LordGood
390f573bef
Giant reeds, rocks, fruiting date palms, few more date palm variations
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This was SVN commit r22150.
2019-04-01 04:34:20 +00:00
Gallaecio
0a1cccc9b9
Improve team bonus descriptions consistency
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1720
This was SVN commit r22149.
2019-03-31 22:14:01 +00:00
Gallaecio
08966f8cde
centre → center
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1802
This was SVN commit r22148.
2019-03-31 22:12:21 +00:00
Gallaecio
47c82fad4e
can be bought → could be bought
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As suggested by Nescio, I’ve actually copied the string from line 66,
which contains
the very same string.
Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1801
This was SVN commit r22147.
2019-03-31 11:34:00 +00:00
LordGood
e6193c3f40
Updated date palms
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This was SVN commit r22146.
2019-03-29 22:59:36 +00:00
vladislavbelov
cb83d494e0
Refactor CBoundingSphere and add tests
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Reviewed By: wraitii
Comments By: smiley, Stan
Differential Revision: https://code.wildfiregames.com/D1576
This was SVN commit r22143.
2019-03-25 21:17:43 +00:00
LordGood
8ee8faf54b
Palmyra Palms
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This was SVN commit r22142.
2019-03-25 04:58:43 +00:00
LordGood
fd9e6ebfa7
Doum and Nipa palms, Normal maps and specmaps for the new trees
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This was SVN commit r22141.
2019-03-25 00:11:43 +00:00
Gallaecio
f202f22a29
Reword the tooltip of the Disable Treasures option
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1532
This was SVN commit r22140.
2019-03-24 11:33:50 +00:00
LordGood
29196c3e21
Mangroves
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This was SVN commit r22139.
2019-03-23 21:14:26 +00:00
Imarok
c158785f13
Remove and Update some outdated tips and refactor tip displaying
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Reviewed by: s0600204, Nescio, Imarok
Patch by: Angen
Refs: #4428
Differential Revision: https://code.wildfiregames.com/D1377
This was SVN commit r22137.
2019-03-20 22:27:54 +00:00
LordGood
3178973899
Baobab age variants, Bamboos and banyans
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This was SVN commit r22136.
2019-03-20 13:38:31 +00:00
s0600204
9c5062147a
Add a GetTextSize() method to GUI objects
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Usage:
let size = Engine.GetGUIObjectByName({gui_object_name}).GetTextSize()
Returns a JS object containing the height and width of the primary text
field within
the object, taking into account new lines, text wrapping, and font
changes.
Unless the object doesn't contain text, in which case the method will
return undefined.
Commented on by: vladislavbelov
Additional code by: elexis
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D844
This was SVN commit r22134.
2019-03-18 22:15:40 +00:00
s0600204
a65f981545
Rename kush teambonus file to be consistent with the filenames of the other teambonuses
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Change proposed in D1603 by Angen,
Committed seperately by request.
This was SVN commit r22133.
2019-03-18 20:32:49 +00:00
bb
f8a0ea7023
seige to siege
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1797
This was SVN commit r22132.
2019-03-18 14:55:58 +00:00
LordGood
cfc4e3ca20
Normal edit modified previous trees, small UV edits on the baobabs
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This was SVN commit r22130.
2019-03-18 04:18:06 +00:00
bb
7aab37e01a
Add "At Least" to the front of the disabledTooltips
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Patch By: Angen
Differential Revision: https://code.wildfiregames.com/D1792
This was SVN commit r22129.
2019-03-17 20:02:01 +00:00
Gallaecio
1b656dfb41
rally-point → rally point
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1527
This was SVN commit r22128.
2019-03-17 17:02:23 +00:00
Gallaecio
9d28b1945d
Remove quotes made unnecessary by capitalization
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1537
This was SVN commit r22127.
2019-03-17 16:56:19 +00:00
Stan
14a8ec3b20
Mirror (flips horizontally) five technology icons to ensure that all melee icons have the same orientation (bottom-left to top-right) and ranged a different one (bottom-right to top-left).
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Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D1779
This was SVN commit r22126.
2019-03-17 16:53:17 +00:00
Itms
993ddcfe3e
Rotate entities during placement in Atlas with the keyboard only when the window has focus. Reported by Andrettin.
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Patch By: Angen
Reviewed By: Itms, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1509
This was SVN commit r22125.
2019-03-17 16:04:06 +00:00
LordGood
d4816df801
Mature and dead Baobab trees
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This was SVN commit r22124.
2019-03-17 15:50:53 +00:00
Gallaecio
815b197b16
playername → player name
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1537
This was SVN commit r22123.
2019-03-17 14:15:36 +00:00
Gallaecio
04047e4901
Rephrase the description of the wonder victory condition
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1550
This was SVN commit r22122.
2019-03-17 14:13:12 +00:00
Gallaecio
91ff208e1d
Do not generate duplicate biome strings for translation
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Patch By: Gallaecio
Differential Revision: https://code.wildfiregames.com/D1579
This was SVN commit r22121.
2019-03-17 14:07:56 +00:00
bb
2af6fa6d20
Change structure_defense to structure_defensive so it is consistent with the other structure types. Nuking the weird defense_defense_tower name while at it
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1788
This was SVN commit r22120.
2019-03-17 13:05:27 +00:00
bb
edc1b14ba4
Remove a misleading unit_fauna_decorative from the bird template
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1787
This was SVN commit r22118.
2019-03-16 21:18:01 +00:00
Itms
7e2b318a1e
Add particle support to the Actor Editor, fixes #1590 .
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Patch By: shh
Differential Revision: https://code.wildfiregames.com/D1783
This was SVN commit r22117.
2019-03-16 21:16:04 +00:00
bb
d7e88622d8
Nuke the misleading Structure_Defence from the wallset template name
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1733
This was SVN commit r22116.
2019-03-16 21:03:11 +00:00
bb
0287402eaa
Move the fish template under template_gaia since fish is a resource like trees and mines.
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Patch By: Nescio
Differential Revision: https://code.wildfiregames.com/D1774
This was SVN commit r22115.
2019-03-16 20:56:53 +00:00
bb
da3212c1ed
Also align the chat, refs 9af3040b34
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This was SVN commit r22114.
2019-03-16 16:07:39 +00:00
bb
9a73b7485d
Fix a broken early return from a1ddf6114a
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Reported By: Imarok
This was SVN commit r22113.
2019-03-16 14:39:51 +00:00
bb
702127b8df
Add autostart conquest default description to readme.txt and add endless support for autostart in both readme.txt and GameSetup.cpp
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Reported By: elexis
Fixes: 6d54ab4c1f , 22903b09a6
This was SVN commit r22112.
2019-03-16 14:20:28 +00:00
bb
9af3040b34
Align the settingspanel with its background, fixing te misalignment itroduced inrP20945 and made visible in 60092048e1.
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fixes: 60092048e1
Based on Patch by: nani
Differential Revision: https://code.wildfiregames.com/D1755
This was SVN commit r22111.
2019-03-16 14:12:43 +00:00
Stan
5f78b3a0a1
Add the gaul assembly to the Sandbox - Gauls map
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This was SVN commit r22109.
2019-03-11 22:54:47 +00:00
Stan
62a76eb136
Fix gaul assembly's template. The civ was incorrect and it was missing a specific name and a generic name.
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Reported by: @Nescio
This was SVN commit r22108.
2019-03-11 22:40:35 +00:00
LordGood
8e2d11a69d
Black Pines, Cattails, Atlas Cedars, and Saplings
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This was SVN commit r22107.
2019-03-11 13:36:05 +00:00
Stan
a36ff2e64e
Add Gaul theatron (Unused for now)
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Reviewed by: @Lordgood @Sundiata @Genava55
Authored by: @Stan
Forum thread:
https://wildfiregames.com/forum/index.php?/topic/25299-committed-gaul-theatron/
This was SVN commit r22105.
2019-03-10 00:03:51 +00:00
Stan
9dc6c46ab6
Clean ResourceSupply up.
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Add documentation
Reviewed by: @Imarok
Authored by: @Stan
Differential Revision: https://code.wildfiregames.com/D1771
This was SVN commit r22103.
2019-03-06 16:44:24 +00:00
Imarok
f9da484077
Linting: allow constant condition in loops
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Reviewed by: Itms
Differential Revision: https://code.wildfiregames.com/D1364
This was SVN commit r22101.
2019-03-03 10:48:18 +00:00
LordGood
2dfa48fe1b
Footpaths and papyrus files+actors
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This was SVN commit r22098.
2019-02-25 07:23:06 +00:00
Alexandermb
899b67e664
Reduce Ships Update specular map texture size as conversed with Stan.
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Move rome_civic_center ao from structural folder to AO folder.
Committ Mistletoe headdres for celtic faction's Healer "Druid"
Thread:
https://wildfiregames.com/forum/index.php?/topic/25402-task-celtic-druid-re-texture/&tab=comments#comment-369730
This was SVN commit r22097.
2019-02-25 06:03:07 +00:00
Stan
0cc034fa6f
Improve and fix checkrefs.pl, add a readme for usage, add mod support, add command line arguments.
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Reviewed by: @Itms
Comments by: @elexis
Differential Revision: https://code.wildfiregames.com/D1381
This was SVN commit r22096.
2019-02-24 21:19:20 +00:00
Alexandermb
9f2b761478
Ships update
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Authored by Stan
This was SVN commit r22095.
2019-02-23 21:43:22 +00:00
Stan
5a5e498672
Fix a missed file in the previous commit.
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This was SVN commit r22092.
2019-02-17 20:48:16 +00:00
Alexandermb
35264cba30
Fix double slash on phrygian mask's
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Add helmets to ptol celtic infantry_swordsman_e.xml
This was SVN commit r22091.
2019-02-17 18:05:37 +00:00
Alexandermb
50852f6e46
Assign helmets to celtc infantry.
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This was SVN commit r22090.
2019-02-17 16:34:25 +00:00
Stan
3be6a3a5b5
Fix a typo revealed by checkrefs.pl
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See D1381
This was SVN commit r22089.
2019-02-17 16:01:20 +00:00
Imarok
6fb7479109
Acoustic notification when people join a hosted game
...
Patch by Polakrity.
Sound by Samulis.
Reviewed by: Imarok
Fixes : #4101
Differential Revision: https://code.wildfiregames.com/D932
This was SVN commit r22088.
2019-02-15 18:55:38 +00:00
Stan
3480608625
Fix two comments by @elexis on 700baef3b4
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This was SVN commit r22084.
2019-02-07 15:51:03 +00:00