historic_bruno
8d293db6eb
Removes clipboard debug logging on X11, fixes #5535
...
This was SVN commit r22551.
2019-07-25 05:34:04 +00:00
historic_bruno
1e9cc3d43e
Fixes missing Engine.DisplayErrorDialog in hwdetect.js (lost in 4b1297b328).
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Fixes #5533 .
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D2123
This was SVN commit r22549.
2019-07-25 05:21:25 +00:00
historic_bruno
e6f960bca6
Makes wxWidgets 3.0 dependency explicit in the game build.
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Removes a few non-behavioral workarounds for older versions.
Refs #5502 , #2891 .
Accepted By: asterix
Comments by: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D2076
This was SVN commit r22508.
2019-07-19 04:52:03 +00:00
historic_bruno
9f8fb83a89
Removes deprecated 'register' storage class from mongoose. Refs #3068
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This was SVN commit r22503.
2019-07-18 06:28:51 +00:00
historic_bruno
fc32e28c0a
Fixes some ambiguous calls of abs().
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Fixes #5515 .
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D2091
This was SVN commit r22500.
2019-07-17 22:39:30 +00:00
historic_bruno
7d73af990d
Disables GnuTLS Native Language Support in build-osx-libs.sh, refs #5503
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This was SVN commit r22494.
2019-07-17 14:51:57 +00:00
historic_bruno
7f453a2bd0
Fixes silent download errors in build-osx-libs.sh. Fixes #5490 .
...
This was SVN commit r22493.
2019-07-17 14:32:26 +00:00
historic_bruno
01fd8a3654
Cleans up build-osx-libs.sh whitespace. Fixes #5486 .
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For consistency, long argument lists have been broken into multiple
lines after the first argument, with suitable indentation.
This was SVN commit r22492.
2019-07-17 14:20:40 +00:00
historic_bruno
5fe08f1471
Actually use variable added in 80d9a44ab5. Refs #5501 .
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This was SVN commit r22468.
2019-07-14 05:15:51 +00:00
historic_bruno
80d9a44ab5
Fixes #5501 null pointer exception in AtlasUI on Windows.
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Contrary to wxWidgets documentation, wxMenuEvent::GetMenu() can return
NULL when the system menu is accessed on wxMSW, see
https://trac.wxwidgets.org/ticket/18443 .
This was SVN commit r22467.
2019-07-14 05:02:43 +00:00
historic_bruno
a573460c65
Updates library LICENSE.txt for libsodium and macOS patches
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This was SVN commit r22457.
2019-07-12 15:25:12 +00:00
historic_bruno
1ecac53a38
Fixes GnuTLS build on macOS.
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Fixes macOS linker warning "PIE disabled absolute - addressing not
allowed".
Updates nettle to 3.5.1, GnuTLS to 3.6.8, gloox to 1.0.22.
Disables TCP fast open feature of GnuTLS (requires 10.11, no SDK build
support).
Fixes GnuTLS detection of GMP by adding it to LIBS flag.
Disables getaddrinfo on gloox 1.0.22. Lobby connections failed during
server hostname resolution.
Adds --with-pic to GMP build to force consistent PIC usage.
Adds -N flag to patch commands to avoid reapplying them.
Removes unneeded build flags.
Documents --enable-fat configure flag: GMP and nettle detect
CPU-specific features, fat binaries let us build and run them on
different CPUs (see D1772).
Fixes #5453 , 5489. Refs #5481 .
Tested by: kali0ad, trompetin17
Reviewed by: elexis, trompetin17
Differential Revision: https://code.wildfiregames.com/D2057
This was SVN commit r22455.
2019-07-11 21:48:50 +00:00
historic_bruno
4bff1ef1a9
Disables MSVC build warning C4003 "not enough actual parameters for macro", introduced by changes in Boost 1.57
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This was SVN commit r17700.
2016-01-24 01:03:39 +00:00
historic_bruno
b9f1125010
Fixes memory leak in TestPreprocessor. When using CPreprocessor::Parse "you must free() the result string only if the returned address is not inside the source text"
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This was SVN commit r17693.
2016-01-23 03:48:00 +00:00
historic_bruno
48ba4d9cb4
Updates precompiled win32 SDL libs to 2.0.4 from libsdl.org.
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Fixes windows build with SDL 2.0.4, fixes #3138 , #3225
This was SVN commit r17658.
2016-01-17 23:11:37 +00:00
historic_bruno
5b2738b0cb
Doubles size of sound card string buffers, for users with many sound devices present. Fixes #3660
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This was SVN commit r17365.
2015-12-02 22:41:17 +00:00
historic_bruno
21992c0827
Fixes incorrect build restriction message for MaxDistance, patch by karamel, fixes #3529
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This was SVN commit r17138.
2015-10-17 09:47:01 +00:00
historic_bruno
070a7259ad
Fixes more dialog button order issues, based on patch by stanislas69, fixes #3524
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This was SVN commit r17135.
2015-10-15 04:07:37 +00:00
historic_bruno
b97e565017
Fixes path formatting in Windows OOS error message, patch by elexis, fixes #3498
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This was SVN commit r17134.
2015-10-15 03:50:45 +00:00
historic_bruno
c0b4e78801
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games, fixes #3108 .
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Fixes test failures on OS X 10.7 and older, refs #3109
This was SVN commit r17133.
2015-10-15 03:31:30 +00:00
historic_bruno
4043c56518
Fixes global init order bug that caused OOS between OS X and other platforms, fixes #3499 . May improve pathfinding behavior in some cases, please test!
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This was SVN commit r17132.
2015-10-15 02:51:12 +00:00
historic_bruno
78f6551b83
Fixes some incorrect texture references found by checkrefs.pl, refs #2524
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This was SVN commit r17129.
2015-10-11 22:28:02 +00:00
historic_bruno
3122792da8
Fixes missing reference in Iberian corral, patch by elexis, fixes #3520
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This was SVN commit r17128.
2015-10-11 22:01:56 +00:00
historic_bruno
fd5f9c547b
Updates OS X libs build script to use miniupnpc 1.9.20151008
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This was SVN commit r17120.
2015-10-10 23:53:54 +00:00
historic_bruno
40acf66ba9
Fixes hotkey bugs introduced in a07add11c6, patch by elexis. Fixes #3495
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This was SVN commit r17116.
2015-10-10 07:22:07 +00:00
historic_bruno
02628b8902
Removes unused pathfinder consts, patch by stanislas69. Fixes #3500
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This was SVN commit r17115.
2015-10-10 06:48:42 +00:00
historic_bruno
2767ae83d7
Fixes button order in delete unit confirmation dialog, fixes #3483
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This was SVN commit r17105.
2015-10-05 01:47:20 +00:00
historic_bruno
4e3b933b11
Fixes some issues in checkrefs.pl: soundgroups have new gender and lang tags, PMP version bump, GUI XML can include directories, civ data path changed
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This was SVN commit r16987.
2015-09-06 04:42:28 +00:00
historic_bruno
9451cf38f7
Fixes Esc key opening options dialog in match setup, introduced by a964e83c79
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This was SVN commit r16966.
2015-08-30 21:31:03 +00:00
historic_bruno
c5814ef76c
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
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This was SVN commit r16803.
2015-06-21 19:22:12 +00:00
historic_bruno
4af117434d
Fixes clang unused parameter warning
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This was SVN commit r16770.
2015-06-14 23:45:15 +00:00
historic_bruno
0a67de37bc
Fixes clang warning about unknown warning group -Wunused-but-set-variable
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This was SVN commit r16768.
2015-06-14 21:07:42 +00:00
historic_bruno
47b4530245
Replaces usage of readlink -f in update-workspaces.sh with a perl one-liner, for compatibility with BSD and OS X, fixes #916
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This was SVN commit r16767.
2015-06-14 20:43:12 +00:00
historic_bruno
2128cfbcb8
Updates readme.txt with new visual replay option, refs #9
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This was SVN commit r16765.
2015-06-14 19:59:19 +00:00
historic_bruno
0e7f0f861b
Fixes A19 map converter script to be compatible with Python 2 (uses struct instead of to_bytes and from_bytes)
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This was SVN commit r16763.
2015-06-14 17:53:12 +00:00
historic_bruno
c3546cbf51
Fixes Polybolos template inconsistencies.
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Fixes Palisade Angle Spike obstruction size failing new minimum
requirement.
This was SVN commit r16761.
2015-06-13 19:01:59 +00:00
historic_bruno
a964e83c79
Fixes button order consistency in a few places: resign confirmation, manual, splashscreen, fixes #2837 . NOTE: the convention is Cancel/Back button on the left, other action buttons are to the right. Please report any you find that don't match that!
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Adds hotkey.cancel mapped to the Escape key, which is now used for
closing/canceling in-game dialogs, fixes #2636 , #3200 . Please report any
dialogs where Esc doesn't work!
This was SVN commit r16736.
2015-06-08 03:07:45 +00:00
historic_bruno
f6f4f83784
Fixes instant multiplayer crash on OS X Lion (10.7). libc++ had a bug where it set eofbit on reading the last character in a stringstream, we compare gcount with the expected length as a workaround to detect real eofs. Fixes #3109 .
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This was SVN commit r16714.
2015-06-04 05:11:47 +00:00
historic_bruno
2092ed4396
Removes use of 'register' storage class, deprecated in C++11. Fixes -Wdeprecated-register build warnings in clang, fixes #3068 .
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This was SVN commit r16708.
2015-06-02 03:20:04 +00:00
historic_bruno
e5727980da
Adds debug output to display return code of failing SHGetFolderPathW, refs #3267
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This was SVN commit r16688.
2015-05-27 02:02:32 +00:00
historic_bruno
b6bcfdbb2e
Fixes missing newlines in debug_printf, patch by elexis, fixes #3056
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This was SVN commit r16534.
2015-04-12 19:38:31 +00:00
historic_bruno
dec4552ffe
Removes special handling of fullscreen toggle on OS X w/ SDL 1.2, which is no longer used
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This was SVN commit r16453.
2015-03-21 21:01:01 +00:00
historic_bruno
89107d1406
Fixes grayscale PNG handling, there is no need to convert them all to RGB and 4741e896c4 broke special font texture handling. Instead, only grayscale with alpha PNGs will be converted to RGBA (they fail to load otherwise).
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Removes warning about converting grayscale textures, refs #1640 .
This was SVN commit r16449.
2015-03-19 03:04:01 +00:00
historic_bruno
2a1fcc88e3
Expands game speed dropdown by 10 pixels to accommodate German text and hopefully most other languages
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This was SVN commit r16448.
2015-03-19 01:43:04 +00:00
historic_bruno
14f5eed8c7
Restores action-heal cursor from 1d3adefacc now that the engine supports indexed color PNGs, refs #2823
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This was SVN commit r16440.
2015-03-16 02:38:03 +00:00
historic_bruno
4741e896c4
Improves handling of PNG textures based on GdkPixbuf's setup_png_transformations. The PNG decoder should now support grayscale, RGB or indexed color; bit depth up to 16; and interlacing. Fixes #1640 , refs #2823 , #3082
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This was SVN commit r16439.
2015-03-16 02:28:00 +00:00
historic_bruno
b1c4e29ac8
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
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NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios
This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
historic_bruno
1ae38b8d06
Deletes folder missed in 99cb4b42fd
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This was SVN commit r16436.
2015-03-15 23:25:46 +00:00
historic_bruno
99cb4b42fd
Deletes old autobuilder files.
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Deletes old dds_analyse.pl script.
Updates tools LICENSE.txt
This was SVN commit r16435.
2015-03-15 22:18:02 +00:00
historic_bruno
333c4401b9
Deletes obsolete entity converter tool.
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Deletes unmaintained contributors.txt list, see forum topic for more
useful list: http://wildfiregames.com/forum/index.php?showtopic=15542
This was SVN commit r16434.
2015-03-15 21:38:43 +00:00
historic_bruno
1a4176ebcf
Updates OS X icon with multiple sizes and slightly reduced transparency to make it more easily clickable.
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Updates OS X bundle build script, disables broken testing, refs #2780
This was SVN commit r16408.
2015-03-09 00:24:15 +00:00
historic_bruno
eaa8f89ffc
Reverts action-heal cursor from 1d3adefacc, it was modified to indexed color not currently supported by the engine, fixes #3082 , refs #1640 . Reapplies the transparent color removal, refs #2823 .
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Deletes unused test-old cursor
This was SVN commit r16407.
2015-03-06 22:01:11 +00:00
historic_bruno
c3f62542a4
Expands area for release name slightly, as it was cut off at 1024x768 resolution
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This was SVN commit r16404.
2015-03-03 21:37:59 +00:00
historic_bruno
607bbcc2f1
Fixes invisible particles (clouds, dust storms) due to incorrect bounds calculations on the emitters, fixes #2643 .
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Makes the emitters a little more efficient by only setting
position/rotation when their transform changes.
This was SVN commit r16397.
2015-03-01 23:58:53 +00:00
historic_bruno
839264b279
Adds missing GLSL normal definitions to terrain_decal effect (no visible difference on my system but technically correct), refs #2046
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This was SVN commit r16394.
2015-03-01 19:33:04 +00:00
historic_bruno
7ce48dda69
Adds macmouse config option, this enables SDL2's Ctrl+Click emulation of right-clicking on OS X. NOTE: enabling this option will affect game hotkeys (e.g. garrisoning), so they should be reassigned to something like Super in that case
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This was SVN commit r16380.
2015-02-22 21:24:27 +00:00
historic_bruno
1ac24adde2
Disables some SpiderMonkey-related build warnings with clang
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This was SVN commit r16379.
2015-02-22 21:15:47 +00:00
historic_bruno
8bf1fe1437
Disables water in actor viewer, as a temporary workaround for the "red water" bug, see #2692 for proper fix
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This was SVN commit r16378.
2015-02-22 19:49:06 +00:00
historic_bruno
18a115e772
Forces using libc++ on OS X, to fix pre-Mavericks build given the game's new C++11 requirements, fixes #3062 .
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Forces using C++11 in build-osx-libs.sh, for consistency
This was SVN commit r16375.
2015-02-22 01:19:39 +00:00
historic_bruno
7fe9eb956f
Fixes error in SMBIOS::InitStructures by not warning on invalid header size, fixes #2985
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This was SVN commit r16374.
2015-02-22 00:42:11 +00:00
historic_bruno
e48e330db7
Sets SDL2 as default and only build option on Windows.
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Removes remnants of WSDL. Refs #2041
This was SVN commit r16357.
2015-02-20 05:52:18 +00:00
historic_bruno
d644845ae5
Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847
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This was SVN commit r16356.
2015-02-20 05:46:24 +00:00
historic_bruno
3dbe3a364f
Adds "demo" keyword to some unplayable, unfinished maps so they are hidden in game setup, patch by thamlett, refs #2881
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This was SVN commit r16352.
2015-02-17 21:26:24 +00:00
historic_bruno
a5e940430f
Suppresses libpng warning "iCCP: known incorrect sRGB profile" by manually handling warning messages (errors still use default handler), fixes #2184
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This was SVN commit r16350.
2015-02-17 10:50:19 +00:00
historic_bruno
70219ab61f
Fixes GLSL terrain decal flicker by initializing normal vectors, fixes #2064
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This was SVN commit r16349.
2015-02-17 08:13:24 +00:00
historic_bruno
6a70e3a62f
Updates checkrefs.pl to support mod mod and GUI XML change
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This was SVN commit r16242.
2015-01-28 03:26:39 +00:00
historic_bruno
ee08dff5ad
Updates Windows installer config, making the SM debug dll exclusion more generic
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This was SVN commit r16234.
2015-01-26 05:01:53 +00:00
historic_bruno
adcd9191a6
Updates Windows installer config for 65cc47f6c0
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This was SVN commit r16200.
2015-01-23 03:38:02 +00:00
historic_bruno
65cc47f6c0
Deletes unused bundled MSVC runtime libs for old 2005 and 2008 versions.
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Removes VC80 manifest info.
This was SVN commit r16199.
2015-01-23 03:21:48 +00:00
historic_bruno
5fa3318bbf
Adds premake build vs2013 workspace, since that's now our only supported version, and removes workspaces for old unsupported versions.
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Rebuilds premake win32 binary with VC++ 2013.
This was SVN commit r16195.
2015-01-23 01:46:28 +00:00
historic_bruno
840c8215b6
Fixes build error 'no viable conversion' on OS X with clang, libc++ and c++11, refs #2462 .
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Removes explicit use of _Unwrap(), prefer deference operator * instead
This was SVN commit r16157.
2015-01-18 06:36:15 +00:00
historic_bruno
8976fb7646
Fixes MSVC warning C4100 unreferenced formal parameter
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This was SVN commit r16156.
2015-01-18 06:26:00 +00:00
historic_bruno
4ca156e2d8
Updates build-osx-libs.sh to use wxWidgets 3.0.2.
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Adds patch to fix wxWidgets build on Yosemite (based on
http://trac.wxwidgets.org/changeset/76743 ), fixes #2924 .
Removes patch for previous version of wxWidgets.
This was SVN commit r16155.
2015-01-18 03:31:26 +00:00
historic_bruno
851d3d964a
Fixes MSVC build warnings about unhanded cases in switch statement (C4062) and missing parameter in macro (C4003)
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This was SVN commit r16141.
2015-01-11 21:37:53 +00:00
historic_bruno
199eb46d86
Fixes GLES build
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This was SVN commit r15914.
2014-10-29 02:36:42 +00:00
historic_bruno
7f1fd01174
Moves some includes out of Renderer.h to slightly optimize compilation
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This was SVN commit r15912.
2014-10-28 03:57:22 +00:00
historic_bruno
ff50b0b74c
Fixes incorrect input handling in dropdowns and lists, they were manually handling all events, but should only handle certain key presses. Fixes #2885 .
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Fixes bug where lists/dropdowns could select an invalid index.
This was SVN commit r15909.
2014-10-27 04:37:06 +00:00
historic_bruno
d06ecc1b89
Fixes some errors in i18n scripts: use ASCII quotes to avoid charset errors in Windows command line, and use function form of print
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This was SVN commit r15907.
2014-10-27 02:42:06 +00:00
historic_bruno
e2536ae4bc
Internationalizes in-game menu text, based on patch by Jaison, fixes #2540 .
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Fixes inconsistent use of "Settings" to refer to game options dialog
This was SVN commit r15906.
2014-10-27 01:32:11 +00:00
historic_bruno
e3e86e2a29
Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890 , refs #2672 , #2893 .
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Updates descriptions on options screen and fixes comment in default.cfg
(smoothlos does not require preferglsl)
This was SVN commit r15905.
2014-10-27 00:53:31 +00:00
historic_bruno
b4997dc7c6
Fixes minimap GLES compatibility by making point size a uniform and passing into the shaders
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This was SVN commit r15901.
2014-10-26 04:37:26 +00:00
historic_bruno
21b83734f9
Fixes shader type error with some compilers
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This was SVN commit r15900.
2014-10-26 01:44:58 +00:00
historic_bruno
6334ee3f8b
Reverts 03eaf9b461 due to licensing issues (source/lib is MIT licensed) and replaces with compatible FreeBSD/clang-based solution, patch by pstumpf. Refs #2675
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This was SVN commit r15890.
2014-10-18 20:45:11 +00:00
historic_bruno
d4884a2099
Removes empty valgrind lib directory and linker setting from extern_libs4.lua. Fixes linker warning with Git repos, since empty directories aren't included
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This was SVN commit r15887.
2014-10-18 04:59:53 +00:00
historic_bruno
03eaf9b461
Fixes cpuid to work with i386 CPUs and PIE/PIC, based on old GCC cpuid.h source and patch by pstumpf, fixes #2675
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This was SVN commit r15886.
2014-10-18 03:07:24 +00:00
historic_bruno
1631b8de14
Fixes Atlas error when using the map open/save dialog on Linux, based on patch by njm, fixes #2858
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This was SVN commit r15885.
2014-10-18 01:53:06 +00:00
historic_bruno
c981dc4e9d
Adds missing l10n folder to OS X bundle build script, fixes #2689
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This was SVN commit r15878.
2014-10-17 02:59:11 +00:00
historic_bruno
776567d9b2
Removes bundled MiniUPnPc source, it is now a required system library on *nix. NOTE: update-workspaces must be run. See the updated BuildInstructions for details.
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Adds precompiled MiniUPnPc 1.9 libs for win32, fixes #2552 .
Updates build-osx-libs.sh for these changes, including patch to fix
clang symbol visibility (fixed upstream).
Updates LICENSE.txt.
Fixes bug in build-osx-libs.sh where downloaded files might not have the
expected filename.
Fixes problem with building wxWidgets for 32-bit OS X targets,
apparently ARCH is ignored sometimes, but --enable-macosx_arch works.
This was SVN commit r15870.
2014-10-15 03:47:13 +00:00
historic_bruno
227d828b67
Updates Windows version strings for 8.1 and 10 (technical preview)
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This was SVN commit r15869.
2014-10-14 21:37:19 +00:00
historic_bruno
9c92f45c61
Fixes typo in OS X bundle build script.
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Changes SDL2 version in build-osx-libs.sh to Hg snapshot SDL-2.0.4-9134,
refs #2852
This was SVN commit r15849.
2014-10-06 23:45:34 +00:00
historic_bruno
0b0184af1d
Removes SDL1 from OS X libraries build script
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This was SVN commit r15848.
2014-10-06 01:05:46 +00:00
historic_bruno
69c8b89f84
Fixes blank window after maximizing, minimizing, then restoring the game on Windows. In SDL2, this is an SDL_WINDOWEVENT_EXPOSED event, which we must handle to reset the game's minimized state. Refs #2041
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This was SVN commit r15832.
2014-10-04 00:46:53 +00:00
historic_bruno
9c4eb0295a
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041 . Behavior seems reasonably consistent now on Windows and OS X
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This was SVN commit r15830.
2014-10-03 23:33:41 +00:00
historic_bruno
a86231240d
Fixes some bugs in OS X bundle build script.
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Logs most build output to file using simple redirects for now.
Hides output of pushd/popd commands
This was SVN commit r15828.
2014-09-29 04:33:51 +00:00
historic_bruno
f10bdf5089
Fixes some issues when toggling fullscreen mode with SDL2, refs #2041 :
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* SDL_WINDOW_RESIZABLE must be set when creating the window, apparently
only fullscreen flags take effect in SDL_SetWindowFullscreen
* Stores window position, so a window can be restored to both its
original position and size, rather than defaults
* Changes initial window position from undefined to centered, it caused
some problems with window positioning returning from fullscreen mode
This was SVN commit r15827.
2014-09-28 22:10:09 +00:00
historic_bruno
436eb18397
Updates precompiled win32 gloox lib to 1.0.11 and rebuilt glooxwrapper with VC++ 2010. Note: gloox 1.0.3 and later changed the license from GPL v2 to v3.
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Updates LICENSE.txt accordingly.
This was SVN commit r15825.
2014-09-28 21:44:48 +00:00
historic_bruno
db71b74d7d
Clarifies some license versions in LICENSE.txt and makes formatting more consistent
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This was SVN commit r15824.
2014-09-28 21:37:03 +00:00
historic_bruno
001f32e080
Removes lib path for cxxtest from extern_libs4.lua, to avoid clang linker warning
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This was SVN commit r15823.
2014-09-28 21:18:44 +00:00
historic_bruno
5200ea0365
Fixes starting Atlas from in-game on OS X, patch by trompetin17, refs #2427
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This was SVN commit r15821.
2014-09-28 07:03:51 +00:00
historic_bruno
9148e5609f
Updates library LICENSE.txt for new cxxtest version and addition of SDL2
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This was SVN commit r15820.
2014-09-28 01:58:37 +00:00