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Commit Graph

  • 8585040f27 Cleanup TileClass prototype and use vector arguments for countInRadius, countMembersInRadius, countNonMembersInRadius, refs #4992. elexis 2018-01-27 04:37:00 +00:00
  • 2ac7d4fd32 Stop identifying TileClasses by a customly defined TileClassID, but just identify the prototype instance directly, refs #4804, 0e0ed94926. elexis 2018-01-27 04:04:02 +00:00
  • de3c50adf0 Floor operation on vectors. elexis 2018-01-27 01:38:23 +00:00
  • 95179c5e46 Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber. elexis 2018-01-26 23:02:13 +00:00
  • c53adeaaa6 Unify structree production queue loading duplication. elexis 2018-01-26 22:18:35 +00:00
  • 2f7610160f Change placeObject, placeStartingWalls, wall builder library and wall demo to use vectors, refs #4845, #4992. elexis 2018-01-26 20:53:37 +00:00
  • 2156171994 Fix hardcoded biome references following the new directory in 626d89a726, refs #4954. elexis 2018-01-26 20:12:17 +00:00
  • bfd6cb6e41 The gui shouldn't load again needed templates on each turn mimo 2018-01-26 19:09:48 +00:00
  • 61d62207a8 petra: renamed entities were not properly taken into account when they were guarding a critical entity (i.e. hero in regicide mode) mimo 2018-01-26 18:22:27 +00:00
  • 3f4c476476 Fix getHeight call in Latium in c02db59c96 and the setBiome call on Celedonian Meadows following 626d89a726. elexis 2018-01-26 17:42:23 +00:00
  • 97aea21626 petra: fix undefined property reported in D1240 when several victory conditions mimo 2018-01-26 17:17:56 +00:00
  • 3d6444a999 Fix the positions of the top panel bottom Imarok 2018-01-25 21:34:14 +00:00
  • 193eff6d5b Fix AuraManager OOS on rejoin following c90d72deb5 / D1108. elexis 2018-01-25 16:45:58 +00:00
  • 5f159ea20c Some new icons for the dogs by wowgetoffyourcellphone Reviewed by : Stan Add a new mastiff dog version without spikes (the collar is part of the mesh so I can't remove it completely) Tweak the templates to be more like the wolves, hence inheriting the roaming stuff Stan 2018-01-25 13:00:08 +00:00
  • 5d93cbcccd Some new icons by wowgetoffyourcellphone Reviewed by : Stan. Stan 2018-01-25 12:57:06 +00:00
  • 626d89a726 Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. elexis 2018-01-25 04:44:26 +00:00
  • 8cd117d489 Fix berries on Danubius following 921850cdef and remove unused translation entry following following 74bfe5fd55. elexis 2018-01-25 04:42:12 +00:00
  • e047844101 Add uncapturable special filter and use it on Danubius to prevent the palisade walls from being captured right at the gamestart following d5db047c9a. elexis 2018-01-25 00:37:25 +00:00
  • 293342f04d Danubius village / fortress cleanup. elexis 2018-01-25 00:09:03 +00:00
  • 680ad76249 Fix formation auras temple 2018-01-24 19:17:04 +00:00
  • b0b24a472b Move minimap color deserialization fix out of the gui temple 2018-01-24 19:12:19 +00:00
  • 3b2273ea55 Fix typo in f27743348e reported by mimo (in 8599a20353). elexis 2018-01-24 18:14:22 +00:00
  • 7752219cef Unify Gamesetup/Lobby Chat Design Imarok 2018-01-24 14:54:47 +00:00
  • 8599a20353 Complete f27743348e. elexis 2018-01-24 05:41:27 +00:00
  • f27743348e Delete good old paintClass and unPaintClass proxies and create the painters directly, like we do with the other painters too. elexis 2018-01-24 05:11:52 +00:00
  • 2177a2dca7 Delete createTileClass proxy, refs #4964. elexis 2018-01-24 05:02:49 +00:00
  • 1b7b7fd3ec Move rmgen playerdata getters to the other player-related code, refs #4804. elexis 2018-01-24 04:48:29 +00:00
  • eb22552c40 Move isCircularMap to RandomMap object and actually use it rather than refering to g_MapSettings, refs #4964. elexis 2018-01-24 04:36:27 +00:00
  • d662ab5a0f Move getMapSize to the RandomMap object, refs #4964. elexis 2018-01-24 04:28:30 +00:00
  • 1242356f95 Move getMapCenter and getMapBounds to the RandomMap object, refs #4964. elexis 2018-01-24 04:21:22 +00:00
  • b11563ddff Delete InitMap and ExportMap proxies and let the random map define the RandomMap object, refs #4804. elexis 2018-01-24 04:10:00 +00:00
  • a97279b4df Use vectors for cornerHeight, getExactHeight, validH and rename the latter to to validHeight, refs #4992. elexis 2018-01-24 04:04:33 +00:00
  • b4820b3995 Use vectors for validT and rename it to validTile, refs #4992. elexis 2018-01-24 01:34:47 +00:00
  • 13bd540c45 Fix x/z typo in Schwarzwald in cbcbd19e0b and wrong forest density in Deep Forest in 2ac3d3119d. elexis 2018-01-24 01:16:57 +00:00
  • 19c9a2489a Sacrifice celtic ritual hack, refs 026dcf10eb / D204. elexis 2018-01-24 00:24:08 +00:00
  • 0f52c011d7 Add missing rmgen2 adaptation to Placers returning vectors in 2ac3d3119d. Reported by Grugnas. elexis 2018-01-23 22:30:37 +00:00
  • 5245e9983b Rename expectException from 1cdc8f1356 to TS_ASSERT_EXCEPTION. elexis 2018-01-23 20:00:52 +00:00
  • b3fa0aaf0f Use vectors for setTexture, refs #4992. elexis 2018-01-23 19:42:13 +00:00
  • e7c9a2be50 remove a leftover comment in 4c2269135b mimo 2018-01-23 18:57:51 +00:00
  • c4c7b08758 Reset bounding box overlay temple 2018-01-23 18:48:13 +00:00
  • 4c2269135b petra: improve a08606a9d9 so that it also works in naval maps mimo 2018-01-23 18:46:53 +00:00
  • 366db189e8 Fix consistent-return linting issue reported by mimo in 442c9848b8. elexis 2018-01-23 17:59:59 +00:00
  • c02db59c96 Use vectors for getHeight and remove the global proxy, refs #4992. elexis 2018-01-23 17:54:30 +00:00
  • 5025bcb1c5 fix loot warning from d8ed8b1462 reported by temple mimo 2018-01-23 17:53:42 +00:00
  • e9394e2f75 Fix missing change in Ardennes Forest in 2ac3d3119d and create the explorable Area correctly following 9272153ee7. elexis 2018-01-23 17:49:04 +00:00
  • a5de00b9c4 Use vectors in the Terrain prototype, refs #4992. elexis 2018-01-23 16:52:01 +00:00
  • 55a0d194b5 Use vectors for inMapBounds, refs #4992. elexis 2018-01-23 15:52:58 +00:00
  • 1b786af5ad Use vectors in Constraints, refs #4992. elexis 2018-01-23 15:31:25 +00:00
  • 2ac3d3119d Return vectors instead of objects with x and z property for all Placers and Painters, refs #4992, #4845. elexis 2018-01-23 14:49:31 +00:00
  • 5447a20318 Delete checkIfInClass proxy from 59ce8b3081. elexis 2018-01-23 04:43:08 +00:00
  • 6550d3a71c Pass vectors to the ChainPlacer instead of the components individually, refs #4992, #4845. elexis 2018-01-23 03:40:39 +00:00
  • 23e0a6c888 Pass a vector to createStoneMineFormation, refs #4992. elexis 2018-01-23 03:16:28 +00:00
  • 948c0b1026 Revert ineffective Alpine Lakes code from a2477f9d40. elexis 2018-01-23 02:50:55 +00:00
  • de2f30c7b9 Pass a vector to the ClumpPlacer instead of the vector components individually, refs #4992. elexis 2018-01-23 00:25:39 +00:00
  • 4dde7a4df5 Pass position vectors to the PathPlacer rather than each component individually, refs #4992. elexis 2018-01-22 23:01:34 +00:00
  • 7fa7e0b596 Fix wrong PathPlacer failfraction computation in bc805bd357, refs #892. elexis 2018-01-22 22:34:41 +00:00
  • ef459a7a0e Fix a tab button crash since the buttons are not initialized before the first tick in gamesetup bb 2018-01-22 21:43:41 +00:00
  • 9571c56d7e Add civ settings in lobby for the selected game bb 2018-01-22 20:37:49 +00:00
  • a08606a9d9 petra: fix cases when the ai would stop an attack although the enemy had still some units, and some cleanup mimo 2018-01-22 18:42:03 +00:00
  • d8ed8b1462 Cleaning of GetEntityState part 2 mimo 2018-01-22 18:02:38 +00:00
  • dd12d3b8e1 Move Replays from Tools & Options submenu to the main menu Imarok 2018-01-22 15:26:13 +00:00
  • 034124e8d8 Fix range overlay color after deserialization following 5fbb224dc0 / D555, refs #3915. elexis 2018-01-22 06:50:35 +00:00
  • 36fba76a74 Revert unintentional function rename in 40cc3aaa09. elexis 2018-01-22 06:02:52 +00:00
  • a43c654a98 Only initially focus the chat input in multiplayer gamesetup, so that the Tab hotkeys new in D1027 / D1176 are immediately available in singleplayer. elexis 2018-01-22 05:15:51 +00:00
  • 36821e0937 Use Tab and Shift+Tab as the default hotkey to switch tabs. elexis 2018-01-22 05:06:52 +00:00
  • 8aaff7fc62 Implement an auto-scroll setting for GUI lists. elexis 2018-01-22 04:45:27 +00:00
  • 3d65bfe555 Randomize the river angle on Danubius, refs #4855. elexis 2018-01-22 04:29:30 +00:00
  • 2b501c9fa6 Fix formation animation warning temple 2018-01-22 03:00:41 +00:00
  • 7214cfc991 Add a visibility check to FindNearbyResource and FindNearestDropsite temple 2018-01-22 02:49:57 +00:00
  • 340cda5d57 Use obstruction rather than footprint in dock placement temple 2018-01-22 02:34:46 +00:00
  • d5af005a00 Expose INVALID_PLAYER to the JS simulation and use it instead of -1 for consistency with the C++ counterpart. elexis 2018-01-22 01:02:29 +00:00
  • 1315d9beb6 Move domestic animal Cost to the trainable templates new in aec1ff5493 / D1071. elexis 2018-01-21 23:40:59 +00:00
  • 83d3e4f7a4 Fix undefined player color errorspam in Atlas after placing an entity, changing the civ and starting the simulation following 343ec21e75 / D623, refs #4643. elexis 2018-01-21 23:30:38 +00:00
  • dde855f7d5 Use correct distance for determining nearest dropsite Use the distance to the nearest point on the dropsite's obstruction rather than the center of the dropsite. temple 2018-01-21 21:21:21 +00:00
  • 70290e8a22 Add a tile owner check in territory decay temple 2018-01-21 20:01:12 +00:00
  • 6458b04f1d Add missing template in a7d20b184e Stan 2018-01-21 19:06:36 +00:00
  • a7d20b184e Make the zebu trainable in the mauryan corral, as what was asked initally in #1992 Discussed with: Mimo, elexis Funny Image: Itms Stan 2018-01-21 18:39:38 +00:00
  • d97542e9c6 Fix missing update to options.json in be06299e28 / D1128. elexis 2018-01-21 17:09:07 +00:00
  • ac7b5ce861 New UI for gamesetup settings bb 2018-01-21 12:35:47 +00:00
  • 7c338b5755 Add missing icons, and update boudica's Noticed by: mimo. This was SVN commit r20944. Stan 2018-01-20 20:03:12 +00:00
  • df3a64c269 Unify Corsica & Sardinia and Pyrennean Sierra slope and smoothened height computation, refs #4805, 9016b8d866, a796800bb1. elexis 2018-01-20 19:25:00 +00:00
  • bae4156c3a Fix chamfron for champion ptol cavalry. Stan 2018-01-20 17:19:29 +00:00
  • 3725f69e11 New peytrals textures by wackyserious Reviewed by: Stan Thread: https://wildfiregames.com/forum/index.php?/topic/23863-task-improved-horse-and-elephant-peytrals/&tab=comments#comment-346412 Stan 2018-01-20 16:45:40 +00:00
  • 5eead1d77a Fix typo in c5b7ecefa1 reported by Imarok. elexis 2018-01-20 16:40:21 +00:00
  • 2214f206b7 Garrisoned units are lost after an upgrade towards a non garrison holder mimo 2018-01-20 15:22:02 +00:00
  • 1bcc70a1cc fix miraged properties in GuiInterface changes from 30f0e80dae mimo 2018-01-20 15:09:42 +00:00
  • cfda5f8a02 petra: fix builder counters when one builder is created and destroyed in the same ai-turn, fixes #4991 mimo 2018-01-20 13:03:33 +00:00
  • 8cfd8cd845 Use vectors for positions in setHeight in random map scripts. elexis 2018-01-20 05:29:35 +00:00
  • 899041f107 Pass vectors from paintRiver to the map script, refs #4992. elexis 2018-01-20 04:50:23 +00:00
  • 46dee69668 Randomize map angle on Guadalquivir River and Latium (refs 903e094f62), fixes #4855, refs elexis 2018-01-20 04:16:48 +00:00
  • 903e094f62 Randomize map angle on random maps with linear playerposition pattern, refs #4855, #4845. elexis 2018-01-20 02:21:22 +00:00
  • 5519742e7f Move ExportMap code from global helper to RandomMap object, refs #4804. elexis 2018-01-20 00:41:25 +00:00
  • 664821a5e0 Add back the capture anim i previously removed from the actor in 097c19a6a0 thanks elexis for making me notice. Stan 2018-01-20 00:20:38 +00:00
  • 487e29c2ae New pouch for macedonians slingers Reviewed by : Wowgetoffyourcellphone, Wackyserious Discussion :https://wildfiregames.com/forum/index.php?/topic/22184-task-hellenic-unit-textures/ Stan 2018-01-20 00:06:47 +00:00
  • 097c19a6a0 Add templates for some heroes who already have actors Discussion here: https://wildfiregames.com/forum/index.php?/topic/23825-creating-templates-for-heroes/ Stan 2018-01-19 23:51:33 +00:00
  • 28a0b0068d Cleanup smoothing on Pyrenean Sierra, refs a796800bb1. elexis 2018-01-19 23:17:21 +00:00
  • e05135d5e0 New cavalry icons by Wowgetoffyourcellphone for iberians, last was carthaginians. Stan 2018-01-19 23:02:58 +00:00
  • e17ca101ab New cavalry icons by Wowgetoffyourcellphone for Iberians Reviewed by : Stan Stan 2018-01-19 23:00:49 +00:00
  • ca4a3d55a4 New cavalry icons by Wowgetoffyourcellphone for gauls Reviewed by : Stan Stan 2018-01-19 22:49:14 +00:00
  • 5576d5c78b New cavalry icons by Wowgetoffyourcellphone for brits Reviewed by : Stan Stan 2018-01-19 22:37:36 +00:00