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Merge entity templates, removing two templates with non descriptive names.
Patch by: @Nescio Discussed with: @elexis Differential Revision: https://code.wildfiregames.com/D1734 This was SVN commit r22061.
This commit is contained in:
@@ -1,14 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity>
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<AIProxy/>
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<Looter/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<Selectable/>
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</Entity>
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity>
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<AIProxy/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<Selectable>
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<EditorOnly/>
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</Selectable>
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</Entity>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_quasi">
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<Entity>
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<AIProxy/>
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<Fogging/>
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<Identity>
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<Civ>gaia</Civ>
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@@ -17,6 +18,17 @@
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<DeleteUponConstruction>false</DeleteUponConstruction>
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</Obstruction>
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<OverlayRenderer/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<Selectable>
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<EditorOnly/>
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</Selectable>
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<StatusBars>
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<BarWidth>2.0</BarWidth>
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<BarHeight>0.333</BarHeight>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_full">
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<Entity>
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<AIProxy/>
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<Armour>
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<Hack>1</Hack>
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<Pierce>1</Pierce>
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@@ -68,6 +69,7 @@
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<stone>0</stone>
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<metal>0</metal>
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</Loot>
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<Looter/>
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<Minimap>
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<Type>structure</Type>
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</Minimap>
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@@ -82,6 +84,14 @@
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<DeleteUponConstruction>false</DeleteUponConstruction>
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</Obstruction>
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<OverlayRenderer/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<ProductionQueue>
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<TechCostMultiplier>
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<food>1.0</food>
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@@ -1,11 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_quasi">
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<Entity>
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<AIProxy/>
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<Footprint>
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<Circle radius="2.0"/>
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<Height>8.0</Height>
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</Footprint>
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<OverlayRenderer/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<Selectable>
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<EditorOnly/>
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<Overlay>
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<Outline>
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<LineTexture>outline_border.png</LineTexture>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_full">
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<Entity>
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<AIProxy/>
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<Armour>
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<Hack>1</Hack>
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<Pierce>1</Pierce>
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@@ -52,6 +53,7 @@
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</Formations>
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<Undeletable>false</Undeletable>
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</Identity>
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<Looter/>
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<Minimap>
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<Type>unit</Type>
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</Minimap>
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@@ -67,6 +69,14 @@
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<DeleteUponConstruction>false</DeleteUponConstruction>
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</Obstruction>
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<OverlayRenderer/>
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<Ownership/>
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<Position>
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<Altitude>0</Altitude>
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<Anchor>upright</Anchor>
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<Floating>false</Floating>
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<FloatDepth>0.0</FloatDepth>
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<TurnRate>6.0</TurnRate>
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</Position>
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<RangeOverlayManager/>
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<RangeOverlayRenderer/>
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<ResourceGatherer>
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