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Commit Graph

  • 365edbce8c petra update for kush mimo 2018-02-07 14:26:45 +00:00
  • 2e8e394521 Red Sea random map replica, based on the original map by _kali created in 33e3e6c2ab deleted in f5375cbcb9, refs #4816, #5018, D957. elexis 2018-02-07 03:18:21 +00:00
  • 8216bf9511 Arbitrarily constrain the random playerbase location function. elexis 2018-02-07 02:12:19 +00:00
  • 6319647795 Implement JS random map library counterpart to 2180862d40 and 204b04f2d4, refs #4816, #5018. elexis 2018-02-07 02:08:20 +00:00
  • c0b493bdc4 Abstract the vertex locations on a tile in rmgen, refs #4805. elexis 2018-02-06 23:30:29 +00:00
  • 2180862d40 Implement random map script backend to read terrain PMP files created with Atlas, fixes #4816. elexis 2018-02-06 23:05:58 +00:00
  • 66c48c34c1 Change seleucid spearman name to pikeman, to better reflect their function. Stan 2018-02-06 22:52:56 +00:00
  • f63cc9a1d2 Static Vector2D min and max. elexis 2018-02-06 22:52:53 +00:00
  • d30643a6c9 Artwork by: LordGood, wowgetoffyourcellphone, Stan, wackyserious, Lion.Kanzen, Sundiata, Alexandermb Templates: wowgetoffyourcellphone, Hannibal_Barca, elexis, mimo, Sundiata Maps: wowgetoffyourcellphone History Research: Sundiata Tested By: FeldFeld, (-_-), Grugnas, mapkoc, Dizaka, Cesar, Liberty, Sundiata Discussed With: Itms, niektb, WhiteTreePaladin, feneur, fabio, leper, Pureon Stan 2018-02-06 22:32:04 +00:00
  • e6f4561341 Remove another broken variant Stan 2018-02-06 21:43:41 +00:00
  • 86b698b7b8 Remove another broken variant Stan 2018-02-06 21:41:48 +00:00
  • 38193e29c6 Remove broken variant as Enrique didn't commit the files in 83680b0dee Stan 2018-02-06 21:26:41 +00:00
  • ebfa9a7495 Remove unused variant since it's missing props and is used only by Terra Magna. Stan 2018-02-06 21:23:16 +00:00
  • fa34b043cd Slightly tweak rain to be more visible, add an angled version. Stan 2018-02-06 20:54:24 +00:00
  • 6b88ca6a11 Fix the autostart victoryDuration support, which was broken by 63ca7ad672 bb 2018-02-06 19:44:05 +00:00
  • e43ed4016c Add a repair time tooltip temple 2018-02-06 19:31:51 +00:00
  • ab395a6b29 Add a new stonequary actor using unused dae files by merging them and cleaning. Stan 2018-02-06 19:30:02 +00:00
  • a9f701a475 Unify structree build queue loading duplication. s0600204 2018-02-06 01:14:17 +00:00
  • 68798a485f Fix stonemine file contents. Stan 2018-02-05 21:54:53 +00:00
  • abbe786e02 Clean up one of the mine template, and add missing textures for high end graphics. Stan 2018-02-05 20:22:25 +00:00
  • b41a069854 Fortress random map bugfixes and cleanup. elexis 2018-02-05 19:44:28 +00:00
  • 232d1d9503 petra: fixes/cleanup for regicide mimo 2018-02-05 17:59:00 +00:00
  • 204b04f2d4 Allow random map scripts to load heightmap image files, fixes #5018. elexis 2018-02-05 16:02:00 +00:00
  • c95901515e Stop claiming that JPEG files are supported for heightmap import following c9cecab0be, refs #2828. elexis 2018-02-05 14:22:16 +00:00
  • 98ebb3bb77 When importing a heightmap image in atlas, don't omit the last vertex of each side of the heightmap! Fixes #5021, refs c9abf6f68c. elexis 2018-02-05 14:08:46 +00:00
  • 22903b09a6 Set victory conditions for autostart games. mimo 2018-02-03 19:39:33 +00:00
  • 7819ea434e Diplomacy Colors temple 2018-02-03 14:17:31 +00:00
  • 23820c5713 Static equality test for vectors. elexis 2018-02-02 20:13:31 +00:00
  • 47ba6b9a84 petra: some fixes for relic game mode mimo 2018-02-02 18:37:29 +00:00
  • f92405aa25 Simplify unused and bad-practice, but potentially useful AvoidTextureConstraint. elexis 2018-02-02 17:44:53 +00:00
  • db1ec0f7f7 Add a couple of string manipulation functions to globalscripts. s0600204 2018-02-02 01:37:39 +00:00
  • 36e42fedbf Remove dae file from actor folder. Stan 2018-02-02 00:57:50 +00:00
  • dccbfe0fcd New mushrooms for maps; Stan 2018-02-01 23:48:03 +00:00
  • fe424f03ca Fix wrong biome JS function name following 626d89a726, refs #4954. elexis 2018-02-01 22:41:09 +00:00
  • 4fe59c141d Fix crash at start in snd_detect(), fixes #4786. Itms 2018-02-01 18:12:53 +00:00
  • b695945c59 Move other/special_treasure_* to gaia/treasure/. elexis 2018-01-31 23:42:43 +00:00
  • 7d451f1611 Move gaia/special_treasure_* to gaia/treasure/. elexis 2018-01-31 23:23:51 +00:00
  • 2739c41c70 Move ruins templates from other/ to gaia/ruins/. elexis 2018-01-31 22:04:17 +00:00
  • efc50e9046 Move ruins templates to a new gaia/ruins/ subfolder. elexis 2018-01-31 21:50:50 +00:00
  • 9a2bf1ebfb Performance improvement on Kerala, refs #5011. elexis 2018-01-31 20:46:43 +00:00
  • f1b6aaeabc Don't place trees inside civic centers on tiny Corsica vs Sardinia. elexis 2018-01-31 19:54:40 +00:00
  • a6e4c5142a On Persian Highlands, allow players to chose the summer or spring variant in the gamesetup, refs #4954. elexis 2018-01-31 19:51:23 +00:00
  • 7723256248 Fix obligatorily broken translation of the new map-specific biome directory structure in 626d89a726, refs #4954. elexis 2018-01-31 19:47:45 +00:00
  • 399e40d8d9 Accelerate Danubius map generation performance, from 90 seconds to 15 seconds, refs #5011. elexis 2018-01-31 18:31:11 +00:00
  • 5f8148e1dd petra: improve capture of gaia relics mimo 2018-01-31 18:22:59 +00:00
  • d7d9539f2d Allow passing no painters to createArea and MultiPainter, similar to 495f83663e for Constraints. elexis 2018-01-31 18:20:40 +00:00
  • 24388f781e Implement rmgen SlopeConstraint which is met if the elevation difference is within the given range, fixes #5004. elexis 2018-01-31 16:42:19 +00:00
  • 906c23c54b Implement a ConvexPolygonPlacer that returns all points in the convex hull of some given points. elexis 2018-01-31 04:20:32 +00:00
  • bb5fe743ec Rename some variables of the pathplacer and use JSdoc, refs #892, #4831. elexis 2018-01-31 04:02:59 +00:00
  • 57f8e04e58 Implement getBoundingBox and getPointsInBoundingBox rmgen helper. elexis 2018-01-31 03:58:33 +00:00
  • 2059117ed9 Scythian Rivulet random map script by Hannibal Barca, fixes #4956. elexis 2018-01-30 23:16:21 +00:00
  • 7cc3091c65 On DeepForest and Schwarzwald, don't abuse the RectPlacer (nor formally ClumpPlacer) to just paint on a single tile, refs 83422923aa, 49194819f6. elexis 2018-01-30 22:12:54 +00:00
  • 9be3fd2bf4 petra: fix target choice in some attacks mimo 2018-01-30 18:07:53 +00:00
  • 776899c254 Show rank icon above status bars Imarok 2018-01-30 15:10:20 +00:00
  • 2bfb580415 Fix non-PCH build by adding an explicit include. Itms 2018-01-30 07:20:49 +00:00
  • 37d317e01a Remove the alert status on units temple 2018-01-30 01:47:12 +00:00
  • b5b384da48 Implement rmgen JS logger that measures the time for each procedure and prints logmessages to stdout, fixes #4950. elexis 2018-01-30 00:11:11 +00:00
  • 1ba1e86c5e Use a countdown rather than a tooltip for displaying construction progress temple 2018-01-30 00:02:10 +00:00
  • 7e14a33411 Make the resource/pop tooltips sortable bb 2018-01-29 23:12:12 +00:00
  • 99dc7c8f1c petra cleanup mimo 2018-01-29 18:36:06 +00:00
  • 78ce731fc5 rmgen random placement and Entity instantiation refactoring, fixes #4992. elexis 2018-01-29 16:20:14 +00:00
  • f3d1d3120c Fix sounds path broken in previous commit Stan 2018-01-29 13:23:09 +00:00
  • edbaec24a1 Delete camel sound file that is not death and is unused. Stan 2018-01-29 12:54:55 +00:00
  • 3da24fbb89 Remove some progress bar duplication Stan 2018-01-29 12:38:49 +00:00
  • b55096853e Use the icon for the 300 version of Leonidas. Stan 2018-01-29 12:24:55 +00:00
  • e185820e10 Implement TS_ASSERT_NUMBER as a future precaution of the integer epsilon slip in 30fe33bb0b. elexis 2018-01-29 11:55:43 +00:00
  • 65c62c0862 Fix inclusionCount reference in the heightmap library / Wild Lake map following 2ac7d4fd32. elexis 2018-01-29 10:47:23 +00:00
  • 30fe33bb0b Add another Vector2D rotation test (illustrating the most common rmgen rotation transformation). elexis 2018-01-29 09:51:20 +00:00
  • 2fa34e129d New celt hero icon by wowgetoffyourcellphone Reviewed by : Stan. Stan 2018-01-29 03:20:50 +00:00
  • eb9b7e21e6 Move some unused icons as they are only used in DE, or will be used for part II; Stan 2018-01-29 03:17:13 +00:00
  • 68e66681be Move an ancient placeholder siege tower to the public old folder. Stan 2018-01-29 02:52:59 +00:00
  • 05167fc24c Remove placeholder roof. Stan 2018-01-29 02:43:22 +00:00
  • e50cd13643 Fix camouflaged paintRiver sign error of doom in e596ef6011 that resulted in rivers always being parallel and Danubius placing "left" patrol trigger points on both riversides. elexis 2018-01-29 00:58:00 +00:00
  • 605bdb0480 Move unused buildings referenced by the script checkref.pl to a new folder where all the old stuff will be put. Stan 2018-01-29 00:46:52 +00:00
  • 767bb873f2 Delete a bunch of cubes that served as a blacksmith placeholder, and are now unused. Stan 2018-01-29 00:26:02 +00:00
  • ac6d775536 Move unused buildings referenced by the script checkref.pl to a new folder where all the old stuff will be put. Stan 2018-01-29 00:22:43 +00:00
  • 1b9e19f12c Move unused buildings referenced by the script checkref.pl to a new folder where all the old stuff will be put. Stan 2018-01-29 00:01:11 +00:00
  • 3d004a379e Move unused buildings referenced by the script checkref.pl to a new folder where all the old stuff will be put. Stan 2018-01-28 23:12:27 +00:00
  • f5fe19d2a2 petra: do not try to attack an invulnerable capturable target mimo 2018-01-28 19:56:57 +00:00
  • b611a2f4bf Make the ai aware of invulnerable entities mimo 2018-01-28 19:53:29 +00:00
  • 751edb43fc Fix wrong type in 8aaff7fc62 / D1232. elexis 2018-01-28 17:37:55 +00:00
  • bd5fa08e73 Fix spear smoothing groups, they are now less shiny as a consequence though. Stan 2018-01-28 13:55:02 +00:00
  • 2fa7d05dc6 another fix of fe3668aebe mimo 2018-01-28 13:45:17 +00:00
  • 01587376d4 petra: add missing iterator from fe3668aebe mimo 2018-01-28 09:49:16 +00:00
  • 17e0ee4a27 Fix bad plural reported by safaalfulaij at Transifex Gallaecio 2018-01-28 05:31:44 +00:00
  • ac3c02b4d4 Disable attack as formation temple 2018-01-28 01:32:26 +00:00
  • effb1363c0 Fix an incorrect animation reference, and add the native keyword, noticed by checkref.pl refs #2524 Stan 2018-01-28 01:22:18 +00:00
  • 0fb42ff234 Fix an incorrect prop reference. Noticed by checkrefs.pl, which should be fixed by the way. Stan 2018-01-28 01:16:25 +00:00
  • e413e54910 New completion sounds for archery range by Lion.Kanzen Reviewed by : Omri, Stan Thread: https://wildfiregames.com/forum/index.php?/topic/23726-tasksound-archery-range-provisional-sound/&page=2&tab=comments#comment-347558 Stan 2018-01-28 01:15:19 +00:00
  • 8967b82ca1 New Chamfrons for seleucid elite horses by Alexandermb Thread : https://wildfiregames.com/forum/index.php?/topic/21396-task-seleucid-units-textures/&page=4 Reviewed by : Stan Feedback by : Sundiata Stan 2018-01-28 00:52:09 +00:00
  • ca09c07f32 Fix the golden fleece and remove now unused textures. Stan 2018-01-27 23:15:24 +00:00
  • 2d57478781 Create a saveSettingAndWriteToUserConfig() function to absorb some duplication in the gui bb 2018-01-27 20:59:19 +00:00
  • cb8a7e48a0 New spears by Alexandermb Thread: https://wildfiregames.com/forum/index.php?/topic/23907-task-spears-remesh/ Completeness by : Stan Review by Stan Stan 2018-01-27 15:47:03 +00:00
  • 1a1f6ba048 build (human units) → train, build (siege weapons) → construct Gallaecio 2018-01-27 13:54:12 +00:00
  • 4e42459c79 Rephrase Druids aura description Gallaecio 2018-01-27 12:06:46 +00:00
  • b79b783a36 Fix the translation updates by removing a typo in e50beaedc0. Itms 2018-01-27 11:52:23 +00:00
  • 259a4e8e57 fix typo in fe3668aebe mimo 2018-01-27 11:06:18 +00:00
  • d9809f464e lock teams in some scenarios which would otherwise be unbalanced, fixes #4817 mimo 2018-01-27 10:56:09 +00:00
  • 1976f367a3 ai: additional cleanup following fe3668aebe mimo 2018-01-27 10:46:03 +00:00
  • fe3668aebe petra adaptation to multiple victory conditions, in preparation of D1240 mimo 2018-01-27 10:10:55 +00:00