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Commit Graph

  • e9d7aa1879 Tweaked the female building animation speed. Mythos_Ruler 2011-09-12 20:46:20 +00:00
  • eccf787ec8 Fix test for GuiInterface. Fixes #957. fcxSanya 2011-09-12 14:57:58 +00:00
  • 6629323f8d This was SVN commit r10257. ShieldBearer 2011-09-12 10:47:33 +00:00
  • b1247e77cd fix start/stop music in settings, double ingame menu speed WhiteTreePaladin 2011-09-12 02:21:20 +00:00
  • b50fa144f3 The underlying sound system needs some work, so just get scripts sound working better. WhiteTreePaladin 2011-09-11 22:42:40 +00:00
  • 9c66b4d4f3 Cart scout tower model updates Pureon 2011-09-11 19:44:28 +00:00
  • c198e27e89 Updates to Cart civ centre and wall tower Pureon 2011-09-11 19:16:10 +00:00
  • f21eb03bf2 This was SVN commit r10252. OmriLahav 2011-09-11 17:46:26 +00:00
  • bdc1946dc3 This was SVN commit r10251. ShieldBearer 2011-09-11 14:08:48 +00:00
  • cccfaecdfe This was SVN commit r10250. ShieldBearer 2011-09-11 13:30:16 +00:00
  • be69735582 Trying to clean up music in the scripts. It is still broken. WhiteTreePaladin 2011-09-11 03:30:41 +00:00
  • 7d95a68a20 This was SVN commit r10248. Mythos_Ruler 2011-09-11 03:06:59 +00:00
  • 80df13f47b add support for recursive mutex on windows; ensure h_mgr uses them (pthread doesnt guarantee default type is recursive) janwas 2011-09-10 22:51:51 +00:00
  • 579f1acb6f A couple of new loading screen "tips." Mythos_Ruler 2011-09-10 22:08:44 +00:00
  • 424410ea07 Some portrait updates. Mythos_Ruler 2011-09-10 21:27:51 +00:00
  • 96787667cb Scorpio tweaks Mythos_Ruler 2011-09-10 20:17:24 +00:00
  • 78fe8e1e62 h_mgr: fix simple double-free warning triggered at shutdown when an object's child was freed AND the all objects were forcibly freed (complicated by the fact that the pool allocator overwrites freed storage, which made this appear to be a tag conflict). janwas 2011-09-10 20:04:01 +00:00
  • f7a7e9765a Moved Roman Scorpion to Public as an Alpha 7 Easter Egg. Mythos_Ruler 2011-09-10 19:38:29 +00:00
  • 7e3ca5516f Projectile work on Carth Ballista actor. Mythos_Ruler 2011-09-10 19:27:36 +00:00
  • 7c0c044fa8 Kart ballista shifted root, smoothed some faces, uv edits Pureon 2011-09-10 09:34:50 +00:00
  • db137737ba Because we don't randomly change to new tracks and some of the existing ambient ones are too annoying if played constantly, we'll just set a default for now. WhiteTreePaladin 2011-09-10 01:49:30 +00:00
  • d2adbca5c6 Updated shrouds texture. Mythos_Ruler 2011-09-09 20:00:21 +00:00
  • a4bf03996b This was SVN commit r10237. ShieldBearer 2011-09-09 09:55:22 +00:00
  • 5233e4c0a7 This was SVN commit r10236. ShieldBearer 2011-09-09 09:25:24 +00:00
  • f2de3ea2ee Tweaked death anim speeds. Mythos_Ruler 2011-09-09 01:24:47 +00:00
  • 2f1f528f1c Capes for Gallic mercenary swordsmen Mythos_Ruler 2011-09-09 01:12:32 +00:00
  • 0eeffd05bd Adds max player population to sim state, based on patch from quantumstate. Fixes #951. historic_bruno 2011-09-09 00:45:06 +00:00
  • b8a375656e Fixes bug in player init (AI is configured by game setup, not always matching map settings). historic_bruno 2011-09-09 00:28:56 +00:00
  • 486e002008 Giraffe, infant, lion, lioness death animations Pureon 2011-09-08 22:56:01 +00:00
  • 3082da9be9 Fixed Mythos_Ruler 2011-09-08 21:50:00 +00:00
  • d5c664e36e # In-game manual updated to mention AI, map filters, and random maps. feneur 2011-09-08 17:21:52 +00:00
  • 3eb4d73438 This was SVN commit r10228. Mythos_Ruler 2011-09-08 09:13:54 +00:00
  • 0e5ef2f2e8 This was SVN commit r10227. ShieldBearer 2011-09-08 07:26:20 +00:00
  • 0a168f8436 This was SVN commit r10226. Mythos_Ruler 2011-09-08 07:09:33 +00:00
  • f489e1205a new icons for the embassies ShieldBearer 2011-09-08 07:04:46 +00:00
  • aa6ad53e80 Shroud texture for ships Mythos_Ruler 2011-09-08 07:00:00 +00:00
  • 255bb29ab8 This was SVN commit r10223. ShieldBearer 2011-09-08 06:00:33 +00:00
  • 5f720dcace This was SVN commit r10222. ShieldBearer 2011-09-08 05:56:54 +00:00
  • 10b94a6741 Until we deal with networked mode, return to main menu after match. Removed some console.write statements. WhiteTreePaladin 2011-09-08 04:18:12 +00:00
  • bab589e8a3 Tweaked game setup screen options area. WhiteTreePaladin 2011-09-08 04:04:04 +00:00
  • d22656034e Tweaked summary screen. WhiteTreePaladin 2011-09-08 03:59:12 +00:00
  • 238792a524 Reworked game setup and loading screens, and adjusted title decoration for some windows. WhiteTreePaladin 2011-09-08 03:49:57 +00:00
  • 19e258d36c Oasis tweaks. Mythos_Ruler 2011-09-08 03:35:31 +00:00
  • c12d2ac0be This was SVN commit r10215. historic_bruno 2011-09-08 03:03:08 +00:00
  • 9e2d97a9c0 Fixes actor viewer button (label didn't update after switching tools). historic_bruno 2011-09-08 03:00:56 +00:00
  • 06d95fb861 This was SVN commit r10213. Mythos_Ruler 2011-09-08 00:39:57 +00:00
  • 8fa5e80043 Carthage building names. Mythos_Ruler 2011-09-08 00:20:00 +00:00
  • bc59102801 Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button) WhiteTreePaladin 2011-09-08 00:19:38 +00:00
  • b6f1251089 cart mechanical siege ballista xml Pureon 2011-09-07 23:43:24 +00:00
  • 4332f37462 Siege ballista entity setup Pureon 2011-09-07 23:38:44 +00:00
  • 2a0c04c930 Fix prop error on cart wall towers Pureon 2011-09-07 23:26:18 +00:00
  • cd3277d101 Maps fix #950. Mythos_Ruler 2011-09-07 23:01:54 +00:00
  • e3c3dd1026 Fixes missing template in Bridge Demo map. historic_bruno 2011-09-07 22:04:15 +00:00
  • f6120eb8e6 Carthaginian ballista unit Pureon 2011-09-07 21:37:14 +00:00
  • a088a9e3aa This was SVN commit r10203. Mythos_Ruler 2011-09-07 21:26:17 +00:00
  • 63c7d3d52f fix warning about missing registry key (happens on one system for unknown reasons) see http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=225336&st=50&#entry225336 janwas 2011-09-07 19:15:20 +00:00
  • 185571845f Renaming cancel button to main menu which makes more sense when returning from a match. WhiteTreePaladin 2011-09-07 02:07:38 +00:00
  • b65f8ae23a Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.) WhiteTreePaladin 2011-09-07 02:03:11 +00:00
  • 550cac253d Resize stances panel to fit better and move delete command to end of list. WhiteTreePaladin 2011-09-07 01:54:08 +00:00
  • 3f0f1f78fb Portraits for Carthaginian Bireme and Quinquereme. Mythos_Ruler 2011-09-07 01:51:09 +00:00
  • 85f60c4d28 New session tooltip colors and some code cleanup. WhiteTreePaladin 2011-09-07 01:43:56 +00:00
  • 56ce7f7809 Added new sounds for mining and lumbering - Ryan ryan827 2011-09-06 21:43:19 +00:00
  • 21c52b5dcd Added new sounds for mining and lumbering - Ryan ryan827 2011-09-06 21:37:49 +00:00
  • 7a7ebaa983 Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup WhiteTreePaladin 2011-09-06 18:15:27 +00:00
  • 1a76c3b848 Tweaked Sicilia map. Mythos_Ruler 2011-09-06 05:16:44 +00:00
  • 81191a6ea7 Fixes garrisoned units disappearing when eject occurs too frequently. See #910. historic_bruno 2011-09-06 03:11:16 +00:00
  • 0210288ef1 Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure. Mythos_Ruler 2011-09-06 02:15:35 +00:00
  • 8b33f5cfd2 Fixes UI becoming unresponsive when ordering units to garrison. historic_bruno 2011-09-06 02:06:24 +00:00
  • e100f7264b This was SVN commit r10189. Mythos_Ruler 2011-09-05 19:10:27 +00:00
  • db3deba8dd This was SVN commit r10187. ShieldBearer 2011-09-05 10:32:37 +00:00
  • d9a56d2765 This was SVN commit r10185. ShieldBearer 2011-09-05 04:24:26 +00:00
  • c4eb410d0d Fixed devotio calling missing texture. Mythos_Ruler 2011-09-04 22:31:13 +00:00
  • 5b120012df cart long wall gate upgrade mesh and actor Pureon 2011-09-04 12:35:47 +00:00
  • cf667d335a Reorganize sound functions, play new defeat music, clean up some tab versus space issues. WhiteTreePaladin 2011-09-04 01:54:54 +00:00
  • d578f53ee2 This was SVN commit r10181. ShieldBearer 2011-09-03 16:30:29 +00:00
  • ac76bd6fef Carth Bireme Update ShieldBearer 2011-09-03 05:06:36 +00:00
  • dfcabe4db3 Adjust main menu background scrolling speed and make submenu use random sounds when opening. WhiteTreePaladin 2011-09-03 03:18:40 +00:00
  • 8f26bff788 Fix menu and dev commands overlay issue. Add music to Carthage civ file. WhiteTreePaladin 2011-09-03 02:12:14 +00:00
  • cb7a4f8b1a Hopefully fix replay mode Ykkrosh 2011-09-02 23:47:26 +00:00
  • 33fef3a6fb This was SVN commit r10174. Mythos_Ruler 2011-09-02 22:51:42 +00:00
  • 832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme." Mythos_Ruler 2011-09-02 22:10:47 +00:00
  • cef1c1b69a Some updated portraits. Mythos_Ruler 2011-09-02 21:46:32 +00:00
  • e0ed496458 This was SVN commit r10170. OmriLahav 2011-09-02 14:45:58 +00:00
  • 89532feab6 Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9). historic_bruno 2011-09-02 02:27:55 +00:00
  • 706153f8ee This was SVN commit r10167. historic_bruno 2011-09-02 00:40:00 +00:00
  • e847f5f69e Removes old mapgen scripts. historic_bruno 2011-09-02 00:37:23 +00:00
  • 05c5596827 Fix squished menu background and make clicking on background hide the submenu WhiteTreePaladin 2011-09-02 00:33:19 +00:00
  • ec6b9dfc28 Fixes broken color to string conversion in UI. Fixes #939. historic_bruno 2011-09-02 00:24:30 +00:00
  • 65f3126f04 Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :) Mythos_Ruler 2011-09-01 21:56:45 +00:00
  • a28a5ef934 This was SVN commit r10162. Mythos_Ruler 2011-09-01 19:59:07 +00:00
  • e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive. Mythos_Ruler 2011-09-01 19:30:56 +00:00
  • 48aabdf177 This was SVN commit r10160. ShieldBearer 2011-09-01 11:08:46 +00:00
  • 90fdd26cf1 Sets default wxFileDialog filters in Atlas. historic_bruno 2011-09-01 04:47:45 +00:00
  • d5b8a39fdd Fix misaligned text in dialogs WhiteTreePaladin 2011-09-01 03:27:30 +00:00
  • 5c7b1d8241 Make pause text larger WhiteTreePaladin 2011-09-01 02:54:05 +00:00
  • ee0c812b67 Tweaked style of manual and history WhiteTreePaladin 2011-09-01 02:49:02 +00:00
  • 142bd05380 Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button. WhiteTreePaladin 2011-09-01 02:36:38 +00:00
  • 1389f11b6e Applies Yves' latest patch for premake4. historic_bruno 2011-09-01 01:58:04 +00:00
  • 1433bd9ad9 Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936. historic_bruno 2011-08-31 23:41:55 +00:00
  • 2d10077581 This was SVN commit r10152. Mythos_Ruler 2011-08-31 16:04:49 +00:00