Some armor changes. Also adds hero training restriction to hero elephant template. Fixes #1927.

This was SVN commit r13396.
This commit is contained in:
Mythos_Ruler
2013-05-05 19:25:33 +00:00
parent 47e9431d29
commit d49cc6fc8b
14 changed files with 27 additions and 27 deletions
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit">
<Armour>
<Hack>0.0</Hack>
<Pierce>10.0</Pierce>
<Crush>10.0</Crush>
<Hack>1</Hack>
<Pierce>3</Pierce>
<Crush>2</Crush>
</Armour>
<Attack>
<Slaughter>
@@ -3,7 +3,7 @@
<Armour>
<Hack>1</Hack>
<Pierce>3</Pierce>
<Crush>4</Crush>
<Crush>2</Crush>
</Armour>
<Attack>
<Melee>
@@ -3,7 +3,7 @@
<Armour>
<Hack>1</Hack>
<Pierce>3</Pierce>
<Crush>4</Crush>
<Crush>2</Crush>
</Armour>
<Attack>
<Melee>
@@ -2,8 +2,8 @@
<Entity parent="template_unit_cavalry_ranged">
<Armour>
<Hack>1</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Pierce>3</Pierce>
<Crush>1</Crush>
</Armour>
<Attack>
<Ranged>
@@ -2,8 +2,8 @@
<Entity parent="template_unit_cavalry_ranged">
<Armour>
<Hack>1</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Pierce>3</Pierce>
<Crush>1</Crush>
</Armour>
<Attack>
<Ranged>
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_cavalry">
<Armour>
<Hack>8</Hack>
<Pierce>10</Pierce>
<Crush>8</Crush>
<Hack>5</Hack>
<Pierce>8</Pierce>
<Crush>5</Crush>
</Armour>
<Cost>
<Population>3</Population>
@@ -47,9 +47,9 @@
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>16.0</Speed>
<Speed>14.0</Speed>
</Run>
</UnitMotion>
<Vision>
@@ -61,4 +61,7 @@
<Tooltip>Hero War Elephant.
Good sieging capability. "Stench" Aura vs. Horses. Can run amok. Countered by Swordsmen and Skirmishers.</Tooltip>
</Identity>
<TrainingRestrictions>
<Category>Hero</Category>
</TrainingRestrictions>
</Entity>
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_melee">
<Armour>
<Hack>3</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Hack>2</Hack>
<Pierce>1</Pierce>
<Crush>2</Crush>
</Armour>
<Attack>
<Melee>
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_melee">
<Armour>
<Hack>4</Hack>
<Hack>3</Hack>
<Pierce>1</Pierce>
<Crush>3</Crush>
<Crush>1</Crush>
</Armour>
<Attack>
<Melee>
@@ -3,7 +3,7 @@
<Armour>
<Hack>1</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Crush>1</Crush>
</Armour>
<Attack>
<Ranged>
@@ -3,7 +3,7 @@
<Armour>
<Hack>1</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Crush>1</Crush>
</Armour>
<Attack>
<Ranged>
@@ -3,7 +3,7 @@
<Armour>
<Hack>1</Hack>
<Pierce>2</Pierce>
<Crush>3</Crush>
<Crush>1</Crush>
</Armour>
<Attack>
<Ranged>
@@ -1,12 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_melee_swordsman">
<Armour>
<Hack>3.0</Hack>
</Armour>
<Cost>
<Resources>
<food>0</food>
<metal>120</metal>
<metal>100</metal>
</Resources>
</Cost>
<Identity>
@@ -3,7 +3,7 @@
<Cost>
<Resources>
<food>0</food>
<metal>120</metal>
<metal>100</metal>
</Resources>
</Cost>
<Identity>