Fixes shader type error with some compilers

This was SVN commit r15900.
This commit is contained in:
historic_bruno committed 2014-10-26 01:44:58 +00:00
1 parent 7f247580b3
commit 21b83734f9
1 file changed
+1 -1
@@ -119,7 +119,7 @@ void main()
vec4 cosVec;
// these determine the speed of the wind's "cosine" waves.
cosVec.w = 0;
cosVec.w = 0.0;
cosVec.x = sim_time.x * modelPos[0] + position.x;
cosVec.y = sim_time.x * modelPos[2] / 3.0 + instancingTransform[3][0];
cosVec.z = sim_time.x * abswind / 4.0 + position.z;