forked from mirrors/0ad
New Iberian Fortress.
This was SVN commit r9249.
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Shields 1">
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<mesh>props/iber_fortress_props.dae</mesh>
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<texture>props/iber_prop_shields.dds</texture>
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</variant>
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<variant frequency="1">
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<mesh>props/iber_fortress_propsvar.dae</mesh>
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<texture>props/iber_prop_shields.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -7,6 +7,7 @@
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<props>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/structures/iberians/fortress_sheilds.xml" attachpoint="root"/>
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</props>
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<texture>structural/iber_struct.dds</texture>
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</variant>
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