historic_bruno
329b3e3d28
Adds notice of saved game issues to Aegis' description
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This was SVN commit r13332.
2013-04-01 15:03:31 +00:00
Enrique
0535cab26f
Added mauryan healer skin and head.
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Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
historic_bruno
afde8b04fd
Deletes "obsolete and rubbish" textureconv
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This was SVN commit r13330.
2013-03-31 23:53:53 +00:00
wraitii
3b5ab7ab51
Fixes #1884 . Should Fix #1883 .
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This was SVN commit r13328.
2013-03-30 07:30:54 +00:00
historic_bruno
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
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Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
wraitii
475c722327
Fix serialization issues with Aegis.
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This was SVN commit r13326.
2013-03-24 09:10:32 +00:00
historic_bruno
6f78224f8d
Fixes tooltip in Atlas' locked teams checkbox.
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Adds scrollbar to environment panel and reorganizes controls.
This was SVN commit r13324.
2013-03-23 19:22:11 +00:00
historic_bruno
71ae5a19d8
Fixes visual actor interpolation, handling position changes more cleanly, based on patch by sbte.
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Fixes rally point lines not updating, fixes #1865
This was SVN commit r13323.
2013-03-23 17:59:54 +00:00
historic_bruno
6f33003f30
Fixes serialization test failure caused by CmpFoundation's buildMultiplier property sometimes being NaN (which can assume different internal values in Spidermonkey). For now, NaN cannot be reliably serialized. Fixes #1828 , refs #1879
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This was SVN commit r13322.
2013-03-22 22:23:50 +00:00
Enrique
0d069954b7
waterfall textures reduced 50%
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This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
Enrique
3d94f3a5be
Added 4 geology waterfalls variations.
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Added water splash particle effect.
This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
Enrique
4560bb62b0
Updated contributor Paperkat merch ship texture
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This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
historic_bruno
78d1548753
Fixes (un)packing siege units responding to attacks in violent stance, by ignoring attacks while (un)packing. Fixes #1751 , refs #1752
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This was SVN commit r13318.
2013-03-19 00:53:47 +00:00
Enrique
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
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Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
Enrique
e031d71b78
Added chakra wheel to ashoka pillar 4 lions variation-
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This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
Mythos_Ruler
1bcb6140b0
Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
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Some new elephant templates. Elephant unit entities adjusted.
Spartan female citizen now has a bonus attack vs. siege weapons.
This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
Enrique
063fa52252
removes chandragupta normal texture line from his actor
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This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
Ykkrosh
a7343420f2
Disable fancy water rendering on all Intel devices, since it appears to be very slow.
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Also recognise Haswell chipsets on Mesa.
This was SVN commit r13313.
2013-03-17 14:27:47 +00:00
Enrique
cfbde115b8
Maur hero Ashoka skin tone change
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This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
Enrique
e367cf0d7e
maur barracks death variation semi-fix
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This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
Enrique
6a1a1c16cb
maur market stalls cloth small fix
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This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
Pureon
49f52500de
Mauryan ship icons
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This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
Pureon
25c800e9c4
Chanakya hero template
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This was SVN commit r13308.
2013-03-17 10:10:49 +00:00
wraitii
f8a7692d92
A few final fixes to some AI logic in attack and defense.
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This was SVN commit r13307.
2013-03-17 08:55:46 +00:00
Enrique
3f28ade5c6
Hero ashoka added. Fixed maiden holding parasol in chariot.
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Added hero turban prop
Hero Chanakya now uses elite healer template
This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
Pureon
9e46759ada
Mauryan actor indent cleanup
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This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
Pureon
fc3b5637c8
Ambient occlusion for Mauryan houses
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This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
wraitii
03c3b1daa3
Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting.
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This was SVN commit r13303.
2013-03-16 12:55:03 +00:00
Pureon
77999f6b42
Ashoka pillar variations and footprint fix
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This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
Pureon
e78da0b3e4
Mauryan mill ambient occlusion
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This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
Pureon
5ba7153541
Placeholder Mauryan merchant ship
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This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
wraitii
b0f1afa994
Change Punjab 1 water settings.
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Fix a little mess-up on my last commit.
This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
wraitii
d709fe50ed
Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
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Fix the placement of the "civ info" button to avoid overlapping on
1024*768.
This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
Pureon
d70db48173
Mauryan ship footprints
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This was SVN commit r13297.
2013-03-16 09:56:22 +00:00
Enrique
0fc8dba671
Fixed mauryan market stall color.
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This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
Enrique
fd74292f2b
Added specular map for Chanakya hero.
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Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
historic_bruno
3958c03dbc
Changes default scenarios to Punjab 1
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This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
historic_bruno
4bcbd14f71
Resets most land scenarios to default AIs, so they'll use Aegis Bot.
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Removes AIs from some demo maps.
This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
historic_bruno
a96869851c
Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
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This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
wraitii
4769481796
Makes sure to remove the entity from the Gatherer array of the resource it was gathering from when dying. Fixes #1867 (if all goes well).
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This was SVN commit r13290.
2013-03-15 18:12:17 +00:00
wraitii
5af7544918
Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
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This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
wraitii
066cfa5893
Improve workers' reactions when they find out that the resource they gathered from is full. Refs #1387
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This was SVN commit r13288.
2013-03-15 10:26:46 +00:00
wraitii
d40a66f310
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
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This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
Pureon
26cc813cf5
Update for release trailer recording
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This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
Pureon
afe87f720a
Mauryan Corral AO
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This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
quantumstate
c23181a1e0
Make towers weaker by reducing range fro 80 to 70 and decreasing the arrow tech multiplier to 40% more arrows from 100%.
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This was SVN commit r13284.
2013-03-14 22:57:59 +00:00
stwf
4edbd21714
elimate small memory leaks in SoundManager
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This was SVN commit r13283.
2013-03-14 02:59:31 +00:00
Enrique
9dac1bf89b
Fixed inverted green channel in elephants normal maps (fixed normals)
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This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
Enrique
1cf1707ce7
Added mauryan hero chanakya and mauryan elephants static meshes.
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This was SVN commit r13281.
2013-03-14 00:05:46 +00:00
Pureon
163fc7cbfd
Mauryan farmstead AO stuff
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This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
wraitii
25293ce0cc
Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
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Adds -autostart-aidiff to set the difficulty from the command line from
testing.
This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
wraitii
8ac9f1d8ea
Limit the number of gatherer per resource, as described in #1387 . Based on work by crezax. Fixes #1387
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This was SVN commit r13277.
2013-03-13 20:10:46 +00:00
leper
844f71681a
Add notification for missing resources when tributing. Patch by alpha123. Fixes #1839 .
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This was SVN commit r13276.
2013-03-13 18:37:06 +00:00
leper
637abf8167
Stop following units into FoW. Patch by crezax. Fixes #1827 .
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This was SVN commit r13275.
2013-03-13 18:17:58 +00:00
leper
56784aceab
Fix signed/unsigned comparison warning.
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This was SVN commit r13274.
2013-03-13 16:23:27 +00:00
stwf
b75183eba2
remove log entries concerning sound manager distress mode
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This was SVN commit r13273.
2013-03-13 03:55:36 +00:00
Enrique
60a91cb032
fixes death variation for mauryan walls, fortress, defense tower, and temple.
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This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
wraitii
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
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Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
Pureon
e37012a9fd
Added Omri's latest track to the Hellenic civs
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This was SVN commit r13270.
2013-03-12 21:55:33 +00:00
Pureon
21f4a94242
New Mauryan emblem
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This was SVN commit r13269.
2013-03-12 21:48:42 +00:00
wraitii
3f6702075b
Fix my previous commit where if you had enough units buildings would never construct (rounding issue).
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This was SVN commit r13268.
2013-03-12 10:07:53 +00:00
wraitii
791a901df9
Fix a bug with the foundation changes that caused buildings to be built too fast with multiple units.
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This was SVN commit r13267.
2013-03-12 08:22:45 +00:00
wraitii
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
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This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
historic_bruno
ca40764dc6
Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861 .
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Fixes maps that were affected by this bug.
This was SVN commit r13264.
2013-03-11 16:42:41 +00:00
wraitii
dab9175f30
Foundations now require 100% health for construction to be completed. Progress now linked with health. Patch by Malcom. Fixes #1853
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This was SVN commit r13263.
2013-03-11 15:47:16 +00:00
OmriLahav
c6eea186e8
New Hellenic track - The Hallespont, A13.
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This was SVN commit r13261.
2013-03-11 12:15:02 +00:00
Mythos_Ruler
6431eb63a5
Mauryans now have a cavalry swordsman.
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This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
Mythos_Ruler
ba38a22abe
Renamed some wonder templates. Let us know if it breaks anything.
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This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
Pureon
0e6d764162
Mauryan long wall template edit
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This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
Pureon
9e511134e6
Updated sandbox with latest Mauryan units
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This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
Mythos_Ruler
0ec860651a
This was SVN commit r13255.
2013-03-11 00:35:33 +00:00
Mythos_Ruler
7dda41f693
Mauryan walls cost wood and have roughly 25% less health than stone walls.
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This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
leper
0d7e6b7880
Use pimpl idiom for ThreadDebugger.
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This was SVN commit r13253.
2013-03-10 23:08:01 +00:00
wraitii
eda2802f6d
Simplify construction of the transformation matrix in GetInterpolatedTransform. Patch by sbte. Fixes #1854
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This was SVN commit r13252.
2013-03-10 20:31:53 +00:00
wraitii
1778e685ac
Improve detection of when a component needs to be interpolated. Patch by sbte. Fixes #1858 .
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This was SVN commit r13251.
2013-03-10 20:28:01 +00:00
Pureon
f3eab4127e
caliper icon and Mauryan wall tweak
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This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
Pureon
d2e5d63039
Animations for Mauryan wall gate
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This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
wraitii
1368aa4ae9
Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
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This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
wraitii
2c17ab70ac
Add support for -autostart-civ to set civilizations when quickstarting.
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Put the AI memory heap back to 32 MB to avoid OOM errors with numerous
AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation
construction, training building choice, strength calculations, building
placement and mostly attack. Aegis should be much more aggressive.
This was SVN commit r13247.
2013-03-09 14:09:06 +00:00
leper
0572ffd3d2
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855 .
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This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
leper
8c756b507a
Fix non-pch build. Maybe use pimpl idiom instead.
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This was SVN commit r13245.
2013-03-08 23:46:32 +00:00
quantumstate
c6043779f6
Better fix for the angle interolation issue. Thanks sbte for spotting it. Refs #1846 .
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This was SVN commit r13244.
2013-03-08 20:01:12 +00:00
quantumstate
8777f68aa0
Fix rotation interpolation. Refs #1846 .
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This was SVN commit r13243.
2013-03-08 19:34:55 +00:00
wraitii
d76f570a69
Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.
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This was SVN commit r13242.
2013-03-07 21:33:57 +00:00
Enrique
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
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This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
Yves
d892e1887a
My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code. Closes #410
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This was SVN commit r13240.
2013-03-07 14:41:03 +00:00
Yves
28200e6a04
The original web GUI for the jsdebugger from contributor mmayfield45. I only removed the jquery demo directory and added some licensing information. This is for an older version of the debuggers server-side part, so it doesn't work anymore. The required modifications will be committed soon. Refs #410
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This was SVN commit r13239.
2013-03-07 14:27:34 +00:00
Yves
73951b75fc
Adds the server-side part of the javascript debugger. Refs #410
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This was SVN commit r13238.
2013-03-07 13:49:49 +00:00
historic_bruno
f5be596ee8
Fixes use of invalid pointer from temporary string (caused some invalid read warnings in Valgrind)
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This was SVN commit r13237.
2013-03-07 03:54:41 +00:00
Pureon
ff97d550b8
Added Omri's 2 other new tracks to the relevant civs
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This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
Mythos_Ruler
ee85e942e1
Mauryan civ json changed to use new Mauryan music track.
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This was SVN commit r13235.
2013-03-06 19:27:24 +00:00
Mythos_Ruler
59be67d27e
Portrait for Wonders.
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This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
OmriLahav
dfd1abeab9
A13 - first Mauryan Indian peace track
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This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
wraitii
081721c679
Fix the build and stops the AI from creating tons of AI dump images for no good reason.
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This was SVN commit r13231.
2013-03-06 14:33:15 +00:00
wraitii
a45a926aeb
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
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Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.
This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
OmriLahav
f0db42e34e
A13 track - Gaulic early peace.
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This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
Pureon
c3944097a7
Small nerf to bolt shooters
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This was SVN commit r13227.
2013-03-06 00:21:38 +00:00
wraitii
e33d4a52e9
AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
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This was SVN commit r13225.
2013-03-05 22:52:48 +00:00
Pureon
c29a8d8ac0
Tech icons
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This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
quantumstate
21f13f9683
Only use interpolation for moving objects in VisualActor. Patch by sbte. Fixes #1846 .
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This was SVN commit r13223.
2013-03-05 20:02:16 +00:00
Pureon
121fb35f72
Bolt shooter accuracy tech
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This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
quantumstate
7461e4a3c1
Add technology support for ranged unit spread
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This was SVN commit r13221.
2013-03-04 21:52:44 +00:00
Pureon
7df4fd6919
helmet variations and tweak to ballista template
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This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
ShieldBearer
b8322fa6bb
Zebu model
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This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
stwf
efd42ef490
fixes windows compile error and some nuused param warnings
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This was SVN commit r13217.
2013-03-03 22:28:26 +00:00
Pureon
3bce7cafba
Updated Mauryan corral and some sound tweaks
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This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
Pureon
e4e4ae9ede
Mauryan maceman helmet
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This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
Pureon
7e2d54d2ef
Gaia portraits
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This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
Pureon
99c0497f23
Model and texture changes to some Mauryan units
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This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
wraitii
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
Mythos_Ruler
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
stwf
ed8746e798
remove log message
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This was SVN commit r13210.
2013-03-01 14:23:28 +00:00
stwf
e4a9312c46
newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
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This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
Deiz
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
quantumstate
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
Pureon
7ff4538414
Attack move icon
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This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
Pureon
1bcb07af64
Improved animal attack sounds
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This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
historic_bruno
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016
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This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
historic_bruno
e283e75d84
Updates example component documentation
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This was SVN commit r13203.
2013-02-26 19:58:51 +00:00
Enrique
6c7543c044
Added Mauryan birreme from contributor Ndragu.
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Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
leper
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
quantumstate
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
Pureon
ac32c7266e
Mauryan farmstead
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This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
leper
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
Mythos_Ruler
a66ac54bbb
Fix slinger tooltip.
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This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
Mythos_Ruler
aa36718217
Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
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Fixed range bug for Celtic faction slingers.
This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
historic_bruno
10373892be
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
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Adds Super+Q hotkey to close the game on OS X.
This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
Enrique
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
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This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
historic_bruno
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
historic_bruno
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
Enrique
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
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This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
Pureon
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
Enrique
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
historic_bruno
92fdbb49b6
Moves particle interpolation to its own simulation component.
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Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.
This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
Pureon
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
historic_bruno
a87019ea5a
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
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This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
leper
1e3bdc439b
Fix MSVC warning. Refs #1838 .
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Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
Enrique
5e9c408c01
Added mauryan market with ao
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This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54
This was SVN commit r13177.
2013-02-21 11:35:29 +00:00
leper
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
leper
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
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This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
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This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
historic_bruno
7cf7ae769c
Suppresses noisy Boost header warnings on OS X by including them as system headers, refs #1076 .
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Bumps default SDK in build-osx-bundle.sh to 10.7 (newer Xcode doesn't
include 10.6).
Fixes using xml2-config from SDK when needed.
Fixes more linker warnings about symbol visibility by compiling libs
with fvisibility=hidden.
Updates some comments in the build scripts.
This was SVN commit r13172.
2013-02-15 22:43:28 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
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Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
historic_bruno
22a5bff3a0
Adds more dependency options to NVTT CMake scripts.
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Disables more unneeded NVTT libs in build-osx-libs.sh (avoids link error
with MacPorts' libtiff installed)
This was SVN commit r13170.
2013-02-14 23:37:04 +00:00
historic_bruno
6ce1e46138
Deletes internal mod (see SVN history if needed)
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This was SVN commit r13169.
2013-02-14 22:32:17 +00:00
Pureon
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
leper
2f19cf86d3
Fix mod priority. Add user mod support. Fixes #1838 .
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This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
historic_bruno
efd6030ec7
Fixes OS X lib script to build SDL without X11 (caused error on Mountain Lion)
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This was SVN commit r13165.
2013-02-12 21:52:13 +00:00
Pureon
4817fd5dbb
Fixes #1781 SPQR signs
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This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
quantumstate
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
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This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
Pureon
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
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This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
Pureon
a281fa5bdc
Reduced placeholder texture size for the onager
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This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
Pureon
5748b1d72a
More wild ass. Committed old onager files last time by mistake
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This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
Pureon
87c901f140
Update to Britons sandbox map. Added missing buildings
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This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
leper
ab4db58e82
Fix build restrictions for neutral players.
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This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
Pureon
06a3bf9e99
Mauryan Farmstead wip
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This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
historic_bruno
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
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This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
Pureon
ac11cf30a5
Mauryan head gear and faces
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This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
Pureon
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
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This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
Enrique
d1dd979800
Added contributor Ndragu mauryan trireme
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This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
historic_bruno
cac2d08353
Fixes corpse variation not matching living entity, fixes #1007
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This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
historic_bruno
b1178d30e3
Adds missing native eol-style property
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This was SVN commit r13151.
2013-02-04 00:42:53 +00:00
leper
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
historic_bruno
14f1917a34
NOTE: Requires update-workspaces!
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Adds build script for OS X dependencies, fixes #1112 . OS X builds no
longer use MacPorts/Homebrew, check BuildInstructions.
Adds build script for OS X bundles. Adds OS X icon and DMG background
image.
Moves bundled libraries to libraries/source.
Moves most headers and precompiled static libs for Windows to
libraries/win32.
Updates Premake and packaging scripts to support this.
This was SVN commit r13148.
2013-02-03 23:49:29 +00:00
Spahbod
b96009dafc
Fixing the weird line bug in gulf variation of unknown maps.
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This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
wraitii
abd98ad581
Re: disable foam and coastal waves in Atlas until properly optimized (this time with 100% more it-does-not-bug). Refs #1743
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(sorry about the last time, should not blindly commit).
This was SVN commit r13146.
2013-02-03 15:49:41 +00:00
historic_bruno
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
historic_bruno
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
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Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
leper
e4fcddaf73
Some template fixes from qwertz/kosmo.
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This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
Mythos_Ruler
3cbb403685
Neareastern Badlands 2 scenario. 2v2.
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The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.
This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
historic_bruno
03cc1b3a6b
Fixes minor bugs in reference checker script.
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Fixes missing template in pathfinding terrain demo
This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
Enrique
1761a6253f
Little fix I forgot to commit for mauryan docks
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This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
historic_bruno
f51e129628
Temporary revert of revert from 38b0c0eb72 to fix water maps in Atlas, refs #1743
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This was SVN commit r13138.
2013-01-31 23:03:09 +00:00
OmriLahav
449eceb7e8
This was SVN commit r13136.
2013-01-31 20:17:59 +00:00
Enrique
60c328302b
Added Mauryan fishing boat from contributor Ndragu
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This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
Spahbod
5bea1e7b87
New random map: Kerala
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This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
Mythos_Ruler
305a654ae1
AO textures added to the metal slabs and rock quarries.
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This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
leper
7e60f07df5
Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826 .
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This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
Enrique
f503dd4e3e
Fixed Mauryan dock selection square and obstruction size
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This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
Enrique
9438000616
Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
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Added AO textures for them.
This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
Mythos_Ruler
66bc206a78
Persian Assyrian Ram +50hp.
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Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
Mythos_Ruler
05695aba36
Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
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This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
Enrique
b577f07e6c
Added missing .xml for water troughs in mauryan stables
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This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
Enrique
4e7c2807b2
Added Mauryan docks with AO map
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This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
historic_bruno
1fdaca5cec
Attempts to fix StringifyJSON by clearing pending exceptions from JS API
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This was SVN commit r13125.
2013-01-27 01:38:43 +00:00
historic_bruno
25928f1a8b
Updates and organizes main LICENSE.txt.
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Adds new LICENSE.txts for /libraries and /source/tools. Refs #1682
This was SVN commit r13121.
2013-01-26 21:36:18 +00:00
wraitii
38b0c0eb72
Reverts some changes: Atlas now won't recompute the water foam on terrain change, thus reducing the lag until I properly optimize it. refs #1743
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This was SVN commit r13120.
2013-01-26 17:10:12 +00:00
Mythos_Ruler
c1f2572006
Fauna elephants for sounds now too.
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This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
Mythos_Ruler
66750ad681
New "badlands" cliff textures.
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This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
historic_bruno
2f8fa898df
This was SVN commit r13117.
2013-01-24 22:17:11 +00:00
historic_bruno
a0e6283889
Deletes some duplicate textures
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This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
leper
26f616aba7
Save player name when hosting.
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This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
leper
2ceeb3231f
Fix distance restrictions.
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This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
leper
aebecd1204
Make territory build restriction tech modifiable.
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This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
leper
fc835bdedb
Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823 .
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This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
leper
3e8bdebc6d
Add Clang detection and add BSD to the collected stats.
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This was SVN commit r13111.
2013-01-23 16:01:17 +00:00
Mythos_Ruler
684f117560
Fortresses and Docks build about 25% faster.
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This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
Enrique
b146b3666a
Fixed african elephant UVs, added turret to temporary mauryan support elephant.
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This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
Pureon
e543da5565
Activate battle music tracks
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This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
historic_bruno
a65db5ca41
Ensures max population is integral by rounding
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This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
OmriLahav
b9faead8eb
This was SVN commit r13103.
2013-01-21 21:28:57 +00:00
OmriLahav
c7123140bb
This was SVN commit r13102.
2013-01-21 21:26:11 +00:00
Ykkrosh
75a23856cf
Fix some static analysis warnings
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This was SVN commit r13101.
2013-01-21 20:33:25 +00:00
Ykkrosh
c037e3f78e
Add detection of Win8 in wversion, to help stats collection
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This was SVN commit r13100.
2013-01-21 20:32:07 +00:00
Enrique
a9294b0491
added props for mauryan stables
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This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
Mythos_Ruler
484faf3bc0
Balancing.
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This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
Mythos_Ruler
a4e9c7a223
Tweaks.
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This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
Mythos_Ruler
fe3465cf0c
Fixed indentation for Quantumstate. ;)
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This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
Mythos_Ruler
7947f87c97
War Dogs now have their own template.
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This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
quantumstate
064c687f0e
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
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This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
quantumstate
e3bc8d1c87
Actually add the battle detection code. Refs #1425 .
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This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
Mythos_Ruler
786386f9f0
Test Ptolemaic elephant for Enrique.
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This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
quantumstate
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
Pureon
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
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This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
Pureon
679978310f
handcart icon for tech
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This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
Pureon
272d6798d2
Military Engineers tech icon
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This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
Mythos_Ruler
1421b21f82
Added spec and normal mapping to Crannog.
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This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
Pureon
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
Enrique
062c1aba6c
Added playercolor to mauryan stables, decal changed.
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This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
Pureon
c46d964afb
metalworker tech icon
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This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
Enrique
24ec6b8040
Added decal to Mauryan stables
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This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
Enrique
36eacbfd06
Added Mauryan stables with AO map
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This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
Mythos_Ruler
46841bc963
New shield textures by Lion.
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This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
Pureon
defe8f8b98
Military Engineers, Artillery Instructors, and Metalworker techs
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This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
leper
31fe58db82
Stop formation members from sliding. Fixes #1823 . Thanks to zoot for the test case!
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This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
Pureon
96d389dee2
Mauryan mill model
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This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
leper
25de88a68b
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723 .
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This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
myconid
21a70c0399
Bloom shader rewrite.
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This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
Enrique
9cd647a2a0
Fixed Mauryan temple selection ring size and obstruction
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This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
Enrique
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
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This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
leper
56db7fa945
Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759 .
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This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
leper
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
leper
aec8d6ff96
Stop foundation health from jumping. Fixes #1809 .
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This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
historic_bruno
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
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This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
historic_bruno
a074eb814a
Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
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This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
historic_bruno
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
historic_bruno
5968e3cb63
Adds xcode4 workspace for OS X, from Premake 4.4-beta4
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This was SVN commit r13066.
2013-01-11 21:31:38 +00:00
historic_bruno
de3a28557c
Fixes Boost libs being linked under compiler settings by accident, caused linker errors in Xcode
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This was SVN commit r13065.
2013-01-11 20:49:33 +00:00
stwf
0be4a49c3f
get my name in the contributors file in alphabetical order
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This was SVN commit r13064.
2013-01-11 18:40:13 +00:00
stwf
8aa62da454
get my name in the contributors file
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This was SVN commit r13063.
2013-01-11 18:38:18 +00:00
historic_bruno
17181e5a73
Fixes incorrect working directory for Windows installer shortcuts
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This was SVN commit r13062.
2013-01-11 01:51:05 +00:00
leper
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
leper
fd274a6e70
Add template helper function. Fix some errors. Refs #1692 .
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This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
Pureon
ca41c22b71
New Mauryan house models
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This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
historic_bruno
d4572e555e
Fixes tests
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This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
quantumstate
5caddcdd20
Make technology code cleaner with helper functions. Refs #1692 .
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This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
stwf
670deaef2a
added variable sleep time depending on load an seperate mutex for deleting old items
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This was SVN commit r13055.
2013-01-07 21:02:22 +00:00
leper
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
historic_bruno
e89193d66d
Fixes serialization test failure from CmpVisualActor not setting initial animation state with graphics disabled, fixes #1812
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This was SVN commit r13053.
2013-01-06 07:37:22 +00:00
historic_bruno
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
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Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
historic_bruno
50fcbc1fc5
Fixes some alignment issues in the match setup UI
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This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
Mythos_Ruler
1549e1c91c
Fixed Mauryan Civ Centre footprint.
...
This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
Mythos_Ruler
179df7e173
Elephant archer tweaks.
...
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
Mythos_Ruler
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
...
New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
Enrique
0ef172db74
New Mauryan civic centre with ao added
...
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
quantumstate
a2aa4b77fa
Change watermark hotkey to Alt-K to prevent accidental presses.
...
This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
quantumstate
58fa0c7c58
Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
...
Tidy the formatting in Player.js
This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
historic_bruno
dc6c0e483b
Fixes unhandled enumeration warning in some compilers
...
This was SVN commit r13043.
2013-01-04 05:46:35 +00:00
historic_bruno
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
...
This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
quantumstate
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
...
This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
quantumstate
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
...
This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
quantumstate
ba94247744
Added unordered map serialization
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This was SVN commit r13039.
2013-01-03 22:33:04 +00:00
Enrique
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
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This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
historic_bruno
d65c7751a5
Updates bundled libpng to v1.5.13, built with VC2008 - requires update-workspaces. Refs #864
...
This was SVN commit r13035.
2013-01-03 17:22:14 +00:00
leper
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
Pureon
4764af695a
Update to Mauryan structure texture b
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This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
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This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
Pureon
a223b986e4
New corral and sheep icons
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This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
Mythos_Ruler
4c5ff9579b
This was SVN commit r13027.
2012-12-27 23:39:03 +00:00
Mythos_Ruler
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
...
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
Pureon
478de5b001
elephant stables icon update
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This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
Mythos_Ruler
02d95b99ff
Adjusting Mauryan barracks footprint and obstruction.
...
This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
Pureon
eee68581b8
new fortress icon
...
This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
leper
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
...
Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
Enrique
b1a606eb08
Increased Mauryan barracks size
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This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
Mythos_Ruler
0df7a67ad1
Reordered unit roster for Mauryan barracks.
...
This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
Mythos_Ruler
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
...
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
Enrique
b33ff333dd
Added two Mauryan barracks variations with AO
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Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
Mythos_Ruler
f4da84f15a
Some Mauryan unit textures and spec maps.
...
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
leper
18b532a195
Remove current targets when changing ownership. Fixes #1794 .
...
This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
wraitii
61734c48d4
Fix a logic error that lead to reflections always being rendered. Might ref #1744
...
This was SVN commit r13013.
2012-12-23 10:50:30 +00:00
wraitii
9fa7273c2c
Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
...
This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
Mythos_Ruler
74cce87692
Nerfed heroes and Champion Archer.
...
This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
historic_bruno
00c1766907
Adds and updates some hotkeys in the game manual
...
This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
Mythos_Ruler
0322f2ea59
Hannibal is a bit slower.
...
This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
Yves
ebb2dc3a15
A quick fix for the assertion failure that happens when trying to access profiling data using profiler2.html.
...
This was SVN commit r13007.
2012-12-22 16:36:20 +00:00
quantumstate
f19dbcdc7b
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
...
Fix some minor validation errors in some other templates
This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
leper
b27d4c26b0
Work around the sheep bug on Acropolis 7. Refs #1754 , #1793 .
...
This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
Spahbod
9c34b1ffed
Major random map bugfixes:
...
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
leper
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
...
This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
Mythos_Ruler
6ab0ab586a
Gates added for Iberian player on Acropolis 7.
...
This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
historic_bruno
c5e597d5c4
Fixes some Atlas build warnings about hidden overloaded virtual functions when using wxWidgets 2.9
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This was SVN commit r13001.
2012-12-20 03:57:17 +00:00
leper
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
...
This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
Pureon
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
...
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
historic_bruno
e7ef6a57ad
Fixes some build errors from the OS X 10.5 SDK, refs #1768
...
This was SVN commit r12998.
2012-12-18 22:58:34 +00:00
historic_bruno
5c94761c3e
Fixes use of NULL for non-pointer type, fixes #1765
...
This was SVN commit r12997.
2012-12-18 22:52:55 +00:00
Mythos_Ruler
9665a17f7a
Removes "root" attribute from the Mauryan elephant stables.
...
This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
leper
188a60315b
Update release name.
...
This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
Mythos_Ruler
1c97d819d8
Updated some tips images.
...
This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
historic_bruno
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
...
This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
Mythos_Ruler
9ca9a88bfa
Beefed up hero health since you can only have one alive at a time.
...
This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
historic_bruno
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
stwf
012e1585b1
fix for ticket 1758, not fixing the underlying problem but will limit the error messages to 1 per failed allocation and shouldn't crash anymore
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This was SVN commit r12989.
2012-12-14 03:10:03 +00:00
historic_bruno
60987d46cf
Fixes memory leak in sound manager, refs #1736
...
This was SVN commit r12987.
2012-12-12 22:43:57 +00:00
Enrique
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
...
Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
Mythos_Ruler
683ce0a176
Fixing sheep on this map.
...
This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
Mythos_Ruler
8eb7ac7094
Adjusting sheep.
...
This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
stwf
cdaab29d2b
make sure file was opened successfully before processing
...
This was SVN commit r12982.
2012-12-12 13:59:36 +00:00
Yves
39910affd0
Changes various urls to point to the new website and fixes some broken forum urls.
...
This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
quantumstate
095566c126
Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
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This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
Pureon
ea36dc5b3d
Elephant sounds created by EvanBogunia
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This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
leper
a3ca29138e
Check for all cases. Really fix #1753 .
...
This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
leper
6fd6295644
Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753 .
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This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
Pureon
03e10011ad
Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
...
This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
historic_bruno
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
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This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
Mythos_Ruler
47275d9416
Updated some terrains. Adds a 2v2 Median Oasis 5.
...
This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
historic_bruno
2779512c6e
Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
...
Updates URLs to new website play0ad.com
This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
Mythos_Ruler
1ed2d70e2d
Added normal and spec maps for these 3 terrains.
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This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
leper
1cd2c48e0b
Fix entity limits error on ownership change/destruction.
...
This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
Mythos_Ruler
d7f418c82c
Updated pers stables portrait.
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This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
Mythos_Ruler
e43d1f35e4
Some map updates.
...
This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
leper
2a3f221d11
Check if cmpFormation is set (which should be as we're a formation member)
...
This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
quantumstate
53397d1b9d
Show hidden AIs when they are used by a map. Fixes #1748 .
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This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
Pureon
b3d3d3f5b9
Some texture work on Mediterranean Cove map
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This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
Pureon
3d72291d19
Update to user interface background textures
...
This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
Mythos_Ruler
032692e14e
Tweaked chariot texture.
...
This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
Mythos_Ruler
b2bc5268a7
Mauryan chariot tweaks.
...
This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
Yves
2e37bf10bc
Fixes #1700 (Increasing max-health by tech)
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This was SVN commit r12960.
2012-12-08 19:17:48 +00:00
Enrique
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
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This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
Mythos_Ruler
de4adca0f0
Heroes only trainable in City Phase.
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This was SVN commit r12958.
2012-12-08 18:21:11 +00:00
Mythos_Ruler
24b6e690b2
Adds "Long Walls" tech for Athenians.
...
Adds "Village Phase" requirement to Palisades templates.
This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
Mythos_Ruler
abdfcadbbf
This was SVN commit r12956.
2012-12-07 19:30:31 +00:00
Mythos_Ruler
b20e727ca5
This was SVN commit r12955.
2012-12-07 19:05:30 +00:00
Mythos_Ruler
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
Mythos_Ruler
95f7858a24
Delian League bonus given to the Athenians.
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This was SVN commit r12953.
2012-12-07 18:39:23 +00:00
leper
875aa1235b
Civ history changes by Jeru.
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This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
Mythos_Ruler
f08eaea533
This was SVN commit r12950.
2012-12-06 22:35:04 +00:00
leper
8c931bfa52
Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260 , #1741 .
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This was SVN commit r12949.
2012-12-06 19:46:13 +00:00
leper
d18b9dd2dc
Check if the renderer is initialised. Fixes crash in replay mode.
...
This was SVN commit r12948.
2012-12-06 19:23:31 +00:00
Spahbod
11d0b5ffdb
New portrait for anusyia.
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This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
historic_bruno
186224612c
Fixes tests by checking CConfigDB is initialized before using CFG_GET_USER_VAL
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This was SVN commit r12946.
2012-12-05 18:27:42 +00:00
Pureon
f528e58983
Macedonian library scroll icon
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This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
historic_bruno
555e54f088
Workaround for game settings window being hidden behind session UI
...
This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
historic_bruno
35c8df02c6
Adds support for Pack/Time tech modification
...
This was SVN commit r12942.
2012-12-04 21:13:27 +00:00
leper
a923cdd139
Fix serialization failure.
...
This was SVN commit r12941.
2012-12-04 16:59:08 +00:00
leper
5e6c845f4d
Fix a test failure caused by eb4805d73d.
...
This was SVN commit r12940.
2012-12-04 13:21:52 +00:00
Spahbod
f705a2910d
Fixing a bug in wall_builder by FeXoR:
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This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
historic_bruno
610623f010
Fixes small bug introduced by aa68198747.
...
Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
historic_bruno
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
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This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
historic_bruno
b4b1f521b5
Fixes incorrect siege templates
...
This was SVN commit r12936.
2012-12-03 22:47:10 +00:00
historic_bruno
c02fca79c6
Adds garrison auto-packing for siege units, refs #1718
...
This was SVN commit r12935.
2012-12-03 22:00:19 +00:00
leper
6562cbea7e
... Refs #1746 .
...
This was SVN commit r12934.
2012-12-03 21:57:28 +00:00
leper
b06452bf0f
Try to fix some warnings. Refs 1746.
...
This was SVN commit r12933.
2012-12-03 21:53:37 +00:00
Pureon
53ae87de93
Mauryan elephant stables ui icon
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This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
quantumstate
ef5cde9f97
Add unit training hotkeys to in game manual.
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This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
historic_bruno
eb4805d73d
Adds command-line and config options for OOS log and serialization test modes: -ooslog and -serializationtest
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This was SVN commit r12930.
2012-12-03 20:06:58 +00:00
gregory
6f4b1ec5a1
eihrul's shadow filter patch, fixes ticket #1738 .
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This was SVN commit r12929.
2012-12-03 19:34:43 +00:00
historic_bruno
17a50c8d93
Fixes crash when using serialization test mode
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This was SVN commit r12928.
2012-12-03 19:00:20 +00:00
historic_bruno
e91a918164
Fixes race condition in EnsureMonotonic on 32-bit builds, which was causing unreliable timer behavior, fixes #1729
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This was SVN commit r12927.
2012-12-03 13:24:12 +00:00
historic_bruno
ad3fbc543d
Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
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This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
Mythos_Ruler
e91d8a0c47
Toona tree sways now.
...
This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
Mythos_Ruler
9bff9b3b6d
Spartan woman defends herself. This is still a work in progress. Not quite right yet.
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This was SVN commit r12924.
2012-12-03 00:37:58 +00:00
historic_bruno
feca7e0be7
Updates Polynesia map as a demo with appropriate description
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This was SVN commit r12923.
2012-12-03 00:23:43 +00:00
leper
c3c655aaa5
Display time cost for walls. Fixes #1740 .
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This was SVN commit r12922.
2012-12-02 23:45:34 +00:00
leper
26a22a7bcb
Make hunting units disband earlier.
...
Fix formation disbanding.
This was SVN commit r12921.
2012-12-02 23:11:55 +00:00
Pureon
37109f5c70
Packed siege unit icons
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This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
leper
2004fb5e62
Fix error caused by unit dying while attacking.
...
This was SVN commit r12919.
2012-12-02 22:02:36 +00:00
Mythos_Ruler
94c7a0dcf6
Tweaking map settings.
...
This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
leper
116c4674b3
Handle undefined team setting properly.
...
This was SVN commit r12916.
2012-12-02 17:29:32 +00:00
leper
5806ed94e1
Fix bug with gather-near-position.
...
Use the max range for attacking.
This was SVN commit r12915.
2012-12-02 17:25:23 +00:00
quantumstate
a4f27dc3e0
Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721 .
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This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
quantumstate
232dee5a9c
Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
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This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
Pureon
5e8993fd8f
Rome rock packed model fix
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This was SVN commit r12912.
2012-12-02 13:50:05 +00:00
leper
5800be1334
Formation order queueing. Fixes #592 , #593 and #1716 .
...
Allow changing the formation, while under attack. Fixes #1624 . Patch by
Simikolon.
This was SVN commit r12911.
2012-12-02 01:52:27 +00:00
leper
ddd8c36d6f
Fix tests.
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This was SVN commit r12910.
2012-12-01 23:04:49 +00:00
Yves
9d0da11eab
Fixes compile error introduced in 3787f17e4d
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This was SVN commit r12909.
2012-12-01 20:34:35 +00:00
janwas
308db6627a
fix synchronization of TimerState (refs #1729 )
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This was SVN commit r12908.
2012-12-01 06:33:30 +00:00
janwas
3787f17e4d
merge with local codebase: fix PopulationCount
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This was SVN commit r12907.
2012-12-01 03:06:24 +00:00
janwas
9001cba02c
fix: remove unnecessary failure check concerning window class atom. fixes #1729
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This was SVN commit r12906.
2012-12-01 02:34:19 +00:00
leper
e7ef4796ee
Group civs in info screen by culture. Fixes #1734 .
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This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
historic_bruno
6fd99e34ce
Implements siege packing. Closes #1718 .
...
Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
leper
090e2a74cf
Sync with upstream. Refs #1518 .
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This was SVN commit r12903.
2012-11-30 21:35:48 +00:00
historic_bruno
f7608bf270
Attempted fix to prevent strange timer-related bug in Atlas (fails to start when opened from the game's main menu), refs #1729
...
This was SVN commit r12902.
2012-11-30 21:34:33 +00:00
Enrique
0e7e6e88e0
Added mauryan scout tower with ao
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This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
Pureon
3e7e8d1528
Icons for siege packing/unpacking/cancelling
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This was SVN commit r12900.
2012-11-28 20:46:50 +00:00
stwf
3e531b7571
removed improper comparison warning
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This was SVN commit r12899.
2012-11-28 04:31:52 +00:00
Mythos_Ruler
ad13ded9a5
Some normal and spec maps for these terrains.
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This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
fcxSanya
fdd2b92723
Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
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This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
historic_bruno
a4a060cd86
Fixes build warning and cleans up a few things
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This was SVN commit r12895.
2012-11-26 02:28:35 +00:00
Mythos_Ruler
b2efabdf66
This map -> Demo.
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This was SVN commit r12894.
2012-11-26 01:43:43 +00:00
Pureon
5142c2e9bd
Added operator infantry unit to the siege scorpio
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This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
Mythos_Ruler
9654715773
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
...
Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
Mythos_Ruler
91fbcf7eb6
This was SVN commit r12891.
2012-11-25 21:26:39 +00:00
Mythos_Ruler
dc70751fc8
Made this map a "demo" map.
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This was SVN commit r12890.
2012-11-25 21:13:28 +00:00
leper
1f2047f04e
Consider the unit's build time in the calculation.
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This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
Mythos_Ruler
f6e1e15a5d
Fixed an icon error.
...
This was SVN commit r12888.
2012-11-25 20:36:20 +00:00
Mythos_Ruler
f9fce9d43a
This was SVN commit r12887.
2012-11-25 20:33:59 +00:00
Mythos_Ruler
0a622c0454
Mausoleum has normal and spec maps.
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This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
Pureon
6de4300c01
Packed Roman ballista and Packed Carthaginian rock thrower
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This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
myconid
f456112492
Shadowmapping bugfixes and tweaks.
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This was SVN commit r12884.
2012-11-25 18:35:59 +00:00
leper
1052cb9ee0
Rename property. Refs #1717 .
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This was SVN commit r12883.
2012-11-25 16:23:59 +00:00
leper
a6f1620621
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
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This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
Pureon
cdcd3e504b
Hele siege rock thrower packed and four wheel wagon
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This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
Pureon
86293398eb
Roman siege scorpio packed donkey
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This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
leper
2ab8c8b874
Fix technology pair affordable mask.
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This was SVN commit r12879.
2012-11-25 13:18:01 +00:00
Pureon
3674524c6c
Carthaginian mausoleum icon
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This was SVN commit r12878.
2012-11-25 12:36:45 +00:00
leper
5f2d30c7f7
Make batch time factor tech modifiable and a template property.
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Fix unit test map.
This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
leper
27ae648d9c
Show cost in tooltips for batches. Closes #1717 , patch by zoot.
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This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
leper
a326aa63a9
Add check to the hotkeys. Fix #1726 .
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This was SVN commit r12875.
2012-11-24 20:19:13 +00:00
leper
f0493e7060
Spelling fixes. Fixes #1727 , patch by zoot.
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This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
Pureon
f96aeb1bd8
2 wheeled wagon and hele spear packed. Wooden wagon texture
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This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
leper
ed98320acc
Fix non-pch build.
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This was SVN commit r12872.
2012-11-24 17:15:07 +00:00
Mythos_Ruler
b1720ebdbc
This was SVN commit r12871.
2012-11-24 00:51:57 +00:00
Mythos_Ruler
250ba9a3ed
Fireflies particle.
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This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
Mythos_Ruler
ea2626106e
This was SVN commit r12869.
2012-11-24 00:29:46 +00:00
Pureon
21b4f33184
Animated Roman bireme
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This was SVN commit r12868.
2012-11-24 00:12:29 +00:00
Pureon
39eba0928b
Carthaginian mausoleum building
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This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
stwf
909956f8c3
fixed possible null access crash
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This was SVN commit r12866.
2012-11-22 03:20:51 +00:00
quantumstate
081c846ff1
Network synchronise the projectile id to prevent out of sync errors. Fixes #1681
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This was SVN commit r12865.
2012-11-20 23:46:23 +00:00
stwf
a23d245405
volume roilloff returned to standard with bug fixed. Added hints to help stereo playback
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This was SVN commit r12864.
2012-11-18 22:39:20 +00:00
wraitii
355bdfb748
Updates the water settings of many scenarios. Most should have been updated now. Refs #1706
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This was SVN commit r12863.
2012-11-18 15:23:19 +00:00
wraitii
8c86beb0fa
Made silhouettes display correctly in the fog.
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This was SVN commit r12862.
2012-11-18 12:34:42 +00:00
quantumstate
89217603a1
Unit training hotkeys from mammadori. Fixes #1226 .
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This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
historic_bruno
bd6a39961a
More updates to contributors.txt, adds forum usernames for WFG programmers
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This was SVN commit r12860.
2012-11-15 00:18:00 +00:00
Mythos_Ruler
9df9d24a26
Fixing the rubble.
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This was SVN commit r12859.
2012-11-14 18:28:35 +00:00
historic_bruno
1cb2a0ba69
Partial update of contributors.txt, based on WFG programmers who contributed to source/ and whose names are publicly visible in their profile (if you contributed and don't see your name on the list, please add it)
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This was SVN commit r12858.
2012-11-14 17:52:52 +00:00
Enrique
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
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Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
gregory
7ea7b7cd44
Added peacock two death animations, one for when it's showing off, one for when it's not.
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This was SVN commit r12856.
2012-11-13 17:08:07 +00:00
quantumstate
89ced839f2
Added "Starting Economy Walkthrough" as a demo map.
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This was SVN commit r12855.
2012-11-12 22:21:20 +00:00
quantumstate
742b265209
Added a couple moremediterranean dirt textures
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This was SVN commit r12854.
2012-11-12 20:33:07 +00:00
quantumstate
4006a00012
Added Introductory Tutorial
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Removed some buggy optimisation from common-api-v2
This was SVN commit r12853.
2012-11-12 19:55:11 +00:00
ShieldBearer
b3f08869ff
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
OmriLahav
180a66f9f4
This was SVN commit r12850.
2012-11-12 12:43:19 +00:00
ShieldBearer
c00cfa2e5d
Roman Bireme fixed.
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This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
leper
7125e72e52
Add build/research/train time to tooltips.
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This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
Mythos_Ruler
fe45a2b046
Small "time" icon for tooltips. (build time/research time/train time)
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This was SVN commit r12847.
2012-11-11 21:25:22 +00:00
Mythos_Ruler
55be4f8d0e
Made houses construct 20% faster.
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Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
leper
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
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This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
Enrique
beff7a187d
Fixed mauryan civic centre projectile attach point and AO added
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This was SVN commit r12844.
2012-11-11 04:34:21 +00:00
Enrique
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
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This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
gregory
ca5a09ff65
Made round roof normal maps more strawish.
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This was SVN commit r12842.
2012-11-10 20:31:23 +00:00
Mythos_Ruler
be0beacd1a
Brit War Dog nerf.
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This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
ShieldBearer
3f334bbdb3
This was SVN commit r12840.
2012-11-10 16:44:12 +00:00
Spahbod
33cb23afa5
New random map: "Corinthian Isthmus"
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This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
wraitii
d4ea031334
Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
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This was SVN commit r12838.
2012-11-10 07:48:43 +00:00
Enrique
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
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This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
fcxSanya
4cf5703125
Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
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This was SVN commit r12836.
2012-11-09 09:16:20 +00:00
fcxSanya
3a02bc296c
Fix setupUnitPanel usage broken in 7e21db08d5. Refs #1432
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This was SVN commit r12835.
2012-11-08 03:54:00 +00:00
historic_bruno
116281f830
Fixes Atlas and Collada dylib loading on OS X, for non-bundled binaries. Thanks to wraitii for the suggestion.
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This was SVN commit r12834.
2012-11-08 01:57:50 +00:00
historic_bruno
fa56c11820
Removes JuBot AI which is no longer maintained and has been superseded by qBot. The latest code will remain on Trac for reference.
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This was SVN commit r12833.
2012-11-07 21:11:50 +00:00
fcxSanya
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
wraitii
669b7e6e2c
Fixes #1714 . Also updates the Mediterranean Cove map water settings.
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This was SVN commit r12831.
2012-11-07 15:40:34 +00:00
wraitii
c722fbd93f
Change hwdetect to handle slightly more cases with the water detection.
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Updates a few more maps with new settings.
This was SVN commit r12830.
2012-11-07 10:53:37 +00:00
leper
10752c798d
Prevent attacking yourself (caused by splash damage).
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This was SVN commit r12829.
2012-11-06 14:58:34 +00:00
leper
d57926fa5b
Adjust diplomacy according to irc discussion. Refs #7 .
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This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
leper
e969340b6c
Fix diplomacy for atlas.
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This was SVN commit r12827.
2012-11-05 19:34:21 +00:00
wraitii
c1da925786
Change some scenario water settings. Refs #1711 .
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This was SVN commit r12825.
2012-11-05 17:31:28 +00:00
Enrique
9ebdeff90e
mauryan fortress small fix
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This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
Enrique
d52cac9c1a
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
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This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
wraitii
76676b1e38
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
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This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
leper
1e3c885f45
Allow trading with neutral players.
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This was SVN commit r12821.
2012-11-04 23:01:12 +00:00
wraitii
d8f22c860d
Fix when not using shadows.
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This was SVN commit r12820.
2012-11-04 20:39:01 +00:00
wraitii
e633196698
Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
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This was SVN commit r12818.
2012-11-04 18:07:41 +00:00
wraitii
ed7c66eb82
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
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This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
historic_bruno
7848f4edef
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
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This was SVN commit r12816.
2012-11-03 21:08:17 +00:00
Enrique
1048ab4a1d
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
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This was SVN commit r12815.
2012-11-03 14:00:06 +00:00
historic_bruno
b90a4ef776
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
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This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
wraitii
21e284f8eb
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
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This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
leper
a0e13d9625
Fix tests. BuildingAI now handles DiplomacyChanged messages.
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This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
wraitii
d75ae52f56
Particles now correctly update with the fog. Refs #276 .
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This was SVN commit r12811.
2012-11-02 16:31:27 +00:00
leper
9930500661
Diplomacy is now mutual. Refs #7 .
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This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
wraitii
a3ddd7b1b3
Fix for some problems when using shadows with the superfancywater.
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This was SVN commit r12809.
2012-11-02 13:08:58 +00:00
wraitii
114593b9ad
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
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This was SVN commit r12808.
2012-11-02 09:59:15 +00:00
Enrique
f63b795906
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
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This was SVN commit r12807.
2012-11-01 15:31:01 +00:00
wraitii
cf23990192
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
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This was SVN commit r12806.
2012-11-01 10:17:54 +00:00
historic_bruno
79f2fc1ac1
Fixes build error on MSVC, use of sqrt was ambiguous. Refs #1572
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This was SVN commit r12804.
2012-10-31 20:59:43 +00:00
wraitii
f3984a6c0e
Forgot the waves shader.
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This was SVN commit r12803.
2012-10-31 18:54:10 +00:00
wraitii
fb035d08e3
fixes #1572 and fixes #932
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Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
myconid
97b46d402c
Removing GL3 dependency from GPU skinning code.
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This was SVN commit r12801.
2012-10-30 21:57:00 +00:00
Mythos_Ruler
608e01a5b2
Iberian walls and Roman gate use normal/parallax mapping now.
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This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
Mythos_Ruler
c5fae74ac7
Normal mapping for Craterus.
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This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
historic_bruno
7c1b03d031
Fixes MSVC warnings of truncation from double to float
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This was SVN commit r12797.
2012-10-30 02:03:40 +00:00
historic_bruno
5b7564da37
Adds moved mikktspace source files to premake4.lua.
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Mentions mikktspace licensing in LICENSE.txt
This was SVN commit r12796.
2012-10-30 00:56:24 +00:00
myconid
367c67d6ad
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
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This was SVN commit r12795.
2012-10-29 13:20:21 +00:00
Mythos_Ruler
ae4b3cc9b6
Fixed player color for Mauryan shields.
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Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
Mythos_Ruler
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
Mythos_Ruler
37d3adcf23
Females now have an attack animation.
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"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
Mythos_Ruler
8f573c9aae
New Mauryan shields.
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New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
leper
22b2343192
Fix name/color in diplomacy messages.
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This was SVN commit r12790.
2012-10-27 23:31:16 +00:00
Mythos_Ruler
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
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This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
Mythos_Ruler
5d960a136a
Bactrian archer cav.
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Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
gregory
cd79b8e57b
Changed DOF size and position.
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This was SVN commit r12787.
2012-10-27 21:26:33 +00:00
Spahbod
5ef6d1f92b
Adds "English Channel" random map.
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This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
gregory
97554bd726
Made sampling code remove blurring from around fully-focused foreground objects and cleaned up some of the code a bit.
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This was SVN commit r12785.
2012-10-26 05:25:50 +00:00
Mythos_Ruler
7bd5872dd7
Fixed info in Rome civ json
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This was SVN commit r12784.
2012-10-25 16:28:13 +00:00
Mythos_Ruler
749b685c64
Mauryans selectable in random map.
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Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
Mythos_Ruler
9dc1724e57
Mauryan Maiden Guard.
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This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
stwf
402ea61581
don't set location info by default, music and sounds should not have it set
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This was SVN commit r12781.
2012-10-24 13:12:55 +00:00
leper
ca4dedbc3e
Improve neutral and ally combat handling. Refs #7 .
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This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
fcxSanya
c98a97924d
Fix some inconsistent newline characters from 902fc4a541 in unit_commands.js via unix2dos. Refs #1432
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This was SVN commit r12779.
2012-10-23 20:42:03 +00:00
leper
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
Mythos_Ruler
8208b52faf
Testing new hero selection ring.
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This was SVN commit r12777.
2012-10-21 22:30:04 +00:00
Mythos_Ruler
932bb87046
New spec and normal maps for some Mediterranean terrains.
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This was SVN commit r12776.
2012-10-21 22:28:04 +00:00
quantumstate
4a8e14004c
Make markets and traders non conquest critical (from alkazar).
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This was SVN commit r12775.
2012-10-21 20:59:54 +00:00
gregory
9698b67400
Made manual DOF scale with focus.
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This was SVN commit r12774.
2012-10-20 23:39:56 +00:00
quantumstate
347b5e18cf
Aviv's adjustment to the tooltips for trading.
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This was SVN commit r12773.
2012-10-20 21:36:36 +00:00
gregory
753d151959
Added comments listing the changes from the original shader by Martinsh.
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This was SVN commit r12772.
2012-10-18 20:06:25 +00:00
gregory
e963b43dcc
Made bokeh DOF blur stronger, made it use the postproc manager's zNear and zFar values, and moved its settings into its effect XML file.
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This was SVN commit r12771.
2012-10-18 18:52:52 +00:00
Mythos_Ruler
0981911542
Test strat map city.
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This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
Mythos_Ruler
cc88d057ee
This was SVN commit r12769.
2012-10-18 18:17:56 +00:00
Spahbod
ec8b49e822
Fixing a small bug suggested by FeXoR.
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This was SVN commit r12768.
2012-10-18 18:03:01 +00:00
Spahbod
2cb81bc87a
Adding a new cheat
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This was SVN commit r12766.
2012-10-18 13:13:41 +00:00
Spahbod
742a68d055
Adding Syria random map. Updating the preview of Unknown random maps.
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This was SVN commit r12765.
2012-10-18 06:34:14 +00:00
gregory
2c292798bc
Changed sample count on high-quality DOF to increase performance.
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This was SVN commit r12764.
2012-10-18 01:31:13 +00:00
gregory
43ad3569e1
Added higher-quality DOF postproc filter.
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This was SVN commit r12763.
2012-10-18 01:21:24 +00:00
historic_bruno
7fafeec767
Fixes splash screen to display only once at startup. Fixes #1701 .
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Adds some spacing between splash screen icons and text.
This was SVN commit r12762.
2012-10-17 20:33:50 +00:00
Enrique
8e48beeeef
Added Belgian_Bog_night map
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This was SVN commit r12761.
2012-10-17 16:32:34 +00:00
Mythos_Ruler
71b27dd281
Post processing updates to these maps.
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This was SVN commit r12760.
2012-10-16 18:10:20 +00:00
historic_bruno
bc1efba1dc
Moves water rendering update to CCmpWaterManager and uses sim time instead of real time. Fixes water not animating in Atlas and incorrectly animating while the game is paused.
...
This was SVN commit r12758.
2012-10-15 19:36:04 +00:00
gregory
092498f961
(hopefully) fixed errors with the boar skeleton.
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This was SVN commit r12757.
2012-10-15 19:30:29 +00:00
Spahbod
9177683653
Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802
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This was SVN commit r12756.
2012-10-15 15:19:24 +00:00
myconid
1fb7889539
Postproc manager
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This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
gregory
538286054a
Just some floating barrels.
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This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
Mythos_Ruler
cb3e94a746
New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
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New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).
New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).
Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.
Sandbox scenario for Macedonians.
This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
Mythos_Ruler
93c21d8965
Reordering these sandbox maps by renaming them.
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This was SVN commit r12752.
2012-10-15 01:54:15 +00:00
Mythos_Ruler
b581e54185
This was SVN commit r12751.
2012-10-15 00:59:05 +00:00
quantumstate
51496f1d40
Restructured phase_city techs so that phase_city is auto researched.
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This means that there can be civ specific techs for phase_city, but
phase_city is always researched so can be used as a requirement.
Added phase_city_generic which is the tech which will actually be
researched from the building.
This was SVN commit r12750.
2012-10-14 16:12:22 +00:00
Mythos_Ruler
dd462c5b8f
Moved these civ bonus techs to their civ folders.
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This was SVN commit r12749.
2012-10-13 20:51:12 +00:00
Mythos_Ruler
57a8fcc724
-Mauryan population cap bonus (+10%)
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-Persian population cap bonus (+10%)
-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.
-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).
-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.
-Updated civ JSON files (and their civ profiles on Trac).
-Adds map preview image for Acropolis 7.
This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
Spahbod
7f8adcf8cb
Adding the demo Unknown-Nomad map.
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This was SVN commit r12747.
2012-10-11 15:32:10 +00:00
Mythos_Ruler
6fd4a75312
This was SVN commit r12745.
2012-10-08 18:10:29 +00:00
Mythos_Ruler
fa6ce56fde
This was SVN commit r12744.
2012-10-08 17:42:47 +00:00
Mythos_Ruler
a27ef1c4b4
Adjusted some destruction dust to better hide the building->rubble transition.
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This was SVN commit r12743.
2012-10-08 17:36:57 +00:00
Enrique
a9417be899
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
Enrique
6f4b3b6e5c
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
Mythos_Ruler
3a816f0616
This was SVN commit r12740.
2012-10-07 22:21:20 +00:00
quantumstate
7d0e660fbb
Added Player/MaxPopulation for technologies.
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This was SVN commit r12739.
2012-10-07 22:19:03 +00:00
Mythos_Ruler
cc34cf169c
Nerfed stone throwers based on gameplay and discussion with quantumstate. More game testing will be needed.
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Tweaked some rubble stuff.
This was SVN commit r12738.
2012-10-07 21:19:01 +00:00
quantumstate
6a100996bf
Added civ requirement for technologies.
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This was SVN commit r12737.
2012-10-07 20:34:37 +00:00
Mythos_Ruler
14d74055ef
Lowered the cost of 5 pop houses after discussion with quantumstate.
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This was SVN commit r12736.
2012-10-07 18:05:36 +00:00
Yves
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
Enrique
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
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This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
Enrique
45de2907ea
Added prop points for falmes to rubble_stone_3x3.dae
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This was SVN commit r12733.
2012-10-06 11:21:13 +00:00
Mythos_Ruler
06d0c05a31
Spec and Normal maps for Mediterranean grass terrains.
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This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
Mythos_Ruler
868c5488b1
Added mountains and mountain passes to Oasis 11.
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This was SVN commit r12731.
2012-10-05 18:09:17 +00:00
Mythos_Ruler
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
stwf
65c0f3efc5
removed extra whitespace
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This was SVN commit r12728.
2012-10-03 15:14:20 +00:00
myconid
9e328e6b9f
Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory.
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This was SVN commit r12727.
2012-10-03 12:40:01 +00:00
historic_bruno
5cff74f4e7
Replaces FAM file monitoring with inotify on Linux, based on patch by noKid. Fixes #1316 , refs #1687 .
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Removes FAM dependency.
This was SVN commit r12726.
2012-10-02 00:03:14 +00:00
Mythos_Ruler
222256bd59
This was SVN commit r12725.
2012-10-01 01:47:01 +00:00
Mythos_Ruler
85c8fa9aec
A test normal map for units. Causes error though.
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This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
Mythos_Ruler
7c7ab773a7
Normal map for destroyed farm field rubble actor.
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Defense Towers added to Oasis 1 for a little variation.
This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
Mythos_Ruler
01e36d1756
Added heroes to Persians Sandbox.xml
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New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
Mythos_Ruler
6820ee1fc3
Spec and normal maps for farm fields.
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This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
Mythos_Ruler
c4267fb3f8
This was SVN commit r12720.
2012-09-29 21:45:04 +00:00
Mythos_Ruler
439f67b5d8
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
historic_bruno
03261b8ade
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
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This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
historic_bruno
bf55acadaa
Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166 .
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Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.
This was SVN commit r12717.
2012-09-28 22:02:13 +00:00
historic_bruno
772c10801c
Fixes missing Atlas selection rings for decorative actors
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This was SVN commit r12716.
2012-09-28 19:16:32 +00:00
historic_bruno
7d8dc05c68
Fixes actor viewer bug where view was obstructed by map's water level. Fixes #1562 .
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Adds water plane option to actor viewer.
This was SVN commit r12715.
2012-09-28 18:20:36 +00:00
Spahbod
9fadd9017f
Fixing the name of tamarix tree.
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This was SVN commit r12714.
2012-09-27 08:15:53 +00:00
Spahbod
59f3f1830c
This was SVN commit r12713.
2012-09-27 06:23:53 +00:00
Spahbod
fb6493d33c
This was SVN commit r12712.
2012-09-27 06:23:19 +00:00
Spahbod
a9ae4e2c80
This was SVN commit r12711.
2012-09-27 06:15:28 +00:00
Spahbod
4c8159d47f
Adding cultures to the civs. Fixing the recent problem with random maps.
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This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
stwf
44821da620
new threaded soundmanager and proper distance roll off
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This was SVN commit r12709.
2012-09-27 02:42:03 +00:00
historic_bruno
e72b603cce
Implements Vision/Range tech modification
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This was SVN commit r12707.
2012-09-24 22:27:32 +00:00
quantumstate
ef81521dc9
Stop a technology from being queued multiple times.
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Also fixed formatting in Attack.js
This was SVN commit r12706.
2012-09-24 20:20:14 +00:00
quantumstate
94f469e705
Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652 .
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This was SVN commit r12705.
2012-09-24 19:31:31 +00:00
Spahbod
e464332c74
Fixing a bug in "random" map selection.
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This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
historic_bruno
4c37e8de95
Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
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This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
historic_bruno
60f9fece29
Fixes build on GNU/kFreeBSD, patch by vincent. Fixes #1322
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This was SVN commit r12702.
2012-09-24 00:41:35 +00:00
historic_bruno
de6653e255
Adds max attack range to training tooltip and unit details panel for ranged units.
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Adds attack type to unit details panel. Refs #1657
This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
historic_bruno
b8baa54722
Implements Health/Max tech modification
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This was SVN commit r12699.
2012-09-23 19:24:43 +00:00
historic_bruno
7064e0673c
Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410
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This was SVN commit r12698.
2012-09-23 19:19:57 +00:00
myconid
db4b08d1ad
Slight changes to the cubemap stuff in the sky manager, to make it behave better after archivebuild.
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This was SVN commit r12697.
2012-09-21 20:22:23 +00:00
Mythos_Ruler
8a57ed2e7b
Updated Persian stables portrait.
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This was SVN commit r12696.
2012-09-20 17:43:39 +00:00
Mythos_Ruler
4b7ff6f375
Higher health for the Persian gardens.
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This was SVN commit r12695.
2012-09-20 17:19:51 +00:00
Mythos_Ruler
d6ffba5e43
Updated Persian sandbox demo map.
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This was SVN commit r12693.
2012-09-20 17:10:42 +00:00
Mythos_Ruler
9340e0bf8a
Fixed texture typo.
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This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
Mythos_Ruler
7cab4f2bce
Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
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This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
Enrique
bead0319ab
Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
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This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
Enrique
94c15987d6
added prop points to gardens_struct
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This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
Enrique
811a0aa5a2
Fixed pers_gardens_waterfall.dae
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This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
Mythos_Ruler
4b1df39d55
Macedonian Library template.
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This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
myconid
bf5b7938f4
First attempt at adding waterfall splashes...
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This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
Spahbod
bdab01b381
Making the "random" option in the map selection dropdown orange. Refs #1668
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This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
Spahbod
91f3463bd3
Adding the "Random" option in map selection. Fixes #1668
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This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
historic_bruno
a03ce4d904
Removes skeletal animated pine tree
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This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
historic_bruno
b8e0f02b31
Updates remaining actors to new format
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This was SVN commit r12682.
2012-09-17 00:55:45 +00:00
historic_bruno
987d677072
Cleaning up some unused/duplicate files
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This was SVN commit r12681.
2012-09-17 00:54:21 +00:00
Enrique
7153c50d10
Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
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This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
Pureon
3dd887a193
Roman army camp icon
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This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
myconid
11b1c59397
A minor change to water rendering on models.
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This was SVN commit r12677.
2012-09-16 11:39:04 +00:00
Deiz
bdde574ade
Wall build orders shouldn't always be queued. Fixes #1673 .
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This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
Deiz
c4c65c02ac
Need to explicitly return values to silence warnings.
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This was SVN commit r12675.
2012-09-14 20:55:49 +00:00
Deiz
27c390cdf2
Always abort the FSM transition when failing to enter a state. Fixes #1669 .
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This was SVN commit r12674.
2012-09-14 20:00:03 +00:00
Deiz
f91111aec8
Load default MP player name from the config.
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This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
Deiz
8bd54eef71
Handle nested garrison holder death properly.
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This was SVN commit r12672.
2012-09-13 22:47:47 +00:00
historic_bruno
71cfdec62b
Removes obsolete reference to wxjs and adds Mongoose to LICENSE.txt
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This was SVN commit r12671.
2012-09-13 19:03:48 +00:00
Mythos_Ruler
f732fd801e
A bunch of stuff.
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This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
Mythos_Ruler
710ed7adb6
Some AI name stuffs.
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This was SVN commit r12669.
2012-09-13 17:24:47 +00:00
Mythos_Ruler
c78ab91740
This was SVN commit r12668.
2012-09-13 17:13:17 +00:00
Spahbod
064c28408d
Fixing some tooltips from changeset 513876ffd6
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This was SVN commit r12667.
2012-09-13 06:21:01 +00:00
Spahbod
4365cc639d
Default ai player names patch: Codes. Fixes #1582 .
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This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
Spahbod
513876ffd6
Default ai player names patch: Names
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This was SVN commit r12665.
2012-09-13 06:17:03 +00:00
Deiz
41e5f88aae
Support appending and global selection via the 'find idle' keys.
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This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
Deiz
958fce0438
Prevent naval gatherers from trying to reach land drop sites.
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This was SVN commit r12663.
2012-09-11 21:03:08 +00:00
Deiz
7ff34fedc4
Turn formation Gather orders into GatherNearPosition if necessary.
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This was SVN commit r12662.
2012-09-11 00:56:23 +00:00
Mythos_Ruler
820d6856ee
Map updates. Made "Reservoir" a demo map.
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This was SVN commit r12661.
2012-09-10 17:21:09 +00:00
myconid
34b9bd4bca
Reservoir test map.
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This was SVN commit r12660.
2012-09-09 21:15:54 +00:00
Pureon
fdc3322eec
New treasure icon
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This was SVN commit r12659.
2012-09-09 20:46:54 +00:00
Yves
fef2bdf39b
Removed unused file
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This was SVN commit r12658.
2012-09-09 19:41:32 +00:00
Deiz
0784d75dfe
Removed out-of-date, often-forgotten civilization count.
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This was SVN commit r12657.
2012-09-09 18:52:47 +00:00
myconid
37cdcdc6fa
Removing use of textureGrad function in shaders, as it requires too new a version of OpenGL.
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This was SVN commit r12656.
2012-09-09 14:53:34 +00:00
leper
6528751875
Fix non-pch build. Fixes #1664 .
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This was SVN commit r12655.
2012-09-09 13:51:04 +00:00
Spahbod
25682da568
Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map.
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This was SVN commit r12654.
2012-09-09 08:38:36 +00:00
Spahbod
7618625884
Tweaking Persian Highlands random map.
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This was SVN commit r12653.
2012-09-09 07:19:11 +00:00
Spahbod
8e71ae35e7
Fixing the texture parameter of iceberg.
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This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
Deiz
7d8ef7a2ef
Add support for non-integer GarrisonHolder regen rates; round health up in the GUI. Refs #1633 .
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This was SVN commit r12651.
2012-09-09 00:52:10 +00:00
Mythos_Ruler
502311fe5c
Normal and spec maps for Tropic Cliff B.
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This was SVN commit r12650.
2012-09-08 23:39:47 +00:00
Pureon
2797cacd21
Ship tech and temple tech tweaks
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This was SVN commit r12648.
2012-09-08 21:50:07 +00:00
Pureon
5456e75761
New background textures
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This was SVN commit r12647.
2012-09-08 21:44:29 +00:00
Pureon
8c1b51bdda
Garrison healing tech for temples
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This was SVN commit r12646.
2012-09-08 20:22:31 +00:00
Pureon
411884f607
Small nerf to all warships. Less attack and range
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This was SVN commit r12645.
2012-09-08 19:48:35 +00:00
Pureon
ae3c9fb318
Three new technologies for ships
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This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
myconid
779a33ee30
Water and waterfall shaders, materials and examples.
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This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
Deiz
1fec7c382b
Respect the queued flag for garrison orders.
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This was SVN commit r12642.
2012-09-08 16:17:25 +00:00
Spahbod
3c6bce057e
Fixing the buggy passageMaker function. Smoothing the edges of the passes.
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This was SVN commit r12641.
2012-09-08 10:04:20 +00:00
Spahbod
326e4a75d6
Committing FeXoR's new fortress arrangement for Fortress random map. Fixes #1654 .
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This was SVN commit r12640.
2012-09-08 08:20:27 +00:00
stwf
1fce30839f
zero out buffers before loading sounds
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This was SVN commit r12639.
2012-09-08 02:54:49 +00:00
stwf
df0c4559ad
silence repeated errors when buffers don't allocate, fix up reference counting
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This was SVN commit r12638.
2012-09-07 12:05:29 +00:00
myconid
d04f737c5e
Putting a check for bad texture references, in case anyone tries to use old-style texture tags in actors.
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This was SVN commit r12637.
2012-09-06 21:05:34 +00:00
Deiz
ef2c9e338d
LeaveFoundation should put formation members into a discrete state to avoid prematurely disbanding.
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This was SVN commit r12636.
2012-09-04 23:27:06 +00:00
historic_bruno
b3d85df2fd
Adds notes about a few currently useless special buildings
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This was SVN commit r12634.
2012-09-04 19:56:27 +00:00
Deiz
323d7b207e
Completely hide deprecated AIs for now.
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This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
myconid
3efb235725
And re-enabling the stuff disabled for debugging 2
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This was SVN commit r12632.
2012-09-04 17:30:01 +00:00
myconid
10101b138d
And re-enabling the stuff disabled for debugging
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This was SVN commit r12631.
2012-09-04 16:59:03 +00:00
Mythos_Ruler
3cdf49c75f
Changing texture for this tree top.
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This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
myconid
8b10290f78
Disabling some LOD stuff to track down Deiz's bug (as a result, parallax also temporarily disabled)
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This was SVN commit r12629.
2012-09-04 15:55:36 +00:00
myconid
1ba858bf6e
More on that bug (warning: renderer temporarily slower)
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This was SVN commit r12628.
2012-09-04 12:34:02 +00:00
myconid
f92cda7a91
Testing something different in the hope it helps with a bug reported on the forums
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This was SVN commit r12627.
2012-09-04 11:09:36 +00:00
Deiz
6adccf3660
Hide unusable AIs from the default match setup drop-down list.
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This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
Deiz
25f7012f0c
Squished the match setup player display a bit, to better show longer names at low resolutions.
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This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
Deiz
0a0a49eb09
Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
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This was SVN commit r12624.
2012-09-04 03:57:22 +00:00
Mythos_Ruler
0eeb187609
Mauryan units can build elephant stables now.
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This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
Mythos_Ruler
3efc51b9f2
Clarified Worker Elephant tooltip.
...
Increased Worker Elephant builder speed.
This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
Mythos_Ruler
88f1145368
Acropolis 1 now uses Aegis Bot.
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This was SVN commit r12621.
2012-09-03 23:56:52 +00:00
Mythos_Ruler
bf825ed41f
This was SVN commit r12620.
2012-09-03 23:56:11 +00:00
Mythos_Ruler
ca4a5238af
Updated Punjab 1 map.
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This was SVN commit r12619.
2012-09-03 23:54:51 +00:00
Mythos_Ruler
becc13cf44
Tweaked color of building decals.
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This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
Mythos_Ruler
80e3efda02
Destruction smoke for Rotary Mill.
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This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c
Updated Roman market AO.
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This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98
Re-committed celt_house_b.dae with the correct model.
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This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2
This was SVN commit r12614.
2012-09-03 16:43:57 +00:00
Deiz
d805c87249
Send messages when formation members hit fail to find a path or are obstructed.
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This was SVN commit r12613.
2012-09-03 02:59:15 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
historic_bruno
7d2e201332
Fixes some unreferenced formal parameter warnings
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This was SVN commit r12611.
2012-09-02 23:07:16 +00:00
Mythos_Ruler
a972ba900d
Renamed qBot-experimental to something nicer. Can easily be changed to something else.
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This was SVN commit r12610.
2012-09-02 22:16:41 +00:00
Mythos_Ruler
c518ad6834
Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
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This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
Mythos_Ruler
b9efc49c88
These helmets now use the new specular helmet material. More to come.
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This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
Mythos_Ruler
0c2b69cb89
A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
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This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
Mythos_Ruler
545db71a8c
Adding missing material.
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This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
historic_bruno
eedb25fedc
Fixes invalid light model and overbrightness on some demo maps
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This was SVN commit r12605.
2012-09-02 20:23:27 +00:00
Pureon
8e1a9bf89b
Fixing celt defence tower prop points and adding foundation
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This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
Pureon
cb83f6955c
Fixing dust prop point errors. Celt house and tower
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This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
myconid
fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
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This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
myconid
6548827ca2
Changed a few more decals
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This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
myconid
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
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This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
Mythos_Ruler
766823f293
Made theatron available to all hellenic factions.
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This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
Mythos_Ruler
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
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This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
Mythos_Ruler
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
Mythos_Ruler
6e3127cb74
Album image for the game's music.
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This was SVN commit r12595.
2012-09-02 02:55:25 +00:00
Deiz
38ea080d25
Increase the AI's js runtime size to 32 MB for the time being.
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This was SVN commit r12594.
2012-09-02 01:50:16 +00:00
myconid
ba3b6b9bb7
Attempting to rewrite fixed renderpath model rendering code to apply LOS to models.
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This was SVN commit r12593.
2012-09-02 01:33:56 +00:00
Mythos_Ruler
18aa6e3320
Tweaked
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This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
stwf
a6e1e6cec7
report errors opening sound files and hopefully revcover from them gracefully
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This was SVN commit r12591.
2012-09-01 23:24:32 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
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This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
myconid
affe91b52c
Fixed fixed renderpath: green water, broken minimap
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This was SVN commit r12588.
2012-09-01 22:34:36 +00:00
historic_bruno
d45a044445
Cleans up rogue printf
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This was SVN commit r12587.
2012-09-01 22:16:53 +00:00
leper
ccdb67c8f2
Fix non-pch build.
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This was SVN commit r12586.
2012-09-01 22:12:28 +00:00
Mythos_Ruler
535065eb5c
Fixed Spartan cc
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This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
Enrique
a1e21449fb
Fixed Athenian CC, added spartan and macedonian CC
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This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
Mythos_Ruler
c185ac89bc
Added teams to this map.
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This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
Mythos_Ruler
c5713719a8
Adjusted the Maur CC footprint a bit.
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This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
egbert
4a06158fa5
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
egbert
ecff938a6f
This was SVN commit r12579.
2012-09-01 18:56:13 +00:00
egbert
f59024b491
This was SVN commit r12578.
2012-09-01 18:55:06 +00:00
historic_bruno
a29acce208
Adds some missing includes, refs #1614
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This was SVN commit r12577.
2012-09-01 18:23:13 +00:00
Deiz
0cd7da8d0d
A C-style for loop is needed for this to iterate as expected.
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This was SVN commit r12576.
2012-09-01 10:43:05 +00:00
Spahbod
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
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This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
stwf
0133197dcd
proper disposal of single buffer sounds
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This was SVN commit r12574.
2012-09-01 02:41:48 +00:00
Deiz
9cc8a0a40b
Enable rally points for corrals.
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This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
myconid
166afff098
Fixed zoot's shimmering rock problem
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This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
historic_bruno
df96445284
missing files from 89c8bccbde
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This was SVN commit r12570.
2012-08-31 19:26:29 +00:00
Deiz
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
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This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
myconid
2ed11f6a84
Trying to clean up the old specularity code
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This was SVN commit r12568.
2012-08-31 19:12:42 +00:00
Mythos_Ruler
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
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Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
historic_bruno
89c8bccbde
Sound system patch by stwf:
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Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
myconid
e8758b8bf1
Making sure LOS really is black after Reveal Map option is used...
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This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
Deiz
ff2ffa384b
Domestic animals should be unable to gather treasure.
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This was SVN commit r12564.
2012-08-31 08:25:27 +00:00
Deiz
9fcb7cc738
Fixed formations so switching formation in-place doesn't leave entities in FORMATIONMEMBER.WALKING and short walk orders bring units into proper formation.
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This was SVN commit r12563.
2012-08-31 08:20:36 +00:00
Deiz
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
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This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
myconid
ea11dee4fa
Bugfix: made sure LOS is always thresholded to black
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This was SVN commit r12561.
2012-08-30 20:29:39 +00:00
historic_bruno
5f88bf8a79
Displays error when converting a grayscale texture instead of possibly crashing, refs #1640
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This was SVN commit r12560.
2012-08-30 19:24:24 +00:00
historic_bruno
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
Mythos_Ruler
df531c90d7
Map previews for the height map import maps.
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This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
myconid
5fcbf01fcb
Using even stricter GLSL typing to please even more compilers...
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This was SVN commit r12557.
2012-08-30 14:13:28 +00:00
Spahbod
afe65d7b76
Adjusting the scale of Northern Lights preview.
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This was SVN commit r12556.
2012-08-30 11:21:42 +00:00
Deiz
221c7dacde
Also try to strip the 'resource|' prefix when handling a GatherNearPosition order.
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This was SVN commit r12555.
2012-08-30 08:18:43 +00:00
Deiz
8968df0554
Only have builders auto-gather if they received a forced order. Patch by picobyte, fixes #1511 .
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This was SVN commit r12554.
2012-08-30 02:23:36 +00:00
Deiz
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
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This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
myconid
2850476389
Using stricter GLSL typing to please some compilers
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This was SVN commit r12552.
2012-08-30 00:29:10 +00:00
myconid
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
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This was SVN commit r12551.
2012-08-29 23:07:53 +00:00
Yves
fcf09598d9
Temporarily disabling FAM for Alpha 11 because it can cause problems on Ubuntu and hotloading doesn't seem to work anyway at the moment.
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Known problems with FAM:
- System hangs at shutdown
- Assertion failure at startup in debug mode
This was SVN commit r12550.
2012-08-29 21:22:57 +00:00
Deiz
833d79445e
Allow immediate re-targeting if an attack target becomes invalid.
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This was SVN commit r12549.
2012-08-29 21:13:50 +00:00
Deiz
781ad7d520
Don't always call FinishOrder when leaving a formation, as they may be in the idle state.
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This was SVN commit r12548.
2012-08-29 19:54:29 +00:00
Spahbod
eea0a62b64
This was SVN commit r12547.
2012-08-29 17:01:41 +00:00
Spahbod
776282b59d
Updating random biome system to include autumn textures. adding another theme to "unknown".
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This was SVN commit r12546.
2012-08-29 16:43:39 +00:00
Spahbod
0d0bc32736
Adding "Unknown" random map. Updating "Gulf of Bothnia".
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This was SVN commit r12545.
2012-08-29 13:00:01 +00:00
Spahbod
95ccd432c8
Adding "Unknown" random map
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This was SVN commit r12544.
2012-08-29 12:59:12 +00:00
Deiz
08a4b12f01
Added resource used counters that track all non-barter spending. Fixes #1605 .
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This was SVN commit r12543.
2012-08-29 05:13:45 +00:00
Deiz
96ee70b75b
Enforce attack/heal repeat delay to prevent units from performing actions too often.
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This was SVN commit r12542.
2012-08-28 20:02:03 +00:00
Deiz
dd40cc023e
Resource supply corpses won't have UnitAI and should never be in formations.
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This was SVN commit r12541.
2012-08-27 23:14:10 +00:00
quantumstate
205792ddd3
Fix path to user.cfg on unix
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This was SVN commit r12540.
2012-08-27 20:36:05 +00:00
Mythos_Ruler
05525a9c2a
Fixed.
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This was SVN commit r12539.
2012-08-27 17:46:21 +00:00
Mythos_Ruler
e15ba08510
Added teams to this map.
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This was SVN commit r12538.
2012-08-27 17:09:09 +00:00
Deiz
b4ba09c8b3
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
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This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
Deiz
9db71f5417
Only count civ centres as destroyed if they aren't foundations.
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This was SVN commit r12536.
2012-08-27 07:16:21 +00:00
Deiz
6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
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This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
Deiz
126db0097a
Generic names should have parens only if a specific name is also present.
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This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
Deiz
2de4786240
UnitAI's CanGather should always return false if the target isn't a resource.
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This was SVN commit r12533.
2012-08-27 01:35:53 +00:00
Deiz
b462f2acfe
Show generic names in unit garrison tooltips.
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This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
wraitii
2bdb8f75ff
Check the length of the unit collection in started attack plans to avoid errors. Fixes #1620
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This was SVN commit r12531.
2012-08-26 11:25:39 +00:00
Deiz
576761c05e
Never allow entities to set a rally point on themselves.
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This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
ShieldBearer
3e40453bd2
This was SVN commit r12529.
2012-08-26 06:30:44 +00:00
Deiz
dd2d1eb6ec
Added name tooltips to the summary screen civ emblems.
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This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
Deiz
c688f64699
Increased the verbosity of the FinishOrder error and made it generate a stack trace.
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This was SVN commit r12527.
2012-08-25 21:55:53 +00:00
myconid
89cf2b26e3
Second attempt to fix a graphical glitch in ARB mode
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This was SVN commit r12526.
2012-08-25 21:41:31 +00:00
Deiz
cd0802294a
Forced chase orders should override stance.
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This was SVN commit r12524.
2012-08-24 23:32:26 +00:00
Deiz
1c06a17e87
EntityRenamed should be ignored if the old entity doesn't match.
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This was SVN commit r12523.
2012-08-24 08:22:29 +00:00
Deiz
d89e64cf49
Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
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This was SVN commit r12522.
2012-08-24 07:24:33 +00:00
Deiz
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
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This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
gregory
870fe14391
Updated Roman structure normal and specular maps.
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This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
quantumstate
9c9cab1f89
Add a Foundation element to the Armour templates for structures.
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This was SVN commit r12519.
2012-08-23 21:22:49 +00:00
Mythos_Ruler
9defa4150e
Height map test maps.
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This was SVN commit r12518.
2012-08-23 17:54:08 +00:00
Mythos_Ruler
c8d509e574
Fixed some templates.
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This was SVN commit r12517.
2012-08-23 17:38:19 +00:00
Deiz
8facd45803
s/IRC/Chat/, clarified tooltip.
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This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
myconid
5b218ca4b0
An extra heightmap and demo map
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This was SVN commit r12515.
2012-08-23 06:04:23 +00:00
myconid
6de082abca
Forgot a semicolon :P
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This was SVN commit r12514.
2012-08-22 08:04:55 +00:00
myconid
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
Deiz
95585d1e15
Tweaked a few fishing-related templates, removed ugly workaround.
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This was SVN commit r12512.
2012-08-22 06:53:22 +00:00
Deiz
7e382fc26f
CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
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This was SVN commit r12511.
2012-08-22 06:13:23 +00:00
historic_bruno
58b3a88daa
Fixes more overloaded-virtual warnings in clang.
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This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
historic_bruno
619dd95d5b
Fixes an overloaded-virtual warning in clang.
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This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
Mythos_Ruler
d73c589a04
Normal maps for decals.
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This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
myconid
7ba2b8947c
Attempting to fix a graphical bug affecting ARB mode
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This was SVN commit r12507.
2012-08-21 18:04:05 +00:00
historic_bruno
43eac32795
Fixes GCC warning about passing NULL to non-pointer argument
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This was SVN commit r12506.
2012-08-21 16:44:54 +00:00
historic_bruno
ddbc9e7d86
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
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This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
myconid
952385b21d
Ticket 1612: Fixed overlay z-fighting in GLSL mode
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This was SVN commit r12504.
2012-08-21 16:28:06 +00:00
Deiz
6cf4efbd01
Handle exit and return hotkeys in message boxes. Fixes #1319 .
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This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
danschub
19fd2f8b9f
Fixed streched UV on Badland's rock.
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This was SVN commit r12502.
2012-08-21 01:03:41 +00:00
historic_bruno
0af34b1fcb
Removes some unread variables reported by LLVM. Refs #1114
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This was SVN commit r12501.
2012-08-20 23:59:50 +00:00
Deiz
70c317b1b0
Hunt all domestic animals, not just very weak animals (<= 10 health).
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This was SVN commit r12500.
2012-08-20 23:37:19 +00:00
quantumstate
4a2ff9521f
Added rounding to armour changes (thanks Deiz)
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This was SVN commit r12498.
2012-08-20 20:22:48 +00:00
Deiz
89eef72f20
cmpFoundation won't exist when repairing finished buildings.
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This was SVN commit r12497.
2012-08-20 19:53:08 +00:00
quantumstate
e5df8d17e1
Weaken foundation armour to 1/5th of standard.
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This was SVN commit r12496.
2012-08-20 19:52:26 +00:00
Deiz
af005b00b2
Added AI handling for 'resource|' pseudo-templates.
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This was SVN commit r12495.
2012-08-20 18:02:56 +00:00
Deiz
ad63a1e60e
Don't sed templates at 5 AM without testing.
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This was SVN commit r12494.
2012-08-20 16:07:50 +00:00
Deiz
3cf726ffa8
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
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This was SVN commit r12493.
2012-08-20 08:48:03 +00:00
Deiz
b624328a89
Reverted k776's not-suggestion from ca3886be20, per k776's suggestion.
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This was SVN commit r12492.
2012-08-20 08:23:21 +00:00
Deiz
ca3886be20
Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
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This was SVN commit r12491.
2012-08-20 07:48:48 +00:00
Deiz
4136512a90
Scale the build rate as 'builders^0.7' rather than 'builders' (linear).
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This was SVN commit r12490.
2012-08-20 07:30:50 +00:00
Mythos_Ruler
a1d16c2fbd
Made ALL cliff terrains triplanar.
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This was SVN commit r12489.
2012-08-20 03:32:11 +00:00
Mythos_Ruler
951e682f27
normal and spec mapping for Celtic "henge"
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This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
Deiz
cebe8bed64
Removed unused 'remain' corpse logic from UnitAI.
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This was SVN commit r12487.
2012-08-20 01:41:56 +00:00
Deiz
66012e2e2c
Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600 .
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This was SVN commit r12486.
2012-08-20 01:38:39 +00:00
Mythos_Ruler
034212a554
Made Mace fortress use the new actor and meshes.
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This was SVN commit r12485.
2012-08-20 01:30:09 +00:00
Mythos_Ruler
36f2781a38
A better Spartan hoplites tip pic.
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This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
quantumstate
141dfabf5b
Removed stray cd from a template file.
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This was SVN commit r12483.
2012-08-19 22:05:28 +00:00
historic_bruno
d71f883d3e
Adds warning when OS X users try to toggle fullscreen since it's disabled
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This was SVN commit r12482.
2012-08-19 20:45:43 +00:00
historic_bruno
875ea8f440
Fixes some warnings in mikktspace and weldmesh
...
This was SVN commit r12481.
2012-08-19 20:28:00 +00:00
quantumstate
edd882492b
Fixed syntax error in new technology.
...
This was SVN commit r12480.
2012-08-19 20:20:37 +00:00
quantumstate
1c1486d74a
Don't allow people to train heroes because they are not balanced.
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This was SVN commit r12479.
2012-08-19 20:16:18 +00:00
historic_bruno
a17ffaa0f2
Fixes weldmesh build on *BSD
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This was SVN commit r12478.
2012-08-19 19:57:23 +00:00
historic_bruno
a3f9da72a5
Removes yucky sed commands from update-workspaces.sh to avoid modifying the Premake makefiles. Adds new BSD and OS X-specific Makefiles instead (can be autogenerated by Premake). Fixes a few bugs and omissions in the Premake4 build configuration script.
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This was SVN commit r12477.
2012-08-19 18:49:02 +00:00
Pureon
af59e1d9ca
Fixed rotation of hele tower models
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This was SVN commit r12476.
2012-08-19 15:34:27 +00:00
ShieldBearer
ca0b3efc3d
Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
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This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
ShieldBearer
142d6619a8
Fixed farmstead AO map and added specularity to the roof tiles.
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This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
8300113a3a
Fixed some artifacts on the Broch wall.
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This was SVN commit r12473.
2012-08-19 07:36:48 +00:00
myconid
6e326e2d2e
Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
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This was SVN commit r12472.
2012-08-19 07:05:11 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
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This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868
Small Badland rocks committed.
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This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784
Committed Temperate_Small_stonemine.
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This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
Deiz
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
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This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
Deiz
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
WhiteTreePaladin
0f94813aa9
Export stop.png in GIMP to fix strange crash
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This was SVN commit r12466.
2012-08-18 21:07:21 +00:00
Deiz
0dfdf868b2
Set ownership to Gaia when units that remain on death are killed. Refs #1600 .
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This was SVN commit r12465.
2012-08-18 20:33:44 +00:00
historic_bruno
e485fb9e2c
Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
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This was SVN commit r12464.
2012-08-18 19:47:55 +00:00
Deiz
9519635869
0-population units (e.g. sheep) should never have production blocked.
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This was SVN commit r12463.
2012-08-18 18:44:20 +00:00
Deiz
77f26c454a
Have UnitAI respect the LeaveFoundation order unless in combat. Fixes #1406 .
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This was SVN commit r12462.
2012-08-18 08:13:47 +00:00
ShieldBearer
a08d55e603
Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
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This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
historic_bruno
8e996cedab
Adds sensible default sound gains, when the config file(s) omit them
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This was SVN commit r12458.
2012-08-17 23:00:41 +00:00
Deiz
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
historic_bruno
fdb3995141
Adds UTF-8 BOM stripping to checkrefs.pl when using JSON files, patch by retrosnub. Refs #1556
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This was SVN commit r12456.
2012-08-17 19:24:23 +00:00
quantumstate
37964d048e
Added camera movement speed modifier keys.
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This was SVN commit r12455.
2012-08-17 18:33:41 +00:00
Mythos_Ruler
592478eb67
Another height map demo map and image.
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This was SVN commit r12454.
2012-08-17 18:26:03 +00:00
Enrique
a6230497ba
Committed updated theatron and updated gymnasion for athenians
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This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
55dc7cc553
This was SVN commit r12452.
2012-08-17 01:28:26 +00:00
danschub
a18dd1a36d
Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.
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This was SVN commit r12451.
2012-08-16 23:18:21 +00:00
historic_bruno
d7532a1c77
This was SVN commit r12450.
2012-08-16 18:52:39 +00:00
historic_bruno
3d67aeeb71
Adds some debug output to OpenAL init
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This was SVN commit r12448.
2012-08-16 17:01:15 +00:00
gregory
791b6fa741
Partially fixed artifacts on the wood pile on the Roman mill.
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This was SVN commit r12447.
2012-08-16 03:58:27 +00:00
historic_bruno
065a3e093b
Fixes incorrect test for command debugging
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This was SVN commit r12446.
2012-08-16 02:29:08 +00:00
Deiz
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
historic_bruno
714426f761
Fixes unnecessary use of VfsPath pointers in sound system. Refs #1223
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This was SVN commit r12444.
2012-08-16 01:41:45 +00:00
Deiz
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
danschub
b03df364ea
Fixed VHQ Parallax for the new rocks.
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This was SVN commit r12442.
2012-08-16 00:46:43 +00:00
danschub
b54a7486da
Added Parallax VHQ for the new rocks
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This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
quantumstate
3653fe5d3a
Added support for putting technologies in folders. Fixes #1462 .
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This was SVN commit r12440.
2012-08-15 22:25:25 +00:00
Kimball
765d02716a
Updated Mauryan isw textures.
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This was SVN commit r12439.
2012-08-15 18:22:28 +00:00
ShieldBearer
ee83c07184
This was SVN commit r12437.
2012-08-15 13:14:37 +00:00
wraitii
8256f691f4
Optimizations, and made qBot-xp destroy walls when Iberians (but not towers).
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This was SVN commit r12436.
2012-08-15 09:06:45 +00:00
Kimball
3e29520326
Mauryan Swordsman body textures
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This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
gregory
56c15ae427
Updated Roman normal maps.
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This was SVN commit r12434.
2012-08-15 03:22:01 +00:00
Deiz
851786b01a
Band-aid fix for corpses responding to the stop order.
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This was SVN commit r12433.
2012-08-15 02:51:48 +00:00
Deiz
aa86664d8f
Make sure to initialize the entity collection's cached length before modifying the actual object. Fixes #1535 .
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This was SVN commit r12432.
2012-08-15 01:31:53 +00:00
historic_bruno
af62b5ad8a
Adds <Distanceless> flag to a bunch of voice sound groups
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This was SVN commit r12430.
2012-08-15 01:04:54 +00:00
gregory
e3b8d9c38c
Deleted AO textures that didn't get deleted by Gen.Kenobi.
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This was SVN commit r12429.
2012-08-15 00:49:17 +00:00
historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
danschub
2c260660e6
Created AO folder for
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This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3
Added AO to rome_temple and rome_temple_mars.
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This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
Mythos_Ruler
ba253d34d4
Normals and Specs for Persian city tile terrain.
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This was SVN commit r12425.
2012-08-14 18:01:40 +00:00
Mythos_Ruler
927592aca9
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
Deiz
0c56dfe272
Forgot to add the new short, medium wall templates.
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This was SVN commit r12423.
2012-08-14 17:10:55 +00:00
Deiz
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
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This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
Deiz
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
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This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
Deiz
981db4c005
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
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This was SVN commit r12420.
2012-08-14 07:46:47 +00:00
historic_bruno
97de77c6b6
Adds alternative materials to reference checker
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This was SVN commit r12419.
2012-08-14 02:31:54 +00:00
gregory
6031b0785f
Organized materials XML a bit.
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This was SVN commit r12418.
2012-08-14 02:31:11 +00:00
danschub
2d505a5015
Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
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This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
5366dd8388
Added VHQ (very high-quality) parallax to materials that were missing it.
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This was SVN commit r12416.
2012-08-14 02:04:59 +00:00
historic_bruno
4138a78c7f
Fixes infinite recursion error in UnitAI when hunting an animal with a unit that's standing ground
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This was SVN commit r12415.
2012-08-14 00:44:36 +00:00
gregory
a71d77b03e
Fixed material levels of quality more.
...
Added AO to dock prop.
This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
historic_bruno
7d86fc4c31
Gate conversion now maintains wall HP percentage instead of magically restoring to full health
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This was SVN commit r12413.
2012-08-13 21:37:40 +00:00
gregory
93a3f77aaa
Fixed basic_trans levels of quality.
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This was SVN commit r12412.
2012-08-13 20:17:29 +00:00
historic_bruno
9f358abaed
Adds particle and material files to reference checker
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This was SVN commit r12411.
2012-08-13 19:39:09 +00:00
historic_bruno
9cb5d48ccf
Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
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This was SVN commit r12410.
2012-08-13 19:09:11 +00:00
gregory
02f2c082cb
This was SVN commit r12409.
2012-08-13 18:00:15 +00:00
gregory
d6792c4e1b
This was SVN commit r12408.
2012-08-13 17:54:39 +00:00
gregory
f000fc6bbd
This was SVN commit r12407.
2012-08-13 17:50:54 +00:00
gregory
b42708a3f1
This was SVN commit r12406.
2012-08-13 17:45:48 +00:00
gregory
1129c2be0e
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
wraitii
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
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This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
OmriLahav
9e35243976
This was SVN commit r12402.
2012-08-13 14:25:37 +00:00
wraitii
9e9e1e3b78
Optimize enemy watchers usage. This should avoid massive lag later in the game.
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This was SVN commit r12401.
2012-08-13 08:06:20 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
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This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
Deiz
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
gregory
61cf6a6040
This was SVN commit r12397.
2012-08-13 00:03:18 +00:00
Deiz
cbddd53e47
Avoid an edge case when buildings are destroyed while researching, leaving techs stuck. Refs #1521 .
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This was SVN commit r12396.
2012-08-12 23:40:04 +00:00
historic_bruno
13d7867a58
Fixes checkrefs.pl for latest actor format.
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Adds checking for map preview textures.
Adds checking for random map scripts.
This was SVN commit r12395.
2012-08-12 21:00:58 +00:00
quantumstate
b1090d1a12
Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
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This was SVN commit r12394.
2012-08-12 14:50:56 +00:00
fcxSanya
3b704b12a9
Summary screen: separate barter info for each resource
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This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
Deiz
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
gregory
6f9a44d220
Removed shaders from Roman wall gate so it won't give errors.
...
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a
Deleted unused material file.
...
This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16
Added AO to Roman market.
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This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
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This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
...
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b
Resized decals for the new Stonemine
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This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
Mythos_Ruler
6f80824c48
This was SVN commit r12382.
2012-08-12 02:55:50 +00:00
Mythos_Ruler
ab19bc233a
Height Map import demo.
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This was SVN commit r12381.
2012-08-12 02:55:28 +00:00
danschub
b89d23d325
Added Smoothed stone mine :)
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This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
Mythos_Ruler
2a7f037e69
Reverting some mistaken changes.
...
This was SVN commit r12379.
2012-08-12 02:24:20 +00:00
Mythos_Ruler
e735df4a7f
New geo entity.
...
This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
danschub
e4eb394ca8
Fixed GreekFortress.
...
This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
...
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
Mythos_Ruler
49b734336a
Some "tips" text fixes.
...
Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
Mythos_Ruler
e403c748f2
More cliff terrain spec and normal mapping.
...
More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578
Updated Greek_Fortrees_Up entities and added foundation to the model.
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This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
Deiz
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
Mythos_Ruler
dedd0ca792
Some spec and normal tests for terrain.
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This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
Mythos_Ruler
dde8f5f57b
This was SVN commit r12368.
2012-08-11 17:10:27 +00:00
gregory
7adecfebb3
Updated AO again.
...
This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
...
This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
fcxSanya
7a7d7e5d0a
Add trade/barter stats to the summary screen.
...
This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
Mythos_Ruler
9bbfc3f808
Spec map for Savanna metal mine.
...
Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
myconid
abca51c1ae
Fixed typo in config file
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This was SVN commit r12363.
2012-08-11 16:20:32 +00:00
Mythos_Ruler
06d22af3dc
Making all cliffs triplanar.
...
Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
myconid
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
quantumstate
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
wraitii
96534fc5ed
Fix a problem with civilizations who didn't have advanced building defined.
...
This was SVN commit r12359.
2012-08-11 12:41:29 +00:00
wraitii
226738d447
Last batch of fix for qBot-xp for the day if all goes well.
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This was SVN commit r12358.
2012-08-11 10:36:39 +00:00
wraitii
508994e4c8
Fix a typo.
...
This was SVN commit r12357.
2012-08-11 07:59:05 +00:00
wraitii
dc916e7295
Fix bugs related to garrisoning, should fix the pathfinder sometimes choosing a path over water when unneeded.
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This was SVN commit r12356.
2012-08-11 07:41:23 +00:00
gregory
c5658edfca
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
...
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c
Fixed warning on farmstead model.
...
This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
...
Created folder for AO textures.
This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
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This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
quantumstate
8cb340ade0
Make roof tile shadowing consistent by flipping UV's
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This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
myconid
eee04db56b
Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection
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This was SVN commit r12350.
2012-08-10 21:40:50 +00:00
myconid
d45379cc62
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12349.
2012-08-10 21:02:22 +00:00
quantumstate
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
quantumstate
5d2c0b466f
Resize all map previews to be 512x512 by adding a black area of padding.
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This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
Mythos_Ruler
0f4acf7167
Bigger foundation for Brit fortress.
...
This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
Mythos_Ruler
d7140c4edf
Helmet specular stuff.
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This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
myconid
eb422bc4b3
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12344.
2012-08-10 18:14:42 +00:00
wraitii
07ea313ad6
Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).
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This was SVN commit r12343.
2012-08-10 16:33:58 +00:00
Deiz
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
OmriLahav
8009c88a81
This was SVN commit r12340.
2012-08-09 21:42:32 +00:00
Pureon
8b365ca96d
New Celtic Broch fortress
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This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
Deiz
613f845095
Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551 .
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This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
myconid
a89d131f2d
Added specular mapping for units
...
This was SVN commit r12336.
2012-08-09 18:49:35 +00:00
Mythos_Ruler
8d59192410
A couple more materials.
...
Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
myconid
97c97dc7e0
Bugfix- changed decal/terrain blending mode for the fixed renderpath
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This was SVN commit r12334.
2012-08-09 16:22:49 +00:00
wraitii
ef55e60d9b
Prevent chickens from spawning in the obstruction area of the civil centre.
...
This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
historic_bruno
3ef639c4bc
Adds new texture names to actor editor choices
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This was SVN commit r12332.
2012-08-09 04:02:49 +00:00
Deiz
c5ce1b23ae
Remove a bit of indirection in UnitAI.
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This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
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This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
Deiz
87b2346154
Condensed the sanity checks for the Gaia range query, per leper's suggestion.
...
This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
Deiz
14df6cf1a2
Removed triple and trailing newlines from random map descriptions.
...
This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
Deiz
f210008b07
Put a warning about the AI into the description of naval maps.
...
This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
myconid
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
Mythos_Ruler
dcbe7d2e96
This was SVN commit r12323.
2012-08-08 18:30:20 +00:00
Mythos_Ruler
d5f93396b6
Deccan Plateau map.
...
This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
Mythos_Ruler
af9da8e01e
Fixed decals on Celt Tavern and Mill.
...
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
Mythos_Ruler
fb012f14b9
Fixed some corral decals.
...
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
Deiz
166255b744
Remember scroll position when re-opening dropdown lists.
...
This was SVN commit r12319.
2012-08-08 17:22:52 +00:00
Deiz
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
Deiz
1120701351
Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
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This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
Deiz
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
Deiz
791752c7a4
Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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This was SVN commit r12315.
2012-08-08 05:18:20 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
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This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
OmriLahav
7666bfcbda
This was SVN commit r12312.
2012-08-07 21:32:45 +00:00
OmriLahav
18930375e6
This was SVN commit r12310.
2012-08-07 21:16:25 +00:00
myconid
c9abf6f68c
Heightmap importing in Atlas
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This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
myconid
e488eb4d6f
Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
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This was SVN commit r12307.
2012-08-07 18:28:23 +00:00
myconid
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
Deiz
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
myconid
648e68e49c
smooth LOS
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This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
Pureon
77346e6914
Adding some missing random map previews
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This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
myconid
47c2907f10
added licensing headers to some of the new files
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This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
myconid
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
historic_bruno
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
historic_bruno
c0f522fd20
Use upper camel case for member variables
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This was SVN commit r12298.
2012-08-06 16:46:54 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
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This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
wraitii
0f44c5b3fe
Fix some mistakes with class definition for stone/palisade gates and wallsets.
...
This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
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They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
Mythos_Ruler
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
Deiz
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
Deiz
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
Enrique
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
Enrique
8291019fa1
Added scaffold_small.dae prop
...
This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
Enrique
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
Spahbod
959a897ec1
This was SVN commit r12288.
2012-08-05 15:24:26 +00:00
Spahbod
8f635b7e01
Fixing an issue.
...
This was SVN commit r12287.
2012-08-05 15:04:35 +00:00
Spahbod
6d633c9b18
Fixing a bug
...
This was SVN commit r12286.
2012-08-05 14:24:39 +00:00
Spahbod
7d62da8d2c
This was SVN commit r12285.
2012-08-05 14:20:51 +00:00
Spahbod
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
wraitii
36cc1766a4
General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11.
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This was SVN commit r12283.
2012-08-05 11:19:31 +00:00
Deiz
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
Deiz
b86d39681f
Reveal the map for defeated players.
...
This was SVN commit r12281.
2012-08-05 05:34:17 +00:00
Deiz
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
Mythos_Ruler
d04eb12b83
Made cart walls considerably longer to build time.
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This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
historic_bruno
347c7d45cc
Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576
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This was SVN commit r12278.
2012-08-04 19:29:45 +00:00
wraitii
2eb49be1a3
Show shallows (walkable water) on the minimap in a lighter color.
...
This was SVN commit r12277.
2012-08-04 18:52:02 +00:00
Deiz
2c642fc68e
Uninitialized variable was causing nondeterministic weirdness in Atlas.
...
This was SVN commit r12275.
2012-08-04 16:56:09 +00:00
Pureon
1b78b3cc20
Projectile actors for Mauryan defence structures
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This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963
This was SVN commit r12272.
2012-08-04 00:02:11 +00:00
Deiz
20d75a3880
Free cursors before shutting down SDL. Fixes #1355 .
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This was SVN commit r12271.
2012-08-03 16:48:02 +00:00
Deiz
c5a0dabe8d
Do a second check when trying to place wall pieces with two control groups. Fixes #1529 .
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This was SVN commit r12270.
2012-08-03 16:38:31 +00:00
Deiz
be31d3a9e7
Added a function for finding colliding entities with identical control groups. Refs #1529 .
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This was SVN commit r12269.
2012-08-03 16:36:40 +00:00
wraitii
2ee61750b4
Forgot to fix a few things before committing.
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This was SVN commit r12268.
2012-08-03 16:12:45 +00:00
wraitii
45ee419171
Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot.
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This was SVN commit r12267.
2012-08-03 15:52:18 +00:00
OmriLahav
0d5366fd7b
This was SVN commit r12264.
2012-08-03 11:30:28 +00:00
OmriLahav
09d0def213
This was SVN commit r12263.
2012-08-03 10:55:45 +00:00
historic_bruno
ddcdd5d2e8
Updates logs readme with link to Trac, to replace confusing outdated info
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This was SVN commit r12261.
2012-08-02 19:41:50 +00:00
Deiz
4bb0ad46a5
Re-saved all maps with walls, sanitizing their obstruction groups.
...
This was SVN commit r12260.
2012-08-01 21:39:54 +00:00
Deiz
4c8907e30c
Added the new ControlPersist XML element to wall tower templates.
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This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
Deiz
692795e56e
Added engine-side obstruction group sanitizing, saving, and loading. Refs #1566
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This was SVN commit r12258.
2012-08-01 21:38:13 +00:00
Deiz
c22476eee2
Check for builders that can't place foundations (e.g. Mauryan worker elephants)
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This was SVN commit r12257.
2012-08-01 19:22:45 +00:00
Mythos_Ruler
d1d17b7222
Acropolis map updates.
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This was SVN commit r12256.
2012-08-01 18:14:14 +00:00
Deiz
1e38b39021
Remove deleted props.
...
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
Deiz
d9c36f1fcc
Remove empty texture that was causing asserts.
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This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
Enrique
aa00a845d1
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
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This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
Deiz
8c5558895e
Disable rally points for Celtic wall towers (which can't be garrisoned).
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This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
Mythos_Ruler
0f7f73be2c
Balanced some Dock costs.
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This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
Mythos_Ruler
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
Mythos_Ruler
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
wraitii
a796800bb1
Add the
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This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
wraitii
8074f18d6d
Slight updates to the Corsica map. Also trying my hands at this whole "commit" stuff.
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This was SVN commit r12247.
2012-07-31 14:41:09 +00:00
Deiz
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
Deiz
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
Deiz
b8b6ebb6ec
Properly re-initialize drop-down lists when the list items changes. Fixes #1558 .
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This was SVN commit r12244.
2012-07-31 03:34:09 +00:00
Deiz
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
Deiz
08505d9353
Include a note about the UDP port in the 'host game' tooltip.
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This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
Deiz
3c0bd23108
Slightly speed up actor rendering; have selectables properly handle fog of war, etc. Refs #1365 .
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This was SVN commit r12241.
2012-07-30 21:06:54 +00:00
Mythos_Ruler
10e8847b6f
Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
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This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
Deiz
4264166acf
Detect when units aren't in the world and hide their selection rings. Based on patch by dvangennip. Refs #1365 .
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This was SVN commit r12239.
2012-07-30 04:45:33 +00:00
Mythos_Ruler
9e59f496f3
Tweaked NA elephant walk speed.
...
Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
Mythos_Ruler
f9a8280b81
More map renaming.
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This was SVN commit r12237.
2012-07-30 04:22:11 +00:00
Mythos_Ruler
a82e6ecdd9
Renamed a bunch of numbered maps for better sorting. :)
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This was SVN commit r12236.
2012-07-30 04:17:24 +00:00
Mythos_Ruler
bb8783d6eb
New Acropolis 1 map.
...
Edited Acropolis 2's description.
This was SVN commit r12235.
2012-07-30 04:09:02 +00:00
gregory
008d361a5e
This was SVN commit r12234.
2012-07-30 02:29:20 +00:00
Mythos_Ruler
39784d47b5
Some updated textures.
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This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
Mythos_Ruler
e17b9c84eb
More map preview pics. All default maps complete.
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This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
Deiz
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
historic_bruno
2c8adb1aea
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
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This was SVN commit r12229.
2012-07-29 23:04:22 +00:00
Mythos_Ruler
0f5756f5fb
Renamed the sandbox maps for better drop menu sorting.
...
Added map previews for the Oasis maps.
This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
Deiz
b172a89965
Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
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This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
Pureon
b1ccaa020f
Preview image for fortress RMS
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This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
Spahbod
01e7895521
Adding Northern Lights random map...
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This was SVN commit r12225.
2012-07-29 17:59:46 +00:00
Spahbod
8946e2782f
This was SVN commit r12224.
2012-07-29 17:58:53 +00:00
Spahbod
815178fa3d
This was SVN commit r12223.
2012-07-29 17:54:49 +00:00
Spahbod
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
Deiz
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
Spahbod
467195e712
Making the lake map circular
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This was SVN commit r12220.
2012-07-29 03:00:33 +00:00
historic_bruno
d1b2922f02
Fixes unnecessary linking of X11 on OS X.
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This was SVN commit r12219.
2012-07-28 23:48:57 +00:00
Mythos_Ruler
7eb751fa83
Moar scenario map previews. Still a work in progress.
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This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
Pureon
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
Mythos_Ruler
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
Pureon
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
Pureon
2c56ad61bd
Cleanup of audio xml files
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This was SVN commit r12214.
2012-07-28 17:36:59 +00:00
Pureon
5383d7e40b
A few fixes to the Hele scout tower model
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This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
OmriLahav
f5d2924b66
This was SVN commit r12212.
2012-07-27 11:49:43 +00:00
OmriLahav
187d6fa12e
This was SVN commit r12211.
2012-07-27 11:35:17 +00:00
OmriLahav
50711f7369
This was SVN commit r12210.
2012-07-27 11:32:51 +00:00
OmriLahav
5678c7f9cd
This was SVN commit r12209.
2012-07-27 11:05:32 +00:00
OmriLahav
b564f57990
This was SVN commit r12208.
2012-07-27 10:17:12 +00:00
OmriLahav
abe1578d14
This was SVN commit r12207.
2012-07-27 07:15:51 +00:00
OmriLahav
afeda27de0
This was SVN commit r12206.
2012-07-27 07:11:55 +00:00
historic_bruno
c6a0d0b6f3
Fixes build error left out of c1a3b8f171. Refs #1497
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This was SVN commit r12205.
2012-07-27 05:26:37 +00:00
gregory
4a1483231f
This was SVN commit r12204.
2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
OmriLahav
34f0cc2449
This was SVN commit r12202.
2012-07-26 22:50:54 +00:00
Pureon
3f933e2944
Fix to Cart stone gate closing animation speed
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This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
Pureon
19bc3ea9ec
Hele stone gate closing animation update
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This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
Mythos_Ruler
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
historic_bruno
9b79ca5179
Fixes incorrect exclusion of rpath that broke shared lib loading. Refs #1421 , #1516
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This was SVN commit r12198.
2012-07-26 13:33:04 +00:00
gregory
3050cdc8c6
This was SVN commit r12197.
2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
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This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
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This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb
This was SVN commit r12193.
2012-07-25 23:38:01 +00:00
quantumstate
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
quantumstate
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
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This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
Mythos_Ruler
56b83a3926
Fixed the grapes.
...
Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
Spahbod
a4cc749eca
Committing the left out grapes.
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This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
historic_bruno
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
historic_bruno
c1a3b8f171
Updates to myconid's most recent multiple UV set patch. Refs #1497
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This was SVN commit r12185.
2012-07-24 02:57:25 +00:00
quantumstate
1f15257987
Update actor editor for data driven textures. From zoot. Refs #1493 .
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This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
quantumstate
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
Mythos_Ruler
068fe0cbbb
Added Omnri's new tracks to Macedonian and Athenian civ jsons.
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Added "breath" creation sound for female citizen.
This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
Mythos_Ruler
13759f3572
Helen of Troy, not Hellen of Troy. ;)
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This was SVN commit r12181.
2012-07-23 16:34:34 +00:00
Mythos_Ruler
4cbbbe6b04
This was SVN commit r12180.
2012-07-23 16:33:53 +00:00
OmriLahav
8cf822c6c3
This was SVN commit r12177.
2012-07-23 10:44:03 +00:00
OmriLahav
e8fae14a3f
This was SVN commit r12176.
2012-07-23 10:36:16 +00:00
OmriLahav
31f4b17d54
This was SVN commit r12174.
2012-07-22 21:44:15 +00:00
historic_bruno
2f90e1eee7
Adds --minimal-flags option to Premake, for building only with essential flags (currently only a *nix option). Based on patch by leper. Refs #1516 .
...
Updates Premake4.make to not include CFLAGS in CXXFLAGS (see
aab1cdf9d6 ).
This was SVN commit r12173.
2012-07-22 02:52:37 +00:00
Pureon
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
Pureon
d8b89936b3
New palisade gate animations
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This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
Pureon
666c12a309
Animations for Athenian wall gate
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This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
Pureon
04a7b2becd
Hele animated stone wall gates
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This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
Mythos_Ruler
bccafceb09
Some map updates and map previews.
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This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
Mythos_Ruler
a5f737b441
Fixed map description.
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This was SVN commit r12167.
2012-07-20 05:02:51 +00:00
historic_bruno
b8ec515234
Construction cost should be checked after everything else to avoid messy refunds.
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This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
historic_bruno
a41432f73b
Adds support for Cost/Resources and Cost/BuildTime tech modifications.
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This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
Pureon
1bf086fefb
Animations for Carthaginian stone gate
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This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
historic_bruno
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
Pureon
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
Mythos_Ruler
c1c0fcc67a
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
Mythos_Ruler
4c1ddd33c5
This was SVN commit r12160.
2012-07-19 05:53:36 +00:00
Spahbod
718e1dfad4
Updating fortress random map to use the new autumn textures.
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This was SVN commit r12159.
2012-07-19 05:41:08 +00:00
Spahbod
b6faac80ae
Templates of the new trees.
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This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
Spahbod
bdd04befd2
Actors of the new art assets.
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This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
Spahbod
563197a409
Meshes for the new art assets.
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This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
Spahbod
c4d248c53c
This was SVN commit r12155.
2012-07-19 05:29:58 +00:00
Spahbod
08022d87ca
This was SVN commit r12154.
2012-07-19 05:29:19 +00:00
Spahbod
c4a3c9045a
This was SVN commit r12153.
2012-07-19 05:28:30 +00:00
Spahbod
47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
Spahbod
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
Mythos_Ruler
575f0371e6
Specific names for elephant stables and worker elephant.
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This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
Spahbod
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
historic_bruno
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
Pureon
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
historic_bruno
3a5b2159b7
Fixes broken test
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This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
Pureon
3c8c5757de
Adding icons to wooden gates
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This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
Pureon
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
Mythos_Ruler
0374570ac6
Fixed error.
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This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
Mythos_Ruler
5546fb4283
Fix dog errors.
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This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
Mythos_Ruler
9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
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This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
historic_bruno
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
historic_bruno
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
historic_bruno
95dea8e097
Gate-related template cleanup and tweaking
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This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
Spahbod
b186fc4e7e
A small tweak.
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This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
Spahbod
65ac54c4dd
This was SVN commit r12136.
2012-07-17 03:53:52 +00:00
Spahbod
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
historic_bruno
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
Pureon
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
Pureon
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
Mythos_Ruler
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
Spahbod
b444e3c435
Cleanup...
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This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
Mythos_Ruler
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
historic_bruno
7726448a7d
Adds --without-nvtt option to update-workspaces.sh so we don't attempt to build NVTT in that case, based on patch by pcpa. Refs #1427
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This was SVN commit r12127.
2012-07-16 04:57:07 +00:00
Mythos_Ruler
39e0878b6e
This was SVN commit r12126.
2012-07-16 04:43:12 +00:00
Mythos_Ruler
6d93492e54
Added Mauryans to Punjab 1.
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This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
Mythos_Ruler
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
historic_bruno
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
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This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
historic_bruno
3a85fb7c48
Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
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This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
historic_bruno
743f60b920
Handles gate upgrade case left out of previous commit.
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This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
historic_bruno
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
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This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
Pureon
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
Pureon
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
quantumstate
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
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This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
Mythos_Ruler
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
Spahbod
900affb9bf
This was SVN commit r12115.
2012-07-15 06:41:41 +00:00
Spahbod
694619a984
Adds gates to Fortress random map by FeXoR. Fixes #1533
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This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
Pureon
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
Pureon
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
Mythos_Ruler
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
Spahbod
1fd00b5e3f
Added Lorraine Plain random map.
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This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
Pureon
62f7c6e27a
Trying to fix gate animation locking animations
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This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
Pureon
2cdc6c7dbf
Persian gate opening and closing animations
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This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
historic_bruno
5e92aabe72
Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
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This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
Spahbod
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
Spahbod
1b7519be91
Fixing the random player selection
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This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
historic_bruno
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
Badmadblacksad
fd22b91138
Do not close a gate if some units are in the passRange.
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This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
Spahbod
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
Spahbod
8cd2751131
This was SVN commit r12100.
2012-07-13 04:15:23 +00:00
Spahbod
1233323e79
A minor change.
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This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
Spahbod
d0a1a3bd50
Fixed a bug.
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This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
Spahbod
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
Spahbod
c63074cabb
New GUI changes.
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This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
Badmadblacksad
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
Pureon
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
Badmadblacksad
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
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This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
Mythos_Ruler
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
Pureon
3edbe6490e
Palisade gate opening and closing animations
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This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
Pureon
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
Pureon
c8b024ec5f
Updates to a few sounds
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This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
Mythos_Ruler
0ef77d550c
Britons get the Kennl.
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Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
Mythos_Ruler
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
Mythos_Ruler
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
Badmadblacksad
e416b38811
Fix phases.
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This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
Badmadblacksad
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
Mythos_Ruler
9a3a6b9c2f
Tweaked Mauryan sandbox.
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This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
Mythos_Ruler
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
historic_bruno
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
Mythos_Ruler
54e24d9a43
Fixed costs for Carthaginian embassies.
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This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
Mythos_Ruler
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
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This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
quantumstate
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
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This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
historic_bruno
574f4db8ab
Fixes font texture handling to use format auto-detection when possible, based on patch by Deiz/F00. Fixes #1508
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This was SVN commit r12073.
2012-07-05 01:05:09 +00:00
quantumstate
fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
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This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
Spahbod
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
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This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
Ykkrosh
5abedde99a
Don't enable -fpch-preprocess (which may interfere with ccache) unless we're actually building with PCH
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This was SVN commit r12069.
2012-07-04 15:20:42 +00:00
historic_bruno
512854e30c
Fixes log folder script on WinXP/2000. Moves script inside source/tools. Adds start menu shortcut to the installer. Updates README. Fixes #1438
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This was SVN commit r12068.
2012-07-04 03:50:01 +00:00
Mythos_Ruler
f845878039
Renamed.
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This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
Mythos_Ruler
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
Mythos_Ruler
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
Mythos_Ruler
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
Mythos_Ruler
835af18630
Civ jsons.
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This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
Spahbod
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
historic_bruno
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
Mythos_Ruler
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
Mythos_Ruler
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
historic_bruno
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
Spahbod
db943341a8
Secretly adding Gear random map.
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This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
Spahbod
11ec25726a
Bug fixes. Some suggested by wraitii.
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This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
Spahbod
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
Spahbod
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
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This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
Mythos_Ruler
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
Spahbod
f38ba1d91b
Updated the Sahel Watering Holes map.
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This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
vts
0e4efdf100
Small correction -- building with both xelatex and pdflatex doesn't make sense :o)
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This was SVN commit r12049.
2012-07-01 01:05:06 +00:00
vts
75b436e010
A more detailed explanation of how the slab method for OBB/ray intersection from Real-Time Rendering, Third Edition works.
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This was SVN commit r12048.
2012-07-01 01:02:26 +00:00
Mythos_Ruler
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
Mythos_Ruler
28fbc77c45
Updated Mauryan civ json.
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This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
Mythos_Ruler
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
Mythos_Ruler
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
Mythos_Ruler
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
Mythos_Ruler
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
Pureon
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
Pureon
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
Spahbod
347eb964bd
Fixed an error in description.
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This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
Spahbod
c3082fab9a
Added Sahel Watering Holes random map.
...
This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
Spahbod
4f60ef63c2
Fixed the starting angle on Oasis.
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This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
Pureon
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
Pureon
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
vts
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
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This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
Pureon
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
Pureon
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
Spahbod
d4a44a6128
Removes "demo" keyword from volcanic lands.
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This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
Spahbod
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
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This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
Spahbod
4a1f417d40
Fixed a bug.
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This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
Spahbod
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
Spahbod
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
Spahbod
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
leper
aab1cdf9d6
Don't add system CFLAGS to the CXXFLAGS. Refs #1516 .
...
This was SVN commit r12025.
2012-06-26 20:48:06 +00:00
leper
98dea7eb03
Fix issues with civ specific victory/defeat music. Fixes #1370 .
...
This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
Spahbod
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
...
This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
Spahbod
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
...
This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
leper
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
leper
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
...
Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
Pureon
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
leper
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
...
This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
WhiteTreePaladin
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
Pureon
7476ce438d
Sandbox map update
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This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
WhiteTreePaladin
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
leper
ebe5b66ba3
Fix test failure caused by f660f834bf.
...
This was SVN commit r12014.
2012-06-24 21:03:46 +00:00
Pureon
03363fe085
Updates to some more Mauryan civ files
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This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
WhiteTreePaladin
f814e532ae
Remove player color from queue panel and center civ shield behind name
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This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
Pureon
01d9b0d4b9
Mauryan civ. Sandbox map showing placeholder units and buildings
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This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
Pureon
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
Pureon
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
Pureon
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
Pureon
d62971ad29
Unit sim templates
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This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
Pureon
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
Pureon
6822e33c65
Mauryan structure templates
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This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
Mythos_Ruler
23d1879876
Fixed song name. Added it to Spartans civ json.
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This was SVN commit r12004.
2012-06-24 04:14:46 +00:00
WhiteTreePaladin
63bdbcc67a
Unbold generic name
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This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
WhiteTreePaladin
b19d7268b8
Update settings text to use bold stroke 16
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This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
WhiteTreePaladin
941a8c014b
Update fontbuilder with stroked and bold stroked 12, 13, and 16
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This was SVN commit r12001.
2012-06-23 22:05:05 +00:00
WhiteTreePaladin
a8e00a4a7f
Add stroked 16 font
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This was SVN commit r12000.
2012-06-23 22:04:04 +00:00
WhiteTreePaladin
94bae18389
Use bolded text for unit names
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This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
WhiteTreePaladin
859b568e9f
Add new stroked 12 and 13 fonts and update session panels to use them
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(non-bold used stroked 2 and bold used stroked 3)
This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
vts
f660f834bf
Added default, arbitrary-sized Footprint component to actor entities. Makes their selection outlines show up in Atlas. Fixes #1477 .
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This was SVN commit r11997.
2012-06-23 21:12:51 +00:00
leper
0b57709d17
Make unit command buttons clickable again.
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This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
leper
efb6ac808b
Fix premake build on OS X by linking with the CoreServices framework. Fixes #1505 .
...
Remove obsolete and unused parameters. Fixes #1179 .
This was SVN commit r11995.
2012-06-21 22:55:07 +00:00
Mythos_Ruler
b35bebbdbf
This was SVN commit r11994.
2012-06-21 22:30:17 +00:00
leper
95a003edb8
Fix premake's os.getversion() to work with glibc. Refs #1322 .
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This was SVN commit r11993.
2012-06-21 22:01:39 +00:00
OmriLahav
76ada61960
This was SVN commit r11991.
2012-06-21 07:05:21 +00:00
WhiteTreePaladin
de8dc92e49
widen experience bar
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This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
WhiteTreePaladin
2268fd3f0e
Fix unit commands alignment
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This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
WhiteTreePaladin
3337949721
Fix player name
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This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
WhiteTreePaladin
9fb45928a1
Fix unit civ tooltip
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This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
WhiteTreePaladin
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
WhiteTreePaladin
80213bba5f
Fix rank icon hiding
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This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
WhiteTreePaladin
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
WhiteTreePaladin
a34232d71e
Add black border around stats bars
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This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
WhiteTreePaladin
0c083f9a45
Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
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This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
historic_bruno
3ec1b88d2c
Adds missing break statements, thanks to picobyte. Fixes #1503
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This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
vts
8f2b82fa8a
Basic README.txt for fontbuilder.py to outline installation process of PyCairo on Win32
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This was SVN commit r11980.
2012-06-17 23:01:37 +00:00
vts
821cfe8862
Removed reverse dependency on SOverlayTexturedLine from CTexturedLineRData; fixes dangling pointer dereference. Fixes #1495 .
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This was SVN commit r11979.
2012-06-17 03:40:35 +00:00
WhiteTreePaladin
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
WhiteTreePaladin
b269dabe3b
Fix stamina and generic name issues
...
This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
WhiteTreePaladin
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
historic_bruno
5752863e6f
Updates premake Windows binary and VS projects for 637c09b204.
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This was SVN commit r11974.
2012-06-15 23:11:57 +00:00
historic_bruno
8dc36bed4e
Fixes error in actor viewer caused by 962da61f12. Fixes #1499
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This was SVN commit r11973.
2012-06-14 22:47:57 +00:00
Mythos_Ruler
744eb1a7d7
This was SVN commit r11972.
2012-06-14 21:44:59 +00:00
leper
20e9d70757
Link with boost_system as that is needed for Boost <= 1.43. Refs #1360 .
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This was SVN commit r11971.
2012-06-13 22:54:14 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
...
Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Mythos_Ruler
f056b8f6f0
This was SVN commit r11969.
2012-06-13 00:19:26 +00:00
Mythos_Ruler
c4b993075a
Celts -> Britons or Gauls.
...
This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
quantumstate
4ddd2a7fb1
Added IsInWorld check to attack code. Refs #1496
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This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
quantumstate
f944649153
Fix the attack error due to no footprint. Refs #1496 .
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This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
historic_bruno
d97f8180d5
Removes unused Boost link dependencies with patch by fabio. Fixes #1360
...
This was SVN commit r11965.
2012-06-12 05:38:43 +00:00
ShieldBearer
306a9759d5
stats bar textures
...
This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
WhiteTreePaladin
d905e4c63a
Split GUI out to bottom corners based on suggestions, and move barter icons down
...
This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
leper
29a11e24d5
Fix NVTT build on OpenBSD based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11962.
2012-06-10 22:39:26 +00:00
WhiteTreePaladin
85f4702531
Hide stamina for now
...
This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
WhiteTreePaladin
bf81922c62
Fix resource label when type is a treasure and fix civ tooltip
...
This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
WhiteTreePaladin
aa58b6ccfa
always show generic name for now
...
This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
WhiteTreePaladin
87d415aca9
Update GUI selection details panel (single selections)
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This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
historic_bruno
4ac52a3c47
Fixes bug in percentage map explored calculation. Refs #1334
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This was SVN commit r11957.
2012-06-09 23:04:27 +00:00
Mythos_Ruler
fba599c847
This was SVN commit r11956.
2012-06-09 05:59:01 +00:00
Mythos_Ruler
82ca0243d7
This was SVN commit r11955.
2012-06-09 05:58:09 +00:00
Mythos_Ruler
a00b92dcd5
Gauls.
...
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
Mythos_Ruler
67f306724a
Britons json.
...
This was SVN commit r11953.
2012-06-09 01:17:49 +00:00
Mythos_Ruler
52af3369ba
Britons.
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This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
leper
2243f699fc
Fix test failure.
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Fix entity placement on Phoenician Levant.
This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
historic_bruno
962da61f12
Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334 .
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This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
leper
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
Mythos_Ruler
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
Mythos_Ruler
231b0cd5f6
Testing branching phases.
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This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
Pureon
8aaa6d06e2
Removing some large unused png image files
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This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
vts
6b50a660b9
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824 . Refs #824 .
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This was SVN commit r11944.
2012-06-06 19:37:03 +00:00
gregory
f9fa347a7f
Fixed shark animation and skeleton.
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This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
Mythos_Ruler
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
WhiteTreePaladin
d271ca89cf
Update GUI style for single object selections (based on quantumstate's mockup)
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This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
leper
0296323c9d
Make FCollada compile on OpenBSD, based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11936.
2012-06-04 21:33:15 +00:00
historic_bruno
66194deedc
Fixes player setup to set all diplomacy values (including self as ally).
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Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.
This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
leper
4ee4f16793
Stop rearranging formations for orders carried out individually. Fixes #1476 .
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This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
vts
da719b883c
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
...
This was SVN commit r11933.
2012-06-02 21:19:20 +00:00
Mythos_Ruler
210f0265b7
Updated Acropolis maps.
...
This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
Mythos_Ruler
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
...
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
historic_bruno
8c848c2f45
Replaces info icon with higher quality version. Fixes #1469 .
...
Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
Mythos_Ruler
98ee2bdf0a
elongated raindrop.
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This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
vts
1c005b0c0e
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero. Fixes #1121 .
...
This was SVN commit r11928.
2012-05-31 23:17:15 +00:00
Mythos_Ruler
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
historic_bruno
73f9d984fe
Fixes typo in crenellations tech.
...
This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
Mythos_Ruler
9d619a673e
A pair of tower technologies.
...
This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
Mythos_Ruler
3009d463a6
Updated Savanna terrains.
...
This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
Mythos_Ruler
f876f2e747
Traders respond when tasked to trade.
...
This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
fcxSanya
d7752438fe
Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
...
This was SVN commit r11922.
2012-05-29 04:04:41 +00:00
leper
636896dd7f
Pass template to gather-near-position. Fixes #1454 .
...
Add order_trade sound.
This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
Pureon
f2e6194440
Lighting on some demo maps. No more maps use 'old' LightingModel
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This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
Pureon
48fd27a10a
Second female unit voice. All phrases
...
This was SVN commit r11918.
2012-05-26 11:22:45 +00:00
Pureon
757c873a2e
New death sounds added
...
This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
Mythos_Ruler
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
Pureon
20125515f1
Removing changes to skeletons.xml that conflict with other skeletons
...
This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
leper
5f6dea8455
Fix the size of the Units Demo map.
...
This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
Pureon
1004864733
Siege ram for the Macedonians
...
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
leper
137b6dd338
Queued orders for rally points. Fixes #1053 and #1211 .
...
This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
gregory
4c974a49a4
This was SVN commit r11908.
2012-05-24 00:33:55 +00:00
gregory
b0c3533b20
Added shark move animation.
...
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
Mythos_Ruler
a69b2f796c
Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
...
This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
Mythos_Ruler
6d96dd7137
Increased the size of the Units Demo map.
...
Fixed some things about the Celts sandbox map.
This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
Mythos_Ruler
c8d404eb25
Fixed errors when Celt walls die.
...
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
historic_bruno
0ce770f227
Disables Roman Quinquereme no sail variation.
...
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
Mythos_Ruler
c6b53e1677
New Athenian emblem.
...
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
Mythos_Ruler
e999289021
Kennel available in town phase.
...
This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
Spahbod
cab27587fd
This was SVN commit r11899.
2012-05-22 15:28:21 +00:00
Mythos_Ruler
7b1ab20852
This was SVN commit r11898.
2012-05-22 07:14:26 +00:00
Spahbod
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
...
This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
Ykkrosh
dd072112d1
Improved shadow filtering, from eihrul.
...
This was SVN commit r11896.
2012-05-21 19:23:14 +00:00
Spahbod
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
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This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
Spahbod
4b4d048967
Found a better name for Persian fishing boat.
...
This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
Spahbod
088caa647f
Fixed the bug in Hyrcanian Shores. Fixes #1388 .
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This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
historic_bruno
8fd3fbc210
Fixes Attack.js error.
...
This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
leper
c4d6019599
Add garrison order sound and remove the old garrison sound.
...
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
Pureon
4cf3467819
New siege ram for the Spartans
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This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
EmjeR
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
quantumstate
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
...
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
leper
6cc98a6763
Add heal order sound.
...
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
Pureon
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
...
This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
Mythos_Ruler
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
...
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
Mythos_Ruler
7f3bd8fb48
Shiny Bactrian lancers.
...
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
Mythos_Ruler
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
Mythos_Ruler
5d59175953
Footprint sizes for these things.
...
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
quantumstate
c2c0469472
Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
...
Also added missing var's in for loops.
This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
quantumstate
d7faa813f4
Update territory bitmask and add a returnResource command for entities.
...
This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
Mythos_Ruler
0d9dcac82a
Changing the Greek civs on these maps.
...
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
leper
68d1cf167e
Add repair order queueing to formations. Refs #592 .
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This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
historic_bruno
e7689342f8
Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
...
This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
historic_bruno
8fba8097ce
Reverts bfb7526bcf.
...
This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
historic_bruno
786896bf8d
Prevents fishing ship from attacking structures (docks).
...
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
Mythos_Ruler
862f6fb3e3
Update to Necropolis.
...
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
Mythos_Ruler
fb44299104
This was SVN commit r11871.
2012-05-17 13:10:12 +00:00
historic_bruno
96b2c1e89b
Makes territory_pull selectable in Atlas only.
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This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
Mythos_Ruler
5d72fa689e
Updated spartan emblem.
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This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
Mythos_Ruler
a4e701fcf9
Lightened up the shark textures.
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This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
Mythos_Ruler
a5a7bf3c5d
Spartan females can make palisades.
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This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
Mythos_Ruler
cdafb50278
Selection groups for wall lengths.
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This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
Ykkrosh
04fe6d2363
Add reminders to keep alpha names in sync
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This was SVN commit r11864.
2012-05-15 21:34:28 +00:00