mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
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Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps. Belgian Bog Night added. This was SVN commit r12892.
This commit is contained in:
@@ -18,6 +18,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -17,7 +17,6 @@
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<textures><texture file="gaia/grass_field_dry_a.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -18,6 +18,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -27,6 +27,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -21,6 +21,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -21,6 +21,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -18,6 +18,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -18,6 +18,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -40,5 +40,5 @@
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<textures><texture file="gaia/grass_field_medit_flowering.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -27,6 +27,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -31,5 +31,5 @@
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<textures><texture file="gaia/grass_field_savanna.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -13,5 +13,5 @@
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<textures><texture file="gaia/grass_field_dry.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -21,6 +21,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -15,6 +15,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -21,6 +21,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -36,6 +36,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -31,5 +31,5 @@
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<textures><texture file="gaia/grass_field_brown.dds" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -39,6 +39,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -13,5 +13,5 @@
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<textures><texture file="gaia/grass_tropic_a.png" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -7,8 +7,10 @@
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</group>
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<group>
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<variant frequency="1" name="texture">
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<textures><texture file="gaia/grass_tropic_a.png" name="baseTex"/></textures>
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<textures>
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<texture file="gaia/grass_tropic_a.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>alphatest.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -31,5 +31,5 @@
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<textures><texture file="gaia/grass_tropic_a.png" name="baseTex"/></textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -18,6 +18,6 @@
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>basic_trans_wind.xml</material>
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</actor>
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@@ -1,8 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_flora_bush_berry">
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<Identity>
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<Icon>gaia/flora_bush_berry.png</Icon>
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</Identity>
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<Obstruction>
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<Unit radius="2.0"/>
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</Obstruction>
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_flora_tree">
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<Entity parent="template_gaia_flora_bush_berry">
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<Footprint>
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<Circle radius="2.5"/>
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<Height>10.0</Height>
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@@ -13,7 +13,7 @@
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<Unit radius="0.9"/>
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</Obstruction>
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<ResourceSupply>
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<Amount>300</Amount>
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<Amount>400</Amount>
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<Type>food.fruit</Type>
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</ResourceSupply>
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<VisualActor>
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@@ -15,6 +15,11 @@
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units/maur_champion_maiden
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units/maur_champion_infantry
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</Entities>
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<Technologies datatype="tokens">
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pair_champ_02
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-siege_attack
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-siege_armor
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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<Actor>structures/mauryans/fortress.xml</Actor>
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@@ -9,7 +9,7 @@
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<SpecificName>Berries</SpecificName>
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<Tooltip>Gather the fruit from these bushes to accumulate Food.</Tooltip>
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<History>Berries are tasty, fruity, and scrunchiously crunchable.</History>
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<Icon>gaia/flora_tree_senegal_date_palm.png</Icon>
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<Icon>gaia/flora_bush_berry.png</Icon>
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</Identity>
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<Minimap>
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<Type>food</Type>
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