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forked from mirrors/0ad

Commit Graph

  • 7bbe2b3bab Removing old unused Persian house assets Pureon 2011-10-08 14:26:55 +00:00
  • de7596a3a8 New Persian houses Pureon 2011-10-08 14:20:20 +00:00
  • 706dea144f This was SVN commit r10368. Mythos_Ruler 2011-10-08 03:44:48 +00:00
  • 45b8889479 Yeah there is. Mythos_Ruler 2011-10-07 20:42:51 +00:00
  • 1a81324e4e Misc stuff: Mythos_Ruler 2011-10-07 05:02:00 +00:00
  • e7cbe197a6 New sail design. Mythos_Ruler 2011-10-06 05:51:25 +00:00
  • b0ad0d97be Remove Premake3 files. Closes #934. fcxSanya 2011-10-03 19:09:03 +00:00
  • c53c098fec Fix to lion run speed Pureon 2011-10-02 19:36:42 +00:00
  • fce9b9a37e Fix to skeleton unit crash in Atlas Pureon 2011-10-02 18:39:44 +00:00
  • 9cc13a2b80 This was SVN commit r10359. Mythos_Ruler 2011-10-02 04:16:55 +00:00
  • 3f3b5ee3e5 Adds player ID to PlayerDefeated message for AI usage. historic_bruno 2011-10-01 17:38:43 +00:00
  • 0028d1640d Removes ConquestCritical class from certain non unit-producing structures. historic_bruno 2011-10-01 17:29:09 +00:00
  • 5336ad0eea This was SVN commit r10356. Mythos_Ruler 2011-10-01 09:31:40 +00:00
  • 88ee37d0f6 Oops. Revert market template changes. fcxSanya 2011-10-01 05:14:36 +00:00
  • 48c7eab4e8 Add 'Not implemented yet' note to healer tooltips. fcxSanya 2011-10-01 05:03:23 +00:00
  • 55e9ffe294 Adds the ForestPlant class. Jubal 2011-09-30 21:12:11 +00:00
  • 3bb05d77a6 Adds a new class, ForestPlant Jubal 2011-09-30 21:11:50 +00:00
  • 47c9f6ca2d Changes IsSeaCreature to SeaCreature Jubal 2011-09-30 21:05:26 +00:00
  • df6cf0c5e8 Changes IsSeaCreature to SeaCreature, gives whales SeaCreature Jubal 2011-09-30 21:04:01 +00:00
  • 667d016c83 Changes IsSeaCreature to SeaCreature Jubal 2011-09-30 21:00:49 +00:00
  • 6dbd081219 Fixes AIs gathering enemy (non-gaia) resources, such as fields. historic_bruno 2011-09-30 19:54:04 +00:00
  • 6594a527db Another bugfix attempt Jubal 2011-09-30 17:54:04 +00:00
  • 3a7fac7c4d Bugfix #2 Jubal 2011-09-30 17:11:01 +00:00
  • b3d5075408 Bugfix Jubal 2011-09-30 17:03:21 +00:00
  • 64a0a5e58a Now much more strictly restricts the game to 1 foundation at once. Jubal 2011-09-30 16:50:33 +00:00
  • a5a134fa87 CC building now emphasised over house building. Jubal 2011-09-30 16:43:12 +00:00
  • d271090bbd Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981. historic_bruno 2011-09-29 21:46:43 +00:00
  • 4fd84919cd This was SVN commit r10341. EmjeR 2011-09-28 23:43:26 +00:00
  • e0255741d8 Adds BuildRestrictions accessors to AI's EntityTemplate (important for proper territory support). historic_bruno 2011-09-28 19:51:40 +00:00
  • b40ba972c1 Adds diplomacy functions to Jubot and Testbot gamestate (eventually replace e.g. Entity.isEnemy() with these). historic_bruno 2011-09-28 19:40:50 +00:00
  • 75c7028e24 Stops the builders regrouping to town centre, because this is no longer really needed. Jubal 2011-09-28 15:50:06 +00:00
  • 9cf932eaee Persian Healer Mythos_Ruler 2011-09-28 05:27:54 +00:00
  • 4f18eddc15 Messing with whale actor/entity. Mythos_Ruler 2011-09-28 05:23:18 +00:00
  • 43cebfc2dc This was SVN commit r10335. Mythos_Ruler 2011-09-28 03:49:54 +00:00
  • 70d9596947 Persian faravahar decal texture. Mythos_Ruler 2011-09-28 02:34:27 +00:00
  • d63947597c Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971. historic_bruno 2011-09-27 18:03:58 +00:00
  • 71a482cfa3 This was SVN commit r10332. Mythos_Ruler 2011-09-27 10:07:11 +00:00
  • f7b997c3d9 Fixed the Palace portrait. Mythos_Ruler 2011-09-27 08:39:06 +00:00
  • 0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977. historic_bruno 2011-09-26 21:36:33 +00:00
  • 43edf6b237 Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971. historic_bruno 2011-09-26 19:38:05 +00:00
  • 16f5016a1a sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation janwas 2011-09-26 08:29:57 +00:00
  • 67d99f3001 Shields for Amish's bireme. Mythos_Ruler 2011-09-26 04:03:43 +00:00
  • 1acdd54bc4 This was SVN commit r10322. Mythos_Ruler 2011-09-26 02:15:19 +00:00
  • 7039a75cfd This was SVN commit r10321. Mythos_Ruler 2011-09-26 01:55:42 +00:00
  • cf89278cb0 This was SVN commit r10320. Mythos_Ruler 2011-09-25 22:36:58 +00:00
  • 3ead9f0b32 Fix to Jubot economy.js Pureon 2011-09-25 21:36:37 +00:00
  • a6eccb1290 Here we go... Jubal 2011-09-25 21:15:26 +00:00
  • 4200e33e5e Update button text color on game disconnected screen WhiteTreePaladin 2011-09-24 23:00:27 +00:00
  • 0d708b31b4 avoid rare init-order bug when SRAT ACPI table is available AND APIC IDs are NOT move APIC-related code to separate file, with its own initialization to avoid circular dependency fixes #976 janwas 2011-09-24 19:47:13 +00:00
  • 5a3a1d780a A couple portraits. Mythos_Ruler 2011-09-24 19:31:34 +00:00
  • bb3b52fb82 This finishes the militia recalling section - militiamen are now recalled every 30 seconds or so. Jubal 2011-09-24 16:37:31 +00:00
  • b9fc207437 Okay, lots of changes here. Houses are now built on demand, there's a lot of restructuring to workers, instead of a static defence force citizen soliders are drafted to a militia as needed (this needs some work still but is mostly done). Any citizen infantry given at the start of a game are used in the workforce properly now, too. Jubal 2011-09-24 15:26:11 +00:00
  • 17076f2561 Gives all fish the new IsSeaCreature class, so AI can identify them more easily. Jubal 2011-09-24 15:24:16 +00:00
  • 5fc514ab32 Adds a class called "IsSeaCreature" to identify fish for the AI. Jubal 2011-09-24 15:22:48 +00:00
  • 759e11e801 Updated background. Mythos_Ruler 2011-09-24 07:35:29 +00:00
  • c3bb3ec57e Adds event data to BaseAI (so that AIs can handle being attacked, defeated, etc) based on patch from quantumstate. Fixes 972. historic_bruno 2011-09-23 22:02:04 +00:00
  • 7828544946 Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring). historic_bruno 2011-09-23 02:56:19 +00:00
  • 83cfcd181d Unit actor tweaks. Mythos_Ruler 2011-09-22 01:21:39 +00:00
  • 9812ee2780 avoid error dialog when gamma upload fails twice (for reasons still unknown *sign*) http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=226211&st=50&#entry226211 janwas 2011-09-21 20:38:09 +00:00
  • c77fb0e841 In TrainingQueue changed place of PostMessage in case when all entities of current batch was spawned. Fixes #963. fcxSanya 2011-09-21 19:27:36 +00:00
  • 2ddd237509 This updates JuBot to use the Carthaginian faction and makes a couple of minor changes to give a fractional speed boost. Jubal 2011-09-21 18:53:36 +00:00
  • 6ff59cbeeb Enables Atlas build on OS X. historic_bruno 2011-09-20 22:52:21 +00:00
  • 08b4d96cf2 Moves Atlas UI to main thread while engine loop runs in new thread. historic_bruno 2011-09-20 22:49:02 +00:00
  • e66a0c6dac This was SVN commit r10298. Mythos_Ruler 2011-09-20 03:15:04 +00:00
  • 8d7504aa2e This was SVN commit r10297. Mythos_Ruler 2011-09-18 06:24:45 +00:00
  • 8c6926cfb9 Fixed persian trader to use Carth trader actor for now. Mythos_Ruler 2011-09-18 04:56:29 +00:00
  • 3c43a59f43 This was SVN commit r10295. Mythos_Ruler 2011-09-18 04:55:26 +00:00
  • 92ba917c5a #Moving new Alpha 8 faction from Internal to Public. Mythos_Ruler 2011-09-18 04:30:03 +00:00
  • d497c28d5e Renaming some things before I move them. Mythos_Ruler 2011-09-18 04:13:32 +00:00
  • 6287158c17 Widen history section tooltips WhiteTreePaladin 2011-09-17 15:49:57 +00:00
  • bb6d8b6094 This was SVN commit r10291. Mythos_Ruler 2011-09-17 04:57:37 +00:00
  • b885498477 Fixes text alignment and inconsistencies in game setup UI. historic_bruno 2011-09-16 23:42:37 +00:00
  • b6882ca146 Fix default network map js Pureon 2011-09-16 21:40:42 +00:00
  • 3c5bf35f81 This was SVN commit r10288. a07 ShieldBearer 2011-09-16 12:20:18 +00:00
  • f8443f6ef9 Updated Greek penteconter portrait. Mythos_Ruler 2011-09-15 22:34:40 +00:00
  • 9aede79908 Fixed tooltip. Mythos_Ruler 2011-09-15 21:46:25 +00:00
  • b1d98cff04 Fixes in-game music playing (assume filename always contains ogg extension). Fixes #956. historic_bruno 2011-09-15 05:19:36 +00:00
  • 170fc8e8b0 Changed selection and complete sounds. Mythos_Ruler 2011-09-15 03:56:24 +00:00
  • 3ce370aadb Walls demo Mythos_Ruler 2011-09-15 03:39:29 +00:00
  • 8e0a4557ed Fixed shields for Carth spearman. Mythos_Ruler 2011-09-14 23:34:34 +00:00
  • 45aedb2874 Should fix the music errors in Atlas (related to #956) thanks to Ben's suggestion. I think this should be handled at a lower level, but this should do for now. WhiteTreePaladin 2011-09-14 12:46:34 +00:00
  • da94100582 Fixes Jubot mills facing the wrong direction. historic_bruno 2011-09-14 03:08:05 +00:00
  • aba6a7f118 Reorder dialog buttons for consistency WhiteTreePaladin 2011-09-14 00:43:19 +00:00
  • d4ffe7c887 Adds Alpha number and name to main menu. Fixes #955. historic_bruno 2011-09-13 23:58:16 +00:00
  • 4d40c8dc7d Berry bush updates. Mythos_Ruler 2011-09-13 23:32:12 +00:00
  • c3075c8e5b Fixes AI building angles to face bottom right corner of the map. historic_bruno 2011-09-13 22:51:43 +00:00
  • d63e9eaef4 This was SVN commit r10274. OmriLahav 2011-09-13 16:28:40 +00:00
  • cbc1198f19 This was SVN commit r10273. ShieldBearer 2011-09-13 15:49:25 +00:00
  • b65b7d95e7 Make the progress bar finish early so that the user can actually see it finish. Display percent progress rather than details. WhiteTreePaladin 2011-09-13 12:24:13 +00:00
  • 348fa3347c This was SVN commit r10271. ShieldBearer 2011-09-13 08:32:34 +00:00
  • e219bb5832 Different decal Mythos_Ruler 2011-09-13 04:56:46 +00:00
  • 95d36130e4 Gave more room to chat portion of game setup screen. If we need more room for player slots later, we can always take some from the chat space. WhiteTreePaladin 2011-09-13 02:02:36 +00:00
  • c362ce0565 Convert spaces to tabs in main menu files WhiteTreePaladin 2011-09-13 01:28:49 +00:00
  • a69f957c86 More entity tweaks. Alexander and Cretan Archer. Mythos_Ruler 2011-09-13 01:13:29 +00:00
  • 8a3318240f Updated tooltips. Mythos_Ruler 2011-09-13 01:08:50 +00:00
  • 7e6098a19f Remove exit button from corner of main menu screen WhiteTreePaladin 2011-09-13 01:06:29 +00:00
  • 97e4f0fd5d Update alpha version label, change default single player map, update scripts music system WhiteTreePaladin 2011-09-13 00:45:33 +00:00
  • eb5a83fc8f New Carthaginian camel trader Pureon 2011-09-12 23:58:11 +00:00
  • 782bf32e53 This was SVN commit r10261. Mythos_Ruler 2011-09-12 23:35:48 +00:00
  • bf8a0bda32 Berry Bushes texture Mythos_Ruler 2011-09-12 22:47:09 +00:00