1
0
forked from mirrors/0ad

Commit Graph

  • 709c667ddd Add different icons to the range auras. Icons by niektb. Fixes #3224 sanderd17 2015-05-05 14:09:58 +00:00
  • d21c0026ec Add optional ceasefire time to the game. Patch by elexis. Fixes #2749 sanderd17 2015-05-05 13:38:36 +00:00
  • 7f606250f8 Fix build failure on GCC 4.6. leper 2015-05-04 19:37:25 +00:00
  • f5107ad189 Fix OOS caused by saving build progress. Fixes #3217 sanderd17 2015-05-04 12:49:11 +00:00
  • b8a20c958c Do not serialize properties for Sets. Serialization tests for Map and Set. leper 2015-05-04 01:41:09 +00:00
  • ee17247ee5 petra: some fixes in tech researches mimo 2015-05-03 16:13:21 +00:00
  • 0a44d24c96 Flip the overlay sprites face around to show the non-mirrored side. Now sprites are rendered correctly (which should have happened in d4794b5474). sanderd17 2015-05-03 15:55:17 +00:00
  • 7a70c475df Improve rejoin messages. Patch by elexis. Fixes #1949. leper 2015-05-03 02:06:17 +00:00
  • ecf229046a String fixes. leper 2015-05-02 22:35:13 +00:00
  • d4794b5474 Flip aura icons correctly sanderd17 2015-05-02 20:01:03 +00:00
  • 27560e72fe Visualise auras by adding status icons to affected units. Implement the visualisation for the temple aura. Fixes #3180 sanderd17 2015-05-02 16:15:59 +00:00
  • 18a97cc82a Add structure tree to the game session. Based on patch by Louhike. Fixes #3101 sanderd17 2015-05-02 12:22:25 +00:00
  • a9afa61a7b Serialization support for ES6 Sets. leper 2015-05-01 23:04:28 +00:00
  • af37b00f4b Add QueryMiragedInterface. Fixes #3189. leper 2015-05-01 17:03:37 +00:00
  • 7d20695412 petra: fixes and tweaks of the previous commits for capture mimo 2015-05-01 14:13:59 +00:00
  • 385c47fe6b do not transfer the unused full gatherer list to the AIs, refs #3189 mimo 2015-05-01 12:53:41 +00:00
  • 7d8dee27cc Autocomplete observer nicks in-game. Patch by elexis. Fixes #3203. leper 2015-04-30 22:12:56 +00:00
  • d3de7c6594 Adjust gui Relax NG grammar for size parsing changes in 5ce12c2263. leper 2015-04-30 22:05:46 +00:00
  • 522bd8b37c petra: let the ai capture gaia structures mimo 2015-04-30 19:07:28 +00:00
  • fe9eeedd66 Serialise messages in the GuiInterface to allow players to see them on a saved game or after a rejoin. Fixes #3185 sanderd17 2015-04-30 18:01:38 +00:00
  • 41113f6f9b Adjust gui Relax NG grammar to <repeat> changes in 622614de02. leper 2015-04-30 04:39:50 +00:00
  • 43a31ce494 petra: use a map instead of object for garrison bookkeeping mimo 2015-04-29 19:44:41 +00:00
  • b0f7c00622 petra: continuation on capture adaptation mimo 2015-04-29 17:59:29 +00:00
  • 6389dba54f Allow players to unload all their units when garrisoned in allied buildings. Patch by maveric. Fixes #2857 sanderd17 2015-04-29 17:32:17 +00:00
  • e758701da5 Include missing header. leper 2015-04-29 15:54:08 +00:00
  • 7d953ff0a7 Fix compiler warning. leper 2015-04-29 00:07:48 +00:00
  • 296d363812 Remove forgotten warning sanderd17 2015-04-28 13:12:13 +00:00
  • 5e5799a45a Fix tests sanderd17 2015-04-28 12:16:33 +00:00
  • 7cc2d65ec7 Revert b0c74699b0 until problems with nested maps are solved. Refs #3164 sanderd17 2015-04-28 12:13:48 +00:00
  • 1e98b7d37e Add useful decay message for the AI, and fix a style issue sanderd17 2015-04-27 18:38:00 +00:00
  • f9a025ba6b petra: some cleanings and tweaks mimo 2015-04-27 18:34:24 +00:00
  • 04c4e666de Put territory decay in the Capture regen timer to avoid jumpyness of GUI elements sanderd17 2015-04-27 18:04:58 +00:00
  • 40eb747bc4 Express tooltip for placing defensive buildings in meters. Patch by maveric. Fixes #3079 sanderd17 2015-04-27 13:47:47 +00:00
  • 502e1a3960 Use SDL2 by default everywhere. fabio 2015-04-27 08:49:16 +00:00
  • 487d6a1afc When using SDL2 recommend a >= 2.0.2 version to avoid incurring in possible bugs with older versions. fabio 2015-04-27 07:56:34 +00:00
  • 8ff8667ed0 add initialization of capturePoints in AIProxy + some cleanings mimo 2015-04-26 18:07:55 +00:00
  • 42c04cdad2 Show the maximum population setting in a tooltip. Patch by elexis. Fixes #3197 sanderd17 2015-04-26 09:42:54 +00:00
  • a959fcf337 Disable resign button after resigning once. Patch by elexis. Fixes #3193 sanderd17 2015-04-26 08:57:26 +00:00
  • 8099fe01de Drop off resources when building dropsite. Patch by maveric. Fixes #3093 sanderd17 2015-04-26 08:35:10 +00:00
  • 604538a63a Fix issue with preferences in BuildingAI. Refs #1731 sanderd17 2015-04-26 08:21:43 +00:00
  • 6c13bd92fd improve 632c8bd17e mimo 2015-04-25 17:29:22 +00:00
  • 632c8bd17e petra: continuation of adaptation to capture mimo 2015-04-25 17:00:15 +00:00
  • 4d1dee171e Explicitely add the UnitAI target to the BuildingAI target list to circumvent the range mismatch. Refs #1731 sanderd17 2015-04-25 12:54:34 +00:00
  • 9a8c03093b Fix line endings of some template files, and add the native line endings svn prop sanderd17 2015-04-25 09:33:42 +00:00
  • d7960fa775 Try out some replacement animations for capturing on athenian infantry sanderd17 2015-04-25 08:16:55 +00:00
  • 9b5560b383 fix rounding when returning resources from aborted foundation, patch by elexis, fixes #3132 mimo 2015-04-24 17:51:27 +00:00
  • e8accbe565 petra: inform allied players when advancing to the next phase, patch by maveric, fixes #2757 mimo 2015-04-24 17:37:46 +00:00
  • e0606468df Translate some tooltips as plurals. Unify aura tooltip code. leper 2015-04-23 18:58:39 +00:00
  • 6e58781e51 Make Sicilia Nomad a skirmish map and fix the description. leper 2015-04-23 17:33:49 +00:00
  • 7f74f7d218 Make capture attack visible in Atlas sanderd17 2015-04-23 17:14:15 +00:00
  • 5cbf2404af Fix tower tech tooltip. Patch by elexis. Fixes #3191. leper 2015-04-23 00:33:54 +00:00
  • bda45f6526 Clarify the XpartaMuPP readme. Fixes #3163. leper 2015-04-22 23:43:59 +00:00
  • 2e6a248ade Pass some properties as null instead of undefined to circumvent serializer limitations. Based on patch by elexis. Fixes #3187. leper 2015-04-22 22:10:18 +00:00
  • d8f1f19f94 Save game type and victory scripts before random map is selected. Fixes #3184 trompetin17 2015-04-22 13:48:45 +00:00
  • d08fdf43d7 Fix some issues with capturing and miraged entities sanderd17 2015-04-22 09:59:59 +00:00
  • 6c7eb93e1c Add temporary capture cursor sanderd17 2015-04-22 08:20:41 +00:00
  • 885aec20dd fix a typo in 9be10939cb mimo 2015-04-21 19:25:54 +00:00
  • 625cfb79d3 petra: another fix for capture events mimo 2015-04-21 19:00:51 +00:00
  • 7bb30ef6b0 Fix some more flags sanderd17 2015-04-21 17:58:07 +00:00
  • 9be10939cb petra: react to more capture events and some tweaks on attacks mimo 2015-04-21 17:15:19 +00:00
  • 2972cb3202 Small fix sanderd17 2015-04-21 14:33:28 +00:00
  • fa878c2f31 Force attack instead of capture when the attack hotkey is pressed sanderd17 2015-04-21 13:21:19 +00:00
  • 701663afaa Add minimap ping alert for capture attack sanderd17 2015-04-21 08:27:26 +00:00
  • 999f3e3497 Fix gui problem when selecting a combination of capturable and non-capturable entities sanderd17 2015-04-20 16:26:58 +00:00
  • 6766401510 Fix the resign problem with capturing sanderd17 2015-04-20 16:22:48 +00:00
  • 535d612e06 Small fixes. leper 2015-04-20 14:51:06 +00:00
  • a8c44d947c Fix tests sanderd17 2015-04-20 07:47:07 +00:00
  • ad27deeb9d Implement building capturing. Fixes #996 sanderd17 2015-04-20 07:45:45 +00:00
  • 751c46c60b petra: let the AI know it can build a new base around a captured cc,refs #996 mimo 2015-04-18 18:28:02 +00:00
  • b8b3f66027 petra: improve attack management and let some parameters vary with maxpopulation, fixes #3173 mimo 2015-04-17 18:43:07 +00:00
  • a0cf780e1e Amend 5c84c3e9e5 Itms 2015-04-16 13:17:58 +00:00
  • 2042e6b2d4 Added TriggerScripts Reload(Hotloading) when you change the file and save trompetin17 2015-04-16 04:30:51 +00:00
  • 06916dde43 Yet another fix for the gamesetup persistent settings. Itms 2015-04-15 21:22:39 +00:00
  • 5c84c3e9e5 Some entities (like birds) can have negative positions without being marked as out-of-world. Itms 2015-04-15 12:19:47 +00:00
  • 120ff2c60c Fix the structure tree a second time, this should also work on Windows. sanderd17 2015-04-15 09:10:05 +00:00
  • 6aa99d762f Add a new spatial subdivision, based on an old patch by wraitii. Itms 2015-04-14 21:33:43 +00:00
  • a0340efab8 fix an unfortunate typo affecting the AIs mimo 2015-04-14 20:23:42 +00:00
  • 1ea1755ee7 Petra: follow-up on changes to deal with capture mimo 2015-04-14 20:14:39 +00:00
  • a980d8fdfc Fix structure tree by allowing undefined templates in the productionqueue sanderd17 2015-04-14 18:45:02 +00:00
  • 03506a0eec fix typo creating 71fb9ef162 mimo 2015-04-13 21:04:49 +00:00
  • 71fb9ef162 Add AI safety guard. I had a game with an undefined template, but that shouldn't happen at that point. sanderd17 2015-04-13 10:10:38 +00:00
  • b6bcfdbb2e Fixes missing newlines in debug_printf, patch by elexis, fixes #3056 historic_bruno 2015-04-12 19:38:31 +00:00
  • d139a75de3 new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 mimo 2015-04-11 18:46:05 +00:00
  • 7fbab6dd10 Petra: update the target of an attack when it has been captured mimo 2015-04-11 18:26:47 +00:00
  • 01673b4c58 Add the -ooslog support for replays. Refs #3169, see also a7b18d02bf. Itms 2015-04-11 18:12:35 +00:00
  • 528dc9179a Fix mace and ptol skirmish replacements sanderd17 2015-04-10 11:58:12 +00:00
  • 41550ea849 add a missing protection following changes for capture mimo 2015-04-09 19:53:03 +00:00
  • d41fb4612f Fix athen archer selection sanderd17 2015-04-09 17:36:27 +00:00
  • 27601c5b8b Adapt naval manager to deal with structures from different civs. Similar to 107185d7dd sanderd17 2015-04-09 12:27:03 +00:00
  • eb9e7ee84d Make all champion, hero and siege producing buildings ready for capture. Fixes #2614 (hopefully) sanderd17 2015-04-09 09:44:24 +00:00
  • 2700f74dd3 Make docks ready to capture. Refs #2614 sanderd17 2015-04-09 08:22:29 +00:00
  • bdfedb1c49 Rename Seleucid mercenary units to reflect their mercenary state sanderd17 2015-04-09 08:08:20 +00:00
  • b92fac170a Rename ptolemaic mercenary units to reflect their mercenary state sanderd17 2015-04-09 07:44:16 +00:00
  • 6250990bfd Make barracks ready to capture. Refs #2614 sanderd17 2015-04-09 07:15:50 +00:00
  • 107185d7dd adapt the AI API to deal with structures from different civs for capture mimo 2015-04-08 16:23:39 +00:00
  • 19692c0acc Fix entity names in map files. sanderd17 2015-04-08 08:15:47 +00:00
  • 358b1c06d8 Petra: start changes needed to support capture mimo 2015-04-07 20:23:12 +00:00
  • 1dcfd75e62 Fix typo sanderd17 2015-04-07 13:34:26 +00:00
  • b0c74699b0 Use Maps instead of Objects in the Auramanager to improve performance. Also remove the IonMonkey v24 workaround. Refs #2684 sanderd17 2015-04-07 09:52:06 +00:00
  • 481cf0f754 Modify ProductionQueue of Civil Centres in preparation of capturing. Refs #2614 sanderd17 2015-04-07 07:37:25 +00:00