Commit Graph

379 Commits

Author SHA1 Message Date
Wijitmaker 4231bb25d0 persian fancy update
This was SVN commit r1968.
2005-03-08 16:28:54 +00:00
Wijitmaker 0aa41ad0e4 Committing some persian stuff.
This was SVN commit r1967.
2005-03-08 16:27:10 +00:00
Acumen 0d6035ea68 Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem.
This was SVN commit r1966.
2005-03-07 18:25:13 +00:00
Wijitmaker 4034a58437 *persian building fixes - posts, player color, bad actor file
*'fixed' bobbo's prop errors for his roman buildings, eliminating all
the loading errors

This was SVN commit r1961.
2005-03-01 04:14:11 +00:00
Wijitmaker f8f2245846 Persian building stuff, and a few temporary palm trees
This was SVN commit r1952.
2005-02-28 04:50:17 +00:00
janwas 16ad78abae add sound master gain and additionally bind console to F10 for non-us keyboard layouts (where backquote is a dead key)
This was SVN commit r1941.
2005-02-26 21:43:52 +00:00
Acumen ed3c740fa8 Doesn't look like I'll be able to finish off the session coordinate adjustment this weekend, so committing one more shared file so it doesn't conflict with someone else's work.
This was SVN commit r1933.
2005-02-25 17:25:42 +00:00
Acumen 71701ba244 Not finished with session yet, so committing just the shared bits I've modified (ie anything without *session*.* in the title) so that Malte can do his network GUI now that Simon's committed his changes. *nudge* *nudge*
This was SVN commit r1932.
2005-02-23 21:13:36 +00:00
Wijitmaker a52d392f4f Changed the global test texture... toned down the shadows and increased the rez
This was SVN commit r1925.
2005-02-18 19:25:36 +00:00
Wijitmaker 14c5dcb1f0 The global goods from my little demo!
This was SVN commit r1924.
2005-02-18 06:33:40 +00:00
Wijitmaker 96aeec3547 Taking out 2 old horse actors that are pointing to animations that have one less tail bone and causing an error
This was SVN commit r1923.
2005-02-13 23:44:04 +00:00
Acumen ce27068bac Fixed some Atlas coordinates to fit in with improved input box, and some optimisations.
This was SVN commit r1914.
2005-02-08 19:11:02 +00:00
Wijitmaker ebf76cf517 Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
This was SVN commit r1913.
2005-02-06 07:15:24 +00:00
Gee c710b84b88 Alright, I've taken all the input controls in the atlas, and removed their sprite parameter and their hidden parameter, and changed their style to "atlas_input". This is the beauty of styles and it should be utilized. A standard control should only need size/name/style (let's call it, Gee's trinity :P). Anyway, I've also adjusted the size of the input control's sprite, I have explained why in the file. Finally, hidden="false" was removed (on all input controls, but it can be removed for the others too) because it's implicit, it'll always be the standard value, so it can be omitted whenever not 'true', trust me, it'll be much neater code.
This was SVN commit r1910.
2005-02-05 18:38:54 +00:00
Gee 6af0d7cfd3 This was SVN commit r1903. 2005-02-05 07:24:09 +00:00
Gee a1ff815784 Settings added.
This was SVN commit r1902.
2005-02-05 07:23:22 +00:00
Gee 878630d0b0 Moved to the edge.
This was SVN commit r1901.
2005-02-05 07:22:58 +00:00
Fire Giant 4ddc8b1c1d Changed the startGame() command on the server side and added some chatting stuff.
This was SVN commit r1898.
2005-02-03 18:20:14 +00:00
Wijitmaker a6668c1b22 Some animations
This was SVN commit r1893.
2005-02-02 08:36:59 +00:00
Acumen 9695f7245b Quick change of Roman fortress name.
This was SVN commit r1887.
2005-01-31 18:58:15 +00:00
Fire Giant 3760b15b51 Updated the MP screen, connecting and chatting now work. Starting a game doesn't work, due to startGame() somehow being non-functional in MP mode.
This was SVN commit r1876.
2005-01-30 14:40:25 +00:00
Wijitmaker 462369a244 Sixty helmets
This was SVN commit r1875.
2005-01-30 06:46:08 +00:00
Wijitmaker 9ff6768af9 Did some more player color on shields, just did the mask on the oval ones, cause I'm not sure how they will look. Waiting to do more till I have the player color tester in my grubby little hands.
This was SVN commit r1874.
2005-01-30 06:44:27 +00:00
Acumen d92996027a Fixed Atlas tooltips that weren't working before.
This was SVN commit r1871.
2005-01-29 23:52:22 +00:00
Wijitmaker 7c3993d284 just a little bit more color added
This was SVN commit r1870.
2005-01-29 22:22:02 +00:00
Wijitmaker 1ca0941853 reducing the super bright player color effect
This was SVN commit r1869.
2005-01-29 22:07:42 +00:00
Wijitmaker fd5597f974 greyed out textures player color shield textures
This was SVN commit r1868.
2005-01-29 20:20:41 +00:00
Wijitmaker ccbe6e44a1 test map for shields and player color
This was SVN commit r1867.
2005-01-29 18:35:55 +00:00
Wijitmaker 6731faa246 sheild player color test actors
This was SVN commit r1866.
2005-01-29 18:33:09 +00:00
Wijitmaker 985c4dbaf9 recommitting player color test shields
This was SVN commit r1864.
2005-01-29 18:11:08 +00:00
Acumen 2722cc6640 Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far.
This was SVN commit r1859.
2005-01-29 16:11:55 +00:00
Fire Giant bafdbe7f98 Finally fixed the nasty misplaced main menu buttons.
This was SVN commit r1856.
2005-01-28 23:01:25 +00:00
Ykkrosh 9b7007e546 Reverted map change (since it was broken)
This was SVN commit r1843.
2005-01-27 18:51:37 +00:00
Acumen c056d9a545 This was SVN commit r1835. 2005-01-27 11:41:05 +00:00
Acumen 59227899dc Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP.
This was SVN commit r1834.
2005-01-27 11:33:27 +00:00
Wijitmaker ef6358b187 updated xml files to use the test player color shields
This was SVN commit r1833.
2005-01-27 04:40:04 +00:00
Wijitmaker 1085250de6 sheilds that have been 'player colorized'
This was SVN commit r1831.
2005-01-27 03:55:12 +00:00
NoMonkey d7b3d6b0c7 Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
Acumen dd7f2c53cf Revised online manual. Added placeholder rollovers to all units. Improved coordinate system.
This was SVN commit r1819.
2005-01-25 22:43:07 +00:00
NoMonkey c71c360993 This was SVN commit r1806. 2005-01-24 14:06:15 +00:00
Wijitmaker 0e39146eb4 Fixing a actor mixup I made with the Hellenes
This was SVN commit r1802.
2005-01-24 02:03:40 +00:00
Wijitmaker 1de3d80f98 Update because png flipping problem was resolved, fixed the persian and roman profiles from some DD changes.
This was SVN commit r1801.
2005-01-24 01:27:16 +00:00
Wijitmaker 032346a3a9 Changing from dds to png for the civ sheets
This was SVN commit r1800.
2005-01-24 00:46:39 +00:00
Acumen 2c4b86e9ab Set default number of players for SP games to the max (9 including Gaia).
This was SVN commit r1764.
2005-01-23 12:37:46 +00:00
Acumen ebfa5f8d24 Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
2005-01-23 11:50:51 +00:00
Wijitmaker fb69ed56b2 sheild stuff:
* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors

This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
Wijitmaker 9581fbc1e5 Shield textures for the Greeks, Persians, and Romans
This was SVN commit r1750.
2005-01-21 05:20:03 +00:00
Wijitmaker d810bb88b1 Uploading 3 civ's sheild textures. (will be modified for player color later)
This was SVN commit r1749.
2005-01-20 07:47:57 +00:00
Wijitmaker d5b1e84e0d Place holder animations for all infantry put in place.
This was SVN commit r1748.
2005-01-20 00:07:27 +00:00
olsner c1ff5de88b Updated with new network JS Interfaces
This was SVN commit r1747.
2005-01-19 22:34:29 +00:00