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synced 2026-06-25 02:44:45 +00:00
A bunch of stuff.
This was SVN commit r12670.
This commit is contained in:
@@ -4,7 +4,11 @@
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<group>
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<variant frequency="100" name="Roman Triumphal Arch">
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<mesh>structural/rome_arch.dae</mesh>
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<textures><texture file="structural/rome_struct_arch.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/rome_struct_arch.dds" name="baseTex"/>
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<texture file="structural/rome_struct_arch_norm.png" name="normTex"/>
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<texture file="structural/rome_struct_arch_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@@ -17,5 +21,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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@@ -1,8 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/desert_city_tile.dds"/>
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</textures>
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<alphamap>edgy</alphamap>
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<material>terrain_base.xml</material>
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</terrain>
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<textures>
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<texture name="baseTex" file="types/desert_city_tile.dds"/>
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<texture name="normTex" file="types/desert_city_tile_norm.png"/>
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<texture name="specTex" file="types/desert_city_tile_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -1,9 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/desert_city_tile_plaza.dds"/>
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</textures>
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<alphamap>blurry</alphamap>
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<props groups="city" movementclass="city" mmap="230 227 198"/>
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<material>terrain_base.xml</material>
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</terrain>
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<textures>
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<texture name="baseTex" file="types/desert_city_tile_plaza.dds"/>
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<texture name="normTex" file="types/desert_city_tile_plaza_norm.png"/>
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<texture name="specTex" file="types/desert_city_tile_plaza_spec.png"/>
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</textures>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@@ -33,6 +33,11 @@
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</Outline>
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</Overlay>
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</Selectable>
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<StatusBars>
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<BarWidth>4.0</BarWidth>
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<BarHeight>0.666</BarHeight>
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<HeightOffset>5.0</HeightOffset>
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</StatusBars>
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<UnitAI disable=""/>
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<UnitMotion disable=""/>
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</Entity>
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