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Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
This was SVN commit r1913.
This commit is contained in:
@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Civil Center</Name>
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<ModelName>art/meshes/structural/kart_cc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Farmstead</Name>
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<ModelName>art/meshes/structural/kart_fc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Fortress</Name>
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<ModelName>art/meshes/structural/kart_ff.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Temple</Name>
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<ModelName>art/meshes/structural/kart_hc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian House A</Name>
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<ModelName>art/meshes/structural/kart_ho_a.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian House B</Name>
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<ModelName>art/meshes/structural/kart_ho_b.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian House C</Name>
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<ModelName>art/meshes/structural/kart_ho_c.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Barracks</Name>
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<ModelName>art/meshes/structural/kart_mc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Dock</Name>
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<ModelName>art/meshes/structural/kart_pc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Mill</Name>
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<ModelName>art/meshes/structural/kart_rc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Scout Tower</Name>
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<ModelName>art/meshes/structural/kart_st.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -6,7 +6,8 @@
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<Object>
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<Name>Carthaginian Market</Name>
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<ModelName>art/meshes/structural/kart_tc.pmd</ModelName>
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<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
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<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
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<Material>art/materials/player_trans.xml</Material>
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<Properties
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autoflatten="0"
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castshadows="1"
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@@ -24,9 +24,9 @@
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<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
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</Animations>
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<Props>
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<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
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<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
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<Prop attachpoint="head" model="Celtic Head"> </Prop>
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<Prop attachpoint="shield" model="Test Tower Shield"> </Prop>
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<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
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<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
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<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
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</Props>
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