forked from mirrors/0ad
Cleaning of GetEntityState part 2
Reviewed By: elexis Differential Revision: https://code.wildfiregames.com/D1227 This was SVN commit r20965.
This commit is contained in:
@@ -364,7 +364,7 @@ function displayMultiple(entStates)
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}
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let carrying = calculateCarriedResources(
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entState.resourceCarrying,
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entState.resourceCarrying || null,
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entState.trader && entState.trader.goods
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);
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@@ -1098,7 +1098,7 @@ var g_EntityCommands =
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"garrison": {
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"getInfo": function(entStates)
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{
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if (entStates.every(entState => !entState.unitAI || entState.turretParent))
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if (entStates.every(entState => !entState.unitAI || entState.turretParent || false))
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return false;
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return {
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@@ -1407,7 +1407,7 @@ function someUnitAI(entities)
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{
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return entities.some(ent => {
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let entState = GetEntityState(ent);
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return entState && entState.unitAI;
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return entState && entState.unitAI || false;
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});
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}
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@@ -1415,7 +1415,7 @@ function someRallyPoints(entities)
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{
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return entities.some(ent => {
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let entState = GetEntityState(ent);
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return entState && entState.rallyPoint;
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return entState && entState.rallyPoint || false;
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});
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}
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@@ -226,47 +226,8 @@ GuiInterface.prototype.GetEntityState = function(player, ent)
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let ret = {
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"id": ent,
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"template": template,
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"alertRaiser": null,
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"armour": null,
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"attack": null,
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"builder": null,
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"buildingAI": null,
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"buildRate": null,
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"buildTime": null,
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"canGarrison": null,
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"deathDamage": null,
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"heal": null,
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"identity": null,
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"isBarterMarket": null,
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"fogging": null,
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"foundation": null,
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"garrisonHolder": null,
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"gate": null,
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"guard": null,
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"loot": null,
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"market": null,
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"mirage": null,
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"pack": null,
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"promotion": null,
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"upgrade" : null,
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"player": -1,
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"position": null,
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"production": null,
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"rallyPoint": null,
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"repairRate": null,
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"resourceCarrying": null,
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"resourceDropsite": null,
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"resourceGatherRates": null,
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"resourceSupply": null,
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"resourceTrickle": null,
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"rotation": null,
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"speed": null,
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"trader": null,
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"turretParent":null,
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"unitAI": null,
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"visibility": null,
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"player": INVALID_PLAYER,
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"template": template
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};
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let cmpMirage = Engine.QueryInterface(ent, IID_Mirage);
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@@ -285,10 +246,7 @@ GuiInterface.prototype.GetEntityState = function(player, ent)
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let cmpPosition = Engine.QueryInterface(ent, IID_Position);
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if (cmpPosition && cmpPosition.IsInWorld())
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{
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ret.position = cmpPosition.GetPosition();
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ret.rotation = cmpPosition.GetRotation();
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}
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let cmpHealth = QueryMiragedInterface(ent, IID_Health);
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if (cmpHealth)
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@@ -347,12 +305,6 @@ GuiInterface.prototype.GetEntityState = function(player, ent)
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"goods": cmpTrader.GetGoods()
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};
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let cmpFogging = Engine.QueryInterface(ent, IID_Fogging);
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if (cmpFogging)
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ret.fogging = {
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"mirage": cmpFogging.IsMiraged(player) ? cmpFogging.GetMirage(player) : null
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};
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let cmpFoundation = QueryMiragedInterface(ent, IID_Foundation);
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if (cmpFoundation)
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{
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@@ -492,10 +444,6 @@ GuiInterface.prototype.GetEntityState = function(player, ent)
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if (cmpArmour)
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ret.armour = cmpArmour.GetArmourStrengths();
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let cmpAuras = Engine.QueryInterface(ent, IID_Auras);
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if (cmpAuras)
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ret.auras = cmpAuras.GetDescriptions();
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let cmpBuildingAI = Engine.QueryInterface(ent, IID_BuildingAI);
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if (cmpBuildingAI)
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ret.buildingAI = {
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@@ -506,10 +454,6 @@ GuiInterface.prototype.GetEntityState = function(player, ent)
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"arrowCount": cmpBuildingAI.GetArrowCount()
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};
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let cmpDeathDamage = Engine.QueryInterface(ent, IID_DeathDamage);
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if (cmpDeathDamage)
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ret.deathDamage = cmpDeathDamage.GetDeathDamageStrengths();
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if (cmpPosition && cmpPosition.GetTurretParent() != INVALID_ENTITY)
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ret.turretParent = cmpPosition.GetTurretParent();
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@@ -551,9 +551,6 @@ AddMock(10, IID_Position, {
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GetPosition: function() {
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return {x:1, y:2, z:3};
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},
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GetRotation: function() {
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return {x:4, y:5, z:6};
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},
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IsInWorld: function() {
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return true;
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}
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@@ -569,17 +566,8 @@ AddMock(10, IID_ResourceTrickle, {
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// matches the ordering in GuiInterface.
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TS_ASSERT_UNEVAL_EQUALS(cmp.GetEntityState(-1, 10), {
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"id": 10,
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"player": INVALID_PLAYER,
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"template": "example",
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"alertRaiser": null,
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"armour": null,
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"attack": null,
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"builder": true,
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"buildingAI": null,
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"buildRate": null,
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"buildTime": null,
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"canGarrison": false,
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"deathDamage": null,
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"heal": null,
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"identity": {
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"rank": "foo",
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"classes": ["class1", "class2"],
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@@ -587,39 +575,17 @@ TS_ASSERT_UNEVAL_EQUALS(cmp.GetEntityState(-1, 10), {
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"selectionGroupName": "Selection Group Name",
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"canDelete": true
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},
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"isBarterMarket": true,
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"fogging": null,
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"foundation": null,
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"garrisonHolder": null,
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"gate": null,
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"guard": null,
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"loot": null,
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"market": null,
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"mirage": null,
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"pack": null,
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"promotion": null,
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"upgrade" : null,
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"player": INVALID_PLAYER,
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"position": {x:1, y:2, z:3},
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"production": null,
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"rallyPoint": null,
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"repairRate": null,
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"resourceCarrying": null,
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"resourceDropsite": null,
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"resourceGatherRates": null,
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"resourceSupply": null,
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"resourceTrickle": {
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"interval": 1250,
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"rates": { "food": 2, "wood": 3, "stone": 5, "metal": 9 }
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},
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"rotation": {x:4, y:5, z:6},
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"speed": null,
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"trader": null,
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"turretParent":null,
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"unitAI": null,
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"visibility": "visible",
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"hitpoints": 50,
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"maxHitpoints": 60,
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"needsRepair": false,
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"needsHeal": true
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"needsHeal": true,
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"builder": true,
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"canGarrison": false,
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"visibility": "visible",
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"isBarterMarket":true,
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"resourceTrickle": {
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"interval": 1250,
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"rates": { "food": 2, "wood": 3, "stone": 5, "metal": 9 }
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}
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});
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