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Commit Graph

  • a267c64ff7 Gold border frame Mythos_Ruler 2011-08-31 15:54:44 +00:00
  • 0fe7cd7edc Some small layout alignment tweaks/fixes WhiteTreePaladin 2011-08-31 03:23:14 +00:00
  • c23497f326 Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.) WhiteTreePaladin 2011-08-31 03:13:33 +00:00
  • 7d2411e6cb Convert win / loss dialogs to new style. WhiteTreePaladin 2011-08-31 03:09:18 +00:00
  • 2469fdf8c6 Convert delete dialog to new style. Fixes #937 WhiteTreePaladin 2011-08-31 02:58:57 +00:00
  • 9a00398e24 Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.) WhiteTreePaladin 2011-08-31 02:41:21 +00:00
  • b48c35c512 After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'. Mythos_Ruler 2011-08-31 02:07:35 +00:00
  • cda3a7eedf Tweaked ship health and Super Dock health. Mythos_Ruler 2011-08-31 01:08:58 +00:00
  • 07d48a5c9a Prevents gaia buildings from decaying in enemy territories. historic_bruno 2011-08-30 23:53:34 +00:00
  • 7429cc2b95 Updated Cart trireme portrait. Mythos_Ruler 2011-08-30 23:28:49 +00:00
  • fd52ec7786 This was SVN commit r10141. EmjeR 2011-08-30 23:23:51 +00:00
  • 1ff6d44f9e Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859. historic_bruno 2011-08-30 22:29:03 +00:00
  • a9e3368c8b Persian Trireme Updated EmjeR 2011-08-30 22:24:07 +00:00
  • 4530b45665 Updated Carth Sandbox. Mythos_Ruler 2011-08-30 21:30:16 +00:00
  • 8a096711ae Update to Italian embassy building Pureon 2011-08-30 20:14:18 +00:00
  • 7b4f6dece1 Props for the Iberian embassy. Mythos_Ruler 2011-08-30 05:11:22 +00:00
  • 05afd7796c Improvements to the Cart Wall entities and to the general wall templates. Mythos_Ruler 2011-08-30 00:01:07 +00:00
  • e8253249a2 Switches Atlas player panel to our custom ColourDialog for consistency. historic_bruno 2011-08-29 22:27:58 +00:00
  • fc7d303ee4 Adjusts Atlas sidebar and bottombar to look better on different platforms. historic_bruno 2011-08-29 22:12:20 +00:00
  • a4fbf46deb Updates to Carthaginian building models Pureon 2011-08-29 20:07:26 +00:00
  • 6366ad728f Fixes Atlas toolbar in wxOSX (only Realize() it after creation). historic_bruno 2011-08-29 03:50:29 +00:00
  • ded514644e Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup WhiteTreePaladin 2011-08-28 21:32:35 +00:00
  • 769a927446 Changes Atlas toolbar construction to use CreateToolBar instead of explicitly setting it (which doesn't work on wxOSX 2.9). historic_bruno 2011-08-28 21:10:45 +00:00
  • c1b6b6d76e This was SVN commit r10128. Mythos_Ruler 2011-08-28 19:50:46 +00:00
  • ce17fc4e3f This was SVN commit r10127. Mythos_Ruler 2011-08-28 19:49:46 +00:00
  • ba4de704b0 Carthaginian building updates Pureon 2011-08-28 17:44:35 +00:00
  • 8c09b777e2 This was SVN commit r10125. ShieldBearer 2011-08-28 10:58:12 +00:00
  • 3dc491efb7 Updates to Carthaginian buildings Pureon 2011-08-28 10:34:39 +00:00
  • 47e1e23721 Fixes bug on object panel (assert fail when map was loaded before the panel was displayed). historic_bruno 2011-08-28 05:57:09 +00:00
  • 4185aa348a change button height from 32 to 28 WhiteTreePaladin 2011-08-28 03:04:32 +00:00
  • ad6c4b6abe removed close button from ingame menu, updated button texture WhiteTreePaladin 2011-08-28 02:02:38 +00:00
  • ab5d1f8482 Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen. WhiteTreePaladin 2011-08-28 01:49:17 +00:00
  • 6146d948ad hide yellow border between main menu and submenu WhiteTreePaladin 2011-08-28 01:28:50 +00:00
  • f2b61d2e56 Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error). historic_bruno 2011-08-28 00:28:06 +00:00
  • cd6ce56632 Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons). historic_bruno 2011-08-27 23:43:18 +00:00
  • 52b73d4445 Make ingame exit button leave the current game rather than exit the entire program WhiteTreePaladin 2011-08-27 23:28:12 +00:00
  • 0e81ee4f60 Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites. WhiteTreePaladin 2011-08-27 23:17:14 +00:00
  • e933986351 removed session dialog, updated ingame menu WhiteTreePaladin 2011-08-27 22:44:08 +00:00
  • e33124631b Projectile nodes added to civ centre mesh Pureon 2011-08-27 21:35:34 +00:00
  • 3b958b4a1c Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu WhiteTreePaladin 2011-08-27 19:36:55 +00:00
  • abda9576b1 Updated panel style and made main menu "x" exit game without confirmation WhiteTreePaladin 2011-08-27 19:23:32 +00:00
  • ae866e2cb4 Fix typo in tooltip WhiteTreePaladin 2011-08-27 18:50:23 +00:00
  • e1cb8f6e10 Update main menu buttons tooltip text WhiteTreePaladin 2011-08-27 18:46:00 +00:00
  • e909567004 Convert most dialogs over to new style WhiteTreePaladin 2011-08-27 18:34:54 +00:00
  • 2915e9a85e Update submenu code WhiteTreePaladin 2011-08-27 15:21:12 +00:00
  • 8729d1115d Render territory borders in non-shader render path. Ykkrosh 2011-08-27 14:31:24 +00:00
  • 9d25dad969 This was SVN commit r10105. ShieldBearer 2011-08-27 13:18:35 +00:00
  • be02410dd4 Updates to cart civ centre and superdock meshes Pureon 2011-08-27 11:01:09 +00:00
  • fc958db168 moved some buttons to second tier, updated style of history section WhiteTreePaladin 2011-08-27 06:20:16 +00:00
  • 29dc9c3094 Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing). historic_bruno 2011-08-26 22:58:55 +00:00
  • dace16913f Update to Carthaginian Sandbox Mythos_Ruler 2011-08-26 22:37:02 +00:00
  • fcc02d85c4 This was SVN commit r10100. Mythos_Ruler 2011-08-26 22:35:07 +00:00
  • bb77e3a300 Changes player panel spin controls to use default style. historic_bruno 2011-08-26 22:11:30 +00:00
  • 53de4a8d5d remove ghost=true to allow clicking on communication buttons WhiteTreePaladin 2011-08-26 04:32:53 +00:00
  • 9f6f4d8bd1 Beginning of the submenu WhiteTreePaladin 2011-08-26 04:25:41 +00:00
  • 072751858b polish the alpha version label WhiteTreePaladin 2011-08-26 01:56:50 +00:00
  • 2d1fe050b9 Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6). historic_bruno 2011-08-26 01:56:14 +00:00
  • 9090545852 Scenario only embassy simulation template Pureon 2011-08-25 23:43:03 +00:00
  • 0a3b120aa8 Basic Italiote embassy mesh placeholder Pureon 2011-08-25 23:07:22 +00:00
  • b059824b76 Cart embassy updates Pureon 2011-08-24 23:14:15 +00:00
  • cbebe83b37 Cart celtic embassy update Pureon 2011-08-24 21:03:28 +00:00
  • f9ef989f6d Carthage embassy and unit updates. Mythos_Ruler 2011-08-24 19:30:06 +00:00
  • 9a53cc1395 __SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead janwas 2011-08-24 09:23:44 +00:00
  • 1890b1df49 Align tags to avoid confusion WhiteTreePaladin 2011-08-24 05:12:17 +00:00
  • 81121ca1e8 Add alpha warning back WhiteTreePaladin 2011-08-24 05:03:11 +00:00
  • bf5e94c6e4 Adjusted main menu panel background WhiteTreePaladin 2011-08-24 04:35:53 +00:00
  • 8a4443e4c7 Update styles to match mockup better WhiteTreePaladin 2011-08-24 04:16:37 +00:00
  • 37dad6eb62 This was SVN commit r10084. historic_bruno 2011-08-24 02:54:31 +00:00
  • 85336397a3 Don't render neutral territory borders on minimap. historic_bruno 2011-08-24 00:28:48 +00:00
  • f9dc6d9d69 Removes superfluous test build configuration from premake4. historic_bruno 2011-08-24 00:15:00 +00:00
  • 60985a3bc9 Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893. historic_bruno 2011-08-23 22:43:34 +00:00
  • 9e487bac30 Carthaginian embassy buildings update Pureon 2011-08-23 21:09:13 +00:00
  • 13dc7a9210 Fix non-PCH build Ykkrosh 2011-08-23 17:48:06 +00:00
  • 192107a522 New "standing stone" treasures. Mythos_Ruler 2011-08-23 06:24:05 +00:00
  • d204180ed0 Road demo map Mythos_Ruler 2011-08-23 04:07:43 +00:00
  • 976529d280 Fix size issue with main menu panel shading WhiteTreePaladin 2011-08-23 04:01:05 +00:00
  • 762aad3be5 Clean up some styles WhiteTreePaladin 2011-08-23 03:51:04 +00:00
  • eb9d5c9f39 This was SVN commit r10074. Mythos_Ruler 2011-08-23 03:38:45 +00:00
  • 05122a4e80 This was SVN commit r10073. Mythos_Ruler 2011-08-23 03:38:32 +00:00
  • dc2b2aeff4 Converted some more screens over WhiteTreePaladin 2011-08-23 03:27:13 +00:00
  • a5a8367ed8 #Temperate stone road decals. Mythos_Ruler 2011-08-23 03:08:18 +00:00
  • c84d31e298 Cart tophet extra building. Mythos_Ruler 2011-08-23 01:44:01 +00:00
  • 605e9f97bf Update chat dialog and some labels in game setup to new style WhiteTreePaladin 2011-08-22 23:56:42 +00:00
  • 0cd825e552 Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed. WhiteTreePaladin 2011-08-22 23:42:16 +00:00
  • f627229294 kart embassy actor and mesh commit Pureon 2011-08-22 23:14:07 +00:00
  • e13aeee36c Report desktop display size (not just window size) Ykkrosh 2011-08-22 22:34:59 +00:00
  • 27e5581d27 Fixes Atlas player panel getting out of sync with simulation. Fixes #927. historic_bruno 2011-08-22 21:45:39 +00:00
  • a4dc290c23 Map tweaks. Mythos_Ruler 2011-08-22 19:15:55 +00:00
  • da438151f0 adjust border around pre-release warning text WhiteTreePaladin 2011-08-22 17:41:46 +00:00
  • d9c65c82cf More work on main menu, and added new button style WhiteTreePaladin 2011-08-22 17:36:53 +00:00
  • 32f68b7a4b This was SVN commit r10060. ShieldBearer 2011-08-22 12:10:22 +00:00
  • ed959b8da7 minor fixes: add missing arena.cpp; add required NONCOPYABLE annotation; fix UNUSED2 to work in the case of references. janwas 2011-08-22 08:54:56 +00:00
  • a6f5784c5c Remove junk characters from beginning of Alpha Warning WhiteTreePaladin 2011-08-22 04:18:43 +00:00
  • f2f0263a3d Made menu panel use a more relative layout to work better with lower resolutions WhiteTreePaladin 2011-08-22 04:13:05 +00:00
  • 9af4851508 Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned). historic_bruno 2011-08-22 04:11:21 +00:00
  • 4bd86230b1 Old Cart civ centre files renamed Pureon 2011-08-21 16:10:17 +00:00
  • b37185f6db Cart civ centre update Pureon 2011-08-21 16:06:20 +00:00
  • 6c859fc6bb add documentation on pointer types and RESTRICT as per yesterday's meeting janwas 2011-08-21 15:09:09 +00:00
  • 509f4387d7 Fix build Ykkrosh 2011-08-21 13:10:44 +00:00
  • 881d3cebf4 lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray) janwas 2011-08-21 11:00:09 +00:00