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forked from mirrors/0ad

Commit Graph

  • 8d977e4818 Allows building in fog of war. Fixes #958. historic_bruno 2011-11-24 00:58:34 +00:00
  • 2878102ed7 Avoid some code duplication Ykkrosh 2011-11-23 21:26:14 +00:00
  • ab88151ed0 Fix uninitialised value Ykkrosh 2011-11-23 21:24:41 +00:00
  • c311e8abba Improves Persian support. Jubal 2011-11-23 19:32:02 +00:00
  • 3e23e2b621 This was SVN commit r10580. Mythos_Ruler 2011-11-23 12:49:59 +00:00
  • f8303b51c5 Fixes gathering after dropsite construction. historic_bruno 2011-11-23 04:59:02 +00:00
  • b9373a9dd3 Tweaks to Death Canyon II.xml Fixed Persian bireme template. Added Persian bireme to Persian Dock. Mythos_Ruler 2011-11-23 02:29:29 +00:00
  • 37b8f8b0d0 Fixes missing template errors on combat demo. historic_bruno 2011-11-22 23:32:06 +00:00
  • c48216e055 Persian Bireme EmjeR 2011-11-22 23:11:27 +00:00
  • ca8e0aa5f5 Reorganized the Sparabara shields a bit. Mythos_Ruler 2011-11-22 12:24:29 +00:00
  • 52c01aa311 2nd Kardakes texture. Mythos_Ruler 2011-11-22 11:42:11 +00:00
  • 235a107aa3 Kardakes Skirmisher. Mythos_Ruler 2011-11-22 03:44:48 +00:00
  • 3f7f7bf66f Agrianian Peltasts. Mythos_Ruler 2011-11-22 03:14:27 +00:00
  • 5cc856aedc Re-enables build restrictions for AIs since they have basic compliance now. historic_bruno 2011-11-22 00:16:35 +00:00
  • e9041a392b Garrison flags for Celt Temple and Barracks. Mythos_Ruler 2011-11-21 03:53:55 +00:00
  • 4de8954798 #Fixed Celt temple prop point. Mythos_Ruler 2011-11-21 01:55:44 +00:00
  • 29df8546c0 Updated Persian mill Pureon 2011-11-20 21:00:29 +00:00
  • c556926e3a New Persian Barracks Pureon 2011-11-20 14:24:52 +00:00
  • aad5437125 New Persian "taka" shield designs. Mythos_Ruler 2011-11-20 05:09:06 +00:00
  • 18eefc7303 Fixes simulation replay mode in Windows. historic_bruno 2011-11-20 02:00:54 +00:00
  • 901a87af2e Tweaked camera settings. Mythos_Ruler 2011-11-19 20:37:16 +00:00
  • 514b22a89e Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority. Jubal 2011-11-19 16:00:54 +00:00
  • f80f1fb86b This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012. Jubal 2011-11-19 13:44:56 +00:00
  • 20df816fbc Resource building class Jubal 2011-11-19 13:42:43 +00:00
  • 31bcb5c803 Fixes buggy selection behavior due to incorrect camera plane calculation. historic_bruno 2011-11-19 05:05:59 +00:00
  • 8b6714a62d Some minor tweaks to camera defaults. Mythos_Ruler 2011-11-19 02:15:01 +00:00
  • 7772192a69 Fixed smoke prop points on cart tophet Pureon 2011-11-18 22:52:15 +00:00
  • 5fe97328a6 Fixed run animation. Mythos_Ruler 2011-11-18 22:23:04 +00:00
  • 9dec98e5e0 Actor updates trying to get Persian War elephant to use the running animation, with no success. Mythos_Ruler 2011-11-18 21:27:18 +00:00
  • fc325991a0 Added visionRange function to read this value from the templates for the AI to use. quantumstate 2011-11-18 21:11:15 +00:00
  • 7a164c6a7b Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot. Mythos_Ruler 2011-11-18 07:51:12 +00:00
  • 06bd4352c2 Persian unit updates! Mythos_Ruler 2011-11-18 01:54:03 +00:00
  • 39d100c732 Moves camera projection settings to default.cfg. historic_bruno 2011-11-17 23:34:01 +00:00
  • 432a48c849 3rd advanced archer texture. Mythos_Ruler 2011-11-17 05:17:31 +00:00
  • aae10116fe Persian kidaris hat models and textures Pureon 2011-11-17 00:25:08 +00:00
  • 6b1ce04aad Fix VC2008 compatibility Ykkrosh 2011-11-16 17:49:28 +00:00
  • 56776aa971 Fixed Advanced Persian Archer's rank. Mythos_Ruler 2011-11-16 09:01:07 +00:00
  • c21304900a Persian stuff. Mythos_Ruler 2011-11-16 08:35:52 +00:00
  • d9339b4497 Kidaris hats. Mythos_Ruler 2011-11-16 03:48:02 +00:00
  • 545ad5e8da #Persian Kardakes hoplite. Mythos_Ruler 2011-11-15 09:26:36 +00:00
  • e21eb8eec4 Prop and animation fixes. Mythos_Ruler 2011-11-15 03:38:10 +00:00
  • afb77be687 #Changed up the Greek hoplite. Mythos_Ruler 2011-11-15 03:06:14 +00:00
  • f66a3e726f Avoid overflow identified by /RTCc warning Ykkrosh 2011-11-14 22:22:38 +00:00
  • 98b62d9733 New fortresses for the Persians Pureon 2011-11-14 22:04:27 +00:00
  • 5bd7b74ec7 Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990). Ykkrosh 2011-11-14 18:18:04 +00:00
  • ed5a64aae4 Add --with-system-mozjs185 build flag. Fixes #990, based on patch by infyquest. Ykkrosh 2011-11-14 16:10:41 +00:00
  • b56692a2c7 #Roman Temple by Enrique. Mythos_Ruler 2011-11-14 04:19:32 +00:00
  • 27847fb078 Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays). historic_bruno 2011-11-14 00:02:54 +00:00
  • 5ae93ddae7 Makes AIProxy keep the garrisoned units array up to date. Fixes #1019 quantumstate 2011-11-13 23:23:58 +00:00
  • ade841efdd Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode) Ykkrosh 2011-11-13 21:37:12 +00:00
  • fbff0aa98d Fix printf argument types Ykkrosh 2011-11-13 18:31:06 +00:00
  • 97d3f1cfc9 Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed. Jubal 2011-11-13 15:56:37 +00:00
  • 3a678a0c7c Fix time elapsed counter briefly showing old value when toggled on Ykkrosh 2011-11-13 13:23:54 +00:00
  • e7f0639054 Set Atlas canvas size before potentially rendering to it. Fixes #987. Ykkrosh 2011-11-13 12:57:34 +00:00
  • 72237c32a2 Avoid release-mode warnings Ykkrosh 2011-11-13 12:31:41 +00:00
  • c574a85dd3 Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority. Jubal 2011-11-13 12:16:46 +00:00
  • f3c21d070e Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement. Jubal 2011-11-13 12:12:33 +00:00
  • f0f81827f3 Fix build with old GCCs Ykkrosh 2011-11-13 01:04:40 +00:00
  • fc9e89647b Adds basic support for Code::Blocks on the Mac and Linux. Yves 2011-11-12 23:58:35 +00:00
  • f865401136 Detect allocation failure Ykkrosh 2011-11-12 23:57:33 +00:00
  • 7fcc76b621 Fix XML formatting Ykkrosh 2011-11-12 22:26:01 +00:00
  • ff064aca95 Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872. historic_bruno 2011-11-12 22:23:08 +00:00
  • 99e012ba56 Fix comments Ykkrosh 2011-11-12 22:08:59 +00:00
  • 95bd6f874e Fix OS X build by using GL_TIME_ELAPSED consistently Ykkrosh 2011-11-12 19:29:48 +00:00
  • 70224e7940 Fix missing symbols in old glext Ykkrosh 2011-11-11 11:56:51 +00:00
  • 0192c24ebc Fix warning in old GCCs Ykkrosh 2011-11-11 11:55:27 +00:00
  • d267657ffe Added garrison flag to these two barracks. Mythos_Ruler 2011-11-11 02:49:18 +00:00
  • 7dbef7c62e Fixed some garrison flag prop points. Still a lot more to go. Mythos_Ruler 2011-11-11 02:38:00 +00:00
  • 3645620df6 Fixed prop points on Celt tower. Mythos_Ruler 2011-11-11 02:14:37 +00:00
  • 29d61601f9 Persian cavalry actor work. Mythos_Ruler 2011-11-11 02:07:49 +00:00
  • fdf9b6b802 This was SVN commit r10509. Mythos_Ruler 2011-11-11 01:24:32 +00:00
  • 5a008c6787 Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians. Mythos_Ruler 2011-11-11 01:04:35 +00:00
  • 6be23a5894 Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. Ykkrosh 2011-11-11 01:03:32 +00:00
  • 0cb7f6ce02 Fixed Persian Stables prop points. Mythos_Ruler 2011-11-11 00:14:39 +00:00
  • 91fd644982 New "sunny" sky box. Mythos_Ruler 2011-11-10 23:59:46 +00:00
  • d60c87cfa8 Two new sky boxes and an updated Cumulus sky box. Mythos_Ruler 2011-11-10 22:45:31 +00:00
  • 56d634bf49 Fix invalid characters in entity templates. Add script to find unrecognised characters. Ykkrosh 2011-11-10 19:31:35 +00:00
  • 77f8f95d20 Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana. Mythos_Ruler 2011-11-10 00:49:54 +00:00
  • f2bbc9d4b5 Re-added Median Oasis, as a Greek vs. Persia map. Mythos_Ruler 2011-11-09 23:58:07 +00:00
  • 694c131a3a Fix to Persian scout tower mesh. prop points aligned. Pureon 2011-11-09 23:28:51 +00:00
  • 3916c25b84 Optimise vertex skinning code with SSE, based on patch by gruby. Ykkrosh 2011-11-09 23:11:28 +00:00
  • 9545f783a1 Removing old cart props and actors Pureon 2011-11-09 23:04:54 +00:00
  • 0514f97508 Fixing projectile and garrison points. Adding foundations. Pureon 2011-11-09 22:52:05 +00:00
  • 87b3b0856f Fix warning Ykkrosh 2011-11-09 22:35:31 +00:00
  • 8617dfd0e1 Avoid fatal error on printf overflow in profiler Ykkrosh 2011-11-09 18:29:08 +00:00
  • f2ea307507 Moved warning and debug messages to below the top bar. quantumstate 2011-11-09 17:01:57 +00:00
  • b090ec48ce Add query counter bits to hwdetect Ykkrosh 2011-11-09 13:10:34 +00:00
  • cfb79c3062 # Add GPU performance profiling support. Ykkrosh 2011-11-09 13:09:01 +00:00
  • 8fba3f92b1 Allow better hwdetect debugging Ykkrosh 2011-11-09 11:54:05 +00:00
  • 7b12132650 New "sagaris" battle axe prop. Mythos_Ruler 2011-11-09 07:58:40 +00:00
  • f15360e673 Fixed prop points on Persian chariots. Mythos_Ruler 2011-11-09 02:46:37 +00:00
  • 8616e89429 Fixed a mistake. Mythos_Ruler 2011-11-09 02:25:35 +00:00
  • 7e0de56f1a More work on Persian units. Mythos_Ruler 2011-11-09 02:23:19 +00:00
  • feb76f9d08 Moar unit tweaks. Mythos_Ruler 2011-11-09 00:44:40 +00:00
  • ab347de754 Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243. historic_bruno 2011-11-09 00:10:14 +00:00
  • cb27a680bf Fix profiler shutdown order Ykkrosh 2011-11-09 00:09:19 +00:00
  • d9f3e329f0 #Tweaked unit walking speeds. Mythos_Ruler 2011-11-08 22:14:28 +00:00
  • 9dfe451ea6 skeletons.xml update adding 6 wheel vehicle Pureon 2011-11-08 20:46:03 +00:00
  • 761ad58f1a Unit work. Mythos_Ruler 2011-11-08 19:28:29 +00:00
  • b073473d21 hele siege tower animations Pureon 2011-11-07 19:28:06 +00:00