Deiz
ef2c9e338d
LeaveFoundation should put formation members into a discrete state to avoid prematurely disbanding.
...
This was SVN commit r12636.
2012-09-04 23:27:06 +00:00
historic_bruno
b3d85df2fd
Adds notes about a few currently useless special buildings
...
This was SVN commit r12634.
2012-09-04 19:56:27 +00:00
Deiz
323d7b207e
Completely hide deprecated AIs for now.
...
This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
myconid
3efb235725
And re-enabling the stuff disabled for debugging 2
...
This was SVN commit r12632.
2012-09-04 17:30:01 +00:00
myconid
10101b138d
And re-enabling the stuff disabled for debugging
...
This was SVN commit r12631.
2012-09-04 16:59:03 +00:00
Mythos_Ruler
3cdf49c75f
Changing texture for this tree top.
...
This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
myconid
8b10290f78
Disabling some LOD stuff to track down Deiz's bug (as a result, parallax also temporarily disabled)
...
This was SVN commit r12629.
2012-09-04 15:55:36 +00:00
myconid
1ba858bf6e
More on that bug (warning: renderer temporarily slower)
...
This was SVN commit r12628.
2012-09-04 12:34:02 +00:00
myconid
f92cda7a91
Testing something different in the hope it helps with a bug reported on the forums
...
This was SVN commit r12627.
2012-09-04 11:09:36 +00:00
Deiz
6adccf3660
Hide unusable AIs from the default match setup drop-down list.
...
This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
Deiz
25f7012f0c
Squished the match setup player display a bit, to better show longer names at low resolutions.
...
This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
Deiz
0a0a49eb09
Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
...
This was SVN commit r12624.
2012-09-04 03:57:22 +00:00
Mythos_Ruler
0eeb187609
Mauryan units can build elephant stables now.
...
This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
Mythos_Ruler
3efc51b9f2
Clarified Worker Elephant tooltip.
...
Increased Worker Elephant builder speed.
This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
Mythos_Ruler
88f1145368
Acropolis 1 now uses Aegis Bot.
...
This was SVN commit r12621.
2012-09-03 23:56:52 +00:00
Mythos_Ruler
bf825ed41f
This was SVN commit r12620.
2012-09-03 23:56:11 +00:00
Mythos_Ruler
ca4a5238af
Updated Punjab 1 map.
...
This was SVN commit r12619.
2012-09-03 23:54:51 +00:00
Mythos_Ruler
becc13cf44
Tweaked color of building decals.
...
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
Mythos_Ruler
80e3efda02
Destruction smoke for Rotary Mill.
...
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c
Updated Roman market AO.
...
This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98
Re-committed celt_house_b.dae with the correct model.
...
This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2
This was SVN commit r12614.
2012-09-03 16:43:57 +00:00
Deiz
d805c87249
Send messages when formation members hit fail to find a path or are obstructed.
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This was SVN commit r12613.
2012-09-03 02:59:15 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
historic_bruno
7d2e201332
Fixes some unreferenced formal parameter warnings
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This was SVN commit r12611.
2012-09-02 23:07:16 +00:00
Mythos_Ruler
a972ba900d
Renamed qBot-experimental to something nicer. Can easily be changed to something else.
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This was SVN commit r12610.
2012-09-02 22:16:41 +00:00
Mythos_Ruler
c518ad6834
Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
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This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
Mythos_Ruler
b9efc49c88
These helmets now use the new specular helmet material. More to come.
...
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
Mythos_Ruler
0c2b69cb89
A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
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This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
Mythos_Ruler
545db71a8c
Adding missing material.
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This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
historic_bruno
eedb25fedc
Fixes invalid light model and overbrightness on some demo maps
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This was SVN commit r12605.
2012-09-02 20:23:27 +00:00
Pureon
8e1a9bf89b
Fixing celt defence tower prop points and adding foundation
...
This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
Pureon
cb83f6955c
Fixing dust prop point errors. Celt house and tower
...
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
myconid
fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
...
This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
myconid
6548827ca2
Changed a few more decals
...
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
myconid
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
...
This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
Mythos_Ruler
766823f293
Made theatron available to all hellenic factions.
...
This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
Mythos_Ruler
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
...
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
Mythos_Ruler
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
Mythos_Ruler
6e3127cb74
Album image for the game's music.
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This was SVN commit r12595.
2012-09-02 02:55:25 +00:00
Deiz
38ea080d25
Increase the AI's js runtime size to 32 MB for the time being.
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This was SVN commit r12594.
2012-09-02 01:50:16 +00:00
myconid
ba3b6b9bb7
Attempting to rewrite fixed renderpath model rendering code to apply LOS to models.
...
This was SVN commit r12593.
2012-09-02 01:33:56 +00:00
Mythos_Ruler
18aa6e3320
Tweaked
...
This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
stwf
a6e1e6cec7
report errors opening sound files and hopefully revcover from them gracefully
...
This was SVN commit r12591.
2012-09-01 23:24:32 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
...
This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
...
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
myconid
affe91b52c
Fixed fixed renderpath: green water, broken minimap
...
This was SVN commit r12588.
2012-09-01 22:34:36 +00:00
historic_bruno
d45a044445
Cleans up rogue printf
...
This was SVN commit r12587.
2012-09-01 22:16:53 +00:00
leper
ccdb67c8f2
Fix non-pch build.
...
This was SVN commit r12586.
2012-09-01 22:12:28 +00:00
Mythos_Ruler
535065eb5c
Fixed Spartan cc
...
This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
Enrique
a1e21449fb
Fixed Athenian CC, added spartan and macedonian CC
...
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
Mythos_Ruler
c185ac89bc
Added teams to this map.
...
This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
Mythos_Ruler
c5713719a8
Adjusted the Maur CC footprint a bit.
...
This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
egbert
4a06158fa5
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
egbert
ecff938a6f
This was SVN commit r12579.
2012-09-01 18:56:13 +00:00
egbert
f59024b491
This was SVN commit r12578.
2012-09-01 18:55:06 +00:00
historic_bruno
a29acce208
Adds some missing includes, refs #1614
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This was SVN commit r12577.
2012-09-01 18:23:13 +00:00
Deiz
0cd7da8d0d
A C-style for loop is needed for this to iterate as expected.
...
This was SVN commit r12576.
2012-09-01 10:43:05 +00:00
Spahbod
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
...
This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
stwf
0133197dcd
proper disposal of single buffer sounds
...
This was SVN commit r12574.
2012-09-01 02:41:48 +00:00
Deiz
9cc8a0a40b
Enable rally points for corrals.
...
This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
myconid
166afff098
Fixed zoot's shimmering rock problem
...
This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
historic_bruno
df96445284
missing files from 89c8bccbde
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This was SVN commit r12570.
2012-08-31 19:26:29 +00:00
Deiz
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
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This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
myconid
2ed11f6a84
Trying to clean up the old specularity code
...
This was SVN commit r12568.
2012-08-31 19:12:42 +00:00
Mythos_Ruler
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
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Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
historic_bruno
89c8bccbde
Sound system patch by stwf:
...
Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
myconid
e8758b8bf1
Making sure LOS really is black after Reveal Map option is used...
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This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
Deiz
ff2ffa384b
Domestic animals should be unable to gather treasure.
...
This was SVN commit r12564.
2012-08-31 08:25:27 +00:00
Deiz
9fcb7cc738
Fixed formations so switching formation in-place doesn't leave entities in FORMATIONMEMBER.WALKING and short walk orders bring units into proper formation.
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This was SVN commit r12563.
2012-08-31 08:20:36 +00:00
Deiz
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
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This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
myconid
ea11dee4fa
Bugfix: made sure LOS is always thresholded to black
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This was SVN commit r12561.
2012-08-30 20:29:39 +00:00
historic_bruno
5f88bf8a79
Displays error when converting a grayscale texture instead of possibly crashing, refs #1640
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This was SVN commit r12560.
2012-08-30 19:24:24 +00:00
historic_bruno
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
Mythos_Ruler
df531c90d7
Map previews for the height map import maps.
...
This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
myconid
5fcbf01fcb
Using even stricter GLSL typing to please even more compilers...
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This was SVN commit r12557.
2012-08-30 14:13:28 +00:00
Spahbod
afe65d7b76
Adjusting the scale of Northern Lights preview.
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This was SVN commit r12556.
2012-08-30 11:21:42 +00:00
Deiz
221c7dacde
Also try to strip the 'resource|' prefix when handling a GatherNearPosition order.
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This was SVN commit r12555.
2012-08-30 08:18:43 +00:00
Deiz
8968df0554
Only have builders auto-gather if they received a forced order. Patch by picobyte, fixes #1511 .
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This was SVN commit r12554.
2012-08-30 02:23:36 +00:00
Deiz
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
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This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
myconid
2850476389
Using stricter GLSL typing to please some compilers
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This was SVN commit r12552.
2012-08-30 00:29:10 +00:00
myconid
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
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This was SVN commit r12551.
2012-08-29 23:07:53 +00:00
Yves
fcf09598d9
Temporarily disabling FAM for Alpha 11 because it can cause problems on Ubuntu and hotloading doesn't seem to work anyway at the moment.
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Known problems with FAM:
- System hangs at shutdown
- Assertion failure at startup in debug mode
This was SVN commit r12550.
2012-08-29 21:22:57 +00:00
Deiz
833d79445e
Allow immediate re-targeting if an attack target becomes invalid.
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This was SVN commit r12549.
2012-08-29 21:13:50 +00:00
Deiz
781ad7d520
Don't always call FinishOrder when leaving a formation, as they may be in the idle state.
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This was SVN commit r12548.
2012-08-29 19:54:29 +00:00
Spahbod
eea0a62b64
This was SVN commit r12547.
2012-08-29 17:01:41 +00:00
Spahbod
776282b59d
Updating random biome system to include autumn textures. adding another theme to "unknown".
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This was SVN commit r12546.
2012-08-29 16:43:39 +00:00
Spahbod
0d0bc32736
Adding "Unknown" random map. Updating "Gulf of Bothnia".
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This was SVN commit r12545.
2012-08-29 13:00:01 +00:00
Spahbod
95ccd432c8
Adding "Unknown" random map
...
This was SVN commit r12544.
2012-08-29 12:59:12 +00:00
Deiz
08a4b12f01
Added resource used counters that track all non-barter spending. Fixes #1605 .
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This was SVN commit r12543.
2012-08-29 05:13:45 +00:00
Deiz
96ee70b75b
Enforce attack/heal repeat delay to prevent units from performing actions too often.
...
This was SVN commit r12542.
2012-08-28 20:02:03 +00:00
Deiz
dd40cc023e
Resource supply corpses won't have UnitAI and should never be in formations.
...
This was SVN commit r12541.
2012-08-27 23:14:10 +00:00
quantumstate
205792ddd3
Fix path to user.cfg on unix
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This was SVN commit r12540.
2012-08-27 20:36:05 +00:00
Mythos_Ruler
05525a9c2a
Fixed.
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This was SVN commit r12539.
2012-08-27 17:46:21 +00:00
Mythos_Ruler
e15ba08510
Added teams to this map.
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This was SVN commit r12538.
2012-08-27 17:09:09 +00:00
Deiz
b4ba09c8b3
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
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This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
Deiz
9db71f5417
Only count civ centres as destroyed if they aren't foundations.
...
This was SVN commit r12536.
2012-08-27 07:16:21 +00:00
Deiz
6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
...
This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
Deiz
126db0097a
Generic names should have parens only if a specific name is also present.
...
This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
Deiz
2de4786240
UnitAI's CanGather should always return false if the target isn't a resource.
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This was SVN commit r12533.
2012-08-27 01:35:53 +00:00
Deiz
b462f2acfe
Show generic names in unit garrison tooltips.
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This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
wraitii
2bdb8f75ff
Check the length of the unit collection in started attack plans to avoid errors. Fixes #1620
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This was SVN commit r12531.
2012-08-26 11:25:39 +00:00
Deiz
576761c05e
Never allow entities to set a rally point on themselves.
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This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
ShieldBearer
3e40453bd2
This was SVN commit r12529.
2012-08-26 06:30:44 +00:00
Deiz
dd2d1eb6ec
Added name tooltips to the summary screen civ emblems.
...
This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
Deiz
c688f64699
Increased the verbosity of the FinishOrder error and made it generate a stack trace.
...
This was SVN commit r12527.
2012-08-25 21:55:53 +00:00
myconid
89cf2b26e3
Second attempt to fix a graphical glitch in ARB mode
...
This was SVN commit r12526.
2012-08-25 21:41:31 +00:00
Deiz
cd0802294a
Forced chase orders should override stance.
...
This was SVN commit r12524.
2012-08-24 23:32:26 +00:00
Deiz
1c06a17e87
EntityRenamed should be ignored if the old entity doesn't match.
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This was SVN commit r12523.
2012-08-24 08:22:29 +00:00
Deiz
d89e64cf49
Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
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This was SVN commit r12522.
2012-08-24 07:24:33 +00:00
Deiz
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
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This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
gregory
870fe14391
Updated Roman structure normal and specular maps.
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This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
quantumstate
9c9cab1f89
Add a Foundation element to the Armour templates for structures.
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This was SVN commit r12519.
2012-08-23 21:22:49 +00:00
Mythos_Ruler
9defa4150e
Height map test maps.
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This was SVN commit r12518.
2012-08-23 17:54:08 +00:00
Mythos_Ruler
c8d509e574
Fixed some templates.
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This was SVN commit r12517.
2012-08-23 17:38:19 +00:00
Deiz
8facd45803
s/IRC/Chat/, clarified tooltip.
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This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
myconid
5b218ca4b0
An extra heightmap and demo map
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This was SVN commit r12515.
2012-08-23 06:04:23 +00:00
myconid
6de082abca
Forgot a semicolon :P
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This was SVN commit r12514.
2012-08-22 08:04:55 +00:00
myconid
e50bf9e539
Sky toggling through config and with Alt+Z
...
This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
Deiz
95585d1e15
Tweaked a few fishing-related templates, removed ugly workaround.
...
This was SVN commit r12512.
2012-08-22 06:53:22 +00:00
Deiz
7e382fc26f
CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
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This was SVN commit r12511.
2012-08-22 06:13:23 +00:00
historic_bruno
58b3a88daa
Fixes more overloaded-virtual warnings in clang.
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This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
historic_bruno
619dd95d5b
Fixes an overloaded-virtual warning in clang.
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This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
Mythos_Ruler
d73c589a04
Normal maps for decals.
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This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
myconid
7ba2b8947c
Attempting to fix a graphical bug affecting ARB mode
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This was SVN commit r12507.
2012-08-21 18:04:05 +00:00
historic_bruno
43eac32795
Fixes GCC warning about passing NULL to non-pointer argument
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This was SVN commit r12506.
2012-08-21 16:44:54 +00:00
historic_bruno
ddbc9e7d86
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
...
This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
myconid
952385b21d
Ticket 1612: Fixed overlay z-fighting in GLSL mode
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This was SVN commit r12504.
2012-08-21 16:28:06 +00:00
Deiz
6cf4efbd01
Handle exit and return hotkeys in message boxes. Fixes #1319 .
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This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
danschub
19fd2f8b9f
Fixed streched UV on Badland's rock.
...
This was SVN commit r12502.
2012-08-21 01:03:41 +00:00
historic_bruno
0af34b1fcb
Removes some unread variables reported by LLVM. Refs #1114
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This was SVN commit r12501.
2012-08-20 23:59:50 +00:00
Deiz
70c317b1b0
Hunt all domestic animals, not just very weak animals (<= 10 health).
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This was SVN commit r12500.
2012-08-20 23:37:19 +00:00
quantumstate
4a2ff9521f
Added rounding to armour changes (thanks Deiz)
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This was SVN commit r12498.
2012-08-20 20:22:48 +00:00
Deiz
89eef72f20
cmpFoundation won't exist when repairing finished buildings.
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This was SVN commit r12497.
2012-08-20 19:53:08 +00:00
quantumstate
e5df8d17e1
Weaken foundation armour to 1/5th of standard.
...
This was SVN commit r12496.
2012-08-20 19:52:26 +00:00
Deiz
af005b00b2
Added AI handling for 'resource|' pseudo-templates.
...
This was SVN commit r12495.
2012-08-20 18:02:56 +00:00
Deiz
ad63a1e60e
Don't sed templates at 5 AM without testing.
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This was SVN commit r12494.
2012-08-20 16:07:50 +00:00
Deiz
3cf726ffa8
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
...
This was SVN commit r12493.
2012-08-20 08:48:03 +00:00
Deiz
b624328a89
Reverted k776's not-suggestion from ca3886be20, per k776's suggestion.
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This was SVN commit r12492.
2012-08-20 08:23:21 +00:00
Deiz
ca3886be20
Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
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This was SVN commit r12491.
2012-08-20 07:48:48 +00:00
Deiz
4136512a90
Scale the build rate as 'builders^0.7' rather than 'builders' (linear).
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This was SVN commit r12490.
2012-08-20 07:30:50 +00:00
Mythos_Ruler
a1d16c2fbd
Made ALL cliff terrains triplanar.
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This was SVN commit r12489.
2012-08-20 03:32:11 +00:00
Mythos_Ruler
951e682f27
normal and spec mapping for Celtic "henge"
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This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
Deiz
cebe8bed64
Removed unused 'remain' corpse logic from UnitAI.
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This was SVN commit r12487.
2012-08-20 01:41:56 +00:00
Deiz
66012e2e2c
Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600 .
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This was SVN commit r12486.
2012-08-20 01:38:39 +00:00
Mythos_Ruler
034212a554
Made Mace fortress use the new actor and meshes.
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This was SVN commit r12485.
2012-08-20 01:30:09 +00:00
Mythos_Ruler
36f2781a38
A better Spartan hoplites tip pic.
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This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
quantumstate
141dfabf5b
Removed stray cd from a template file.
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This was SVN commit r12483.
2012-08-19 22:05:28 +00:00
historic_bruno
d71f883d3e
Adds warning when OS X users try to toggle fullscreen since it's disabled
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This was SVN commit r12482.
2012-08-19 20:45:43 +00:00
historic_bruno
875ea8f440
Fixes some warnings in mikktspace and weldmesh
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This was SVN commit r12481.
2012-08-19 20:28:00 +00:00
quantumstate
edd882492b
Fixed syntax error in new technology.
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This was SVN commit r12480.
2012-08-19 20:20:37 +00:00
quantumstate
1c1486d74a
Don't allow people to train heroes because they are not balanced.
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This was SVN commit r12479.
2012-08-19 20:16:18 +00:00
historic_bruno
a17ffaa0f2
Fixes weldmesh build on *BSD
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This was SVN commit r12478.
2012-08-19 19:57:23 +00:00
historic_bruno
a3f9da72a5
Removes yucky sed commands from update-workspaces.sh to avoid modifying the Premake makefiles. Adds new BSD and OS X-specific Makefiles instead (can be autogenerated by Premake). Fixes a few bugs and omissions in the Premake4 build configuration script.
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This was SVN commit r12477.
2012-08-19 18:49:02 +00:00
Pureon
af59e1d9ca
Fixed rotation of hele tower models
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This was SVN commit r12476.
2012-08-19 15:34:27 +00:00
ShieldBearer
ca0b3efc3d
Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
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This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
ShieldBearer
142d6619a8
Fixed farmstead AO map and added specularity to the roof tiles.
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This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
8300113a3a
Fixed some artifacts on the Broch wall.
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This was SVN commit r12473.
2012-08-19 07:36:48 +00:00
myconid
6e326e2d2e
Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
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This was SVN commit r12472.
2012-08-19 07:05:11 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
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This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868
Small Badland rocks committed.
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This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784
Committed Temperate_Small_stonemine.
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This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
Deiz
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
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This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
Deiz
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
WhiteTreePaladin
0f94813aa9
Export stop.png in GIMP to fix strange crash
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This was SVN commit r12466.
2012-08-18 21:07:21 +00:00
Deiz
0dfdf868b2
Set ownership to Gaia when units that remain on death are killed. Refs #1600 .
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This was SVN commit r12465.
2012-08-18 20:33:44 +00:00
historic_bruno
e485fb9e2c
Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
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This was SVN commit r12464.
2012-08-18 19:47:55 +00:00
Deiz
9519635869
0-population units (e.g. sheep) should never have production blocked.
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This was SVN commit r12463.
2012-08-18 18:44:20 +00:00
Deiz
77f26c454a
Have UnitAI respect the LeaveFoundation order unless in combat. Fixes #1406 .
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This was SVN commit r12462.
2012-08-18 08:13:47 +00:00
ShieldBearer
a08d55e603
Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
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This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
historic_bruno
8e996cedab
Adds sensible default sound gains, when the config file(s) omit them
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This was SVN commit r12458.
2012-08-17 23:00:41 +00:00
Deiz
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
historic_bruno
fdb3995141
Adds UTF-8 BOM stripping to checkrefs.pl when using JSON files, patch by retrosnub. Refs #1556
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This was SVN commit r12456.
2012-08-17 19:24:23 +00:00
quantumstate
37964d048e
Added camera movement speed modifier keys.
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This was SVN commit r12455.
2012-08-17 18:33:41 +00:00
Mythos_Ruler
592478eb67
Another height map demo map and image.
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This was SVN commit r12454.
2012-08-17 18:26:03 +00:00
Enrique
a6230497ba
Committed updated theatron and updated gymnasion for athenians
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This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
55dc7cc553
This was SVN commit r12452.
2012-08-17 01:28:26 +00:00
danschub
a18dd1a36d
Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.
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This was SVN commit r12451.
2012-08-16 23:18:21 +00:00
historic_bruno
d7532a1c77
This was SVN commit r12450.
2012-08-16 18:52:39 +00:00
historic_bruno
3d67aeeb71
Adds some debug output to OpenAL init
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This was SVN commit r12448.
2012-08-16 17:01:15 +00:00
gregory
791b6fa741
Partially fixed artifacts on the wood pile on the Roman mill.
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This was SVN commit r12447.
2012-08-16 03:58:27 +00:00
historic_bruno
065a3e093b
Fixes incorrect test for command debugging
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This was SVN commit r12446.
2012-08-16 02:29:08 +00:00
Deiz
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
historic_bruno
714426f761
Fixes unnecessary use of VfsPath pointers in sound system. Refs #1223
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This was SVN commit r12444.
2012-08-16 01:41:45 +00:00
Deiz
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
danschub
b03df364ea
Fixed VHQ Parallax for the new rocks.
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This was SVN commit r12442.
2012-08-16 00:46:43 +00:00
danschub
b54a7486da
Added Parallax VHQ for the new rocks
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This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
quantumstate
3653fe5d3a
Added support for putting technologies in folders. Fixes #1462 .
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This was SVN commit r12440.
2012-08-15 22:25:25 +00:00
Kimball
765d02716a
Updated Mauryan isw textures.
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This was SVN commit r12439.
2012-08-15 18:22:28 +00:00
ShieldBearer
ee83c07184
This was SVN commit r12437.
2012-08-15 13:14:37 +00:00
wraitii
8256f691f4
Optimizations, and made qBot-xp destroy walls when Iberians (but not towers).
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This was SVN commit r12436.
2012-08-15 09:06:45 +00:00
Kimball
3e29520326
Mauryan Swordsman body textures
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This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
gregory
56c15ae427
Updated Roman normal maps.
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This was SVN commit r12434.
2012-08-15 03:22:01 +00:00
Deiz
851786b01a
Band-aid fix for corpses responding to the stop order.
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This was SVN commit r12433.
2012-08-15 02:51:48 +00:00
Deiz
aa86664d8f
Make sure to initialize the entity collection's cached length before modifying the actual object. Fixes #1535 .
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This was SVN commit r12432.
2012-08-15 01:31:53 +00:00
historic_bruno
af62b5ad8a
Adds <Distanceless> flag to a bunch of voice sound groups
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This was SVN commit r12430.
2012-08-15 01:04:54 +00:00
gregory
e3b8d9c38c
Deleted AO textures that didn't get deleted by Gen.Kenobi.
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This was SVN commit r12429.
2012-08-15 00:49:17 +00:00
historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
danschub
2c260660e6
Created AO folder for
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This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3
Added AO to rome_temple and rome_temple_mars.
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This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
Mythos_Ruler
ba253d34d4
Normals and Specs for Persian city tile terrain.
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This was SVN commit r12425.
2012-08-14 18:01:40 +00:00
Mythos_Ruler
927592aca9
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
Deiz
0c56dfe272
Forgot to add the new short, medium wall templates.
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This was SVN commit r12423.
2012-08-14 17:10:55 +00:00
Deiz
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
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This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
Deiz
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
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This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
Deiz
981db4c005
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
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This was SVN commit r12420.
2012-08-14 07:46:47 +00:00
historic_bruno
97de77c6b6
Adds alternative materials to reference checker
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This was SVN commit r12419.
2012-08-14 02:31:54 +00:00
gregory
6031b0785f
Organized materials XML a bit.
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This was SVN commit r12418.
2012-08-14 02:31:11 +00:00
danschub
2d505a5015
Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
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This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
5366dd8388
Added VHQ (very high-quality) parallax to materials that were missing it.
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This was SVN commit r12416.
2012-08-14 02:04:59 +00:00
historic_bruno
4138a78c7f
Fixes infinite recursion error in UnitAI when hunting an animal with a unit that's standing ground
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This was SVN commit r12415.
2012-08-14 00:44:36 +00:00
gregory
a71d77b03e
Fixed material levels of quality more.
...
Added AO to dock prop.
This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
historic_bruno
7d86fc4c31
Gate conversion now maintains wall HP percentage instead of magically restoring to full health
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This was SVN commit r12413.
2012-08-13 21:37:40 +00:00
gregory
93a3f77aaa
Fixed basic_trans levels of quality.
...
This was SVN commit r12412.
2012-08-13 20:17:29 +00:00
historic_bruno
9f358abaed
Adds particle and material files to reference checker
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This was SVN commit r12411.
2012-08-13 19:39:09 +00:00
historic_bruno
9cb5d48ccf
Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
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This was SVN commit r12410.
2012-08-13 19:09:11 +00:00
gregory
02f2c082cb
This was SVN commit r12409.
2012-08-13 18:00:15 +00:00
gregory
d6792c4e1b
This was SVN commit r12408.
2012-08-13 17:54:39 +00:00
gregory
f000fc6bbd
This was SVN commit r12407.
2012-08-13 17:50:54 +00:00
gregory
b42708a3f1
This was SVN commit r12406.
2012-08-13 17:45:48 +00:00
gregory
1129c2be0e
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
wraitii
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
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This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
OmriLahav
9e35243976
This was SVN commit r12402.
2012-08-13 14:25:37 +00:00
wraitii
9e9e1e3b78
Optimize enemy watchers usage. This should avoid massive lag later in the game.
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This was SVN commit r12401.
2012-08-13 08:06:20 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
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This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
Deiz
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
gregory
61cf6a6040
This was SVN commit r12397.
2012-08-13 00:03:18 +00:00
Deiz
cbddd53e47
Avoid an edge case when buildings are destroyed while researching, leaving techs stuck. Refs #1521 .
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This was SVN commit r12396.
2012-08-12 23:40:04 +00:00
historic_bruno
13d7867a58
Fixes checkrefs.pl for latest actor format.
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Adds checking for map preview textures.
Adds checking for random map scripts.
This was SVN commit r12395.
2012-08-12 21:00:58 +00:00
quantumstate
b1090d1a12
Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
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This was SVN commit r12394.
2012-08-12 14:50:56 +00:00
fcxSanya
3b704b12a9
Summary screen: separate barter info for each resource
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This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
Deiz
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
gregory
6f9a44d220
Removed shaders from Roman wall gate so it won't give errors.
...
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a
Deleted unused material file.
...
This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16
Added AO to Roman market.
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This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
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This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
...
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b
Resized decals for the new Stonemine
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This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
Mythos_Ruler
6f80824c48
This was SVN commit r12382.
2012-08-12 02:55:50 +00:00
Mythos_Ruler
ab19bc233a
Height Map import demo.
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This was SVN commit r12381.
2012-08-12 02:55:28 +00:00
danschub
b89d23d325
Added Smoothed stone mine :)
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This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
Mythos_Ruler
2a7f037e69
Reverting some mistaken changes.
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This was SVN commit r12379.
2012-08-12 02:24:20 +00:00
Mythos_Ruler
e735df4a7f
New geo entity.
...
This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
danschub
e4eb394ca8
Fixed GreekFortress.
...
This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
...
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
Mythos_Ruler
49b734336a
Some "tips" text fixes.
...
Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
Mythos_Ruler
e403c748f2
More cliff terrain spec and normal mapping.
...
More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578
Updated Greek_Fortrees_Up entities and added foundation to the model.
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This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
Deiz
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
Mythos_Ruler
dedd0ca792
Some spec and normal tests for terrain.
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This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
Mythos_Ruler
dde8f5f57b
This was SVN commit r12368.
2012-08-11 17:10:27 +00:00
gregory
7adecfebb3
Updated AO again.
...
This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
...
This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
fcxSanya
7a7d7e5d0a
Add trade/barter stats to the summary screen.
...
This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
Mythos_Ruler
9bbfc3f808
Spec map for Savanna metal mine.
...
Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
myconid
abca51c1ae
Fixed typo in config file
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This was SVN commit r12363.
2012-08-11 16:20:32 +00:00
Mythos_Ruler
06d22af3dc
Making all cliffs triplanar.
...
Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
myconid
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
quantumstate
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
wraitii
96534fc5ed
Fix a problem with civilizations who didn't have advanced building defined.
...
This was SVN commit r12359.
2012-08-11 12:41:29 +00:00
wraitii
226738d447
Last batch of fix for qBot-xp for the day if all goes well.
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This was SVN commit r12358.
2012-08-11 10:36:39 +00:00
wraitii
508994e4c8
Fix a typo.
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This was SVN commit r12357.
2012-08-11 07:59:05 +00:00
wraitii
dc916e7295
Fix bugs related to garrisoning, should fix the pathfinder sometimes choosing a path over water when unneeded.
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This was SVN commit r12356.
2012-08-11 07:41:23 +00:00
gregory
c5658edfca
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
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This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c
Fixed warning on farmstead model.
...
This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
...
Created folder for AO textures.
This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
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This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
quantumstate
8cb340ade0
Make roof tile shadowing consistent by flipping UV's
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This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
myconid
eee04db56b
Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection
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This was SVN commit r12350.
2012-08-10 21:40:50 +00:00
myconid
d45379cc62
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12349.
2012-08-10 21:02:22 +00:00
quantumstate
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
quantumstate
5d2c0b466f
Resize all map previews to be 512x512 by adding a black area of padding.
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This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
Mythos_Ruler
0f4acf7167
Bigger foundation for Brit fortress.
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This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
Mythos_Ruler
d7140c4edf
Helmet specular stuff.
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This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
myconid
eb422bc4b3
Bugfix- changed GLSL particle shader to look the same as ARB
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This was SVN commit r12344.
2012-08-10 18:14:42 +00:00
wraitii
07ea313ad6
Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).
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This was SVN commit r12343.
2012-08-10 16:33:58 +00:00
Deiz
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
OmriLahav
8009c88a81
This was SVN commit r12340.
2012-08-09 21:42:32 +00:00
Pureon
8b365ca96d
New Celtic Broch fortress
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This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
Deiz
613f845095
Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551 .
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This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
myconid
a89d131f2d
Added specular mapping for units
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This was SVN commit r12336.
2012-08-09 18:49:35 +00:00
Mythos_Ruler
8d59192410
A couple more materials.
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Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
myconid
97c97dc7e0
Bugfix- changed decal/terrain blending mode for the fixed renderpath
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This was SVN commit r12334.
2012-08-09 16:22:49 +00:00
wraitii
ef55e60d9b
Prevent chickens from spawning in the obstruction area of the civil centre.
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This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
historic_bruno
3ef639c4bc
Adds new texture names to actor editor choices
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This was SVN commit r12332.
2012-08-09 04:02:49 +00:00
Deiz
c5ce1b23ae
Remove a bit of indirection in UnitAI.
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This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
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This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
Deiz
87b2346154
Condensed the sanity checks for the Gaia range query, per leper's suggestion.
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This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
Deiz
14df6cf1a2
Removed triple and trailing newlines from random map descriptions.
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This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
Deiz
f210008b07
Put a warning about the AI into the description of naval maps.
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This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
myconid
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
Mythos_Ruler
dcbe7d2e96
This was SVN commit r12323.
2012-08-08 18:30:20 +00:00
Mythos_Ruler
d5f93396b6
Deccan Plateau map.
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This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
Mythos_Ruler
af9da8e01e
Fixed decals on Celt Tavern and Mill.
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This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
Mythos_Ruler
fb012f14b9
Fixed some corral decals.
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This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
Deiz
166255b744
Remember scroll position when re-opening dropdown lists.
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This was SVN commit r12319.
2012-08-08 17:22:52 +00:00
Deiz
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
Deiz
1120701351
Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
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This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
Deiz
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
Deiz
791752c7a4
Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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This was SVN commit r12315.
2012-08-08 05:18:20 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
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This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
OmriLahav
7666bfcbda
This was SVN commit r12312.
2012-08-07 21:32:45 +00:00
OmriLahav
18930375e6
This was SVN commit r12310.
2012-08-07 21:16:25 +00:00
myconid
c9abf6f68c
Heightmap importing in Atlas
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This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
myconid
e488eb4d6f
Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
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This was SVN commit r12307.
2012-08-07 18:28:23 +00:00
myconid
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
Deiz
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
myconid
648e68e49c
smooth LOS
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This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
Pureon
77346e6914
Adding some missing random map previews
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This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
myconid
47c2907f10
added licensing headers to some of the new files
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This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
myconid
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
historic_bruno
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
historic_bruno
c0f522fd20
Use upper camel case for member variables
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This was SVN commit r12298.
2012-08-06 16:46:54 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
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This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
wraitii
0f44c5b3fe
Fix some mistakes with class definition for stone/palisade gates and wallsets.
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This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
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They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
Mythos_Ruler
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
Deiz
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
Deiz
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
Enrique
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
Enrique
8291019fa1
Added scaffold_small.dae prop
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This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
Enrique
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
Spahbod
959a897ec1
This was SVN commit r12288.
2012-08-05 15:24:26 +00:00
Spahbod
8f635b7e01
Fixing an issue.
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This was SVN commit r12287.
2012-08-05 15:04:35 +00:00
Spahbod
6d633c9b18
Fixing a bug
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This was SVN commit r12286.
2012-08-05 14:24:39 +00:00
Spahbod
7d62da8d2c
This was SVN commit r12285.
2012-08-05 14:20:51 +00:00
Spahbod
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
wraitii
36cc1766a4
General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11.
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This was SVN commit r12283.
2012-08-05 11:19:31 +00:00
Deiz
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
Deiz
b86d39681f
Reveal the map for defeated players.
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This was SVN commit r12281.
2012-08-05 05:34:17 +00:00
Deiz
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
Mythos_Ruler
d04eb12b83
Made cart walls considerably longer to build time.
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This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
historic_bruno
347c7d45cc
Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576
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This was SVN commit r12278.
2012-08-04 19:29:45 +00:00
wraitii
2eb49be1a3
Show shallows (walkable water) on the minimap in a lighter color.
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This was SVN commit r12277.
2012-08-04 18:52:02 +00:00
Deiz
2c642fc68e
Uninitialized variable was causing nondeterministic weirdness in Atlas.
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This was SVN commit r12275.
2012-08-04 16:56:09 +00:00
Pureon
1b78b3cc20
Projectile actors for Mauryan defence structures
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This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963
This was SVN commit r12272.
2012-08-04 00:02:11 +00:00
Deiz
20d75a3880
Free cursors before shutting down SDL. Fixes #1355 .
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This was SVN commit r12271.
2012-08-03 16:48:02 +00:00
Deiz
c5a0dabe8d
Do a second check when trying to place wall pieces with two control groups. Fixes #1529 .
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This was SVN commit r12270.
2012-08-03 16:38:31 +00:00
Deiz
be31d3a9e7
Added a function for finding colliding entities with identical control groups. Refs #1529 .
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This was SVN commit r12269.
2012-08-03 16:36:40 +00:00
wraitii
2ee61750b4
Forgot to fix a few things before committing.
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This was SVN commit r12268.
2012-08-03 16:12:45 +00:00
wraitii
45ee419171
Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot.
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This was SVN commit r12267.
2012-08-03 15:52:18 +00:00
OmriLahav
0d5366fd7b
This was SVN commit r12264.
2012-08-03 11:30:28 +00:00
OmriLahav
09d0def213
This was SVN commit r12263.
2012-08-03 10:55:45 +00:00
historic_bruno
ddcdd5d2e8
Updates logs readme with link to Trac, to replace confusing outdated info
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This was SVN commit r12261.
2012-08-02 19:41:50 +00:00
Deiz
4bb0ad46a5
Re-saved all maps with walls, sanitizing their obstruction groups.
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This was SVN commit r12260.
2012-08-01 21:39:54 +00:00
Deiz
4c8907e30c
Added the new ControlPersist XML element to wall tower templates.
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This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
Deiz
692795e56e
Added engine-side obstruction group sanitizing, saving, and loading. Refs #1566
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This was SVN commit r12258.
2012-08-01 21:38:13 +00:00
Deiz
c22476eee2
Check for builders that can't place foundations (e.g. Mauryan worker elephants)
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This was SVN commit r12257.
2012-08-01 19:22:45 +00:00
Mythos_Ruler
d1d17b7222
Acropolis map updates.
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This was SVN commit r12256.
2012-08-01 18:14:14 +00:00
Deiz
1e38b39021
Remove deleted props.
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This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
Deiz
d9c36f1fcc
Remove empty texture that was causing asserts.
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This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
Enrique
aa00a845d1
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
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This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
Deiz
8c5558895e
Disable rally points for Celtic wall towers (which can't be garrisoned).
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This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
Mythos_Ruler
0f7f73be2c
Balanced some Dock costs.
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This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
Mythos_Ruler
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
Mythos_Ruler
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
wraitii
a796800bb1
Add the
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This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
wraitii
8074f18d6d
Slight updates to the Corsica map. Also trying my hands at this whole "commit" stuff.
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This was SVN commit r12247.
2012-07-31 14:41:09 +00:00
Deiz
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
Deiz
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
Deiz
b8b6ebb6ec
Properly re-initialize drop-down lists when the list items changes. Fixes #1558 .
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This was SVN commit r12244.
2012-07-31 03:34:09 +00:00
Deiz
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
Deiz
08505d9353
Include a note about the UDP port in the 'host game' tooltip.
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This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
Deiz
3c0bd23108
Slightly speed up actor rendering; have selectables properly handle fog of war, etc. Refs #1365 .
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This was SVN commit r12241.
2012-07-30 21:06:54 +00:00
Mythos_Ruler
10e8847b6f
Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
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This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
Deiz
4264166acf
Detect when units aren't in the world and hide their selection rings. Based on patch by dvangennip. Refs #1365 .
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This was SVN commit r12239.
2012-07-30 04:45:33 +00:00
Mythos_Ruler
9e59f496f3
Tweaked NA elephant walk speed.
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Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
Mythos_Ruler
f9a8280b81
More map renaming.
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This was SVN commit r12237.
2012-07-30 04:22:11 +00:00
Mythos_Ruler
a82e6ecdd9
Renamed a bunch of numbered maps for better sorting. :)
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This was SVN commit r12236.
2012-07-30 04:17:24 +00:00
Mythos_Ruler
bb8783d6eb
New Acropolis 1 map.
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Edited Acropolis 2's description.
This was SVN commit r12235.
2012-07-30 04:09:02 +00:00
gregory
008d361a5e
This was SVN commit r12234.
2012-07-30 02:29:20 +00:00
Mythos_Ruler
39784d47b5
Some updated textures.
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This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
Mythos_Ruler
e17b9c84eb
More map preview pics. All default maps complete.
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This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
Deiz
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
historic_bruno
2c8adb1aea
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
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This was SVN commit r12229.
2012-07-29 23:04:22 +00:00
Mythos_Ruler
0f5756f5fb
Renamed the sandbox maps for better drop menu sorting.
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Added map previews for the Oasis maps.
This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
Deiz
b172a89965
Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
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This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
Pureon
b1ccaa020f
Preview image for fortress RMS
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This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
Spahbod
01e7895521
Adding Northern Lights random map...
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This was SVN commit r12225.
2012-07-29 17:59:46 +00:00
Spahbod
8946e2782f
This was SVN commit r12224.
2012-07-29 17:58:53 +00:00
Spahbod
815178fa3d
This was SVN commit r12223.
2012-07-29 17:54:49 +00:00
Spahbod
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
Deiz
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
Spahbod
467195e712
Making the lake map circular
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This was SVN commit r12220.
2012-07-29 03:00:33 +00:00
historic_bruno
d1b2922f02
Fixes unnecessary linking of X11 on OS X.
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This was SVN commit r12219.
2012-07-28 23:48:57 +00:00
Mythos_Ruler
7eb751fa83
Moar scenario map previews. Still a work in progress.
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This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
Pureon
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
Mythos_Ruler
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
Pureon
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
Pureon
2c56ad61bd
Cleanup of audio xml files
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This was SVN commit r12214.
2012-07-28 17:36:59 +00:00
Pureon
5383d7e40b
A few fixes to the Hele scout tower model
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This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
OmriLahav
f5d2924b66
This was SVN commit r12212.
2012-07-27 11:49:43 +00:00
OmriLahav
187d6fa12e
This was SVN commit r12211.
2012-07-27 11:35:17 +00:00
OmriLahav
50711f7369
This was SVN commit r12210.
2012-07-27 11:32:51 +00:00
OmriLahav
5678c7f9cd
This was SVN commit r12209.
2012-07-27 11:05:32 +00:00
OmriLahav
b564f57990
This was SVN commit r12208.
2012-07-27 10:17:12 +00:00
OmriLahav
abe1578d14
This was SVN commit r12207.
2012-07-27 07:15:51 +00:00
OmriLahav
afeda27de0
This was SVN commit r12206.
2012-07-27 07:11:55 +00:00
historic_bruno
c6a0d0b6f3
Fixes build error left out of c1a3b8f171. Refs #1497
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This was SVN commit r12205.
2012-07-27 05:26:37 +00:00
gregory
4a1483231f
This was SVN commit r12204.
2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
OmriLahav
34f0cc2449
This was SVN commit r12202.
2012-07-26 22:50:54 +00:00
Pureon
3f933e2944
Fix to Cart stone gate closing animation speed
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This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
Pureon
19bc3ea9ec
Hele stone gate closing animation update
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This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
Mythos_Ruler
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
historic_bruno
9b79ca5179
Fixes incorrect exclusion of rpath that broke shared lib loading. Refs #1421 , #1516
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This was SVN commit r12198.
2012-07-26 13:33:04 +00:00
gregory
3050cdc8c6
This was SVN commit r12197.
2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
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This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
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This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb
This was SVN commit r12193.
2012-07-25 23:38:01 +00:00
quantumstate
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
quantumstate
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
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This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
Mythos_Ruler
56b83a3926
Fixed the grapes.
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Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
Spahbod
a4cc749eca
Committing the left out grapes.
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This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
historic_bruno
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
historic_bruno
c1a3b8f171
Updates to myconid's most recent multiple UV set patch. Refs #1497
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This was SVN commit r12185.
2012-07-24 02:57:25 +00:00
quantumstate
1f15257987
Update actor editor for data driven textures. From zoot. Refs #1493 .
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This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
quantumstate
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
Mythos_Ruler
068fe0cbbb
Added Omnri's new tracks to Macedonian and Athenian civ jsons.
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Added "breath" creation sound for female citizen.
This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
Mythos_Ruler
13759f3572
Helen of Troy, not Hellen of Troy. ;)
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This was SVN commit r12181.
2012-07-23 16:34:34 +00:00
Mythos_Ruler
4cbbbe6b04
This was SVN commit r12180.
2012-07-23 16:33:53 +00:00
OmriLahav
8cf822c6c3
This was SVN commit r12177.
2012-07-23 10:44:03 +00:00
OmriLahav
e8fae14a3f
This was SVN commit r12176.
2012-07-23 10:36:16 +00:00
OmriLahav
31f4b17d54
This was SVN commit r12174.
2012-07-22 21:44:15 +00:00
historic_bruno
2f90e1eee7
Adds --minimal-flags option to Premake, for building only with essential flags (currently only a *nix option). Based on patch by leper. Refs #1516 .
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Updates Premake4.make to not include CFLAGS in CXXFLAGS (see
aab1cdf9d6 ).
This was SVN commit r12173.
2012-07-22 02:52:37 +00:00
Pureon
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
Pureon
d8b89936b3
New palisade gate animations
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This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
Pureon
666c12a309
Animations for Athenian wall gate
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This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
Pureon
04a7b2becd
Hele animated stone wall gates
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This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
Mythos_Ruler
bccafceb09
Some map updates and map previews.
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This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
Mythos_Ruler
a5f737b441
Fixed map description.
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This was SVN commit r12167.
2012-07-20 05:02:51 +00:00
historic_bruno
b8ec515234
Construction cost should be checked after everything else to avoid messy refunds.
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This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
historic_bruno
a41432f73b
Adds support for Cost/Resources and Cost/BuildTime tech modifications.
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This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
Pureon
1bf086fefb
Animations for Carthaginian stone gate
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This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
historic_bruno
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
Pureon
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
Mythos_Ruler
c1c0fcc67a
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
Mythos_Ruler
4c1ddd33c5
This was SVN commit r12160.
2012-07-19 05:53:36 +00:00
Spahbod
718e1dfad4
Updating fortress random map to use the new autumn textures.
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This was SVN commit r12159.
2012-07-19 05:41:08 +00:00
Spahbod
b6faac80ae
Templates of the new trees.
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This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
Spahbod
bdd04befd2
Actors of the new art assets.
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This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
Spahbod
563197a409
Meshes for the new art assets.
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This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
Spahbod
c4d248c53c
This was SVN commit r12155.
2012-07-19 05:29:58 +00:00
Spahbod
08022d87ca
This was SVN commit r12154.
2012-07-19 05:29:19 +00:00
Spahbod
c4a3c9045a
This was SVN commit r12153.
2012-07-19 05:28:30 +00:00
Spahbod
47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
Spahbod
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
Mythos_Ruler
575f0371e6
Specific names for elephant stables and worker elephant.
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This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
Spahbod
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
historic_bruno
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
Pureon
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
historic_bruno
3a5b2159b7
Fixes broken test
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This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
Pureon
3c8c5757de
Adding icons to wooden gates
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This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
Pureon
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
Mythos_Ruler
0374570ac6
Fixed error.
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This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
Mythos_Ruler
5546fb4283
Fix dog errors.
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This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
Mythos_Ruler
9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
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This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
historic_bruno
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
historic_bruno
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
historic_bruno
95dea8e097
Gate-related template cleanup and tweaking
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This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
Spahbod
b186fc4e7e
A small tweak.
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This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
Spahbod
65ac54c4dd
This was SVN commit r12136.
2012-07-17 03:53:52 +00:00
Spahbod
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
historic_bruno
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
Pureon
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
Pureon
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
Mythos_Ruler
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
Spahbod
b444e3c435
Cleanup...
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This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
Mythos_Ruler
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
historic_bruno
7726448a7d
Adds --without-nvtt option to update-workspaces.sh so we don't attempt to build NVTT in that case, based on patch by pcpa. Refs #1427
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This was SVN commit r12127.
2012-07-16 04:57:07 +00:00
Mythos_Ruler
39e0878b6e
This was SVN commit r12126.
2012-07-16 04:43:12 +00:00
Mythos_Ruler
6d93492e54
Added Mauryans to Punjab 1.
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This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
Mythos_Ruler
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
historic_bruno
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
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This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
historic_bruno
3a85fb7c48
Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
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This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
historic_bruno
743f60b920
Handles gate upgrade case left out of previous commit.
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This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
historic_bruno
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
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This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
Pureon
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
Pureon
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
quantumstate
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
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This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
Mythos_Ruler
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
Spahbod
900affb9bf
This was SVN commit r12115.
2012-07-15 06:41:41 +00:00
Spahbod
694619a984
Adds gates to Fortress random map by FeXoR. Fixes #1533
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This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
Pureon
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
Pureon
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
Mythos_Ruler
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
Spahbod
1fd00b5e3f
Added Lorraine Plain random map.
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This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
Pureon
62f7c6e27a
Trying to fix gate animation locking animations
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This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
Pureon
2cdc6c7dbf
Persian gate opening and closing animations
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This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
historic_bruno
5e92aabe72
Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
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This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
Spahbod
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
Spahbod
1b7519be91
Fixing the random player selection
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This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
historic_bruno
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
Badmadblacksad
fd22b91138
Do not close a gate if some units are in the passRange.
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This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
Spahbod
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
Spahbod
8cd2751131
This was SVN commit r12100.
2012-07-13 04:15:23 +00:00
Spahbod
1233323e79
A minor change.
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This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
Spahbod
d0a1a3bd50
Fixed a bug.
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This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
Spahbod
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
Spahbod
c63074cabb
New GUI changes.
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This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
Badmadblacksad
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
Pureon
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
Badmadblacksad
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
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This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
Mythos_Ruler
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
Pureon
3edbe6490e
Palisade gate opening and closing animations
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This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
Pureon
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
Pureon
c8b024ec5f
Updates to a few sounds
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This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
Mythos_Ruler
0ef77d550c
Britons get the Kennl.
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Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
Mythos_Ruler
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
Mythos_Ruler
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
Badmadblacksad
e416b38811
Fix phases.
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This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
Badmadblacksad
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
Mythos_Ruler
9a3a6b9c2f
Tweaked Mauryan sandbox.
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This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
Mythos_Ruler
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
historic_bruno
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
Mythos_Ruler
54e24d9a43
Fixed costs for Carthaginian embassies.
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This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
Mythos_Ruler
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
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This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
quantumstate
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
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This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
historic_bruno
574f4db8ab
Fixes font texture handling to use format auto-detection when possible, based on patch by Deiz/F00. Fixes #1508
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This was SVN commit r12073.
2012-07-05 01:05:09 +00:00
quantumstate
fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
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This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
Spahbod
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
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This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
Ykkrosh
5abedde99a
Don't enable -fpch-preprocess (which may interfere with ccache) unless we're actually building with PCH
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This was SVN commit r12069.
2012-07-04 15:20:42 +00:00
historic_bruno
512854e30c
Fixes log folder script on WinXP/2000. Moves script inside source/tools. Adds start menu shortcut to the installer. Updates README. Fixes #1438
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This was SVN commit r12068.
2012-07-04 03:50:01 +00:00
Mythos_Ruler
f845878039
Renamed.
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This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
Mythos_Ruler
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
Mythos_Ruler
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
Mythos_Ruler
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
Mythos_Ruler
835af18630
Civ jsons.
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This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
Spahbod
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
historic_bruno
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
Mythos_Ruler
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
Mythos_Ruler
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
historic_bruno
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
Spahbod
db943341a8
Secretly adding Gear random map.
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This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
Spahbod
11ec25726a
Bug fixes. Some suggested by wraitii.
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This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
Spahbod
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
Spahbod
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
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This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
Mythos_Ruler
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
Spahbod
f38ba1d91b
Updated the Sahel Watering Holes map.
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This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
vts
0e4efdf100
Small correction -- building with both xelatex and pdflatex doesn't make sense :o)
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This was SVN commit r12049.
2012-07-01 01:05:06 +00:00
vts
75b436e010
A more detailed explanation of how the slab method for OBB/ray intersection from Real-Time Rendering, Third Edition works.
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This was SVN commit r12048.
2012-07-01 01:02:26 +00:00
Mythos_Ruler
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
Mythos_Ruler
28fbc77c45
Updated Mauryan civ json.
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This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
Mythos_Ruler
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
Mythos_Ruler
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
Mythos_Ruler
730263fa5e
Mauryan female citizen.
...
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
Mythos_Ruler
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
Pureon
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
Pureon
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
Spahbod
347eb964bd
Fixed an error in description.
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This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
Spahbod
c3082fab9a
Added Sahel Watering Holes random map.
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This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
Spahbod
4f60ef63c2
Fixed the starting angle on Oasis.
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This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
Pureon
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
Pureon
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
vts
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
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This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
Pureon
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
Pureon
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
Spahbod
d4a44a6128
Removes "demo" keyword from volcanic lands.
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This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
Spahbod
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
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This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
Spahbod
4a1f417d40
Fixed a bug.
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This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
Spahbod
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
Spahbod
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
Spahbod
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
leper
aab1cdf9d6
Don't add system CFLAGS to the CXXFLAGS. Refs #1516 .
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This was SVN commit r12025.
2012-06-26 20:48:06 +00:00
leper
98dea7eb03
Fix issues with civ specific victory/defeat music. Fixes #1370 .
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This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
Spahbod
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
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This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
Spahbod
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
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This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
leper
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
leper
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
Pureon
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
leper
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
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This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
WhiteTreePaladin
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
Pureon
7476ce438d
Sandbox map update
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This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
WhiteTreePaladin
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
leper
ebe5b66ba3
Fix test failure caused by f660f834bf.
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This was SVN commit r12014.
2012-06-24 21:03:46 +00:00
Pureon
03363fe085
Updates to some more Mauryan civ files
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This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
WhiteTreePaladin
f814e532ae
Remove player color from queue panel and center civ shield behind name
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This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
Pureon
01d9b0d4b9
Mauryan civ. Sandbox map showing placeholder units and buildings
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This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
Pureon
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
Pureon
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
Pureon
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
Pureon
d62971ad29
Unit sim templates
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This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
Pureon
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
Pureon
6822e33c65
Mauryan structure templates
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This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
Mythos_Ruler
23d1879876
Fixed song name. Added it to Spartans civ json.
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This was SVN commit r12004.
2012-06-24 04:14:46 +00:00
WhiteTreePaladin
63bdbcc67a
Unbold generic name
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This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
WhiteTreePaladin
b19d7268b8
Update settings text to use bold stroke 16
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This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
WhiteTreePaladin
941a8c014b
Update fontbuilder with stroked and bold stroked 12, 13, and 16
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This was SVN commit r12001.
2012-06-23 22:05:05 +00:00
WhiteTreePaladin
a8e00a4a7f
Add stroked 16 font
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This was SVN commit r12000.
2012-06-23 22:04:04 +00:00
WhiteTreePaladin
94bae18389
Use bolded text for unit names
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This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
WhiteTreePaladin
859b568e9f
Add new stroked 12 and 13 fonts and update session panels to use them
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(non-bold used stroked 2 and bold used stroked 3)
This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
vts
f660f834bf
Added default, arbitrary-sized Footprint component to actor entities. Makes their selection outlines show up in Atlas. Fixes #1477 .
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This was SVN commit r11997.
2012-06-23 21:12:51 +00:00
leper
0b57709d17
Make unit command buttons clickable again.
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This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
leper
efb6ac808b
Fix premake build on OS X by linking with the CoreServices framework. Fixes #1505 .
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Remove obsolete and unused parameters. Fixes #1179 .
This was SVN commit r11995.
2012-06-21 22:55:07 +00:00
Mythos_Ruler
b35bebbdbf
This was SVN commit r11994.
2012-06-21 22:30:17 +00:00
leper
95a003edb8
Fix premake's os.getversion() to work with glibc. Refs #1322 .
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This was SVN commit r11993.
2012-06-21 22:01:39 +00:00
OmriLahav
76ada61960
This was SVN commit r11991.
2012-06-21 07:05:21 +00:00
WhiteTreePaladin
de8dc92e49
widen experience bar
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This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
WhiteTreePaladin
2268fd3f0e
Fix unit commands alignment
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This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
WhiteTreePaladin
3337949721
Fix player name
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This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
WhiteTreePaladin
9fb45928a1
Fix unit civ tooltip
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This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
WhiteTreePaladin
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
WhiteTreePaladin
80213bba5f
Fix rank icon hiding
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This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
WhiteTreePaladin
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
WhiteTreePaladin
a34232d71e
Add black border around stats bars
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This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
WhiteTreePaladin
0c083f9a45
Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
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This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
historic_bruno
3ec1b88d2c
Adds missing break statements, thanks to picobyte. Fixes #1503
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This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
vts
8f2b82fa8a
Basic README.txt for fontbuilder.py to outline installation process of PyCairo on Win32
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This was SVN commit r11980.
2012-06-17 23:01:37 +00:00
vts
821cfe8862
Removed reverse dependency on SOverlayTexturedLine from CTexturedLineRData; fixes dangling pointer dereference. Fixes #1495 .
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This was SVN commit r11979.
2012-06-17 03:40:35 +00:00
WhiteTreePaladin
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
WhiteTreePaladin
b269dabe3b
Fix stamina and generic name issues
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This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
WhiteTreePaladin
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
historic_bruno
5752863e6f
Updates premake Windows binary and VS projects for 637c09b204.
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This was SVN commit r11974.
2012-06-15 23:11:57 +00:00
historic_bruno
8dc36bed4e
Fixes error in actor viewer caused by 962da61f12. Fixes #1499
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This was SVN commit r11973.
2012-06-14 22:47:57 +00:00
Mythos_Ruler
744eb1a7d7
This was SVN commit r11972.
2012-06-14 21:44:59 +00:00
leper
20e9d70757
Link with boost_system as that is needed for Boost <= 1.43. Refs #1360 .
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This was SVN commit r11971.
2012-06-13 22:54:14 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Mythos_Ruler
f056b8f6f0
This was SVN commit r11969.
2012-06-13 00:19:26 +00:00
Mythos_Ruler
c4b993075a
Celts -> Britons or Gauls.
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This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
quantumstate
4ddd2a7fb1
Added IsInWorld check to attack code. Refs #1496
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This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
quantumstate
f944649153
Fix the attack error due to no footprint. Refs #1496 .
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This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
historic_bruno
d97f8180d5
Removes unused Boost link dependencies with patch by fabio. Fixes #1360
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This was SVN commit r11965.
2012-06-12 05:38:43 +00:00
ShieldBearer
306a9759d5
stats bar textures
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This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
WhiteTreePaladin
d905e4c63a
Split GUI out to bottom corners based on suggestions, and move barter icons down
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This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
leper
29a11e24d5
Fix NVTT build on OpenBSD based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11962.
2012-06-10 22:39:26 +00:00
WhiteTreePaladin
85f4702531
Hide stamina for now
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This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
WhiteTreePaladin
bf81922c62
Fix resource label when type is a treasure and fix civ tooltip
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This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
WhiteTreePaladin
aa58b6ccfa
always show generic name for now
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This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
WhiteTreePaladin
87d415aca9
Update GUI selection details panel (single selections)
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This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
historic_bruno
4ac52a3c47
Fixes bug in percentage map explored calculation. Refs #1334
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This was SVN commit r11957.
2012-06-09 23:04:27 +00:00
Mythos_Ruler
fba599c847
This was SVN commit r11956.
2012-06-09 05:59:01 +00:00
Mythos_Ruler
82ca0243d7
This was SVN commit r11955.
2012-06-09 05:58:09 +00:00
Mythos_Ruler
a00b92dcd5
Gauls.
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This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
Mythos_Ruler
67f306724a
Britons json.
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This was SVN commit r11953.
2012-06-09 01:17:49 +00:00
Mythos_Ruler
52af3369ba
Britons.
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This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
leper
2243f699fc
Fix test failure.
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Fix entity placement on Phoenician Levant.
This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
historic_bruno
962da61f12
Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334 .
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This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
leper
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
Mythos_Ruler
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
Mythos_Ruler
231b0cd5f6
Testing branching phases.
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This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
Pureon
8aaa6d06e2
Removing some large unused png image files
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This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
vts
6b50a660b9
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824 . Refs #824 .
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This was SVN commit r11944.
2012-06-06 19:37:03 +00:00
gregory
f9fa347a7f
Fixed shark animation and skeleton.
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This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
Mythos_Ruler
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
WhiteTreePaladin
d271ca89cf
Update GUI style for single object selections (based on quantumstate's mockup)
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This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
leper
0296323c9d
Make FCollada compile on OpenBSD, based on patch by anthonyjbentley. Refs #1463 .
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This was SVN commit r11936.
2012-06-04 21:33:15 +00:00
historic_bruno
66194deedc
Fixes player setup to set all diplomacy values (including self as ally).
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Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.
This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
leper
4ee4f16793
Stop rearranging formations for orders carried out individually. Fixes #1476 .
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This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
vts
da719b883c
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
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This was SVN commit r11933.
2012-06-02 21:19:20 +00:00
Mythos_Ruler
210f0265b7
Updated Acropolis maps.
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This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
Mythos_Ruler
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
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Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
historic_bruno
8c848c2f45
Replaces info icon with higher quality version. Fixes #1469 .
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Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
Mythos_Ruler
98ee2bdf0a
elongated raindrop.
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This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
vts
1c005b0c0e
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero. Fixes #1121 .
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This was SVN commit r11928.
2012-05-31 23:17:15 +00:00
Mythos_Ruler
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
historic_bruno
73f9d984fe
Fixes typo in crenellations tech.
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This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
Mythos_Ruler
9d619a673e
A pair of tower technologies.
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This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
Mythos_Ruler
3009d463a6
Updated Savanna terrains.
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This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
Mythos_Ruler
f876f2e747
Traders respond when tasked to trade.
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This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
fcxSanya
d7752438fe
Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
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This was SVN commit r11922.
2012-05-29 04:04:41 +00:00
leper
636896dd7f
Pass template to gather-near-position. Fixes #1454 .
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Add order_trade sound.
This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
Pureon
f2e6194440
Lighting on some demo maps. No more maps use 'old' LightingModel
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This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
Pureon
48fd27a10a
Second female unit voice. All phrases
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This was SVN commit r11918.
2012-05-26 11:22:45 +00:00
Pureon
757c873a2e
New death sounds added
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This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
Mythos_Ruler
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
Pureon
20125515f1
Removing changes to skeletons.xml that conflict with other skeletons
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This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
leper
5f6dea8455
Fix the size of the Units Demo map.
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This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
Pureon
1004864733
Siege ram for the Macedonians
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This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
leper
137b6dd338
Queued orders for rally points. Fixes #1053 and #1211 .
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This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
gregory
4c974a49a4
This was SVN commit r11908.
2012-05-24 00:33:55 +00:00
gregory
b0c3533b20
Added shark move animation.
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This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
Mythos_Ruler
a69b2f796c
Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
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This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
Mythos_Ruler
6d96dd7137
Increased the size of the Units Demo map.
...
Fixed some things about the Celts sandbox map.
This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
Mythos_Ruler
c8d404eb25
Fixed errors when Celt walls die.
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This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
historic_bruno
0ce770f227
Disables Roman Quinquereme no sail variation.
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This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
Mythos_Ruler
c6b53e1677
New Athenian emblem.
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This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
Mythos_Ruler
e999289021
Kennel available in town phase.
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This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
Spahbod
cab27587fd
This was SVN commit r11899.
2012-05-22 15:28:21 +00:00
Mythos_Ruler
7b1ab20852
This was SVN commit r11898.
2012-05-22 07:14:26 +00:00
Spahbod
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
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This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
Ykkrosh
dd072112d1
Improved shadow filtering, from eihrul.
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This was SVN commit r11896.
2012-05-21 19:23:14 +00:00
Spahbod
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
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This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
Spahbod
4b4d048967
Found a better name for Persian fishing boat.
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This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
Spahbod
088caa647f
Fixed the bug in Hyrcanian Shores. Fixes #1388 .
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This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
historic_bruno
8fd3fbc210
Fixes Attack.js error.
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This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
leper
c4d6019599
Add garrison order sound and remove the old garrison sound.
...
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
Pureon
4cf3467819
New siege ram for the Spartans
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This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
EmjeR
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
quantumstate
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
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This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
leper
6cc98a6763
Add heal order sound.
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This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
Pureon
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
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This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
Mythos_Ruler
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
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This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
Mythos_Ruler
7f3bd8fb48
Shiny Bactrian lancers.
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This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
Mythos_Ruler
97bf4df2a6
Some Athenian shields for their buildings.
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This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
Mythos_Ruler
5d59175953
Footprint sizes for these things.
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This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
quantumstate
c2c0469472
Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
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Also added missing var's in for loops.
This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
quantumstate
d7faa813f4
Update territory bitmask and add a returnResource command for entities.
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This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
Mythos_Ruler
0d9dcac82a
Changing the Greek civs on these maps.
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This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
leper
68d1cf167e
Add repair order queueing to formations. Refs #592 .
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This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
historic_bruno
e7689342f8
Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
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This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
historic_bruno
8fba8097ce
Reverts bfb7526bcf.
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This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
historic_bruno
786896bf8d
Prevents fishing ship from attacking structures (docks).
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This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
Mythos_Ruler
862f6fb3e3
Update to Necropolis.
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This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
Mythos_Ruler
fb44299104
This was SVN commit r11871.
2012-05-17 13:10:12 +00:00
historic_bruno
96b2c1e89b
Makes territory_pull selectable in Atlas only.
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This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
Mythos_Ruler
5d72fa689e
Updated spartan emblem.
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This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
Mythos_Ruler
a4e701fcf9
Lightened up the shark textures.
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This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
Mythos_Ruler
a5a7bf3c5d
Spartan females can make palisades.
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This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
Mythos_Ruler
cdafb50278
Selection groups for wall lengths.
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This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
Ykkrosh
04fe6d2363
Add reminders to keep alpha names in sync
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This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
historic_bruno
f8c22634de
oops
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This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
Mythos_Ruler
a317d20b39
Romans Sandbox map.
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This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
Mythos_Ruler
f18365830b
Fixed foundation size.
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This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
Mythos_Ruler
3bb1c01ccc
Removed territory effect from Roman siege walls.
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Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
Mythos_Ruler
f14fc977e3
Moved thebans civ json to Internal.
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This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
Ykkrosh
2ee9981d99
Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
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This was SVN commit r11857.
2012-05-13 23:40:06 +00:00
quantumstate
09414078fd
Switched warning to a debug so that only AI devs see it. Fixes #1403 .
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This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
Mythos_Ruler
8bd73e774e
Deleted Granicus River.
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Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
Mythos_Ruler
26531bcdc7
War dog footprint increased.
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This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
Mythos_Ruler
6f2b90ba70
Default starting resources decreased.
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This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
Mythos_Ruler
3668f691ef
Made the river traversable to help the AI.
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This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
Mythos_Ruler
d35ec1840e
Tweaked these structures.
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This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
quantumstate
0b1d911675
Added check for existance of ent.resourceSupplyType(). Fixes #1402
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This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
Mythos_Ruler
2ba6b90a1c
Fixed starting camera.
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This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
Mythos_Ruler
0cef14be54
Removed these wall entities, which were throwing errors.
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This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
Mythos_Ruler
13d8caa0f2
Spartan shield stuff.
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This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
Mythos_Ruler
3d685a2c91
New shield prop textures for Macedonians.
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This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
Mythos_Ruler
2a719a44f4
Removes unnecessary specular.
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This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
Mythos_Ruler
6fcf84250a
Gallic Fields prettied up a bit.
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This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
Mythos_Ruler
cc2f3647a3
Zagros Mountains 2: Macedonia vs. Persia.
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This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
Mythos_Ruler
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
Mythos_Ruler
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
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Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
quantumstate
4a73b85a4b
Increase maximum treasure priority distance and check that a dropsite has nearby resources
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This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
Ykkrosh
fbc3cbad7c
Fix handling of non-ASCII paths on Unix
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This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
Mythos_Ruler
8c6a1995e5
teams
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This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
historic_bruno
3d6c3752ae
Restores player data to _default.xml as a temporary fix for some problems related to #1398 .
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This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
historic_bruno
3efbd0ab25
Fixes Atlas losing map settings if random map generation failed. Refs #1398 .
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This was SVN commit r11835.
2012-05-10 23:11:42 +00:00
historic_bruno
56269b2489
Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375). Fixes #1398 .
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This was SVN commit r11834.
2012-05-10 22:49:04 +00:00
Mythos_Ruler
9610f72636
Typo.
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This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
Mythos_Ruler
2fa29d0115
Acropolis tweaks.
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This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
leper
502047b746
Fix unit demo map.
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This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
Mythos_Ruler
6f29e27ae0
"Delian League" bonus for Athenians.
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This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
leper
8d66340329
Really set Oasis 11 as the default multiplayer map.
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This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
quantumstate
3b25e106b2
Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
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This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
leper
ad87febd25
Improve gathering behaviour if the target is exhausted.
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This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
Mythos_Ruler
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
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This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
Mythos_Ruler
831da7f93e
Fixed this map.
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This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
quantumstate
bfb35a6484
Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395 .
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This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
Mythos_Ruler
a8528f74c6
Greek market by Enrique.
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This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
quantumstate
db1b4dcc4f
Added an existance check for metadata on unit destruction
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This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
Mythos_Ruler
75433f1d5d
This was SVN commit r11821.
2012-05-10 19:43:47 +00:00
quantumstate
c1c00d1617
Added resource gatherer counting for qBot and fixed nearby gathering locations code.
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Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
Mythos_Ruler
23cd022eff
Map stuff.
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This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
Mythos_Ruler
a8e548ff5e
This was SVN commit r11818.
2012-05-10 17:45:50 +00:00
Mythos_Ruler
b36b9da9a0
Single player default map now Punjab 3.
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This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
Mythos_Ruler
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
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This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
Mythos_Ruler
7d00b830aa
Changed default maps.
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This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
historic_bruno
b3f9daead8
Deletes some obsolete data files.
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This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
Mythos_Ruler
e6dcd0480f
Fix promotion.
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This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
Mythos_Ruler
737a2f3de4
Spartans can't build stone walls.
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This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
Mythos_Ruler
cb3d71f43a
New Greek barracks by Enrique.
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This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
historic_bruno
1f5f82f375
Fixes invalid civ check in rmgen.
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Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b
This was SVN commit r11807.
2012-05-09 21:45:47 +00:00
quantumstate
89821855c7
Check that a nearby resource has >0 resources left. Fixes #1395 .
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Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
Pureon
9fa1145fe8
Update to GUI
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This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
Ykkrosh
282d0f39e2
Remove unused variables
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This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
Ykkrosh
f2515bec84
Fix some whitespace in scripts
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This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
Ykkrosh
a0f122bfd4
Fix #1394 (UnitAI FSM serialization error).
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Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
Mythos_Ruler
1f51f4a0a3
Trying again.
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This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
Mythos_Ruler
116a9887d2
"Herocide" attack bonus for Alexander.
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This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
Mythos_Ruler
1de1a9b9d8
Fixed error on Necropolis.
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This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
historic_bruno
ddd3e702d5
Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
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Documents more functions of UnitAI.
This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
Pureon
93eed49d85
Conflict with Michael's last commit fix
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This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
Pureon
483dc4cb65
Removing some unused audio files
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This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
Mythos_Ruler
7a59ea16c7
Added shininess to the metal shuttle prop.
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This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
Mythos_Ruler
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
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This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
Mythos_Ruler
9fecad12c3
FeXor's updated map stuffs.
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This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
Ykkrosh
6b817c9b98
Doc updates
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This was SVN commit r11792.
2012-05-08 09:19:46 +00:00
Mythos_Ruler
e5c9cf6146
Meat units now cannot attack walls.
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This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
vts
a57a0e22cb
Forgot one spartan unit in da2f7a9000
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This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
vts
da2f7a9000
Dropped some unused templates
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Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
Pureon
5881c1e495
Audio files added
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This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
Mythos_Ruler
961db840b2
Work on some descriptions.
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This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
quantumstate
10e96798e8
Scale images to power of 2 sizes. Fixes #1382 .
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This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
Mythos_Ruler
385f9e13d7
This was SVN commit r11785.
2012-05-07 06:12:41 +00:00
historic_bruno
c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
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This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
historic_bruno
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
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This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
historic_bruno
37a5bedb81
Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322 .
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This was SVN commit r11781.
2012-05-07 01:53:35 +00:00
historic_bruno
1674a7503f
Fixes error from 79c6a2cecc.
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This was SVN commit r11780.
2012-05-07 01:29:02 +00:00
historic_bruno
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
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This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
historic_bruno
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
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This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
leper
a40a12e794
Typo
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This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
leper
8f762b8248
Fix error caused by e8cb2a71da. Refs #1220 .
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This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
vts
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
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This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5
This was SVN commit r11773.
2012-05-06 09:33:36 +00:00
Mythos_Ruler
82dcfe4301
Updates to these Oasis maps.
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This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
Mythos_Ruler
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
Mythos_Ruler
088876b23c
Palisade costs.
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This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
vts
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
...
Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
Mythos_Ruler
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
Mythos_Ruler
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
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This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
vts
d67d2e2370
Updated some documentation in CmpObstructionManager
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This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
quantumstate
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
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This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
Mythos_Ruler
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
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This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
quantumstate
3be4eb44fa
fix global from commit c4efc223ed
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This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
quantumstate
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
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This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
vts
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
Mythos_Ruler
a6a7883af3
Updated map
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This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
Mythos_Ruler
cd833a09b8
This was SVN commit r11758.
2012-05-05 04:38:06 +00:00
historic_bruno
ffc89ee1af
Adds some OS X availability macros to support 10.5 SDK. Not foolproof but good enough for now.
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This was SVN commit r11757.
2012-05-05 03:18:22 +00:00
Mythos_Ruler
7fcc350df9
Preferred Classes for these templates.
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This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
Mythos_Ruler
e0f670ddfb
This was SVN commit r11755.
2012-05-05 00:10:03 +00:00
Mythos_Ruler
9c3e94acfd
FeXor's Iberian Walls.
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This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
Pureon
7797aca9c4
Cuirass icon for techs
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This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
historic_bruno
0c233487ec
Disables broken window resizing and fullscreen toggling on OS X. Fixes #1381 . Refs #741
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This was SVN commit r11752.
2012-05-04 23:30:46 +00:00
historic_bruno
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
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This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
historic_bruno
32d2927449
Adds UTF-8 support for JavaScript files.
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This was SVN commit r11750.
2012-05-04 21:48:46 +00:00
leper
a5713c1264
Try to fix tech error. Refs #1377 .
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This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
leper
d0784bd314
Fix minimap issue caused by 5b7027ec53. Fixes #1372 .
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This was SVN commit r11748.
2012-05-04 17:44:28 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4
This was SVN commit r11746.
2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a
iberian special building main model
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This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9
iberian special building models
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This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
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This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e
iberian special building textures
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This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
historic_bruno
da4c1c8f2b
Fixes handling of UTF-8 encoded JSON files (stripping BOM if necessary). Fixes #1375 .
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This was SVN commit r11739.
2012-05-04 03:46:05 +00:00
Mythos_Ruler
a9faa59545
Adjusting available formations.
...
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
Mythos_Ruler
98c8767b6e
Siege wall moved to City Phase.
...
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
Mythos_Ruler
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
leper
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
Pureon
20afc75657
Champion icon update
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This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
Pureon
6efe056fef
Fist holding spear icon for techs
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This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
Mythos_Ruler
e1c8307bb6
First crack at a Special Technology.
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This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
Mythos_Ruler
6db0dc8679
Fixed syntax in these techs.
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This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
Mythos_Ruler
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
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This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
Pureon
e215446ada
Four variants of the corinthian helmet tech icons
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This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
Ykkrosh
84c8140f90
Work-in-progress high-level pathfinder documentation
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This was SVN commit r11728.
2012-05-03 19:31:48 +00:00
Mythos_Ruler
af64a2112f
Technology stuff.
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This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
leper
825e1ec7a3
Allow replace with 0.
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This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
leper
5b7027ec53
Fix tech overlay issue.
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This was SVN commit r11725.
2012-05-02 22:57:35 +00:00
quantumstate
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
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This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
quantumstate
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
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This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
Mythos_Ruler
303191b0ad
Really fixed this time. ;)
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This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
Mythos_Ruler
8db5b841e6
Fixes bad character.
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This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
Mythos_Ruler
4d35f78819
Template and tech tweaks.
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This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
quantumstate
94eaa9d1d5
Bug fixing for common-api
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Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
historic_bruno
89978332de
Fixes tests.
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This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
leper
62adf20f37
Check if we have a postition.
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This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
Pureon
7e2dd48d14
Trade convoys tech for the market
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This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
historic_bruno
6f06d7e69e
...
...
This was SVN commit r11714.
2012-05-01 23:01:40 +00:00
historic_bruno
9173f3c81f
This was SVN commit r11713.
2012-05-01 22:54:02 +00:00
historic_bruno
030771907e
This was SVN commit r11712.
2012-05-01 22:52:24 +00:00
historic_bruno
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
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This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
leper
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
Pureon
0990f7f395
Stockbreeding tech for the corral
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This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
Ykkrosh
e4528af72b
Fix vector allocator types
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This was SVN commit r11708.
2012-05-01 21:12:43 +00:00
Pureon
0c03b6a5d1
Changes to Iberian wall obstruction widths
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This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
leper
d92ef0d13e
Fix a small issue with tech overlays.
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This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
historic_bruno
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
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This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
Pureon
1eaf80d011
Armour and Attack techs for siege weapons
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This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
historic_bruno
68638a92b8
Updates TakeDamage to apply tech modifications.
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This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
leper
363ac861de
Stop dead sheep from walking
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This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
Mythos_Ruler
2069e57a6c
Territory radius of Civ Centre increased.
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This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
Mythos_Ruler
4406b85883
This was SVN commit r11700.
2012-04-29 21:21:29 +00:00
Pureon
44ac273d21
Changing range values of defense outpost template
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This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
Pureon
c640415f0c
Giving all faction outposts projectile and garrison nodes
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This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
leper
d03d36b1f3
Add attack ability to outposts.
...
Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
Mythos_Ruler
10687410cd
Enrique's new Roman siege walls. :)
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This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
leper
2f5b81a37e
Fix broken test.
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This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
historic_bruno
cafb817446
Reverts broken change from 022fc4c47c.
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This was SVN commit r11694.
2012-04-29 03:20:00 +00:00
historic_bruno
022fc4c47c
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317 .
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This was SVN commit r11693.
2012-04-29 02:04:59 +00:00
Pureon
13e5c56015
Additional icons for cavalry, ranged, and hack armor
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This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
Pureon
88fde1054f
Armor plating tech icon
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This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
leper
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
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This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
Mythos_Ruler
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
Mythos_Ruler
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
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This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
Mythos_Ruler
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
historic_bruno
21caaa4573
Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
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This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
quantumstate
7c93499c7d
Fix qBot infinite loop due to NaN priorities
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This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
Pureon
97bcdfb208
Tweaks to healing range and rate techs
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This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
leper
eda4c082fd
Add tech support to BuildingAI, GarrisonHolder and Builder.
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This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
Pureon
6fc3d3f9a2
Healing rate and range techs for all temples
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This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
Mythos_Ruler
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
leper
e6641ad14f
Make some healer modifiable by techs. Refs #1357 .
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This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
leper
bb81a9d81b
Move single techs to the bottom row.
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This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
Mythos_Ruler
060a1fd004
This tech didn't like the è character.
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This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
Mythos_Ruler
f3fa70cf35
Tech names
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This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
Mythos_Ruler
85b433d48f
Tweaked techs + 2 more techs for Barracks.
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This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
Mythos_Ruler
c396c2a1ca
Fixed default civs.
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This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
Pureon
241be5fa7c
Pair of infantry techs for the barracks
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This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
Mythos_Ruler
65e85dcc40
Selection ring tweaks.
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This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
quantumstate
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
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This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
leper
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
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This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
leper
4f905584c9
Clarify tech pairs. Refs #1356 .
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This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
historic_bruno
06996590bb
Fixes typo from [11660]
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This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
Mythos_Ruler
b2d399fe47
A bunch of stuff.
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This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
Pureon
29739575cd
Link graphics for technology icons
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This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
Pureon
8714eec949
A few more technology icons
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This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
Ykkrosh
0bd649294f
Add support for texture-based terrain overlays.
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Fix GLES compatibility.
This was SVN commit r11663.
2012-04-24 16:46:32 +00:00
leper
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
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Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
Ykkrosh
770ee1f30c
Build test executable with same linker settings as game executable, to fix --without-fam
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This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
historic_bruno
17c77ad2ac
Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
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This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
Pureon
9680c8637b
grain and meat icons for techs
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This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
vts
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
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This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
Pureon
49883c2d57
siege ram icon for techs
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This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
Pureon
01d8358248
anvil and walk icons for techs
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This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
vts
97f49954cd
Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824 .
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This was SVN commit r11654.
2012-04-23 18:55:32 +00:00
Spahbod
ac4e25e17f
Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
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This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
Pureon
1325c4e35f
spear icon for techs
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This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
Mythos_Ruler
f031e2a7e0
Tooltip updates.
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This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
Mythos_Ruler
e4f1cd10ba
Fixes #1349
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This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
Mythos_Ruler
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
Mythos_Ruler
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
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This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
Mythos_Ruler
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
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This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
Mythos_Ruler
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
vts
2590e62c38
Dropped some remnant debugging code
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This was SVN commit r11644.
2012-04-22 22:45:28 +00:00
Mythos_Ruler
d9a6ee53d0
This was SVN commit r11643.
2012-04-22 22:02:03 +00:00
Mythos_Ruler
a0cc289174
This was SVN commit r11642.
2012-04-22 21:50:20 +00:00
Mythos_Ruler
5f1f98970f
Yet more tech tweaks.
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This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
vts
bb9af6da12
Requested update from quantumstate via IRC
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This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
historic_bruno
b01a9c5471
Fixes broken defense tower reference
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This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
Pureon
99777c8d3f
4 horseshoe icons for techs
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This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
Mythos_Ruler
a41250b0af
Fixing some name stuff.
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This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
Mythos_Ruler
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
Pureon
97715cb617
Added stone and mining rate techs for all Mills
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This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
vts
61fad4a2b5
Fixed strange selection ring fadeout on unit deselection in Atlas
...
This was SVN commit r11634.
2012-04-22 17:49:43 +00:00
Pureon
4830cebf5e
Wheel tech graphic
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This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
Mythos_Ruler
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
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This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
Mythos_Ruler
31cec14575
Selection tweaks.
...
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
Pureon
6032ab88e7
Battle axe and wood chopping icons for techs
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This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
vts
3cbfd9260e
Properly enforce the MAX_QUAD_OVERLAYS constraint
...
Some cleanup of graphics/Overlay.h
This was SVN commit r11629.
2012-04-22 13:19:35 +00:00
Mythos_Ruler
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
quantumstate
d9b8df65be
Some refactoring of the military qbot code.
...
This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
Pureon
bdc5ad3f0d
Some mining icons for techs
...
This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
quantumstate
0d81325cc7
Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
...
This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
vts
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
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This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
Mythos_Ruler
60944a1439
Updated phase icons.
...
This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
Mythos_Ruler
8cf72a5ab9
Fixed syntax error
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This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
Mythos_Ruler
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
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This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
Mythos_Ruler
0befd88deb
Plough tweak.
...
This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
Mythos_Ruler
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
...
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
Mythos_Ruler
1bbd226ff4
Renamed these techs more generically.
...
This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
Mythos_Ruler
041da02ff9
This was SVN commit r11616.
2012-04-22 00:23:26 +00:00
Mythos_Ruler
db2c7929fd
First tech pair.
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This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
Pureon
4881e638e5
Arrow and sword icons for techs
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This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
historic_bruno
93c35964da
New higher quality icons. Fixes #954 . Refs #492 .
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This was SVN commit r11613.
2012-04-21 23:31:31 +00:00
Pureon
12e46a35fd
128x128 version of the plough icon
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This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
Pureon
60088384a6
Plough tech graphic
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This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
Mythos_Ruler
99c60789da
Tech tweaks.
...
This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
quantumstate
5ceea39a59
Added technology pairs.
...
This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
leper
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
...
Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
leper
03f04e54fc
Fix garrisoning issue.
...
This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
leper
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
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This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
leper
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
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This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
quantumstate
96549e0418
Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
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This was SVN commit r11604.
2012-04-21 16:37:35 +00:00
Ykkrosh
9488ca42f6
Disable deadlocking fatal exception handler in Atlas
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This was SVN commit r11603.
2012-04-21 14:12:37 +00:00
Ykkrosh
4c372aa6d8
Remove some unused component setters
...
This was SVN commit r11602.
2012-04-21 13:12:36 +00:00
Ykkrosh
58eb0c97bb
Reuse terrain texture name formatting function
...
This was SVN commit r11601.
2012-04-21 13:09:01 +00:00
Ykkrosh
177d7856a6
Avoid assertion failure when editing terrain off the edge of the map
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This was SVN commit r11600.
2012-04-21 13:07:47 +00:00
Mythos_Ruler
dfc86d8ab2
This was SVN commit r11599.
2012-04-21 11:32:52 +00:00
quantumstate
3e3a8d5414
Fix error when no items of a class exist and that class is used for techology requirements.
...
This was SVN commit r11598.
2012-04-21 10:55:02 +00:00
Mythos_Ruler
1b49c53f4c
Buildings now unlock per phase. :)
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This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
...
Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
Mythos_Ruler
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
historic_bruno
6f18a42269
Fixes bug detecting mouse focus change. Refs #748 .
...
This was SVN commit r11594.
2012-04-21 07:14:39 +00:00
Mythos_Ruler
497c1ff948
A few portrait tweaks.
...
This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
leper
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
...
This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
Pureon
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
quantumstate
06b342db46
Fix save/load with common-api-v2
...
This was SVN commit r11590.
2012-04-20 21:31:43 +00:00
Pureon
85d5962328
Roman wall gate model updated
...
This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
quantumstate
03d625dd2e
Added tech modification for carrying capacity and fixed warning for min range
...
This was SVN commit r11588.
2012-04-20 20:37:12 +00:00
quantumstate
b7cf51be34
Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii
...
This was SVN commit r11587.
2012-04-20 19:48:25 +00:00
quantumstate
ed6e5bdaf0
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
...
This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
quantumstate
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
...
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
Jubal
be0109331c
New update. Tightens up some of the military side of things.
...
This was SVN commit r11583.
2012-04-20 16:53:31 +00:00
Mythos_Ruler
2037c1fc6e
Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
...
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
Mythos_Ruler
c93621d2ad
Moved these to Public.
...
This was SVN commit r11580.
2012-04-20 03:12:09 +00:00
Mythos_Ruler
813f7e9102
Updated Prytaneion template.
...
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
historic_bruno
4d8ba45375
Removes unnecessary change from [11575]
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This was SVN commit r11578.
2012-04-20 03:01:09 +00:00
Mythos_Ruler
a99e1236be
New Prytaneion by Enrique.
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This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
historic_bruno
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
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This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
Pureon
7d47407c70
Carthaginian wall segments
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This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
Mythos_Ruler
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
Mythos_Ruler
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
leper
ba17009767
Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124 .
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This was SVN commit r11571.
2012-04-19 20:34:59 +00:00
Mythos_Ruler
388d77f37d
Structures from Internal to Public. Thanks Leper.
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This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
quantumstate
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
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This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
Mythos_Ruler
496445c615
New mapz0rz
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This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
Mythos_Ruler
0e6ecdcf48
Some art assets moved from Internal mod.
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This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
Mythos_Ruler
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
Mythos_Ruler
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
Mythos_Ruler
65f4cb1d18
Units arent as efficient food gatherers anymore.
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This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
Mythos_Ruler
d9cb518904
Updated maps.
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This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
Mythos_Ruler
3d0d59b4c0
Fixed this horseman. Attempting to make a Theban fireraiser.
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This was SVN commit r11562.
2012-04-19 06:26:19 +00:00
Ykkrosh
75e7ea497b
Add comment about incorrect array-bounds warning
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This was SVN commit r11560.
2012-04-18 22:00:07 +00:00
quantumstate
7653043759
Changed some old class filters from Super to Champion
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This was SVN commit r11559.
2012-04-18 21:05:36 +00:00
Ykkrosh
edc62a240a
Try to avoid some type warnings
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This was SVN commit r11558.
2012-04-18 21:02:11 +00:00
quantumstate
a9475c3854
Stops qBot training heroes and makes it build a market after abuot 10 minutes.
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This was SVN commit r11557.
2012-04-18 20:54:14 +00:00
Ykkrosh
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
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This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
Mythos_Ruler
9572a4314a
Iberian wall.
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This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
Mythos_Ruler
2e65416489
Healer range tweaks.
...
This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
Mythos_Ruler
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
leper
131d5eb88f
Tweak default healer behaviour, fix a small bug.
...
This was SVN commit r11552.
2012-04-18 18:26:49 +00:00
egbert
f5344d37e1
The new Iberian fortress model
...
This was SVN commit r11551.
2012-04-18 17:55:39 +00:00
egbert
159453f13d
adjusted prop positions for the new Iberian fortress
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This was SVN commit r11550.
2012-04-18 17:54:03 +00:00
egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
quantumstate
13281e230d
Handle updates for foundation progress, resource carrying and resource supply amount for AIProxy. Fixes #1327
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This was SVN commit r11547.
2012-04-18 11:30:28 +00:00
quantumstate
4b4411116f
Actually committed the Filters.byOwners fix mentioned in 167cd7151e
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This was SVN commit r11546.
2012-04-18 10:49:45 +00:00
quantumstate
167cd7151e
Bug fixes and dead code removal
...
Fixed Filters.byOwners, before it was using indexOf() which caused
problems with number/string inequality.
Fixed the countUnassignedUnits and getAvailablenits functions to work
with the new filters.
Removed old updating entity collection code since it has been replaced
by the common-api-v2
This was SVN commit r11545.
2012-04-18 10:46:24 +00:00
Ykkrosh
3027ce1a04
Rationalise terrain dirty-rect coordinates.
...
Clean up some whitespace.
This was SVN commit r11543.
2012-04-17 22:35:34 +00:00
Mythos_Ruler
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
Pureon
4926dc53ee
Celt wall segments
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This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
Ykkrosh
a16d56cc72
Delete an unused obsolete method
...
This was SVN commit r11540.
2012-04-17 21:06:47 +00:00
leper
46bf2cac22
Fix remaining issue
...
This was SVN commit r11539.
2012-04-17 21:05:01 +00:00
leper
54fb33841e
Fix some issues.
...
This was SVN commit r11537.
2012-04-17 20:44:18 +00:00
leper
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
Ykkrosh
80277e3da9
Fix #953 (local.cfg adds keys instead of replacing them)
...
This was SVN commit r11535.
2012-04-17 13:14:34 +00:00
OmriLahav
9a719c32be
This was SVN commit r11533.
2012-04-17 12:01:34 +00:00
Mythos_Ruler
3edb8248e5
This was SVN commit r11532.
2012-04-17 06:39:54 +00:00
Mythos_Ruler
bee7ecc90c
Iberian Walls for these maps.
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This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
historic_bruno
be453771cf
Fixes OS X build.
...
This was SVN commit r11529.
2012-04-17 03:57:53 +00:00
historic_bruno
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
...
Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
historic_bruno
772b38e6be
Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022 .
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This was SVN commit r11527.
2012-04-17 01:26:24 +00:00
quantumstate
af207e1c0a
Fixed the gameState.GetEntityById() function
...
This was SVN commit r11526.
2012-04-16 16:54:11 +00:00
historic_bruno
cf11aa8dea
Fixes Atlas canvas resolution init on OS X. Replaces hacky solution for the same problem on wxGTK. Fixes #1176 .
...
This was SVN commit r11525.
2012-04-16 00:57:30 +00:00
Mythos_Ruler
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
vts
7f612c266a
Calculate new random variations where necessary upon graphics object reloads. Fixes #979 .
...
This was SVN commit r11523.
2012-04-15 23:04:25 +00:00
quantumstate
52efb54673
Added serialize and deserialize functions to common-api-v2
...
This was SVN commit r11522.
2012-04-15 22:31:17 +00:00
Mythos_Ruler
c6f9df4020
Map name tweaks. Use Arabic numerals instead of Roman.
...
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
Mythos_Ruler
cb45fd2800
Tweaked Iberian civ file.
...
This was SVN commit r11520.
2012-04-15 20:44:01 +00:00
Mythos_Ruler
46c23d1c3c
Template tweaks, namely attack bonuses.
...
This was SVN commit r11519.
2012-04-15 20:35:38 +00:00
Mythos_Ruler
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
Pureon
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
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This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
Mythos_Ruler
c942d3e8c6
Fixed these maps.
...
This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
leper
1ee8bfe231
Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311 .
...
This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
leper
9c4a7b8086
Clean up gui code.
...
This was SVN commit r11514.
2012-04-15 16:27:44 +00:00
Pureon
544f5ff048
Fixing errors in a number of demo maps
...
This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
Mythos_Ruler
27906080e2
Wall bonus for Iberians on these maps.
...
This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
Mythos_Ruler
7cc39dc461
Wall bonus for Iberians on Acropolis II.
...
This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
Mythos_Ruler
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
Mythos_Ruler
20a1a2855e
This was SVN commit r11509.
2012-04-15 05:02:12 +00:00
Mythos_Ruler
600b79498e
Tweaked default zoom a bit.
...
This was SVN commit r11506.
2012-04-15 03:53:32 +00:00
WhiteTreePaladin
2c3801743a
Hide the barter buy button when it is the same as selected sell button
...
This was SVN commit r11505.
2012-04-15 03:44:57 +00:00
Mythos_Ruler
8848099dc3
Pericles and Craterus are in.
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This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
Ykkrosh
a07dd82a70
Allow materials to disable receiving shadows
...
This was SVN commit r11500.
2012-04-14 17:32:22 +00:00
Ykkrosh
6410d36a55
Fix engine to respect lack of castshadow flag in actors.
...
Remove unused variable.
This was SVN commit r11499.
2012-04-14 17:31:18 +00:00
Ykkrosh
8a5539f349
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11498.
2012-04-14 17:21:43 +00:00
Ykkrosh
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
Ykkrosh
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
Mythos_Ruler
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
Ykkrosh
9028c354e6
Fix non-PCH build more. Fixes #1313 .
...
This was SVN commit r11494.
2012-04-13 15:01:51 +00:00
Ykkrosh
789036fb90
Fix #1299 (page up in console doesn't scroll up)
...
This was SVN commit r11493.
2012-04-13 12:15:50 +00:00
Ykkrosh
2312d1379a
Be more robust to invalid positions
...
This was SVN commit r11492.
2012-04-12 22:32:58 +00:00
leper
55e576177d
Fix non-pch build. Fixes #1313 .
...
This was SVN commit r11491.
2012-04-12 20:55:21 +00:00
Ykkrosh
227f9e403f
Experimental GPU skinning.
...
Share inverse bind pose matrices between models.
This was SVN commit r11490.
2012-04-12 15:43:59 +00:00
Ykkrosh
ce215cace3
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
...
This was SVN commit r11489.
2012-04-12 14:10:02 +00:00
Mythos_Ruler
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
Jubal
5184edde14
New patch for JuBot
...
- Speeds up a lot of functionality by using persistent entity
collections, speed boost should be significant and noticeable.
- Adds defence towers covering all dropsites, with garrisons
This was SVN commit r11487.
2012-04-12 07:08:12 +00:00
Pureon
3ca6ee461c
Palisade wall models optimised
...
This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
Jubal
25b3242ba4
Adds a "byNotOwner" filter for finding enemies, non-gaia objects, etc more easily.
...
This was SVN commit r11485.
2012-04-11 20:32:25 +00:00
Mythos_Ruler
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
Mythos_Ruler
fb0e2377a3
Fixed these two JSONs.
...
This was SVN commit r11482.
2012-04-11 05:30:05 +00:00
Mythos_Ruler
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
Mythos_Ruler
056962b5c5
Greek building stuffs.
...
This was SVN commit r11480.
2012-04-11 00:19:01 +00:00
Pureon
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
leper
71a57ed3a7
Allow gathering regardless of resource owner
...
This was SVN commit r11478.
2012-04-10 21:09:21 +00:00
Ykkrosh
d3a24c26ba
Do alpha-testing earlier in ARB shaders, for performance.
...
This was SVN commit r11477.
2012-04-10 21:08:54 +00:00
Ykkrosh
e6a82fff48
Bind textures correctly to GLSL sampler uniforms.
...
This was SVN commit r11476.
2012-04-10 21:07:52 +00:00
Ykkrosh
f2260892bd
Add config option to force alpha-tested materials.
...
This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
Ykkrosh
11115770ec
Fix memory leak
...
This was SVN commit r11474.
2012-04-10 20:56:18 +00:00
Ykkrosh
05008d190e
Clean up terrain shader a bit
...
This was SVN commit r11473.
2012-04-10 20:55:01 +00:00
Mythos_Ruler
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
leper
577676810b
Make domestic herd animals controllable by the player
...
This was SVN commit r11471.
2012-04-10 16:37:34 +00:00
Mythos_Ruler
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
...
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
Mythos_Ruler
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
leper
b3e519c278
Remove sheets.
...
This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
Pureon
e5d3a2b312
Adjusting the Iberian wall tower's windows
...
This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
leper
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
...
Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
Yves
a21fc77212
A minor improvement for enabling/disabling user feedback. It was set to enabled/disabled in every tick which triggered some code.
...
Now it's only enabled or disabled when the user clicks the button and
therefore much less events are triggered.
This was SVN commit r11463.
2012-04-09 12:30:56 +00:00
Mythos_Ruler
3db7f32d17
Specular for a few more things.
...
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
Mythos_Ruler
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
Ykkrosh
4b5bd36d9b
Multiply specular lighting by sun color
...
This was SVN commit r11460.
2012-04-08 23:03:22 +00:00
leper
c93f17827f
Make use of the grayscale opion.
...
Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
Ykkrosh
f3a393d2e5
Add alpha-tested materials
...
This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
Ykkrosh
b6ef80b741
Fix GCC build
...
This was SVN commit r11456.
2012-04-08 17:44:29 +00:00
Jubal
566a4588b6
This update to JuBot transfers to the v2 SVN, and adds tower garrisoning.
...
This was SVN commit r11455.
2012-04-08 16:58:57 +00:00
Ykkrosh
f3617822e0
Make AlwaysVisible objects always visible in shader mode. Fixes #908 .
...
This was SVN commit r11454.
2012-04-08 16:36:23 +00:00
Ykkrosh
b7888aea52
Add support for specular materials.
...
Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
Jubal
8a0e47fdd6
Adds the GarrisonTower and GarrisonFortress classes to towers and fortresses.
...
This was SVN commit r11452.
2012-04-08 12:09:49 +00:00
Jubal
2dc3c36ee6
Adds the classes "GarrisonTower" and "GarrisonFortress" to more easily demarcate the buildings the AI wants to garrison for defense.
...
This was SVN commit r11451.
2012-04-08 12:08:21 +00:00
Mythos_Ruler
fda1d07794
Tweaking some pop costs.
...
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
Ykkrosh
b253cbbee6
Don't unnecessarily die when loading empty files
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This was SVN commit r11449.
2012-04-07 21:36:27 +00:00
Pureon
6b5034e313
Iberian wall model updates
...
This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
Mythos_Ruler
6a82b215e1
This was SVN commit r11447.
2012-04-07 05:31:15 +00:00
Mythos_Ruler
b5e4916f03
New "Laconia" map. Update to Spartan female citizen.
...
This was SVN commit r11446.
2012-04-07 01:31:49 +00:00
quantumstate
4a12049df5
Put resource accessibility checks back for the new worker code
...
This was SVN commit r11445.
2012-04-06 19:53:50 +00:00
quantumstate
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
...
This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
leper
07ea6673c3
Use grayscale option instead of grayscaled icons
...
This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
leper
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
...
This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
vts
305723f9a7
Prevent AABB/frustum intersections from blowing up on empty input bounds. Fixes #1027 .
...
This was SVN commit r11441.
2012-04-05 22:29:01 +00:00
leper
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
...
This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
quantumstate
a5076c1eb1
Added dummy PostMessage and BroadcastMessage functions for tests
...
This was SVN commit r11439.
2012-04-05 14:13:36 +00:00
Mythos_Ruler
9d353b7df9
fixes
...
This was SVN commit r11438.
2012-04-05 08:03:44 +00:00
Mythos_Ruler
ea66f950e7
Making M_s look better. Removed 2nd special building for S_s.
...
This was SVN commit r11437.
2012-04-05 04:01:53 +00:00
Mythos_Ruler
a569194d37
Fixing some missing units.
...
This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
Pureon
d56d65bc87
Removing old unused Iberian structural models
...
This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
Pureon
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
Mythos_Ruler
6efbf65a90
Demo map for S_ and M_
...
This was SVN commit r11433.
2012-04-04 22:33:33 +00:00
Mythos_Ruler
6670195fcf
Some cool stuff.
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This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
quantumstate
2ba6b4d185
Missed anatolian plateau in previous commit
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This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
quantumstate
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
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This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
quantumstate
7eb5480494
AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly
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This was SVN commit r11429.
2012-04-04 20:23:41 +00:00
quantumstate
21a39dedfb
Add check to prevent error when ranged attack target is destroyed
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This was SVN commit r11428.
2012-04-04 20:03:04 +00:00
Ykkrosh
6d57808b84
Fix build with old Boost
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This was SVN commit r11427.
2012-04-04 11:48:07 +00:00
Ykkrosh
e686c65fe6
Partial support for alpha-tested materials
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This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
Ykkrosh
59447bce2e
Move shaders into appropriate subdirectories.
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Delete some obsolete shader files.
This was SVN commit r11424.
2012-04-03 19:45:58 +00:00
Ykkrosh
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
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Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
Ykkrosh
a56169ff8c
Add interned string class, for fast comparisons and reduced memory usage.
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This was SVN commit r11422.
2012-04-03 18:26:52 +00:00
ShieldBearer
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
Mythos_Ruler
1daee6bbc2
Updating some campaign assets.
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This was SVN commit r11420.
2012-04-03 03:04:58 +00:00
Mythos_Ruler
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
Ykkrosh
3792b02963
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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This was SVN commit r11418.
2012-04-02 16:12:46 +00:00
Pureon
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
Pureon
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
Mythos_Ruler
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
quantumstate
316584d71a
Corrected in game manual about creating control groups to include 0, fixes #1279 .
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This was SVN commit r11414.
2012-04-01 14:00:15 +00:00
Mythos_Ruler
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
Mythos_Ruler
315a41f479
Some more emblems. Some updated portraits.
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This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
Mythos_Ruler
16a5d74b35
Campaign map tree assets' poly count reduced between 75% and 90%.
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This was SVN commit r11411.
2012-03-30 22:04:22 +00:00
quantumstate
99da24c7a3
Correctly check whether an existing formation controller can be reused. Fixes #1255 .
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This was SVN commit r11410.
2012-03-30 20:09:50 +00:00
vts
8680c6ce06
Delete rally point marker entity when entity is destroyed. Fixes #1254 .
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This was SVN commit r11409.
2012-03-28 23:09:05 +00:00
Mythos_Ruler
e5c85bc540
More campaign proof of concept stuff. A "Leonidas" army pawn.
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This was SVN commit r11408.
2012-03-28 06:09:38 +00:00
Mythos_Ruler
6cb97e3e01
This was SVN commit r11407.
2012-03-27 21:38:12 +00:00
Mythos_Ruler
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
Mythos_Ruler
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
Mythos_Ruler
44a3af8d29
This was SVN commit r11404.
2012-03-27 04:07:04 +00:00
Mythos_Ruler
82c8af3ad5
More proof of concept stuff for campaigns.
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This was SVN commit r11403.
2012-03-27 02:20:21 +00:00
Ykkrosh
d0fc32af4c
Fix failure in replay mode
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This was SVN commit r11402.
2012-03-26 22:11:30 +00:00
Mythos_Ruler
99576ab44a
More campaign conceptual stuff.
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This was SVN commit r11401.
2012-03-26 09:59:39 +00:00
Mythos_Ruler
666936a5e3
Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
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This was SVN commit r11400.
2012-03-26 08:35:59 +00:00
Mythos_Ruler
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
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This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
Mythos_Ruler
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
Mythos_Ruler
893cb2c1c4
typos
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This was SVN commit r11397.
2012-03-24 22:22:51 +00:00
Mythos_Ruler
0fd6cc8873
Adding music to these civ files.
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This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
Mythos_Ruler
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
ShieldBearer
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
Mythos_Ruler
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
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This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
Mythos_Ruler
c8d7e1c006
Tweaked a bunch of templates.
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This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
Mythos_Ruler
b90cedf0a6
Cost tweaks and other things.
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This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
historic_bruno
0fda0019d1
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145 .
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Adds proper OS X app bundle support.
Updates Windows installer script.
This was SVN commit r11389.
2012-03-22 00:23:31 +00:00
Ykkrosh
1095782d1a
Increase maximum VBO size, to support larger meshes
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This was SVN commit r11387.
2012-03-21 18:45:10 +00:00
quantumstate
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
quantumstate
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
Mythos_Ruler
f53823b498
Oasis X tweaks.
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This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
Mythos_Ruler
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
quantumstate
2c913b4a9f
Removed qbot entity extend functions since they are now in the common-api
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This was SVN commit r11382.
2012-03-20 23:34:03 +00:00
Mythos_Ruler
f718ddaee7
Slightly updated Iberian cc meshes.
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Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
Ykkrosh
10fd5e57db
Fix #916 (complain about spaces in build paths), based on patch from philip_flohr
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This was SVN commit r11380.
2012-03-20 22:29:56 +00:00
Mythos_Ruler
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
Ykkrosh
f1e73807a8
Fix formatting
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This was SVN commit r11377.
2012-03-20 18:13:27 +00:00
Ykkrosh
e97547dbd4
Fix FFP renderer
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This was SVN commit r11376.
2012-03-20 13:32:30 +00:00
Pureon
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
Ykkrosh
0e1b5522d6
Fix #868 (move wxWidgets Unix config files to XDG basedir location), based on patch from leper.
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Fix handling of set but empty XDG environment variables.
This was SVN commit r11374.
2012-03-19 22:40:06 +00:00
Ykkrosh
700e28480d
Add command-line option to enable archivebuilder compression
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This was SVN commit r11373.
2012-03-19 21:16:12 +00:00
Ykkrosh
36107cb7e1
GLES compatibility for particles and shadows.
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Fix invalid enum errors.
Fix shader texture binding.
This was SVN commit r11372.
2012-03-19 21:10:14 +00:00
Ykkrosh
8c6231f940
Fix black-square cursor on 16bpp Windows
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This was SVN commit r11371.
2012-03-19 20:46:12 +00:00
quantumstate
4b3d98ad71
Fixed bug in library.js GetAngle function
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This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
Mythos_Ruler
af7a914bae
Fixed Army Camp turf.
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This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
Mythos_Ruler
9bbb341e23
Temperate and Tropic farmland terrains.
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This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
Mythos_Ruler
c12125018c
Farmland and other terrain updates.
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This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
Mythos_Ruler
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
quantumstate
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
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This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
quantumstate
5a21140093
Added grayscale option for ui textures
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This was SVN commit r11364.
2012-03-18 19:43:03 +00:00
quantumstate
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
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This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
Mythos_Ruler
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
Spahbod
208e642089
More random maps and FeXoR's wall system.
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This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
vts
d7128572ae
Removed logger output for XML token node tests
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This was SVN commit r11360.
2012-03-17 23:03:02 +00:00
Mythos_Ruler
b68d770c89
This was SVN commit r11359.
2012-03-17 22:17:45 +00:00
Mythos_Ruler
148f84b708
Tweaked garrison capacity.
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This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
Mythos_Ruler
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
Mythos_Ruler
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
Mythos_Ruler
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
Pureon
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
Pureon
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
Spahbod
6dac7f30d7
Fixed the description for archipelago.
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This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
Spahbod
41cbe0a315
Tweaked some maps.
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This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
Mythos_Ruler
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
Mythos_Ruler
f347939909
Carthaginians +25% sea trading bonus.
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Persians +25% land trading bonus.
This was SVN commit r11349.
2012-03-16 17:56:58 +00:00
quantumstate
b6ec143aee
Added Engine.ProfilerStop() to qBot so it doesn't cause memory leaks when it has no units to control
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This was SVN commit r11348.
2012-03-16 17:36:07 +00:00
Spahbod
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
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This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
Mythos_Ruler
a37ce96dcf
Running dust for all of these actors.
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This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
Mythos_Ruler
cdd987c0f8
Running dust for Roman cav.
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This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
Pureon
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
vts
2207786c05
Missed a bit of indentation in previous commit
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This was SVN commit r11343.
2012-03-15 22:58:25 +00:00
vts
31da0a746b
Fixes crash when removing non-existent tokens from XML 'token' nodes
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This was SVN commit r11342.
2012-03-15 22:57:08 +00:00
Mythos_Ruler
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
Mythos_Ruler
1819276b1e
A test for dust kicked up by cavalry when running.
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This was SVN commit r11340.
2012-03-15 06:42:07 +00:00