e3e86e2a2959cdd3802f0e8751d9b0ca7977021b
Updates descriptions on options screen and fixes comment in default.cfg (smoothlos does not require preferglsl) This was SVN commit r15905.
Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890, refs #2672, #2893.
Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890, refs #2672, #2893.
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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