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Commit Graph

  • 3adba8721a Some map updates Mythos_Ruler 2011-04-16 03:49:43 +00:00
  • de613274f0 Added a (not so) super secret unit for Alpha V. Other stuff. Mythos_Ruler 2011-04-16 00:59:45 +00:00
  • ac81892517 Replaced Greeks with Iberians. Mythos_Ruler 2011-04-16 00:11:18 +00:00
  • a52638873e Adjusting some iberian units. Mythos_Ruler 2011-04-15 23:35:53 +00:00
  • d445e9eb35 Fixed a mistake Mythos_Ruler 2011-04-15 22:50:39 +00:00
  • 9b227e4626 Added Iberians and Celts to the Serengeti map. Mythos_Ruler 2011-04-15 22:39:42 +00:00
  • a60f0e0340 first of the minimap buttons. Mythos_Ruler 2011-04-15 20:10:57 +00:00
  • 098adf47f5 This was SVN commit r9263. Mythos_Ruler 2011-04-15 06:18:37 +00:00
  • 481f570a0e CMapGeneratorWorker thread safety issue. Fixes #783. historic_bruno 2011-04-15 05:23:51 +00:00
  • 225346ffc9 #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. Mythos_Ruler 2011-04-15 05:05:07 +00:00
  • 9c44e908d4 This was SVN commit r9259. Mythos_Ruler 2011-04-15 02:15:26 +00:00
  • e604035c97 Iberian healer update Pureon 2011-04-15 00:07:49 +00:00
  • 5e5e0354db This was SVN commit r9256. Mythos_Ruler 2011-04-14 23:48:09 +00:00
  • b1a566800f Rotate Iberian corral Pureon 2011-04-14 23:12:29 +00:00
  • cb2e1e8f21 Iberian corral fix Pureon 2011-04-14 22:35:46 +00:00
  • 76a22a6258 Sparkly metal mines. :) Mythos_Ruler 2011-04-14 21:34:00 +00:00
  • f072b47dc1 Warn earlier about some non-thread-safe calls. Ykkrosh 2011-04-14 14:28:24 +00:00
  • 57e6980465 Fix 64-bit build. Avoid using variable-sized types in Atlas message interface. Ykkrosh 2011-04-14 14:27:42 +00:00
  • d3c00a4c61 Added arrows to the Iberian Wall Tower. Mythos_Ruler 2011-04-14 08:18:48 +00:00
  • bb81f679de New Iberian Fortress. ShieldBearer 2011-04-14 06:24:08 +00:00
  • bf53b6f3b5 This was SVN commit r9248. historic_bruno 2011-04-14 04:16:06 +00:00
  • ad6f305359 Integrates random maps with Atlas. Fixes #460. historic_bruno 2011-04-14 04:01:59 +00:00
  • 3b8e216622 Beginning stages of balancing Iberian units. Mythos_Ruler 2011-04-13 23:26:34 +00:00
  • a627f4a34e tweaked lighting Mythos_Ruler 2011-04-13 22:41:30 +00:00
  • 67b5bc2df3 Sling projectile colour and size updates Pureon 2011-04-13 22:24:37 +00:00
  • 73add20727 Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf Ykkrosh 2011-04-13 22:15:04 +00:00
  • dac7b2d82b Iberian fishing boat fixes Pureon 2011-04-13 22:01:05 +00:00
  • 22374de942 This was SVN commit r9241. Mythos_Ruler 2011-04-13 21:40:34 +00:00
  • 17d67b87c3 Iberian sling projectiles Pureon 2011-04-13 20:42:41 +00:00
  • 22313c1356 Corral footprint. Mythos_Ruler 2011-04-13 19:33:18 +00:00
  • 3f9d67889a Some fixes to the Iberian Corral. Mythos_Ruler 2011-04-13 19:29:10 +00:00
  • 24042bec50 Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one). Mythos_Ruler 2011-04-13 18:56:13 +00:00
  • 5a8d291403 Remove old vertexshader renderpath option from Atlas Ykkrosh 2011-04-13 18:28:27 +00:00
  • a84f58ecb8 Added projectile to Iberian fortress. Fixed icons for Iberian ships. Mythos_Ruler 2011-04-12 20:27:49 +00:00
  • ef125b4d95 Animation speeds. Mythos_Ruler 2011-04-12 20:20:02 +00:00
  • d3b140fc5f Move the body textures for the Carth and Iberian skirmishers over to Public. Mythos_Ruler 2011-04-12 19:44:51 +00:00
  • e841ff4095 tweaked the smoke duration to make the plume higher. Mythos_Ruler 2011-04-12 18:56:58 +00:00
  • f09af634cb This was SVN commit r9231. Mythos_Ruler 2011-04-12 18:50:03 +00:00
  • 216e09afdd Map tweaks. Mythos_Ruler 2011-04-12 07:55:57 +00:00
  • b330e8ce57 Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame). Mythos_Ruler 2011-04-12 03:49:32 +00:00
  • 7414764298 Added Iberian javelinist. Need a name for him though (and added to the Wiki entry). Mythos_Ruler 2011-04-12 03:11:35 +00:00
  • 567d3aafea Iberian resource gathering sounds and animation speed boost Pureon 2011-04-11 20:42:03 +00:00
  • 9526706b5c Fix reference to old vertexshader mode Ykkrosh 2011-04-11 10:04:39 +00:00
  • 64e72f464f This was SVN commit r9225. Mythos_Ruler 2011-04-11 00:39:21 +00:00
  • 818b02b0fc Fixes a few error cases in the map generator. historic_bruno 2011-04-10 22:21:15 +00:00
  • a5a2cd3a3c New HP bars. ShieldBearer 2011-04-10 10:34:49 +00:00
  • ebc31bfc43 Name updates. Mythos_Ruler 2011-04-10 05:36:29 +00:00
  • 942a45372c Random maps generated in their own thread, loading GUI is updated with progress. historic_bruno 2011-04-10 05:31:18 +00:00
  • 469d0fe5c5 Remove rmgen tool. historic_bruno 2011-04-10 00:54:15 +00:00
  • a3812af176 smbios: avoid warning when no information is returned (happens on 32-bit XP) janwas 2011-04-09 17:09:48 +00:00
  • ee3190e0e9 Fixed some Iberian Monument issues. Mythos_Ruler 2011-04-09 07:05:54 +00:00
  • 8501fd441c Moved from Internal to Public. Mythos_Ruler 2011-04-09 00:20:21 +00:00
  • c59f7bcb8f Fix Clang warning ("operands of ? are integers of different signs") Ykkrosh 2011-04-09 00:07:21 +00:00
  • bd0063607a Fix build in Clang Ykkrosh 2011-04-09 00:05:37 +00:00
  • 7a8aefae34 Fix release-mode warnings in unused code Ykkrosh 2011-04-09 00:05:00 +00:00
  • fe51c90cf5 This was SVN commit r9211. Mythos_Ruler 2011-04-08 23:58:43 +00:00
  • d7fa62b3e6 Tweaks to map. Replaced some stone mines with some stone quarries. Gave a stone quarry to the Player 4 starting area, which erroneously had no stone before. Mythos_Ruler 2011-04-08 23:52:33 +00:00
  • 51f0141b6d Moved from Internal to Public. Mythos_Ruler 2011-04-08 23:46:19 +00:00
  • 815a6215e5 This was SVN commit r9208. Mythos_Ruler 2011-04-08 23:45:45 +00:00
  • d46a892a5d smbios: avoid displaying unknown maxError value; add enumerators for BIOS characteristics and extended characteristics janwas 2011-04-08 07:10:31 +00:00
  • 832f8a5367 Dust particle tweaks. Mythos_Ruler 2011-04-08 01:02:18 +00:00
  • 8f6fda9626 Deallocate expired projectiles properly Ykkrosh 2011-04-08 00:11:27 +00:00
  • 1b606ed276 This was SVN commit r9204. Mythos_Ruler 2011-04-08 00:08:25 +00:00
  • 5d84f0ad09 Shore waves textures for particles. Mythos_Ruler 2011-04-07 23:57:16 +00:00
  • 98458988bd name change Mythos_Ruler 2011-04-07 20:25:31 +00:00
  • 50e30ae8af Be more explicit about function types in font builder to fix crash Ykkrosh 2011-04-07 19:59:34 +00:00
  • 5b7dbe6bc9 smbios: more convenient interface that avoids having to check if the structures pointer is null (can still detect failure by checking whether all/guaranteed member pointers are zero) janwas 2011-04-07 19:35:45 +00:00
  • b5c6868ac2 smbios SystemSlot fix: add missing field, avoid displaying unknown device/function numbers janwas 2011-04-07 19:28:24 +00:00
  • c754c63376 Greek naming tweaks. Mythos_Ruler 2011-04-07 17:29:02 +00:00
  • aab98f90e0 Fix startup crash on non-Windows Ykkrosh 2011-04-07 17:22:28 +00:00
  • e1b9083c41 Fix probable OS X build error Ykkrosh 2011-04-07 17:18:32 +00:00
  • 99aa427ffa make use of SMBIOS information to detect CPU frequency and memory size smbios fixes: also ignore max value (used by Dell BIOS to report invalid MemoryDevice bit width); fix incorrect error check that caused 0 to be returned on all but the first call; add implicit conversion operator to allow using size without appending .value janwas 2011-04-07 17:06:00 +00:00
  • e5e9e38532 Fix GCC 4.6 "set but not used" warnings Ykkrosh 2011-04-07 16:34:51 +00:00
  • 2b138f47db Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. historic_bruno 2011-04-07 02:32:16 +00:00
  • 2a6cfb36d2 #Decal fixing. :) Mythos_Ruler 2011-04-06 22:55:33 +00:00
  • 98910972c6 This was SVN commit r9191. Mythos_Ruler 2011-04-06 22:34:10 +00:00
  • ed62b49a74 Renderer simplification: Remove now-unused texgen stream. Ykkrosh 2011-04-06 22:09:58 +00:00
  • 1866c2d3b7 Renderer simplification: Remove non-FBO shadow mode. Ykkrosh 2011-04-06 22:08:51 +00:00
  • a1eb830f2c Renderer simplification: Remove old non-depth-texture shadows. Ykkrosh 2011-04-06 22:08:07 +00:00
  • 7339a346e3 Renderer simplification: Remove fixed-function shadowing. Remove now-unused diffuse-only model lighting mode. Ykkrosh 2011-04-06 22:07:13 +00:00
  • 8753f881ee Renderer simplification: Remove old vertexshader path. Ykkrosh 2011-04-06 22:02:05 +00:00
  • 06903af31f Fixes build warning in C/C++ preprocessor (moves initialization outside test expression) historic_bruno 2011-04-06 21:47:42 +00:00
  • 8e0bfdfc33 Make actor entities stay visible in FoW. Ykkrosh 2011-04-06 21:01:50 +00:00
  • a122f55bde Avoid hardcoding the actor entity template details. Ykkrosh 2011-04-06 21:01:00 +00:00
  • df4b74ccf6 Render animationless skeletal meshes in their bind pose at their current position, instead of rendering at the world's origin. Ykkrosh 2011-04-06 13:49:05 +00:00
  • a751a2d6f6 added particles for all construction actors + changed color of particles to a more dusty tint ShieldBearer 2011-04-06 11:13:29 +00:00
  • 59f4848333 This was SVN commit r9180. ShieldBearer 2011-04-06 11:00:14 +00:00
  • 3fb9d9e5f6 Fix tests Ykkrosh 2011-04-06 00:53:35 +00:00
  • e9cc697c2b Animate particles in the default editor view Ykkrosh 2011-04-06 00:22:07 +00:00
  • 8cb19ff1f3 Fixed civs Mythos_Ruler 2011-04-06 00:13:47 +00:00
  • d03559f2c9 Add dust particles on under-construction buildings, varying based on number of active builders. Ykkrosh 2011-04-06 00:11:40 +00:00
  • 2fd4c62cbb Remove some unused variable declarations Ykkrosh 2011-04-06 00:04:35 +00:00
  • 1956e2bd23 Map tweaks and new (work in progress) maps. Mythos_Ruler 2011-04-05 23:45:51 +00:00
  • 29dd635d3b Fix decals and LOS texture in Actor Viewer, by slightly reducing use of globals. Ykkrosh 2011-04-05 20:32:03 +00:00
  • 329d044a9e 64-bit gcc warning fix janwas 2011-04-05 19:49:04 +00:00
  • 67433e65eb Added smoke to the flaming projectile rock. ;) Mythos_Ruler 2011-04-05 19:28:26 +00:00
  • dcde67038f ICC compile fixes (VC's overload resolution is apparently quite different) janwas 2011-04-05 17:45:47 +00:00
  • 1c2e410b7d final smbios improvements. janwas 2011-04-05 17:14:18 +00:00
  • d3ba9a24d3 Fix GCC build errors ("explicit template specialization cannot have a storage class", Ykkrosh 2011-04-05 17:07:06 +00:00
  • 99a1049ef9 added flame particle to hele_litho projectile and removed from female heads ShieldBearer 2011-04-05 16:50:48 +00:00