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Giant reeds, rocks, fruiting date palms, few more date palm variations
This was SVN commit r22150.
This commit is contained in:
@@ -3,13 +3,27 @@
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<castshadow/>
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<group>
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<variant frequency="3" name="base">
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<props>
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<prop actor="props/flora/decal_palms_patch.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="gaia/palm_date_new_1.png" name="baseTex"/>
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<texture file="gaia/palm_date_new_norm.png" name="normTex"/>
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<texture file="gaia/palm_date_new_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="a">
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<textures>
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<texture file="gaia/palm_date_new_1.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="b">
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<textures>
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<texture file="gaia/palm_date_new_2.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="3" name="1">
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<mesh>gaia/palm_date_new_1.dae</mesh>
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@@ -23,6 +37,12 @@
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<variant frequency="3" name="4">
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<mesh>gaia/palm_date_new_4.dae</mesh>
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</variant>
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<variant frequency="3" name="5">
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<mesh>gaia/palm_date_new_5.dae</mesh>
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</variant>
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<variant frequency="3" name="6">
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<mesh>gaia/palm_date_new_6.dae</mesh>
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</variant>
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</group>
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<material>trans_wind_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="3" name="base">
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<props>
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<prop actor="props/flora/decal_palms_patch.xml" attachpoint="root"/>
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<prop actor="props/flora/decal_dates.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="gaia/palm_date_new_norm.png" name="normTex"/>
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<texture file="gaia/palm_date_new_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="a">
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<textures>
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<texture file="gaia/palm_date_new_3_fruiting.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="3" name="1">
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<mesh>gaia/palm_date_new_fruit_1.dae</mesh>
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</variant>
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<variant frequency="3" name="2">
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<mesh>gaia/palm_date_new_fruit_2.dae</mesh>
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</variant>
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</group>
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<material>trans_wind_parallax_spec.xml</material>
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</actor>
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@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<textures>
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<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
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<texture file="gaia/stone_cubic_1_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_cubic_1.dae</mesh>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_cubic_2.dae</mesh>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_cubic_3.dae</mesh>
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</variant>
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<variant name="4">
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<mesh>gaia/stone_cubic_4.dae</mesh>
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</variant>
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</group>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<textures>
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<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant name="1">
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<mesh>gaia/stone_weathered_1.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant name="2">
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<mesh>gaia/stone_weathered_2.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
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</textures>
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</variant>
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<variant name="3">
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<mesh>gaia/stone_weathered_3.dae</mesh>
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<textures>
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<texture file="gaia/stone_weathered_1_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax.xml</material>
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</actor>
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@@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant name="decal_dates">
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<decal angle="0" depth="12" offsetx="0" offsetz="0" width="12"/>
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<textures>
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<texture file="gaia/decal_dates.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>terrain_base.xml</material>
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</actor>
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@@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="Base1"/>
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</group>
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<group>
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<variant frequency="1" name="1">
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<mesh>gaia/papyrus_1.dae</mesh>
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</variant>
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<variant frequency="1" name="2">
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<mesh>gaia/papyrus_2.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="5" name="a">
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<textures>
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<texture file="gaia/giantcane.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_wind_grain.xml</material>
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</actor>
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@@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_gaia_flora_tree_fruit">
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<Identity>
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<SpecificName>Fruiting Date Palm</SpecificName>
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</Identity>
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<VisualActor>
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<Actor>flora/trees/palm_date_new_fruit.xml</Actor>
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</VisualActor>
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</Entity>
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