler
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
Mythos_Ruler
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
Mythos_Ruler
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
Pureon
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
Pureon
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
Spahbod
6dac7f30d7
Fixed the description for archipelago.
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This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
Spahbod
41cbe0a315
Tweaked some maps.
...
This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
Mythos_Ruler
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
Mythos_Ruler
f347939909
Carthaginians +25% sea trading bonus.
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Persians +25% land trading bonus.
This was SVN commit r11349.
2012-03-16 17:56:58 +00:00
quantumstate
b6ec143aee
Added Engine.ProfilerStop() to qBot so it doesn't cause memory leaks when it has no units to control
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This was SVN commit r11348.
2012-03-16 17:36:07 +00:00
Spahbod
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
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This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
Mythos_Ruler
a37ce96dcf
Running dust for all of these actors.
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This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
Mythos_Ruler
cdd987c0f8
Running dust for Roman cav.
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This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
Pureon
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
vts
2207786c05
Missed a bit of indentation in previous commit
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This was SVN commit r11343.
2012-03-15 22:58:25 +00:00
vts
31da0a746b
Fixes crash when removing non-existent tokens from XML 'token' nodes
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This was SVN commit r11342.
2012-03-15 22:57:08 +00:00
Mythos_Ruler
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
Mythos_Ruler
1819276b1e
A test for dust kicked up by cavalry when running.
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This was SVN commit r11340.
2012-03-15 06:42:07 +00:00