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Commit Graph

  • 240af1de6d Dodecanese random map, based on patch by Hannibal Barca. elexis 2018-02-18 02:37:18 +00:00
  • f545b718d7 Fix the Skiritai unit having no animations when gathering, carrying... Stan 2018-02-18 01:33:53 +00:00
  • 4fb105a68f Fix non-existing rubble. elexis 2018-02-17 23:32:35 +00:00
  • 7d09e0c962 Seleucid main menu foreground update LordGood 2018-02-17 20:25:29 +00:00
  • a68d38f5d5 Remove lastFormationTemplate from UnitAI temple 2018-02-17 17:54:24 +00:00
  • 01f581e813 Move GetEngineInfo to Mod.[h|cpp] Imarok 2018-02-17 17:36:43 +00:00
  • 7c8c4ac2f7 Fix selection rings while garrisoning temple 2018-02-17 16:56:12 +00:00
  • 668da1b0d1 This was SVN commit r21240. OmriLahav 2018-02-17 16:54:09 +00:00
  • d5807cd59f Check for and save mod version for savegames and replays Imarok 2018-02-17 16:53:14 +00:00
  • 246d57a81d Pompeii heightmap missing in 5acd064cb9, reported by Imarok. elexis 2018-02-17 15:05:40 +00:00
  • fa4c4efa9d Fix carry idle animation gliding when women flee. That was due to them not having a running animation. Stan 2018-02-17 12:46:02 +00:00
  • 2406445821 Delete a duplicate basket introduced by 83680b0dee. Noticed by elexis. Stan 2018-02-17 12:40:20 +00:00
  • 470d3eb129 Replace a territory texture hack temple 2018-02-17 01:37:52 +00:00
  • 866cf15751 Fix nomad units in e637e68ff6. elexis 2018-02-16 22:11:01 +00:00
  • facc8fe15b Avoid NaN in Foundation and Repairable temple 2018-02-16 21:56:35 +00:00
  • fd7eb809f4 Remove civ hardcoding of the population space of houses on the Fortress map, elexis 2018-02-16 21:52:33 +00:00
  • fd8e2fbf1b vertically align gamesetup checkboxes, disalignment introduced in ac7b5ce861 bb 2018-02-16 20:52:19 +00:00
  • e637e68ff6 Hellas random map script. elexis 2018-02-16 20:26:42 +00:00
  • d29b1a1044 convertHeightmap1Dto2D helper function which allows extracting a subset of a heightmap image. elexis 2018-02-16 19:02:51 +00:00
  • c9c1af355f Danubius is a naval map. elexis 2018-02-16 18:52:14 +00:00
  • dc18ea1973 Implement a DiskPlacer to enable random map scripts chosing all points inside a circle without using a special case of the other placers. elexis 2018-02-16 18:49:54 +00:00
  • a30ab829f4 Area getClosestPointTo helper function that allows dock placement on random maps without preknowledge about the water location. elexis 2018-02-16 18:17:30 +00:00
  • c91fd9c2c3 Atlas should only list map JSON files as maps. elexis 2018-02-16 16:42:46 +00:00
  • 9dba939808 Fixes d408262d3d Use the same speed for walk and run as it looked weird other wise Use the correct anim for wood. Stan 2018-02-16 06:17:13 +00:00
  • d408262d3d Add running animations for carrying units so that they do not glide. Stan 2018-02-15 22:39:48 +00:00
  • ffe07d5cd9 Differential Revision: ​https://code.wildfiregames.com/D1121 Reviewed by: elexis Comments by: wowgetoffyourcellphone Fixes #4832 Stan 2018-02-15 19:42:18 +00:00
  • bebf68f8f5 Change hotkey.diplomacycolors to hotkey.session.diplomacycolors temple 2018-02-15 19:10:23 +00:00
  • b28b50ef63 Fix a typo and use better variable names in Footprint temple 2018-02-15 18:40:18 +00:00
  • 72fa750a0c Fix margin/padding issue in tooltips s0600204 2018-02-15 18:16:45 +00:00
  • 98791a86a1 petra: fixes some unit assignments mimo 2018-02-14 18:58:51 +00:00
  • 8f4db16139 petra adaptation to changes in dock positioning in random maps mimo 2018-02-14 18:52:41 +00:00
  • be255ac8ac Placeholder hero so the civ is complete, basically all that needs to be changed is the turret the rest is fine. Stan 2018-02-13 22:39:29 +00:00
  • ee7ca1b86c rever the change in 03f064f0a1 as it will cause some issues and the behaviour hasn't been well defined. Stan 2018-02-13 21:19:11 +00:00
  • 81b8fab010 Add a new hero (harsiotef father of nastasen) that should replace nastasen eventually as noted by sundiata. Stan 2018-02-13 21:09:44 +00:00
  • a87a655801 Add new textures by Sundiata and wackyserious for kushites + some specs and normal maps. Stan 2018-02-13 21:08:16 +00:00
  • c6aaeb7034 various petra fixes mimo 2018-02-13 20:06:09 +00:00
  • 07ac1051dc Move the randomPlayerLocations rmgen2/ function to rmgen/, so that one can use it without importing rmgen2, refs #4947, Belgian Uplands 5ca6217796, Islets D1277. elexis 2018-02-13 19:44:43 +00:00
  • 4f36fda38f Allow passing non-integer radius-queue values to the ChainPlacer, which was assumed by the Island Stronghold change in 45a9714865. elexis 2018-02-13 19:42:50 +00:00
  • 45e5b2f0f8 Make the 'g' in 'last man standing' visible in gamesetup Make more space for the dropdowns so longstring language doesn't complain bb 2018-02-13 19:24:13 +00:00
  • 8cc7865c16 Fix decal and rubble size. Stan 2018-02-13 18:09:03 +00:00
  • 03f064f0a1 Update the templates to match the new unit names. Stan 2018-02-13 01:00:21 +00:00
  • 95b700d73c Cleanup of the units PART XIV New idle carry anims states for spartans + capes Use the new convention discussed with wowgetoffyourcellphone Stan 2018-02-13 00:58:28 +00:00
  • ee6616e5cc Cleanup of the units PART XIII New idle carry anims states for seleucids + capes Use the new convention discussed with wowgetoffyourcellphone Stan 2018-02-13 00:57:57 +00:00
  • 17380785f7 Cleanup of the units PART XII New idle carry anims states for romans + capes Use the new convention discussed with wowgetoffyourcellphone Stan 2018-02-13 00:57:12 +00:00
  • f6e6295e92 Cleanup of the units PART XI New idle carry anims states for ptolemies + capes Use the new convention discussed with wowgetoffyourcellphone Stan 2018-02-13 00:56:47 +00:00
  • 5590f56603 Cleanup of the units PART X New idle carry anims states for persians + capes Use the new convention discussed with wowgetoffyourcellphone Nuke some old unused units as they have better equivalents Stan 2018-02-13 00:56:17 +00:00
  • 91e81a024d Cleanup of the units PART IX Stan 2018-02-13 00:54:27 +00:00
  • 6ee1cd7f5f Cleanup of the units PART VII Stan 2018-02-13 00:53:44 +00:00
  • 97fbfc3b20 Cleanup of the units PART VI Stan 2018-02-13 00:53:29 +00:00
  • 28268ab5c2 Cleanup of the units PART V Stan 2018-02-13 00:53:00 +00:00
  • 91c91263fc Clean up global units Stan 2018-02-13 00:52:20 +00:00
  • 4a8a610fab Cleanup of the units PART IV Stan 2018-02-13 00:51:28 +00:00
  • 26c3dd38aa Cleanup of the units PART III Stan 2018-02-13 00:50:06 +00:00
  • 00f0bd561d Remove a useless old ship Stan 2018-02-13 00:46:37 +00:00
  • ccb831cf84 Cleanup of the units PART II Stan 2018-02-13 00:45:45 +00:00
  • 9147b1d691 Cleanup of the units PART I Stan 2018-02-13 00:43:53 +00:00
  • d4381dbbc0 petra cleanups mimo 2018-02-12 20:05:29 +00:00
  • eba2d9dfcf Cleanup updateBandbox function with using vector functions bb 2018-02-12 11:41:39 +00:00
  • d3f213a865 Create an In-Game tab in the options menu, add periods in all option tooltips bb 2018-02-12 11:01:26 +00:00
  • c1904a725a Implement ElevationBlendingPainter which interpolates the height of the given area with the desired height. elexis 2018-02-12 01:22:10 +00:00
  • c9a7817752 Move some old animation to the old public folder. Found with checkrefs.pl Stan 2018-02-12 01:00:14 +00:00
  • ff5ca5ff9b Fix broken pyramid revealed by unit test demo. Stan 2018-02-12 00:13:32 +00:00
  • 95e68d4896 Add roman docks and dock rubble to Pompeii, compensating the disadvantage of players spawned near the sea. elexis 2018-02-11 17:44:48 +00:00
  • 0de78fde81 petra: changes to improve startup on small islands mimo 2018-02-11 17:44:20 +00:00
  • 45a9714865 Fix wrong argument order in Island Stronghold in 02fe3ef3e3. elexis 2018-02-11 16:02:51 +00:00
  • 7f9652d6ff Migrate setRandomHeightmap from the heightmap library to a Painter that can be applied to arbitrary Areas, refs #3764. elexis 2018-02-11 15:22:27 +00:00
  • 02fe3ef3e3 Implement SmoothingPainter for random maps, fixes #5027. elexis 2018-02-11 14:56:55 +00:00
  • 9501292661 Merge the structree's loadUnit and loadStructure functions s0600204 2018-02-11 04:09:28 +00:00
  • f0b26e95ef Add a hotkey to toggle diplomacy colors temple 2018-02-10 22:45:36 +00:00
  • 42534b3d03 Move mushrooms out of the flora folder as they are not technically flora. Stan 2018-02-10 16:39:26 +00:00
  • 5ca6217796 Make Belgian Uplands a circular map and clean it's code, refs 21e284f8eb. elexis 2018-02-10 14:13:17 +00:00
  • f150617b2c Revert unintentionally overwritten red sea heightmap in 5acd064cb9. elexis 2018-02-10 12:40:10 +00:00
  • fd8f19a4b5 petra: cancel naval transport of builders when their target foundation has been destroyed before they are on board mimo 2018-02-10 10:26:29 +00:00
  • c13bc83aed Load and Initialise PlayerData in Atlas' ActorViewer s0600204 2018-02-09 21:49:46 +00:00
  • 262b27d770 Remove unnecessary argument from CSimulation2::InitGame s0600204 2018-02-09 19:50:01 +00:00
  • 29950c2d90 Ngorongoro replicate of _kali's map in a68881dd0f. elexis 2018-02-09 16:34:13 +00:00
  • 5acd064cb9 Pompeii random map script, largely based on _kalis map in c70975b116. elexis 2018-02-09 15:35:49 +00:00
  • 64de3ce7ac Bahrain random map, replicate of _kalis map in a68881dd0f. elexis 2018-02-09 13:50:55 +00:00
  • 06531ec645 Marmara replica of _kalis version in a68881dd0f. elexis 2018-02-09 11:31:29 +00:00
  • c1cd12787f Ratumacos / Rouen replica of _kalis map in a68881dd0f. elexis 2018-02-09 10:17:06 +00:00
  • 8fad0ea8ca New range icon by Lion.Kanzen Thread: https://wildfiregames.com/forum/index.php?/topic/22982-committed-archery-icon/ Stan 2018-02-08 23:16:36 +00:00
  • bc9e2b476e Some drag code cleanup in input.js (primary point -> vector) Imarok 2018-02-08 23:11:13 +00:00
  • c45c305941 Mediterranean random map replica of _kali's map in 33e3e6c2ab, refs #5018, D957. elexis 2018-02-08 22:49:08 +00:00
  • 48fd687254 Allow using the rmgen2 random playerbase location function to only compute locations without actually placing the bases. elexis 2018-02-08 22:39:12 +00:00
  • d613350012 Add small metal mines to biome files. elexis 2018-02-08 21:59:04 +00:00
  • e4039ea5a8 Add rubble to stoas temple 2018-02-08 20:42:11 +00:00
  • e92a736e79 petra: fix cases where gatherers were assigned to a resource type, even if none available mimo 2018-02-08 19:48:35 +00:00
  • ba6151f4e7 Fix capes disappearing when dying for athenians. Stan 2018-02-08 18:56:35 +00:00
  • 75333019ef petra: fix cases where an attack would stop by not finding targets mimo 2018-02-08 18:54:03 +00:00
  • 2b0f232770 Change pyramids class on mimo's request. Stan 2018-02-08 18:51:52 +00:00
  • 56308ec1ad remove a useless (and bothering) intrusion of the gui mimo 2018-02-08 18:50:18 +00:00
  • 1c66c69aa8 Idle carry animations for athenians infantry. Stan 2018-02-07 23:29:05 +00:00
  • c2c593d9fd Make the aura description of the catafalque more descriptive Stan 2018-02-07 22:32:19 +00:00
  • a97800ab0e Fix Kushites blood display, move the blood to the variant, and add the variant to the units missing it. Stan 2018-02-07 22:13:28 +00:00
  • 8babdeba04 Spawn units in rally point direction temple 2018-02-07 20:58:07 +00:00
  • 268c340c00 Fix incorrect line in art.json Found by: Leper fixes d30643a6c9 Stan 2018-02-07 20:50:16 +00:00
  • d01cb88ac4 Calculate and return correct width in CGUI::GenerateText s0600204 2018-02-07 20:47:10 +00:00
  • cacbdf7b1a Pass Infinity to the ChainPlacer if failed tiles should be ignored, rather than different numbers above 1 that have the same effect, refs #4805. elexis 2018-02-07 16:39:36 +00:00
  • 70bec0ac90 Pass Infinity as the fail fraction to the ClumpPlacer if failed tiles should be ignored, rather than sometimes passing 100%, 400%, 1000% or 10000%, refs #4805. elexis 2018-02-07 16:31:41 +00:00
  • 5efff8941a make kush demo map consistent with others mimo 2018-02-07 14:28:23 +00:00