Added contributor Ndragu mauryan trireme

This was SVN commit r13153.
This commit is contained in:
Enrique
2013-02-09 12:10:42 +00:00
parent cac2d08353
commit d1dd979800
4 changed files with 74 additions and 33 deletions
@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Mauryan Trireme">
<animations>
</animations>
<mesh>structural/maur_trireme.dae</mesh>
<props>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="wrld_basket_a1"/>
<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="wrld_basket_a2"/>
<prop actor="props/special/eyecandy/sack_1.xml" attachpoint="wrld_sack1"/>
<prop actor="props/units/shields/maur_bell_a.xml" attachpoint="maur_shield_bell1"/>
<prop actor="props/units/shields/maur_bell_b.xml" attachpoint="maur_shield_bell2"/>
<prop actor="props/units/shields/maur_bell_straight_b.xml" attachpoint="maur_shield_bell3"/>
<prop actor="props/units/shields/maur_tall_roundtop_a.xml" attachpoint="maur_shield_tall_round1"/>
<prop actor="props/units/shields/maur_tall_roundtop_b.xml" attachpoint="maur_shield_tall_round2"/>
<prop actor="props/units/shields/maur_tall_roundtop_a.xml" attachpoint="maur_shield_tall_round3"/>
<prop actor="props/units/shields/maur_tall_roundtop_b.xml" attachpoint="maur_shield_tall_round4"/>
<prop actor="props/units/weapons/longsword_mauryan.xml" attachpoint="maur_long_sword1"/>
<prop actor="props/units/weapons/longsword_mauryan.xml" attachpoint="maur_long_sword2"/>
<prop actor="props/units/weapons/longsword_mauryan.xml" attachpoint="maur_long_sword3"/>
<prop actor="props/special/eyecandy/barrel_a.xml" attachpoint="wrld_barrel_a1"/>
<prop actor="props/special/eyecandy/barrel_a.xml" attachpoint="wrld_barrel_a003"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Blue Eye">
<textures><texture file="structural/maur_trireme.png" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>
@@ -1,33 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_ship_trireme">
<Cost>
<BuildTime>40</BuildTime>
</Cost>
<Footprint>
<Square width="12.0" depth="36.0"/>
<Height>8.0</Height>
</Footprint>
<GarrisonHolder>
<Max>40</Max>
</GarrisonHolder>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<GenericName>Medium Warship</GenericName>
<SpecificName>Yudhpot</SpecificName>
<Tooltip>Medium Warship.</Tooltip>
<History>Medium Warship.</History>
<Icon>units/celt_ship_trireme.png</Icon>
</Identity>
<Obstruction>
<Unit radius="6.0"/>
</Obstruction>
<UnitMotion>
<WalkSpeed>12.5</WalkSpeed>
</UnitMotion>
<VisualActor>
<Actor>structures/celts/warship.xml</Actor>
</VisualActor>
</Entity>
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_ship_trireme">
<Cost>
<BuildTime>40</BuildTime>
</Cost>
<Footprint>
<Square width="12.0" depth="36.0"/>
<Height>8.0</Height>
</Footprint>
<GarrisonHolder>
<Max>40</Max>
</GarrisonHolder>
<Health>
<Max>2200</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<GenericName>Medium Warship</GenericName>
<SpecificName>Yudhpot</SpecificName>
<Tooltip>Medium Warship.</Tooltip>
<History>Medium Warship.</History>
<Icon>units/celt_ship_trireme.png</Icon>
</Identity>
<Obstruction>
<Unit radius="6.0"/>
</Obstruction>
<UnitMotion>
<WalkSpeed>12.5</WalkSpeed>
</UnitMotion>
<VisualActor>
<Actor>structures/mauryans/trireme.xml</Actor>
</VisualActor>
</Entity>