historic_bruno
f8c22634de
oops
...
This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
Mythos_Ruler
a317d20b39
Romans Sandbox map.
...
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
Mythos_Ruler
f18365830b
Fixed foundation size.
...
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
Mythos_Ruler
3bb1c01ccc
Removed territory effect from Roman siege walls.
...
Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
Mythos_Ruler
f14fc977e3
Moved thebans civ json to Internal.
...
This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
Ykkrosh
2ee9981d99
Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
...
This was SVN commit r11857.
2012-05-13 23:40:06 +00:00
quantumstate
09414078fd
Switched warning to a debug so that only AI devs see it. Fixes #1403 .
...
This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
Mythos_Ruler
8bd73e774e
Deleted Granicus River.
...
Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
Mythos_Ruler
26531bcdc7
War dog footprint increased.
...
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
Mythos_Ruler
6f2b90ba70
Default starting resources decreased.
...
This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
Mythos_Ruler
3668f691ef
Made the river traversable to help the AI.
...
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
Mythos_Ruler
d35ec1840e
Tweaked these structures.
...
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
quantumstate
0b1d911675
Added check for existance of ent.resourceSupplyType(). Fixes #1402
...
This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
Mythos_Ruler
2ba6b90a1c
Fixed starting camera.
...
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
Mythos_Ruler
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
Mythos_Ruler
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
Mythos_Ruler
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
Mythos_Ruler
2a719a44f4
Removes unnecessary specular.
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This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
Mythos_Ruler
6fcf84250a
Gallic Fields prettied up a bit.
...
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
Mythos_Ruler
cc2f3647a3
Zagros Mountains 2: Macedonia vs. Persia.
...
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
Mythos_Ruler
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
Mythos_Ruler
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
...
Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
quantumstate
4a73b85a4b
Increase maximum treasure priority distance and check that a dropsite has nearby resources
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This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
Ykkrosh
fbc3cbad7c
Fix handling of non-ASCII paths on Unix
...
This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
Mythos_Ruler
8c6a1995e5
teams
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This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
historic_bruno
3d6c3752ae
Restores player data to _default.xml as a temporary fix for some problems related to #1398 .
...
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
historic_bruno
3efbd0ab25
Fixes Atlas losing map settings if random map generation failed. Refs #1398 .
...
This was SVN commit r11835.
2012-05-10 23:11:42 +00:00
historic_bruno
56269b2489
Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375). Fixes #1398 .
...
This was SVN commit r11834.
2012-05-10 22:49:04 +00:00
Mythos_Ruler
9610f72636
Typo.
...
This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
Mythos_Ruler
2fa29d0115
Acropolis tweaks.
...
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
leper
502047b746
Fix unit demo map.
...
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
Mythos_Ruler
6f29e27ae0
"Delian League" bonus for Athenians.
...
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
leper
8d66340329
Really set Oasis 11 as the default multiplayer map.
...
This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
quantumstate
3b25e106b2
Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
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This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
leper
ad87febd25
Improve gathering behaviour if the target is exhausted.
...
This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
Mythos_Ruler
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
...
This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
Mythos_Ruler
831da7f93e
Fixed this map.
...
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
quantumstate
bfb35a6484
Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395 .
...
This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
Mythos_Ruler
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
quantumstate
db1b4dcc4f
Added an existance check for metadata on unit destruction
...
This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
Mythos_Ruler
75433f1d5d
This was SVN commit r11821.
2012-05-10 19:43:47 +00:00
quantumstate
c1c00d1617
Added resource gatherer counting for qBot and fixed nearby gathering locations code.
...
Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
Mythos_Ruler
23cd022eff
Map stuff.
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This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
Mythos_Ruler
a8e548ff5e
This was SVN commit r11818.
2012-05-10 17:45:50 +00:00
Mythos_Ruler
b36b9da9a0
Single player default map now Punjab 3.
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This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
Mythos_Ruler
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
Mythos_Ruler
7d00b830aa
Changed default maps.
...
This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
historic_bruno
b3f9daead8
Deletes some obsolete data files.
...
This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
Mythos_Ruler
e6dcd0480f
Fix promotion.
...
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
Mythos_Ruler
737a2f3de4
Spartans can't build stone walls.
...
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
Mythos_Ruler
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
historic_bruno
1f5f82f375
Fixes invalid civ check in rmgen.
...
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b
This was SVN commit r11807.
2012-05-09 21:45:47 +00:00
quantumstate
89821855c7
Check that a nearby resource has >0 resources left. Fixes #1395 .
...
Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
Pureon
9fa1145fe8
Update to GUI
...
This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
Ykkrosh
282d0f39e2
Remove unused variables
...
This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
Ykkrosh
f2515bec84
Fix some whitespace in scripts
...
This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
Ykkrosh
a0f122bfd4
Fix #1394 (UnitAI FSM serialization error).
...
Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
Mythos_Ruler
1f51f4a0a3
Trying again.
...
This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
Mythos_Ruler
116a9887d2
"Herocide" attack bonus for Alexander.
...
This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
Mythos_Ruler
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
historic_bruno
ddd3e702d5
Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
...
Documents more functions of UnitAI.
This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
Pureon
93eed49d85
Conflict with Michael's last commit fix
...
This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
Pureon
483dc4cb65
Removing some unused audio files
...
This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
Mythos_Ruler
7a59ea16c7
Added shininess to the metal shuttle prop.
...
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
Mythos_Ruler
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
...
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
Mythos_Ruler
9fecad12c3
FeXor's updated map stuffs.
...
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
Ykkrosh
6b817c9b98
Doc updates
...
This was SVN commit r11792.
2012-05-08 09:19:46 +00:00
Mythos_Ruler
e5c9cf6146
Meat units now cannot attack walls.
...
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
vts
a57a0e22cb
Forgot one spartan unit in da2f7a9000
...
This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
vts
da2f7a9000
Dropped some unused templates
...
Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
Pureon
5881c1e495
Audio files added
...
This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
Mythos_Ruler
961db840b2
Work on some descriptions.
...
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
quantumstate
10e96798e8
Scale images to power of 2 sizes. Fixes #1382 .
...
This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
Mythos_Ruler
385f9e13d7
This was SVN commit r11785.
2012-05-07 06:12:41 +00:00
historic_bruno
c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
...
This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
historic_bruno
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
...
This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
historic_bruno
37a5bedb81
Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322 .
...
This was SVN commit r11781.
2012-05-07 01:53:35 +00:00
historic_bruno
1674a7503f
Fixes error from 79c6a2cecc.
...
This was SVN commit r11780.
2012-05-07 01:29:02 +00:00
historic_bruno
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
...
This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
historic_bruno
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
...
This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
leper
a40a12e794
Typo
...
This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
leper
8f762b8248
Fix error caused by e8cb2a71da. Refs #1220 .
...
This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
vts
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
...
This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5
This was SVN commit r11773.
2012-05-06 09:33:36 +00:00
Mythos_Ruler
82dcfe4301
Updates to these Oasis maps.
...
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
Mythos_Ruler
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
Mythos_Ruler
088876b23c
Palisade costs.
...
This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
vts
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
...
Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
Mythos_Ruler
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
Mythos_Ruler
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
...
This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
vts
d67d2e2370
Updated some documentation in CmpObstructionManager
...
This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
quantumstate
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
...
This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
Mythos_Ruler
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
...
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
quantumstate
3be4eb44fa
fix global from commit c4efc223ed
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This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
quantumstate
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
...
This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
vts
490182ddd0
Wall placement. Closes #786 .
...
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
Mythos_Ruler
a6a7883af3
Updated map
...
This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
Mythos_Ruler
cd833a09b8
This was SVN commit r11758.
2012-05-05 04:38:06 +00:00
historic_bruno
ffc89ee1af
Adds some OS X availability macros to support 10.5 SDK. Not foolproof but good enough for now.
...
This was SVN commit r11757.
2012-05-05 03:18:22 +00:00
Mythos_Ruler
7fcc350df9
Preferred Classes for these templates.
...
This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
Mythos_Ruler
e0f670ddfb
This was SVN commit r11755.
2012-05-05 00:10:03 +00:00
Mythos_Ruler
9c3e94acfd
FeXor's Iberian Walls.
...
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
Pureon
7797aca9c4
Cuirass icon for techs
...
This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
historic_bruno
0c233487ec
Disables broken window resizing and fullscreen toggling on OS X. Fixes #1381 . Refs #741
...
This was SVN commit r11752.
2012-05-04 23:30:46 +00:00
historic_bruno
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
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This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
historic_bruno
32d2927449
Adds UTF-8 support for JavaScript files.
...
This was SVN commit r11750.
2012-05-04 21:48:46 +00:00
leper
a5713c1264
Try to fix tech error. Refs #1377 .
...
This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
leper
d0784bd314
Fix minimap issue caused by 5b7027ec53. Fixes #1372 .
...
This was SVN commit r11748.
2012-05-04 17:44:28 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4
This was SVN commit r11746.
2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a
iberian special building main model
...
This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9
iberian special building models
...
This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e
iberian special building textures
...
This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
historic_bruno
da4c1c8f2b
Fixes handling of UTF-8 encoded JSON files (stripping BOM if necessary). Fixes #1375 .
...
This was SVN commit r11739.
2012-05-04 03:46:05 +00:00
Mythos_Ruler
a9faa59545
Adjusting available formations.
...
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
Mythos_Ruler
98c8767b6e
Siege wall moved to City Phase.
...
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
Mythos_Ruler
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
leper
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
Pureon
20afc75657
Champion icon update
...
This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
Pureon
6efe056fef
Fist holding spear icon for techs
...
This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
Mythos_Ruler
e1c8307bb6
First crack at a Special Technology.
...
This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
Mythos_Ruler
6db0dc8679
Fixed syntax in these techs.
...
This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
Mythos_Ruler
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
...
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
Pureon
e215446ada
Four variants of the corinthian helmet tech icons
...
This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
Ykkrosh
84c8140f90
Work-in-progress high-level pathfinder documentation
...
This was SVN commit r11728.
2012-05-03 19:31:48 +00:00
Mythos_Ruler
af64a2112f
Technology stuff.
...
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
leper
825e1ec7a3
Allow replace with 0.
...
This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
leper
5b7027ec53
Fix tech overlay issue.
...
This was SVN commit r11725.
2012-05-02 22:57:35 +00:00
quantumstate
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
...
This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
quantumstate
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
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This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
Mythos_Ruler
303191b0ad
Really fixed this time. ;)
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This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
Mythos_Ruler
8db5b841e6
Fixes bad character.
...
This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
Mythos_Ruler
4d35f78819
Template and tech tweaks.
...
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
quantumstate
94eaa9d1d5
Bug fixing for common-api
...
Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
historic_bruno
89978332de
Fixes tests.
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This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
leper
62adf20f37
Check if we have a postition.
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This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
Pureon
7e2dd48d14
Trade convoys tech for the market
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This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
historic_bruno
6f06d7e69e
...
...
This was SVN commit r11714.
2012-05-01 23:01:40 +00:00
historic_bruno
9173f3c81f
This was SVN commit r11713.
2012-05-01 22:54:02 +00:00
historic_bruno
030771907e
This was SVN commit r11712.
2012-05-01 22:52:24 +00:00
historic_bruno
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
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This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
leper
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
Pureon
0990f7f395
Stockbreeding tech for the corral
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This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
Ykkrosh
e4528af72b
Fix vector allocator types
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This was SVN commit r11708.
2012-05-01 21:12:43 +00:00
Pureon
0c03b6a5d1
Changes to Iberian wall obstruction widths
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This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
leper
d92ef0d13e
Fix a small issue with tech overlays.
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This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
historic_bruno
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
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This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
Pureon
1eaf80d011
Armour and Attack techs for siege weapons
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This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
historic_bruno
68638a92b8
Updates TakeDamage to apply tech modifications.
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This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
leper
363ac861de
Stop dead sheep from walking
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This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
Mythos_Ruler
2069e57a6c
Territory radius of Civ Centre increased.
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This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
Mythos_Ruler
4406b85883
This was SVN commit r11700.
2012-04-29 21:21:29 +00:00
Pureon
44ac273d21
Changing range values of defense outpost template
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This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
Pureon
c640415f0c
Giving all faction outposts projectile and garrison nodes
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This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
leper
d03d36b1f3
Add attack ability to outposts.
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Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
Mythos_Ruler
10687410cd
Enrique's new Roman siege walls. :)
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This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
leper
2f5b81a37e
Fix broken test.
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This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
historic_bruno
cafb817446
Reverts broken change from 022fc4c47c.
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This was SVN commit r11694.
2012-04-29 03:20:00 +00:00
historic_bruno
022fc4c47c
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317 .
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This was SVN commit r11693.
2012-04-29 02:04:59 +00:00
Pureon
13e5c56015
Additional icons for cavalry, ranged, and hack armor
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This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
Pureon
88fde1054f
Armor plating tech icon
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This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
leper
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
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This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
Mythos_Ruler
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
Mythos_Ruler
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
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This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
Mythos_Ruler
e4365b2f71
New Spartan hero Agis III.
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Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
historic_bruno
21caaa4573
Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
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This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
quantumstate
7c93499c7d
Fix qBot infinite loop due to NaN priorities
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This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
Pureon
97bcdfb208
Tweaks to healing range and rate techs
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This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
leper
eda4c082fd
Add tech support to BuildingAI, GarrisonHolder and Builder.
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This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
Pureon
6fc3d3f9a2
Healing rate and range techs for all temples
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This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
Mythos_Ruler
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
leper
e6641ad14f
Make some healer modifiable by techs. Refs #1357 .
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This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
leper
bb81a9d81b
Move single techs to the bottom row.
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This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
Mythos_Ruler
060a1fd004
This tech didn't like the è character.
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This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
Mythos_Ruler
f3fa70cf35
Tech names
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This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
Mythos_Ruler
85b433d48f
Tweaked techs + 2 more techs for Barracks.
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This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
Mythos_Ruler
c396c2a1ca
Fixed default civs.
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This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
Pureon
241be5fa7c
Pair of infantry techs for the barracks
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This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
Mythos_Ruler
65e85dcc40
Selection ring tweaks.
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This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
quantumstate
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
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This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
leper
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
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This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
leper
4f905584c9
Clarify tech pairs. Refs #1356 .
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This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
historic_bruno
06996590bb
Fixes typo from [11660]
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This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
Mythos_Ruler
b2d399fe47
A bunch of stuff.
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This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
Pureon
29739575cd
Link graphics for technology icons
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This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
Pureon
8714eec949
A few more technology icons
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This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
Ykkrosh
0bd649294f
Add support for texture-based terrain overlays.
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Fix GLES compatibility.
This was SVN commit r11663.
2012-04-24 16:46:32 +00:00
leper
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
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Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
Ykkrosh
770ee1f30c
Build test executable with same linker settings as game executable, to fix --without-fam
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This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
historic_bruno
17c77ad2ac
Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
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This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
Pureon
9680c8637b
grain and meat icons for techs
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This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
vts
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
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This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
Pureon
49883c2d57
siege ram icon for techs
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This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
Pureon
01d8358248
anvil and walk icons for techs
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This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
vts
97f49954cd
Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824 .
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This was SVN commit r11654.
2012-04-23 18:55:32 +00:00
Spahbod
ac4e25e17f
Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
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This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
Pureon
1325c4e35f
spear icon for techs
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This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
Mythos_Ruler
f031e2a7e0
Tooltip updates.
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This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
Mythos_Ruler
e4f1cd10ba
Fixes #1349
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This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
Mythos_Ruler
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
Mythos_Ruler
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
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This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
Mythos_Ruler
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
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This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
Mythos_Ruler
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
vts
2590e62c38
Dropped some remnant debugging code
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This was SVN commit r11644.
2012-04-22 22:45:28 +00:00
Mythos_Ruler
d9a6ee53d0
This was SVN commit r11643.
2012-04-22 22:02:03 +00:00
Mythos_Ruler
a0cc289174
This was SVN commit r11642.
2012-04-22 21:50:20 +00:00
Mythos_Ruler
5f1f98970f
Yet more tech tweaks.
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This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
vts
bb9af6da12
Requested update from quantumstate via IRC
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This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
historic_bruno
b01a9c5471
Fixes broken defense tower reference
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This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
Pureon
99777c8d3f
4 horseshoe icons for techs
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This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
Mythos_Ruler
a41250b0af
Fixing some name stuff.
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This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
Mythos_Ruler
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
Pureon
97715cb617
Added stone and mining rate techs for all Mills
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This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
vts
61fad4a2b5
Fixed strange selection ring fadeout on unit deselection in Atlas
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This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
Pureon
4830cebf5e
Wheel tech graphic
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This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
Mythos_Ruler
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
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This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
Mythos_Ruler
31cec14575
Selection tweaks.
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This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
Pureon
6032ab88e7
Battle axe and wood chopping icons for techs
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This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
vts
3cbfd9260e
Properly enforce the MAX_QUAD_OVERLAYS constraint
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Some cleanup of graphics/Overlay.h
This was SVN commit r11629.
2012-04-22 13:19:35 +00:00
Mythos_Ruler
62ec2bac69
Selection texture tweaks.
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This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
quantumstate
d9b8df65be
Some refactoring of the military qbot code.
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This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
Pureon
bdc5ad3f0d
Some mining icons for techs
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This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
quantumstate
0d81325cc7
Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
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This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
vts
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
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This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
Mythos_Ruler
60944a1439
Updated phase icons.
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This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
Mythos_Ruler
8cf72a5ab9
Fixed syntax error
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This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
Mythos_Ruler
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
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This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
Mythos_Ruler
0befd88deb
Plough tweak.
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This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
Mythos_Ruler
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
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This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
Mythos_Ruler
1bbd226ff4
Renamed these techs more generically.
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This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
Mythos_Ruler
041da02ff9
This was SVN commit r11616.
2012-04-22 00:23:26 +00:00
Mythos_Ruler
db2c7929fd
First tech pair.
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This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
Pureon
4881e638e5
Arrow and sword icons for techs
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This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
historic_bruno
93c35964da
New higher quality icons. Fixes #954 . Refs #492 .
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This was SVN commit r11613.
2012-04-21 23:31:31 +00:00
Pureon
12e46a35fd
128x128 version of the plough icon
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This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
Pureon
60088384a6
Plough tech graphic
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This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
Mythos_Ruler
99c60789da
Tech tweaks.
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This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
quantumstate
5ceea39a59
Added technology pairs.
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This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
leper
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
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Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
leper
03f04e54fc
Fix garrisoning issue.
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This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
leper
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
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This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
leper
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
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This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
quantumstate
96549e0418
Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
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This was SVN commit r11604.
2012-04-21 16:37:35 +00:00
Ykkrosh
9488ca42f6
Disable deadlocking fatal exception handler in Atlas
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This was SVN commit r11603.
2012-04-21 14:12:37 +00:00
Ykkrosh
4c372aa6d8
Remove some unused component setters
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This was SVN commit r11602.
2012-04-21 13:12:36 +00:00
Ykkrosh
58eb0c97bb
Reuse terrain texture name formatting function
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This was SVN commit r11601.
2012-04-21 13:09:01 +00:00
Ykkrosh
177d7856a6
Avoid assertion failure when editing terrain off the edge of the map
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This was SVN commit r11600.
2012-04-21 13:07:47 +00:00
Mythos_Ruler
dfc86d8ab2
This was SVN commit r11599.
2012-04-21 11:32:52 +00:00
quantumstate
3e3a8d5414
Fix error when no items of a class exist and that class is used for techology requirements.
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This was SVN commit r11598.
2012-04-21 10:55:02 +00:00
Mythos_Ruler
1b49c53f4c
Buildings now unlock per phase. :)
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This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
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Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
Mythos_Ruler
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
historic_bruno
6f18a42269
Fixes bug detecting mouse focus change. Refs #748 .
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This was SVN commit r11594.
2012-04-21 07:14:39 +00:00
Mythos_Ruler
497c1ff948
A few portrait tweaks.
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This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
leper
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
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This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
Pureon
a6ceceb79c
Renaming the old celt wall files and new templates for them
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This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
quantumstate
06b342db46
Fix save/load with common-api-v2
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This was SVN commit r11590.
2012-04-20 21:31:43 +00:00
Pureon
85d5962328
Roman wall gate model updated
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This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
quantumstate
03d625dd2e
Added tech modification for carrying capacity and fixed warning for min range
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This was SVN commit r11588.
2012-04-20 20:37:12 +00:00
quantumstate
b7cf51be34
Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii
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This was SVN commit r11587.
2012-04-20 19:48:25 +00:00
quantumstate
ed6e5bdaf0
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
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This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
quantumstate
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
Jubal
be0109331c
New update. Tightens up some of the military side of things.
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This was SVN commit r11583.
2012-04-20 16:53:31 +00:00
Mythos_Ruler
2037c1fc6e
Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
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This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
Mythos_Ruler
c93621d2ad
Moved these to Public.
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This was SVN commit r11580.
2012-04-20 03:12:09 +00:00
Mythos_Ruler
813f7e9102
Updated Prytaneion template.
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This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
historic_bruno
4d8ba45375
Removes unnecessary change from [11575]
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This was SVN commit r11578.
2012-04-20 03:01:09 +00:00
Mythos_Ruler
a99e1236be
New Prytaneion by Enrique.
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This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
historic_bruno
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
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This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
Pureon
7d47407c70
Carthaginian wall segments
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This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
Mythos_Ruler
9a58afcb62
Internal to Public.
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This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
Mythos_Ruler
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
leper
ba17009767
Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124 .
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This was SVN commit r11571.
2012-04-19 20:34:59 +00:00
Mythos_Ruler
388d77f37d
Structures from Internal to Public. Thanks Leper.
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This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
quantumstate
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
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This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
Mythos_Ruler
496445c615
New mapz0rz
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This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
Mythos_Ruler
0e6ecdcf48
Some art assets moved from Internal mod.
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This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
Mythos_Ruler
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
Mythos_Ruler
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
Mythos_Ruler
65f4cb1d18
Units arent as efficient food gatherers anymore.
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This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
Mythos_Ruler
d9cb518904
Updated maps.
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This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
Mythos_Ruler
3d0d59b4c0
Fixed this horseman. Attempting to make a Theban fireraiser.
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This was SVN commit r11562.
2012-04-19 06:26:19 +00:00
Ykkrosh
75e7ea497b
Add comment about incorrect array-bounds warning
...
This was SVN commit r11560.
2012-04-18 22:00:07 +00:00
quantumstate
7653043759
Changed some old class filters from Super to Champion
...
This was SVN commit r11559.
2012-04-18 21:05:36 +00:00
Ykkrosh
edc62a240a
Try to avoid some type warnings
...
This was SVN commit r11558.
2012-04-18 21:02:11 +00:00
quantumstate
a9475c3854
Stops qBot training heroes and makes it build a market after abuot 10 minutes.
...
This was SVN commit r11557.
2012-04-18 20:54:14 +00:00
Ykkrosh
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
...
This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
Mythos_Ruler
9572a4314a
Iberian wall.
...
This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
Mythos_Ruler
2e65416489
Healer range tweaks.
...
This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
Mythos_Ruler
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
leper
131d5eb88f
Tweak default healer behaviour, fix a small bug.
...
This was SVN commit r11552.
2012-04-18 18:26:49 +00:00
egbert
f5344d37e1
The new Iberian fortress model
...
This was SVN commit r11551.
2012-04-18 17:55:39 +00:00
egbert
159453f13d
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11550.
2012-04-18 17:54:03 +00:00
egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
quantumstate
13281e230d
Handle updates for foundation progress, resource carrying and resource supply amount for AIProxy. Fixes #1327
...
This was SVN commit r11547.
2012-04-18 11:30:28 +00:00
quantumstate
4b4411116f
Actually committed the Filters.byOwners fix mentioned in 167cd7151e
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This was SVN commit r11546.
2012-04-18 10:49:45 +00:00
quantumstate
167cd7151e
Bug fixes and dead code removal
...
Fixed Filters.byOwners, before it was using indexOf() which caused
problems with number/string inequality.
Fixed the countUnassignedUnits and getAvailablenits functions to work
with the new filters.
Removed old updating entity collection code since it has been replaced
by the common-api-v2
This was SVN commit r11545.
2012-04-18 10:46:24 +00:00
Ykkrosh
3027ce1a04
Rationalise terrain dirty-rect coordinates.
...
Clean up some whitespace.
This was SVN commit r11543.
2012-04-17 22:35:34 +00:00
Mythos_Ruler
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
Pureon
4926dc53ee
Celt wall segments
...
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
Ykkrosh
a16d56cc72
Delete an unused obsolete method
...
This was SVN commit r11540.
2012-04-17 21:06:47 +00:00
leper
46bf2cac22
Fix remaining issue
...
This was SVN commit r11539.
2012-04-17 21:05:01 +00:00
leper
54fb33841e
Fix some issues.
...
This was SVN commit r11537.
2012-04-17 20:44:18 +00:00
leper
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
Ykkrosh
80277e3da9
Fix #953 (local.cfg adds keys instead of replacing them)
...
This was SVN commit r11535.
2012-04-17 13:14:34 +00:00
OmriLahav
9a719c32be
This was SVN commit r11533.
2012-04-17 12:01:34 +00:00
Mythos_Ruler
3edb8248e5
This was SVN commit r11532.
2012-04-17 06:39:54 +00:00
Mythos_Ruler
bee7ecc90c
Iberian Walls for these maps.
...
This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
historic_bruno
be453771cf
Fixes OS X build.
...
This was SVN commit r11529.
2012-04-17 03:57:53 +00:00
historic_bruno
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
...
Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
historic_bruno
772b38e6be
Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022 .
...
This was SVN commit r11527.
2012-04-17 01:26:24 +00:00
quantumstate
af207e1c0a
Fixed the gameState.GetEntityById() function
...
This was SVN commit r11526.
2012-04-16 16:54:11 +00:00
historic_bruno
cf11aa8dea
Fixes Atlas canvas resolution init on OS X. Replaces hacky solution for the same problem on wxGTK. Fixes #1176 .
...
This was SVN commit r11525.
2012-04-16 00:57:30 +00:00
Mythos_Ruler
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
vts
7f612c266a
Calculate new random variations where necessary upon graphics object reloads. Fixes #979 .
...
This was SVN commit r11523.
2012-04-15 23:04:25 +00:00
quantumstate
52efb54673
Added serialize and deserialize functions to common-api-v2
...
This was SVN commit r11522.
2012-04-15 22:31:17 +00:00
Mythos_Ruler
c6f9df4020
Map name tweaks. Use Arabic numerals instead of Roman.
...
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
Mythos_Ruler
cb45fd2800
Tweaked Iberian civ file.
...
This was SVN commit r11520.
2012-04-15 20:44:01 +00:00
Mythos_Ruler
46c23d1c3c
Template tweaks, namely attack bonuses.
...
This was SVN commit r11519.
2012-04-15 20:35:38 +00:00
Mythos_Ruler
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
Pureon
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
Mythos_Ruler
c942d3e8c6
Fixed these maps.
...
This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
leper
1ee8bfe231
Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311 .
...
This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
leper
9c4a7b8086
Clean up gui code.
...
This was SVN commit r11514.
2012-04-15 16:27:44 +00:00
Pureon
544f5ff048
Fixing errors in a number of demo maps
...
This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
Mythos_Ruler
27906080e2
Wall bonus for Iberians on these maps.
...
This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
Mythos_Ruler
7cc39dc461
Wall bonus for Iberians on Acropolis II.
...
This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
Mythos_Ruler
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
Mythos_Ruler
20a1a2855e
This was SVN commit r11509.
2012-04-15 05:02:12 +00:00
Mythos_Ruler
600b79498e
Tweaked default zoom a bit.
...
This was SVN commit r11506.
2012-04-15 03:53:32 +00:00
WhiteTreePaladin
2c3801743a
Hide the barter buy button when it is the same as selected sell button
...
This was SVN commit r11505.
2012-04-15 03:44:57 +00:00
Mythos_Ruler
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
Ykkrosh
a07dd82a70
Allow materials to disable receiving shadows
...
This was SVN commit r11500.
2012-04-14 17:32:22 +00:00
Ykkrosh
6410d36a55
Fix engine to respect lack of castshadow flag in actors.
...
Remove unused variable.
This was SVN commit r11499.
2012-04-14 17:31:18 +00:00
Ykkrosh
8a5539f349
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11498.
2012-04-14 17:21:43 +00:00
Ykkrosh
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
Ykkrosh
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
Mythos_Ruler
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
Ykkrosh
9028c354e6
Fix non-PCH build more. Fixes #1313 .
...
This was SVN commit r11494.
2012-04-13 15:01:51 +00:00
Ykkrosh
789036fb90
Fix #1299 (page up in console doesn't scroll up)
...
This was SVN commit r11493.
2012-04-13 12:15:50 +00:00
Ykkrosh
2312d1379a
Be more robust to invalid positions
...
This was SVN commit r11492.
2012-04-12 22:32:58 +00:00
leper
55e576177d
Fix non-pch build. Fixes #1313 .
...
This was SVN commit r11491.
2012-04-12 20:55:21 +00:00
Ykkrosh
227f9e403f
Experimental GPU skinning.
...
Share inverse bind pose matrices between models.
This was SVN commit r11490.
2012-04-12 15:43:59 +00:00
Ykkrosh
ce215cace3
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
...
This was SVN commit r11489.
2012-04-12 14:10:02 +00:00
Mythos_Ruler
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
Jubal
5184edde14
New patch for JuBot
...
- Speeds up a lot of functionality by using persistent entity
collections, speed boost should be significant and noticeable.
- Adds defence towers covering all dropsites, with garrisons
This was SVN commit r11487.
2012-04-12 07:08:12 +00:00
Pureon
3ca6ee461c
Palisade wall models optimised
...
This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
Jubal
25b3242ba4
Adds a "byNotOwner" filter for finding enemies, non-gaia objects, etc more easily.
...
This was SVN commit r11485.
2012-04-11 20:32:25 +00:00
Mythos_Ruler
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
Mythos_Ruler
fb0e2377a3
Fixed these two JSONs.
...
This was SVN commit r11482.
2012-04-11 05:30:05 +00:00
Mythos_Ruler
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
Mythos_Ruler
056962b5c5
Greek building stuffs.
...
This was SVN commit r11480.
2012-04-11 00:19:01 +00:00
Pureon
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
leper
71a57ed3a7
Allow gathering regardless of resource owner
...
This was SVN commit r11478.
2012-04-10 21:09:21 +00:00
Ykkrosh
d3a24c26ba
Do alpha-testing earlier in ARB shaders, for performance.
...
This was SVN commit r11477.
2012-04-10 21:08:54 +00:00
Ykkrosh
e6a82fff48
Bind textures correctly to GLSL sampler uniforms.
...
This was SVN commit r11476.
2012-04-10 21:07:52 +00:00
Ykkrosh
f2260892bd
Add config option to force alpha-tested materials.
...
This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
Ykkrosh
11115770ec
Fix memory leak
...
This was SVN commit r11474.
2012-04-10 20:56:18 +00:00
Ykkrosh
05008d190e
Clean up terrain shader a bit
...
This was SVN commit r11473.
2012-04-10 20:55:01 +00:00
Mythos_Ruler
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
leper
577676810b
Make domestic herd animals controllable by the player
...
This was SVN commit r11471.
2012-04-10 16:37:34 +00:00
Mythos_Ruler
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
...
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
Mythos_Ruler
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
leper
b3e519c278
Remove sheets.
...
This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
Pureon
e5d3a2b312
Adjusting the Iberian wall tower's windows
...
This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
leper
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
...
Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
Yves
a21fc77212
A minor improvement for enabling/disabling user feedback. It was set to enabled/disabled in every tick which triggered some code.
...
Now it's only enabled or disabled when the user clicks the button and
therefore much less events are triggered.
This was SVN commit r11463.
2012-04-09 12:30:56 +00:00
Mythos_Ruler
3db7f32d17
Specular for a few more things.
...
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
Mythos_Ruler
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
Ykkrosh
4b5bd36d9b
Multiply specular lighting by sun color
...
This was SVN commit r11460.
2012-04-08 23:03:22 +00:00
leper
c93f17827f
Make use of the grayscale opion.
...
Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
Ykkrosh
f3a393d2e5
Add alpha-tested materials
...
This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
Ykkrosh
b6ef80b741
Fix GCC build
...
This was SVN commit r11456.
2012-04-08 17:44:29 +00:00
Jubal
566a4588b6
This update to JuBot transfers to the v2 SVN, and adds tower garrisoning.
...
This was SVN commit r11455.
2012-04-08 16:58:57 +00:00
Ykkrosh
f3617822e0
Make AlwaysVisible objects always visible in shader mode. Fixes #908 .
...
This was SVN commit r11454.
2012-04-08 16:36:23 +00:00
Ykkrosh
b7888aea52
Add support for specular materials.
...
Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
Jubal
8a0e47fdd6
Adds the GarrisonTower and GarrisonFortress classes to towers and fortresses.
...
This was SVN commit r11452.
2012-04-08 12:09:49 +00:00
Jubal
2dc3c36ee6
Adds the classes "GarrisonTower" and "GarrisonFortress" to more easily demarcate the buildings the AI wants to garrison for defense.
...
This was SVN commit r11451.
2012-04-08 12:08:21 +00:00
Mythos_Ruler
fda1d07794
Tweaking some pop costs.
...
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
Ykkrosh
b253cbbee6
Don't unnecessarily die when loading empty files
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This was SVN commit r11449.
2012-04-07 21:36:27 +00:00
Pureon
6b5034e313
Iberian wall model updates
...
This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
Mythos_Ruler
6a82b215e1
This was SVN commit r11447.
2012-04-07 05:31:15 +00:00
Mythos_Ruler
b5e4916f03
New "Laconia" map. Update to Spartan female citizen.
...
This was SVN commit r11446.
2012-04-07 01:31:49 +00:00
quantumstate
4a12049df5
Put resource accessibility checks back for the new worker code
...
This was SVN commit r11445.
2012-04-06 19:53:50 +00:00
quantumstate
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
...
This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
leper
07ea6673c3
Use grayscale option instead of grayscaled icons
...
This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
leper
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
...
This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
vts
305723f9a7
Prevent AABB/frustum intersections from blowing up on empty input bounds. Fixes #1027 .
...
This was SVN commit r11441.
2012-04-05 22:29:01 +00:00
leper
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
...
This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
quantumstate
a5076c1eb1
Added dummy PostMessage and BroadcastMessage functions for tests
...
This was SVN commit r11439.
2012-04-05 14:13:36 +00:00
Mythos_Ruler
9d353b7df9
fixes
...
This was SVN commit r11438.
2012-04-05 08:03:44 +00:00
Mythos_Ruler
ea66f950e7
Making M_s look better. Removed 2nd special building for S_s.
...
This was SVN commit r11437.
2012-04-05 04:01:53 +00:00
Mythos_Ruler
a569194d37
Fixing some missing units.
...
This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
Pureon
d56d65bc87
Removing old unused Iberian structural models
...
This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
Pureon
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
Mythos_Ruler
6efbf65a90
Demo map for S_ and M_
...
This was SVN commit r11433.
2012-04-04 22:33:33 +00:00
Mythos_Ruler
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
quantumstate
2ba6b4d185
Missed anatolian plateau in previous commit
...
This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
quantumstate
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
...
This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
quantumstate
7eb5480494
AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly
...
This was SVN commit r11429.
2012-04-04 20:23:41 +00:00
quantumstate
21a39dedfb
Add check to prevent error when ranged attack target is destroyed
...
This was SVN commit r11428.
2012-04-04 20:03:04 +00:00
Ykkrosh
6d57808b84
Fix build with old Boost
...
This was SVN commit r11427.
2012-04-04 11:48:07 +00:00
Ykkrosh
e686c65fe6
Partial support for alpha-tested materials
...
This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
Ykkrosh
59447bce2e
Move shaders into appropriate subdirectories.
...
Delete some obsolete shader files.
This was SVN commit r11424.
2012-04-03 19:45:58 +00:00
Ykkrosh
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
...
Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
Ykkrosh
a56169ff8c
Add interned string class, for fast comparisons and reduced memory usage.
...
This was SVN commit r11422.
2012-04-03 18:26:52 +00:00
ShieldBearer
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
Mythos_Ruler
1daee6bbc2
Updating some campaign assets.
...
This was SVN commit r11420.
2012-04-03 03:04:58 +00:00
Mythos_Ruler
59851231bd
Minor tweaks. New thracian peltast portrait.
...
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
Ykkrosh
3792b02963
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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This was SVN commit r11418.
2012-04-02 16:12:46 +00:00
Pureon
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
Pureon
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
Mythos_Ruler
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
quantumstate
316584d71a
Corrected in game manual about creating control groups to include 0, fixes #1279 .
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This was SVN commit r11414.
2012-04-01 14:00:15 +00:00
Mythos_Ruler
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
Mythos_Ruler
315a41f479
Some more emblems. Some updated portraits.
...
This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
Mythos_Ruler
16a5d74b35
Campaign map tree assets' poly count reduced between 75% and 90%.
...
This was SVN commit r11411.
2012-03-30 22:04:22 +00:00
quantumstate
99da24c7a3
Correctly check whether an existing formation controller can be reused. Fixes #1255 .
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This was SVN commit r11410.
2012-03-30 20:09:50 +00:00
vts
8680c6ce06
Delete rally point marker entity when entity is destroyed. Fixes #1254 .
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This was SVN commit r11409.
2012-03-28 23:09:05 +00:00
Mythos_Ruler
e5c85bc540
More campaign proof of concept stuff. A "Leonidas" army pawn.
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This was SVN commit r11408.
2012-03-28 06:09:38 +00:00
Mythos_Ruler
6cb97e3e01
This was SVN commit r11407.
2012-03-27 21:38:12 +00:00
Mythos_Ruler
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
Mythos_Ruler
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
Mythos_Ruler
44a3af8d29
This was SVN commit r11404.
2012-03-27 04:07:04 +00:00
Mythos_Ruler
82c8af3ad5
More proof of concept stuff for campaigns.
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This was SVN commit r11403.
2012-03-27 02:20:21 +00:00
Ykkrosh
d0fc32af4c
Fix failure in replay mode
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This was SVN commit r11402.
2012-03-26 22:11:30 +00:00
Mythos_Ruler
99576ab44a
More campaign conceptual stuff.
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This was SVN commit r11401.
2012-03-26 09:59:39 +00:00
Mythos_Ruler
666936a5e3
Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
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This was SVN commit r11400.
2012-03-26 08:35:59 +00:00
Mythos_Ruler
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
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This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
Mythos_Ruler
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
Mythos_Ruler
893cb2c1c4
typos
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This was SVN commit r11397.
2012-03-24 22:22:51 +00:00
Mythos_Ruler
0fd6cc8873
Adding music to these civ files.
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This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
Mythos_Ruler
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
ShieldBearer
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
Mythos_Ruler
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
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This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
Mythos_Ruler
c8d7e1c006
Tweaked a bunch of templates.
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This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
Mythos_Ruler
b90cedf0a6
Cost tweaks and other things.
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This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
historic_bruno
0fda0019d1
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145 .
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Adds proper OS X app bundle support.
Updates Windows installer script.
This was SVN commit r11389.
2012-03-22 00:23:31 +00:00
Ykkrosh
1095782d1a
Increase maximum VBO size, to support larger meshes
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This was SVN commit r11387.
2012-03-21 18:45:10 +00:00
quantumstate
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
quantumstate
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
Mythos_Ruler
f53823b498
Oasis X tweaks.
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This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
Mythos_Ruler
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
quantumstate
2c913b4a9f
Removed qbot entity extend functions since they are now in the common-api
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This was SVN commit r11382.
2012-03-20 23:34:03 +00:00
Mythos_Ruler
f718ddaee7
Slightly updated Iberian cc meshes.
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Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
Ykkrosh
10fd5e57db
Fix #916 (complain about spaces in build paths), based on patch from philip_flohr
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This was SVN commit r11380.
2012-03-20 22:29:56 +00:00
Mythos_Ruler
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
Ykkrosh
f1e73807a8
Fix formatting
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This was SVN commit r11377.
2012-03-20 18:13:27 +00:00
Ykkrosh
e97547dbd4
Fix FFP renderer
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This was SVN commit r11376.
2012-03-20 13:32:30 +00:00
Pureon
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
Ykkrosh
0e1b5522d6
Fix #868 (move wxWidgets Unix config files to XDG basedir location), based on patch from leper.
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Fix handling of set but empty XDG environment variables.
This was SVN commit r11374.
2012-03-19 22:40:06 +00:00
Ykkrosh
700e28480d
Add command-line option to enable archivebuilder compression
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This was SVN commit r11373.
2012-03-19 21:16:12 +00:00
Ykkrosh
36107cb7e1
GLES compatibility for particles and shadows.
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Fix invalid enum errors.
Fix shader texture binding.
This was SVN commit r11372.
2012-03-19 21:10:14 +00:00
Ykkrosh
8c6231f940
Fix black-square cursor on 16bpp Windows
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This was SVN commit r11371.
2012-03-19 20:46:12 +00:00
quantumstate
4b3d98ad71
Fixed bug in library.js GetAngle function
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This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
Mythos_Ruler
af7a914bae
Fixed Army Camp turf.
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This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
Mythos_Ruler
9bbb341e23
Temperate and Tropic farmland terrains.
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This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
Mythos_Ruler
c12125018c
Farmland and other terrain updates.
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This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
Mythos_Ruler
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
quantumstate
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
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This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
quantumstate
5a21140093
Added grayscale option for ui textures
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This was SVN commit r11364.
2012-03-18 19:43:03 +00:00
quantumstate
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
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This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
Mythos_Ruler
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
Spahbod
208e642089
More random maps and FeXoR's wall system.
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This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
vts
d7128572ae
Removed logger output for XML token node tests
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This was SVN commit r11360.
2012-03-17 23:03:02 +00:00
Mythos_Ruler
b68d770c89
This was SVN commit r11359.
2012-03-17 22:17:45 +00:00
Mythos_Ruler
148f84b708
Tweaked garrison capacity.
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This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
Mythos_Ruler
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
Mythos_Ruler
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
Mythos_Ruler
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
Pureon
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
Pureon
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
Spahbod
6dac7f30d7
Fixed the description for archipelago.
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This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
Spahbod
41cbe0a315
Tweaked some maps.
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This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
Mythos_Ruler
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
Mythos_Ruler
f347939909
Carthaginians +25% sea trading bonus.
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Persians +25% land trading bonus.
This was SVN commit r11349.
2012-03-16 17:56:58 +00:00
quantumstate
b6ec143aee
Added Engine.ProfilerStop() to qBot so it doesn't cause memory leaks when it has no units to control
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This was SVN commit r11348.
2012-03-16 17:36:07 +00:00
Spahbod
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
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This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
Mythos_Ruler
a37ce96dcf
Running dust for all of these actors.
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This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
Mythos_Ruler
cdd987c0f8
Running dust for Roman cav.
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This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
Pureon
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
vts
2207786c05
Missed a bit of indentation in previous commit
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This was SVN commit r11343.
2012-03-15 22:58:25 +00:00
vts
31da0a746b
Fixes crash when removing non-existent tokens from XML 'token' nodes
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This was SVN commit r11342.
2012-03-15 22:57:08 +00:00
Mythos_Ruler
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
Mythos_Ruler
1819276b1e
A test for dust kicked up by cavalry when running.
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This was SVN commit r11340.
2012-03-15 06:42:07 +00:00