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forked from mirrors/0ad

Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523

This was SVN commit r12078.
This commit is contained in:
historic_bruno
2012-07-06 23:52:17 +00:00
parent 54e24d9a43
commit 4cd3a93ca4
4 changed files with 4 additions and 4 deletions
@@ -34,7 +34,7 @@
<variant frequency="100" name="Idle"/>
<variant name="Melee">
<props>
<prop actor="props/units/weapons/bow_short.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/arrow_back.xml" attachpoint="loaded-r_hand"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
@@ -56,7 +56,7 @@
<variant frequency="100" name="Idle"/>
<variant name="Melee">
<props>
<prop actor="props/units/weapons/bow_short.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/arrow_back.xml" attachpoint="loaded-r_hand"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
@@ -44,7 +44,7 @@
<variant frequency="100" name="Idle"/>
<variant name="Melee">
<props>
<prop actor="props/units/weapons/bow_short.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/arrow_back.xml" attachpoint="loaded-r_hand"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
@@ -57,7 +57,7 @@
<variant frequency="100" name="Idle"/>
<variant name="Melee">
<props>
<prop actor="props/units/weapons/bow_short.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
<prop actor="props/units/weapons/arrow_back.xml" attachpoint="loaded-r_hand"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>