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forked from mirrors/0ad

Should fix the music errors in Atlas (related to #956) thanks to Ben's suggestion. I think this should be handled at a lower level, but this should do for now.

This was SVN commit r10281.
This commit is contained in:
WhiteTreePaladin
2011-09-14 12:46:34 +00:00
parent da94100582
commit 45aedb2874
2 changed files with 2 additions and 0 deletions
@@ -85,6 +85,7 @@ function init(initData, hotloadData)
{
// Starting for the first time:
var civMusic = g_CivData[g_Players[Engine.GetPlayerID()].civ].Music;
initMusic();
global.music.storeTracks(civMusic);
global.music.setState(global.music.states.PEACE);
playRandomAmbient("temperate");
@@ -5,6 +5,7 @@
<script file="gui/common/functions_civinfo.js"/>
<script file="gui/common/functions_utility.js" />
<script file="gui/common/functions_global_object.js" />
<script file="gui/common/music.js"/>
<script file="gui/common/timer.js"/>
<script file="gui/session/session.js"/>
<script file="gui/session/selection.js"/>