Wijitmaker
b9c8aace70
animations
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This was SVN commit r6323.
2008-08-11 04:14:41 +00:00
janwas
14ec3a3026
minor fixes:
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whrt: output timer implementation info, fix assert ( 1/(x-epsilon) < 1/x
+ epsilon )
wsdl: fix slightly incorrect gamma values (first and last are now
exactly 0 and 1)
This was SVN commit r6321.
2008-08-10 11:02:25 +00:00
Mythos_Ruler
16c33c0245
This was SVN commit r6320.
2008-08-09 21:44:50 +00:00
janwas
a3b7e8c08c
needed unicode at work:
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debug: reinstate wchar_t version of debug_printf
file, waio: add hack to allow creating File_Posix with unicode path
wposix: no longer include some rarely-used stuff to avoid conflict with
3rd party libraries
precompiled: bring boost::bind into global namespace (present in TR1)
dir_watch: needed directory watching with unicode paths and larger
buffers at work, so I completely overhauled and documented this
timer: add ToSeconds
SocketBase: fix to ensure correct match despite ::bind's conflict with
boost::bind
This was SVN commit r6319.
2008-08-09 19:22:13 +00:00
Matei
5d35f6bfe0
Increase turn length to 300ms to work better with lag.
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This was SVN commit r6318.
2008-08-08 05:57:10 +00:00
Matei
7addd3872f
Added quickstart script.
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This was SVN commit r6316.
2008-08-08 05:13:59 +00:00
Mythos_Ruler
d8de71831d
This was SVN commit r6315.
2008-08-07 05:44:30 +00:00
Mythos_Ruler
c3c2a2fd0f
This was SVN commit r6314.
2008-08-06 18:40:19 +00:00
freenity
5650780df6
Some refactoring, removed commented unused code, added a verification so the units price won´t be shown when it is in the selection tab.
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This was SVN commit r6313.
2008-08-03 14:36:51 +00:00
Mythos_Ruler
a464ee0bcd
This was SVN commit r6312.
2008-08-03 02:51:39 +00:00
Sam Assoum
17913bfabe
This was SVN commit r6311.
2008-08-02 20:36:37 +00:00
freenity
ffbc2ce805
This was SVN commit r6310.
2008-08-02 14:35:55 +00:00
Mythos_Ruler
92fa548b4c
This was SVN commit r6309.
2008-08-02 07:58:38 +00:00
Sam Assoum
68455b29c6
This was SVN commit r6308.
2008-08-01 20:37:23 +00:00
freenity
3a4031406c
Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia.
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This was SVN commit r6307.
2008-08-01 14:43:05 +00:00
freenity
1196ed1d45
fixing a small bug
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This was SVN commit r6306.
2008-08-01 14:31:01 +00:00
Mythos_Ruler
53c42f6874
This was SVN commit r6305.
2008-07-31 04:34:27 +00:00
Mythos_Ruler
3cc3ca7509
This was SVN commit r6304.
2008-07-31 04:23:31 +00:00
Wijitmaker
2ce0f85a32
females and elephants, oh my
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This was SVN commit r6303.
2008-07-31 02:48:16 +00:00
Wijitmaker
e14fd26b4b
This was SVN commit r6302.
2008-07-31 02:47:09 +00:00
Mythos_Ruler
4c3db85129
This was SVN commit r6301.
2008-07-30 23:50:49 +00:00
Mythos_Ruler
543117d06f
This was SVN commit r6300.
2008-07-30 21:00:36 +00:00
Mythos_Ruler
48735e7460
This was SVN commit r6299.
2008-07-30 20:59:31 +00:00
Mythos_Ruler
cf2754a202
This was SVN commit r6298.
2008-07-30 20:56:46 +00:00
Mythos_Ruler
7c82cba5f7
This was SVN commit r6297.
2008-07-30 06:49:33 +00:00
Mythos_Ruler
b2a52f2ffb
This was SVN commit r6296.
2008-07-30 05:25:22 +00:00
freenity
484ad1701f
removing a debug message.
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This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
freenity
2e61a5c663
Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed.
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This was SVN commit r6294.
2008-07-29 21:38:41 +00:00
freenity
78284850e1
This was SVN commit r6293.
2008-07-29 16:54:46 +00:00
freenity
2dde452493
Fixing the players list. Adding the shadow, correcting the order.
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This was SVN commit r6292.
2008-07-29 14:26:27 +00:00
Matei
98dd1a1bb4
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
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This was SVN commit r6290.
2008-07-29 08:22:56 +00:00
Matei
0e8b7c5bc7
Removed some long commented out code.. no point keeping it there since it's in SVN.
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This was SVN commit r6289.
2008-07-29 07:01:23 +00:00
Matei
435ac684e3
Fixed an bug where double-clicking on the minimap, or dragging the view and them leaving the minimap window, did not clear the "clicking" flag and caused further mouse motion to move the view around.
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This was SVN commit r6288.
2008-07-29 06:56:38 +00:00
Mythos_Ruler
53765659da
This was SVN commit r6287.
2008-07-29 06:55:40 +00:00
Mythos_Ruler
f6ae91212a
This was SVN commit r6286.
2008-07-28 01:58:24 +00:00
Mythos_Ruler
510c26b5a3
This was SVN commit r6285.
2008-07-28 01:57:26 +00:00
Mythos_Ruler
5140ae0667
This was SVN commit r6284.
2008-07-27 23:21:21 +00:00
Sam Assoum
6d35c7c026
This was SVN commit r6283.
2008-07-25 19:27:32 +00:00
freenity
837ef022bd
Adding a list of currently playing players. Available at Ctrl+P
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The system.cfg change only adds Ctrl+P hotkey.
This was SVN commit r6282.
2008-07-25 18:17:18 +00:00
MattSherman
728e7550eb
This was SVN commit r6281.
2008-07-25 06:50:33 +00:00
MattSherman
b1a40a18a1
This was SVN commit r6280.
2008-07-25 06:33:36 +00:00
Mythos_Ruler
6e955693af
This was SVN commit r6279.
2008-07-25 05:34:11 +00:00
Matei
1144798b70
Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons.
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This was SVN commit r6278.
2008-07-24 06:12:17 +00:00
Matei
d0c6805725
Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
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This was SVN commit r6276.
2008-07-24 05:50:45 +00:00
Matei
75a9b2f357
Made stance-setting work with multiplayer.
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This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
Mythos_Ruler
8244deee6a
This was SVN commit r6273.
2008-07-24 05:09:02 +00:00
Mythos_Ruler
33d1fab48d
This was SVN commit r6272.
2008-07-24 02:36:59 +00:00
Mythos_Ruler
e98ae41675
This was SVN commit r6271.
2008-07-23 06:32:53 +00:00
Matei
2ff3c7ac61
Added combat test map.
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This was SVN commit r6270.
2008-07-23 05:58:44 +00:00
janwas
fa7ce687f0
fix error handling - ensure SoundGroup doesn't crash when sound loading fails (previously it was only handling the case where loading failed due to sound being disabled)
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This was SVN commit r6269.
2008-07-23 05:39:54 +00:00