Commit Graph

19305 Commits

Author SHA1 Message Date
LordGood cfc4e3ca20 Normal edit modified previous trees, small UV edits on the baobabs
This was SVN commit r22130.
2019-03-18 04:18:06 +00:00
bb 7aab37e01a Add "At Least" to the front of the disabledTooltips
Patch By: Angen
Differential Revision: https://code.wildfiregames.com/D1792
This was SVN commit r22129.
2019-03-17 20:02:01 +00:00
Gallaecio 1b656dfb41 rally-point → rally point
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1527
This was SVN commit r22128.
2019-03-17 17:02:23 +00:00
Gallaecio 9d28b1945d Remove quotes made unnecessary by capitalization
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1537
This was SVN commit r22127.
2019-03-17 16:56:19 +00:00
Stan 14a8ec3b20 Mirror (flips horizontally) five technology icons to ensure that all melee icons have the same orientation (bottom-left to top-right) and ranged a different one (bottom-right to top-left).
Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1779
This was SVN commit r22126.
2019-03-17 16:53:17 +00:00
Itms 993ddcfe3e Rotate entities during placement in Atlas with the keyboard only when the window has focus. Reported by Andrettin.
Patch By: Angen
Reviewed By: Itms, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1509
This was SVN commit r22125.
2019-03-17 16:04:06 +00:00
LordGood d4816df801 Mature and dead Baobab trees
This was SVN commit r22124.
2019-03-17 15:50:53 +00:00
Gallaecio 815b197b16 playername → player name
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1537
This was SVN commit r22123.
2019-03-17 14:15:36 +00:00
Gallaecio 04047e4901 Rephrase the description of the wonder victory condition
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1550
This was SVN commit r22122.
2019-03-17 14:13:12 +00:00
Gallaecio 91ff208e1d Do not generate duplicate biome strings for translation
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1579
This was SVN commit r22121.
2019-03-17 14:07:56 +00:00
bb 2af6fa6d20 Change structure_defense to structure_defensive so it is consistent with the other structure types. Nuking the weird defense_defense_tower name while at it
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1788
This was SVN commit r22120.
2019-03-17 13:05:27 +00:00
bb edc1b14ba4 Remove a misleading unit_fauna_decorative from the bird template
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1787
This was SVN commit r22118.
2019-03-16 21:18:01 +00:00
Itms 7e2b318a1e Add particle support to the Actor Editor, fixes #1590.
Patch By: shh
Differential Revision: https://code.wildfiregames.com/D1783
This was SVN commit r22117.
2019-03-16 21:16:04 +00:00
bb d7e88622d8 Nuke the misleading Structure_Defence from the wallset template name
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1733
This was SVN commit r22116.
2019-03-16 21:03:11 +00:00
bb 0287402eaa Move the fish template under template_gaia since fish is a resource like trees and mines.
Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1774
This was SVN commit r22115.
2019-03-16 20:56:53 +00:00
bb da3212c1ed Also align the chat, refs 9af3040b34
This was SVN commit r22114.
2019-03-16 16:07:39 +00:00
bb 9a73b7485d Fix a broken early return from a1ddf6114a
Reported By: Imarok
This was SVN commit r22113.
2019-03-16 14:39:51 +00:00
bb 702127b8df Add autostart conquest default description to readme.txt and add endless support for autostart in both readme.txt and GameSetup.cpp
Reported By: elexis
Fixes: 6d54ab4c1f, 22903b09a6

This was SVN commit r22112.
2019-03-16 14:20:28 +00:00
bb 9af3040b34 Align the settingspanel with its background, fixing te misalignment itroduced inrP20945 and made visible in 60092048e1.
fixes: 60092048e1

Based on Patch by: nani
Differential Revision: https://code.wildfiregames.com/D1755
This was SVN commit r22111.
2019-03-16 14:12:43 +00:00
Stan 5f78b3a0a1 Add the gaul assembly to the Sandbox - Gauls map
This was SVN commit r22109.
2019-03-11 22:54:47 +00:00
Stan 62a76eb136 Fix gaul assembly's template. The civ was incorrect and it was missing a specific name and a generic name.
Reported by: @Nescio
This was SVN commit r22108.
2019-03-11 22:40:35 +00:00
LordGood 8e2d11a69d Black Pines, Cattails, Atlas Cedars, and Saplings
This was SVN commit r22107.
2019-03-11 13:36:05 +00:00
Stan a36ff2e64e Add Gaul theatron (Unused for now)
Reviewed by: @Lordgood @Sundiata @Genava55
Authored by: @Stan
Forum thread:
https://wildfiregames.com/forum/index.php?/topic/25299-committed-gaul-theatron/

This was SVN commit r22105.
2019-03-10 00:03:51 +00:00
Stan 9dc6c46ab6 Clean ResourceSupply up.
Add documentation
Reviewed by: @Imarok
Authored by: @Stan
Differential Revision: https://code.wildfiregames.com/D1771
This was SVN commit r22103.
2019-03-06 16:44:24 +00:00
Imarok f9da484077 Linting: allow constant condition in loops
Reviewed by: Itms
Differential Revision: https://code.wildfiregames.com/D1364
This was SVN commit r22101.
2019-03-03 10:48:18 +00:00
LordGood 2dfa48fe1b Footpaths and papyrus files+actors
This was SVN commit r22098.
2019-02-25 07:23:06 +00:00
Alexandermb 899b67e664 Reduce Ships Update specular map texture size as conversed with Stan.
Move rome_civic_center ao from structural folder to AO folder.
Committ Mistletoe headdres for celtic faction's Healer "Druid"

Thread:
https://wildfiregames.com/forum/index.php?/topic/25402-task-celtic-druid-re-texture/&tab=comments#comment-369730

This was SVN commit r22097.
2019-02-25 06:03:07 +00:00
Stan 0cc034fa6f Improve and fix checkrefs.pl, add a readme for usage, add mod support, add command line arguments.
Reviewed by: @Itms
Comments by: @elexis
Differential Revision: https://code.wildfiregames.com/D1381
This was SVN commit r22096.
2019-02-24 21:19:20 +00:00
Alexandermb 9f2b761478 Ships update
Authored by Stan

This was SVN commit r22095.
2019-02-23 21:43:22 +00:00
Stan 5a5e498672 Fix a missed file in the previous commit.
This was SVN commit r22092.
2019-02-17 20:48:16 +00:00
Alexandermb 35264cba30 Fix double slash on phrygian mask's
Add helmets to ptol celtic infantry_swordsman_e.xml

This was SVN commit r22091.
2019-02-17 18:05:37 +00:00
Alexandermb 50852f6e46 Assign helmets to celtc infantry.
This was SVN commit r22090.
2019-02-17 16:34:25 +00:00
Stan 3be6a3a5b5 Fix a typo revealed by checkrefs.pl
See D1381

This was SVN commit r22089.
2019-02-17 16:01:20 +00:00
Imarok 6fb7479109 Acoustic notification when people join a hosted game
Patch by Polakrity.
Sound by Samulis.
Reviewed by: Imarok
Fixes: #4101
Differential Revision: https://code.wildfiregames.com/D932
This was SVN commit r22088.
2019-02-15 18:55:38 +00:00
Stan 3480608625 Fix two comments by @elexis on 700baef3b4
This was SVN commit r22084.
2019-02-07 15:51:03 +00:00
Stan ccd88ec5c8 Group civ bonuses into a single folder
Patch by: @Nescio
Reviewed by: @wraitii, @elexis, @Stan
Differential Revision: https://code.wildfiregames.com/D1472
This was SVN commit r22083.
2019-02-07 15:37:21 +00:00
Alexandermb 25d37cc632 Rome helmets (Also reverting a deleted song in rome civ template):
Reviewed by Stan

This was SVN commit r22082.
2019-02-06 19:22:29 +00:00
Alexandermb 06e01ef944 Rome Testudo & Anti-Cavalry formations animations:
Reviewed by Stan

This was SVN commit r22081.
2019-02-06 14:57:43 +00:00
Alexandermb 6ba5307655 Fix a typo in last commit
This was SVN commit r22080.
2019-02-05 19:18:40 +00:00
Alexandermb c60b20a17a Remove old naming schema of Celtic helmets.
This was SVN commit r22079.
2019-02-05 19:09:04 +00:00
Alexandermb cdf7d0fc8c Celtic helmets/celt_alesia_base_01.xml
Thread:
https://wildfiregames.com/forum/index.php?/topic/24465-committed-celtic-unit-helmets/&page=5

Fix to inconsistencies in celtic helmets pointed by user Genava55

This was SVN commit r22078.
2019-02-05 19:05:19 +00:00
Stan 700baef3b4 Health.js cleanup. Fixes Vulkan complaints
- Var → let
- Simplify some lines
- add break to

Reviewed by: @elexis
Differential Revision: https://code.wildfiregames.com/D1770
This was SVN commit r22075.
2019-01-31 13:34:13 +00:00
Imarok 111f850927 Don't let the duplicateplayernames setting break lobbied games (0fd8aa2a77)
Looked at by: elexis
Differential Revision: https://code.wildfiregames.com/D1748
This was SVN commit r22072.
2019-01-28 12:09:42 +00:00
Stan 040b367bc4 Fix wallsets throwing annoying errors when loaded in Atlas.
Refs: b05879e151, 490182ddd0, #786

This was SVN commit r22070.
2019-01-26 11:10:27 +00:00
Stan 5453adf7dd Improved pig animations and textures.
Thread:
https://wildfiregames.com/forum/index.php?/topic/21005-committed-pig/

This was SVN commit r22067.
2019-01-24 22:35:36 +00:00
vladislavbelov ac1a56e0cc Fix cell text wrapping inside COList.
Patch By: gentz
Tested By: vladislavbelov
Commented By: elexis
Differential Revision: https://code.wildfiregames.com/D1717
This was SVN commit r22066.
2019-01-24 20:00:31 +00:00
Stan 86cfe554b4 Celtic structures' specific names update
Thread:
https://wildfiregames.com/forum/index.php?/topic/25268-specific-name-review-structures/&page=2&tab=comments#comment-367917
Patch by: @Nescio
Reviewed by: @Stan, @Genava55
Differential Revision: https://code.wildfiregames.com/D1757
This was SVN commit r22065.
2019-01-23 22:46:57 +00:00
Stan 9229ed6c42 Fix a little bug with the boar, remove the old files.
This was SVN commit r22064.
2019-01-21 22:05:04 +00:00
Alexandermb 74be5f03c8 Hele Phrygian Helmet commit
Updated sele_hero_seleucus_nikator helmet texture.

Thread:
https://wildfiregames.com/forum/index.php?/topic/25179-task-phrygian-helmet/

Reviewed by Stan

This was SVN commit r22062.
2019-01-19 20:39:24 +00:00
Stan 0d00866c8f Merge entity templates, removing two templates with non descriptive names.
Patch by: @Nescio
Discussed with: @elexis

Differential Revision: https://code.wildfiregames.com/D1734
This was SVN commit r22061.
2019-01-19 12:47:39 +00:00