Tweaks to healing range and rate techs

This was SVN commit r11683.
This commit is contained in:
Pureon
2012-04-26 22:15:16 +00:00
parent eda4c082fd
commit 97bcdfb208
2 changed files with 4 additions and 4 deletions
@@ -7,7 +7,7 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "healing_range.png",
"researchTime": 30,
"tooltip": "Healers +3 Healing Range.",
"modifications": [{"value": "Heal/Range", "add": 3.0}],
"tooltip": "Healers gain +4 Healing Range.",
"modifications": [{"value": "Heal/Range", "add": 4.0}],
"affects": ["Healer"]
}
@@ -7,7 +7,7 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "healing_rate.png",
"researchTime": 30,
"tooltip": "Healers +500 Healing Rate.",
"modifications": [{"value": "Heal/Rate", "add": 500.0}],
"tooltip": "Healing Rate increases by 25%.",
"modifications": [{"value": "Heal/Rate", "add": -500.0}],
"affects": ["Healer"]
}