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forked from mirrors/0ad

Commit Graph

  • ff9cc55162 New animation for hele fishing boat Pureon 2011-11-07 17:08:48 +00:00
  • 5adaa6a095 tweak to fishing boat animation speeds Pureon 2011-11-07 16:23:49 +00:00
  • 768baee2ca Added 2nd Cart peace tune to the roster. Mythos_Ruler 2011-11-07 08:17:20 +00:00
  • 89be61033f This was SVN commit r10475. Mythos_Ruler 2011-11-07 08:04:03 +00:00
  • 9f9834cac4 This was SVN commit r10474. Mythos_Ruler 2011-11-07 08:03:13 +00:00
  • 2bdf5d0440 #Big Persian unit update. Still need a lot of work. Mythos_Ruler 2011-11-07 03:11:18 +00:00
  • 26501fd8c2 Persian unit tweaks. Mythos_Ruler 2011-11-07 00:44:38 +00:00
  • 8f3255f9c8 Fix tests and Atlas with new profiler Ykkrosh 2011-11-05 23:09:31 +00:00
  • b13f1cade5 # UI for new profiling tool Ykkrosh 2011-11-04 01:43:46 +00:00
  • 09a02c96d5 Add initial code annotations for the new profiling tool Ykkrosh 2011-11-04 01:35:50 +00:00
  • 9965f43067 # Engine support for new profiling tool Ykkrosh 2011-11-04 01:33:07 +00:00
  • 4ef66a6950 Provide JSON-compatible string escaping Ykkrosh 2011-11-04 01:18:34 +00:00
  • 9cbf587e59 Import Mongoose HTTP server library Ykkrosh 2011-11-03 23:36:54 +00:00
  • 05c42846ec #Persian champion cavalry updates. Mythos_Ruler 2011-11-03 04:48:02 +00:00
  • 50d2379709 This was SVN commit r10461. Mythos_Ruler 2011-11-03 01:58:56 +00:00
  • 8f2048db49 Animated hele fishing boat. Pureon 2011-11-03 01:10:25 +00:00
  • e33ef0cb73 Iberian Ram animation fix to wheels Pureon 2011-11-03 00:06:12 +00:00
  • d1515214ab Persian scout tower Pureon 2011-10-31 00:35:59 +00:00
  • 0db6cfd2f7 Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988. historic_bruno 2011-10-30 05:09:31 +00:00
  • cf7aab4425 Avoid errors on loading screen when there are no saved games Ykkrosh 2011-10-30 00:37:00 +00:00
  • 7064565ff6 # Allow saving and loading single-player games. Ykkrosh 2011-10-30 00:07:28 +00:00
  • 21c6141cdc Preserve player colours and animations when serializing models Ykkrosh 2011-10-29 15:30:46 +00:00
  • b454ccca79 Fix GUI issues when reconnecting to multiplayer games Ykkrosh 2011-10-29 14:53:13 +00:00
  • 0a676171a5 This was SVN commit r10451. Mythos_Ruler 2011-10-28 23:18:07 +00:00
  • 7edf74c594 some small updates Mythos_Ruler 2011-10-28 23:12:47 +00:00
  • 23ae535a1e Minor enhancements to serialization test mode Ykkrosh 2011-10-28 13:18:16 +00:00
  • f31a8f7181 Fix warning Ykkrosh 2011-10-28 13:16:53 +00:00
  • 05d7742ec8 Increase trace cache size to cope slightly better with serialization test mode Ykkrosh 2011-10-28 13:16:30 +00:00
  • 959b5a505c Fix bug in incremental LOS computation Ykkrosh 2011-10-28 13:15:33 +00:00
  • 69feade908 projectiles speeds. Mythos_Ruler 2011-10-28 03:23:19 +00:00
  • 9be68c42e1 Larger dock for the Persians Pureon 2011-10-27 22:23:56 +00:00
  • b59e27f678 Fix assertion failure in replay mode Ykkrosh 2011-10-27 21:22:41 +00:00
  • d57bb00ece Fix sparse array serialization Ykkrosh 2011-10-27 20:56:32 +00:00
  • a739b8f309 Fix some saved-game OOS errors Ykkrosh 2011-10-27 20:12:00 +00:00
  • 4c561dc3f9 Improve debugging of binary serialization Ykkrosh 2011-10-27 20:10:53 +00:00
  • 2fa8124c61 Added variations to Persian stable horses Pureon 2011-10-27 19:50:08 +00:00
  • 530d5216bf Fix OOS error after saving/loading Ykkrosh 2011-10-27 17:38:44 +00:00
  • bfe2126a17 # Support rejoining multiplayer games after disconnection. Ykkrosh 2011-10-27 16:46:48 +00:00
  • 6d071123cc Add simple functions for zlib compression with embedded length headers Ykkrosh 2011-10-27 14:21:58 +00:00
  • 85e16f95b1 Use debug_printf for script print() function, so it's more visible on Windows Ykkrosh 2011-10-27 14:19:37 +00:00
  • 18e595a5a6 Fix OOS-log paths to work on Windows Ykkrosh 2011-10-27 14:17:39 +00:00
  • dfc92de51b Avoid outputting non-printable-ASCII characters in the network log Ykkrosh 2011-10-27 14:16:28 +00:00
  • a2bba82b9d Let CFsm actions override the default state transition Ykkrosh 2011-10-27 14:10:55 +00:00
  • 28d7f52578 Updates to Persian Stables Pureon 2011-10-26 23:09:28 +00:00
  • ab6863c484 This was SVN commit r10430. historic_bruno 2011-10-26 05:41:57 +00:00
  • c82ebd7ca9 Fixes Atlas build on OS X. historic_bruno 2011-10-26 05:27:03 +00:00
  • 08e37f1a71 Avoid potential aliasing violation in endian functions Ykkrosh 2011-10-25 14:02:50 +00:00
  • a3c03815c0 Experimental quicksave/quickload feature Ykkrosh 2011-10-24 14:55:45 +00:00
  • 29e4f633f1 Add initial serialization test mode. Ykkrosh 2011-10-24 14:31:05 +00:00
  • 0f3119e36a Fix deserialization of actor components Ykkrosh 2011-10-24 12:24:04 +00:00
  • 79faed2ee2 Added 'Naval Maps' scenario filter Pureon 2011-10-23 22:42:50 +00:00
  • 336552e5fd Tweak build limits to match what b48c35c512 attempted to set them to Ykkrosh 2011-10-23 21:07:27 +00:00
  • 3efb3949d3 Clean up unused argument Ykkrosh 2011-10-23 21:00:59 +00:00
  • f4ed019c46 Avoid hypotf Ykkrosh 2011-10-23 12:27:34 +00:00
  • 83955072b6 Fix typos Ykkrosh 2011-10-23 12:26:47 +00:00
  • bd73308d49 Avoid apparent bug in VirtualBox's GL implementation Ykkrosh 2011-10-22 10:25:09 +00:00
  • 017e8d66eb Fixes GUIInterface tests. historic_bruno 2011-10-22 00:10:17 +00:00
  • 5acf38c095 Randomizes player starting positions on random maps. historic_bruno 2011-10-21 01:15:02 +00:00
  • d966c5e10b Fixes Atlas map saving to force PMP extension on all OSes. See #889. historic_bruno 2011-10-20 23:45:27 +00:00
  • 887b6633c2 Adds per-player BuildLimits data to GUIInterface. historic_bruno 2011-10-20 23:35:52 +00:00
  • ff256528f2 sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails janwas 2011-10-19 10:58:02 +00:00
  • a41b0e30fe Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983. historic_bruno 2011-10-18 22:51:04 +00:00
  • 686ffa9758 Fixes error in AI entity. Fixes #991. historic_bruno 2011-10-16 17:21:37 +00:00
  • f3e081a122 Fix couple simulation templates. fcxSanya 2011-10-16 17:03:43 +00:00
  • 8af8326563 replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc) janwas 2011-10-16 10:37:21 +00:00
  • 1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969. historic_bruno 2011-10-16 02:55:58 +00:00
  • c73c0870f1 Adds attackTimes to AI entity templates. Fixes #991. historic_bruno 2011-10-15 23:38:58 +00:00
  • 20047ffe76 Remove old duplicate directory. fcxSanya 2011-10-15 23:26:15 +00:00
  • 6c102ea712 add instrumentation to diagnose failed VM commit janwas 2011-10-15 22:03:42 +00:00
  • 3624f7c417 fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality) janwas 2011-10-15 20:12:59 +00:00
  • 581b4f7997 This was SVN commit r10403. Mythos_Ruler 2011-10-14 05:32:11 +00:00
  • d9820fb0cb Add optional time elapsed counter to session screen. fcxSanya 2011-10-13 23:20:34 +00:00
  • 3e71b3e864 Removing old Persian files Pureon 2011-10-13 20:17:09 +00:00
  • 9a7f09abe2 New Persian dock Pureon 2011-10-13 20:14:50 +00:00
  • f0df97d773 add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards) fixes #998 janwas 2011-10-13 18:53:59 +00:00
  • 9fdcc7a2fa A couple of updated maps. Mythos_Ruler 2011-10-13 13:25:18 +00:00
  • 9bb22c91a1 A package of chariot updates. Mythos_Ruler 2011-10-12 11:59:43 +00:00
  • d8e49c4ca8 Chariot portrait. Mythos_Ruler 2011-10-12 08:13:09 +00:00
  • 22d169f3c6 A bunch of Persian chariot stuff. Mythos_Ruler 2011-10-12 07:16:55 +00:00
  • 2a39ba2f91 Changes new AI GameState functions to accept Entity objects instead of raw entities. historic_bruno 2011-10-12 00:33:07 +00:00
  • b28ae93dc8 Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991. historic_bruno 2011-10-11 20:02:21 +00:00
  • 81abd0342f Made Greek prodromoi use knives to gather meats. Balanced hyps and thors. Mythos_Ruler 2011-10-11 15:16:30 +00:00
  • c83a79f239 This was SVN commit r10391. ShieldBearer 2011-10-11 15:12:07 +00:00
  • c1cd29f2f4 Tweaks to thorakites and thureophoros. Mythos_Ruler 2011-10-11 14:28:54 +00:00
  • baf8028e4c This was SVN commit r10389. Mythos_Ruler 2011-10-11 14:20:51 +00:00
  • d05592e77f #Miscellaneous units. Thanks SMST! Mythos_Ruler 2011-10-11 14:05:14 +00:00
  • 956e6b5f77 Persian texture updates and chariot updates. Mythos_Ruler 2011-10-11 12:56:58 +00:00
  • 0fa54bc56a fix compile error due to GCC restriction. janwas 2011-10-10 20:08:04 +00:00
  • 8ac994e4e6 sync with work: add and use NOTHROW; export file_system functions; throw Status from File ctor; add WARN_THROW equivalents of WARN_RETURN janwas 2011-10-10 10:04:36 +00:00
  • 6c6c374a11 This was SVN commit r10383. Mythos_Ruler 2011-10-09 21:50:58 +00:00
  • 470bff16c7 This was SVN commit r10382. Mythos_Ruler 2011-10-09 21:34:43 +00:00
  • 22c7346dbd Persian stable actor and template Pureon 2011-10-09 19:57:29 +00:00
  • bb32cc9794 This was SVN commit r10379. ShieldBearer 2011-10-09 12:18:25 +00:00
  • 6ef517d3c4 Updating Persians. Added Persians to Oasis IV map. Mythos_Ruler 2011-10-09 11:00:01 +00:00
  • 45cd62fc93 #Persian infantry unit actor/animation work. They now use the proper animations and props when performing various tasks. Mythos_Ruler 2011-10-09 10:13:48 +00:00
  • a240958de3 Removes Conquest Critical class from obelisks Pureon 2011-10-08 23:53:34 +00:00
  • a106b9da0b apic: avoid warning message for ancient single-core, non-HT processors. fixes #985 wvm: improve diagnostics if allocation failed janwas 2011-10-08 16:53:57 +00:00
  • 39e5cb5dc9 proper fix for brain-dead Linux affinity API (that code was disabled in #547) refs #985 janwas 2011-10-08 16:42:30 +00:00
  • 90cac1b7b0 Persian Scythed Chariot ShieldBearer 2011-10-08 15:43:11 +00:00
  • 8b88ae6302 Persian Corral building Pureon 2011-10-08 14:38:02 +00:00