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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-12 09:36:10 +00:00
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Mythos_Ruler 53765659da This was SVN commit r6287.
2008-07-29 06:55:40 +00:00
binaries
This was SVN commit r6287.
2008-07-29 06:55:40 +00:00
build
Make CxxTest output on Windows go to OutputDebugString instead of stdout, so it'll appear in the VS debug output window.
2008-07-19 19:00:32 +00:00
docs
# Engine overview doc started.
2007-10-20 18:30:32 +00:00
source
Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
2008-07-24 05:50:45 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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