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Commit Graph

  • fe0bb4ab4e Fix Iberian tower and barracks to be valid under the actor RNG sanderd17 2015-06-09 13:33:40 +00:00
  • fe71300e07 Move some fish to the sea. Fixes #3289 sanderd17 2015-06-09 13:18:24 +00:00
  • 40f2762170 Fix healer support template sanderd17 2015-06-08 14:50:16 +00:00
  • 558461a792 Fix female support template sanderd17 2015-06-08 14:44:20 +00:00
  • a964e83c79 Fixes button order consistency in a few places: resign confirmation, manual, splashscreen, fixes #2837. NOTE: the convention is Cancel/Back button on the left, other action buttons are to the right. Please report any you find that don't match that! historic_bruno 2015-06-08 03:07:45 +00:00
  • 7cac7cd65e Add RNC to RNG conversion script that uses trang. Fixes #245. leper 2015-06-07 23:52:52 +00:00
  • a18fbd12ec XML validation. Based on patch by historic_bruno. Refs #245. leper 2015-06-07 21:56:52 +00:00
  • f260e75499 improve display of timing options, patch by Vladislav, fixes #2894 mimo 2015-06-07 20:58:51 +00:00
  • 6a1ee7137c fix starting techs mimo 2015-06-07 12:13:40 +00:00
  • 2457b69fb3 Fix const attribute for some function parameters. Itms 2015-06-07 09:24:19 +00:00
  • ce19d55176 AIs: remove the hardcoded athen phases mimo 2015-06-06 15:41:04 +00:00
  • be93b31411 Visual replay of command files, patch by elexis. Itms 2015-06-06 08:45:49 +00:00
  • e9c27d4066 Fix wrong technology application as discovered by wowgetoffyourcellphone and niektb sanderd17 2015-06-05 10:39:10 +00:00
  • a839adc615 Fix Carthagian healer voices. Patch by karamel. Fixes #3220 sanderd17 2015-06-05 09:12:26 +00:00
  • 4a7994a595 improve indentation in previous tag mimo 2015-06-04 21:26:01 +00:00
  • f1f8479ffe fix entityLimits with replaced tech mimo 2015-06-04 21:24:34 +00:00
  • 06e71f56ca Petra: units now have less dead time before getting their orders mimo 2015-06-04 19:35:56 +00:00
  • 3c139b1022 make the unitai idle propriety consistent with its state at unit creation mimo 2015-06-04 19:00:42 +00:00
  • abab4a71af Add loading-screen tip about territory decay, and update other tips to the current state of the game. sanderd17 2015-06-04 17:24:31 +00:00
  • fcc992feae Fix math sanderd17 2015-06-04 16:06:37 +00:00
  • cdbc775531 Fix code style sanderd17 2015-06-04 15:36:34 +00:00
  • 79d2af3e26 Split up different status bars for even easier moddability + add a capture bar (thanks again to Vladislav for making this possible). Refs #3233 sanderd17 2015-06-04 13:55:45 +00:00
  • 14bfbbf9d4 Allow sprites to have color multiplication, which allows player-colored bars. Patch by Vladislav. Fixes #3233 sanderd17 2015-06-04 12:16:52 +00:00
  • f6f4f83784 Fixes instant multiplayer crash on OS X Lion (10.7). libc++ had a bug where it set eofbit on reading the last character in a stringstream, we compare gcount with the expected length as a workaround to detect real eofs. Fixes #3109. historic_bruno 2015-06-04 05:11:47 +00:00
  • 6506bc20cb Fixes #3238, SetGlobal 'TriggerHelper' called multiple times trompetin17 2015-06-03 20:34:59 +00:00
  • 65e442eea5 this varying ceaseFireTimeRemaining was disturbing when ceasefire was inactive and display selection state activated mimo 2015-06-03 17:16:11 +00:00
  • aa41651fda remove a useless splice mimo 2015-06-02 20:58:18 +00:00
  • a286091470 mostly some cleanings of AI code + a petra fix when a player is defeated mimo 2015-06-02 20:52:12 +00:00
  • ffdacbb612 Fix issues with technologies and pop bonus/cost. Patch by Vladislav. Fixes #3236 sanderd17 2015-06-02 14:33:21 +00:00
  • 2092ed4396 Removes use of 'register' storage class, deprecated in C++11. Fixes -Wdeprecated-register build warnings in clang, fixes #3068. historic_bruno 2015-06-02 03:20:04 +00:00
  • 040bdd14db fix some selectionGroups mimo 2015-06-01 21:04:31 +00:00
  • c3b8923ff7 Update tinygettext. leper 2015-06-01 01:09:19 +00:00
  • f71be3c764 Use iterators for XMBAttributeList and XMBElementList. Fixes #3269. leper 2015-06-01 00:29:35 +00:00
  • d3da00dc99 Fix some issues found by static analysis. leper 2015-06-01 00:29:23 +00:00
  • 9854d04794 Petra: react to PlayerDefeated events for target choice mimo 2015-05-31 19:53:23 +00:00
  • f009b52c0f Fix null-reference sanderd17 2015-05-31 12:23:08 +00:00
  • b5e22a22ea Fix error message missed in f680caa14f. Refs #3118. leper 2015-05-30 22:25:54 +00:00
  • c1594c4bc8 Petra: add missing changes in previous commit mimo 2015-05-30 19:15:36 +00:00
  • 9408860acc Petra: some code reshuffling + small bug fixes mimo 2015-05-30 19:12:01 +00:00
  • b738772d65 Fix typo sanderd17 2015-05-29 19:51:48 +00:00
  • 2ae17391ae Fix AI to use the same bitmask as set in e68ef21334 sanderd17 2015-05-29 18:28:46 +00:00
  • f1445b16c6 IsAlly -> IsMutualAlly, and move the divide-by-zero check sanderd17 2015-05-29 07:16:54 +00:00
  • e68ef21334 Don't decay when connected to connected allied territory, and also allow the decay script to determine which parts of the territory should blink sanderd17 2015-05-29 07:02:16 +00:00
  • f4432330e1 cleaning mimo 2015-05-28 20:42:01 +00:00
  • f200815de4 AI: avoid creating some unused maps and cleanings mimo 2015-05-28 20:35:05 +00:00
  • e5727980da Adds debug output to display return code of failing SHGetFolderPathW, refs #3267 historic_bruno 2015-05-27 02:02:32 +00:00
  • 37357326f7 Petra: improve storehouse placement and fix some inconsistencies with new pathFinder refs #2960 mimo 2015-05-26 21:45:04 +00:00
  • 57407172e8 Plural translations. leper 2015-05-26 16:29:22 +00:00
  • 1d7b394752 Fix male death. Refs #3220 sanderd17 2015-05-26 16:04:26 +00:00
  • e638af5422 Clean up some unused variables and assignments. leper 2015-05-26 15:40:07 +00:00
  • 4ccc9130ba Add missing include. leper 2015-05-26 15:40:04 +00:00
  • 60f784900a Fix the territory influence weight to fit into an u16 number. (no idea why the buildings have so many different weights though). sanderd17 2015-05-26 14:25:23 +00:00
  • 2424604329 Add some structure to the voice files. Use the structure in the templates to enable parameters. Resample the voices to be mono/positional. Patch by karamel. Fixes #3220 sanderd17 2015-05-26 12:25:10 +00:00
  • b65c232e51 Allow setting rallypoint on enemy entities. Patch by maveric, fixes #1046 sanderd17 2015-05-26 10:59:09 +00:00
  • 84ba6c0719 Include string fixes from Itms again sanderd17 2015-05-25 16:06:53 +00:00
  • 6752389c98 Let technologies replace other technologies, and use this for the town and city phase. Main implementation by niektb, structree fix by s0600204. Fixes #3208 sanderd17 2015-05-25 15:52:02 +00:00
  • 0054486dba Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204 sanderd17 2015-05-25 14:17:45 +00:00
  • c93c1c92eb Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated. leper 2015-05-25 01:23:27 +00:00
  • 5b2e9c95e7 More encoding fixes and EOL changes, fixes #3262 Itms 2015-05-24 19:07:05 +00:00
  • 3b106c352d Upload back the reviewed technologies, two of them were badly encoded. See ce31be2055 and 04e7c99b1b. Itms 2015-05-24 17:53:59 +00:00
  • bbf3422f01 Enhance the alert buttons by moving them to the garrisoning panel. Also add a new icon for the maximum level of alert. Itms 2015-05-24 13:51:02 +00:00
  • b2e2e47205 Update some old templates in the Combat demo map. Itms 2015-05-24 13:05:40 +00:00
  • 04e7c99b1b Temporarily revert ce31be2055 for technologies, refs #3262. Itms 2015-05-24 11:37:10 +00:00
  • 599a2daa85 Amend previous commit, reported by qwertz Itms 2015-05-24 09:37:31 +00:00
  • ce31be2055 General review of Greek specific names. I didn't bother to go through Seleucids, who might be modified, and I ignored the history section most of the time because we don't use it anywhere anymore AFAIK. Itms 2015-05-24 09:11:57 +00:00
  • 57afd0091b petra cleanings and tweaks mimo 2015-05-21 20:23:21 +00:00
  • f98a1cf9ac Show a different notification if livestock is attacked. Patch by fcxSanya. Fixes #3176. leper 2015-05-20 22:40:10 +00:00
  • f64538b6ee Actually handle multiple notifications instead of one per turn. Patch by elexis. Fixes #3222. leper 2015-05-20 22:09:59 +00:00
  • ec4d0183ad Use the actual player name in MP. Patch by elexis. Refs #3252. leper 2015-05-20 15:02:20 +00:00
  • 7ca255c3fa Clarify time elapsed in summary screen. Patch by qwertz. Fixes #3128 sanderd17 2015-05-20 09:08:07 +00:00
  • a7b6e44717 Fix player names in trade tooltips. Patch by elexis. Fixes #3252 sanderd17 2015-05-20 08:30:19 +00:00
  • 122155bb65 Allow observers to see the wonder victory message. Patch by elexis. Fixes #3226 sanderd17 2015-05-20 08:11:03 +00:00
  • 1723fbcca8 Cleanup some ceasefire code. Patch by elexis. Fixes #2749 sanderd17 2015-05-20 07:25:25 +00:00
  • 6dcf636d7c fix attackable players in unitai, refs #2749 mimo 2015-05-19 20:10:19 +00:00
  • 4947818c52 petra tweak mimo 2015-05-19 17:11:09 +00:00
  • 07351999fd Fixes #3248, patch by elexis trompetin17 2015-05-17 22:11:41 +00:00
  • 8b4b8431e3 Small cleanup, based on a change from one of Philip's old patches Itms 2015-05-16 09:39:27 +00:00
  • ce558ddf56 petra now try to regain capture points of its own structure, plus some bug fixes mimo 2015-05-14 20:09:45 +00:00
  • 4b9e11eedd a few fixes and tweaks for petra mimo 2015-05-13 15:37:49 +00:00
  • d41671044a petra: additional bugfixes and tweaks mimo 2015-05-10 20:21:00 +00:00
  • 20877632ce Fix 1vs1 Game, Fix Resign double message trompetin17 2015-05-10 16:12:55 +00:00
  • a39aa76e62 These temporary roots aren't needed anymore with SpiderMonkey 31 Yves 2015-05-10 09:01:39 +00:00
  • ae34c4a079 petra: let units avoid attacking palisades when a better target is possible mimo 2015-05-09 19:05:24 +00:00
  • bbe4a30a56 improve the fix of b30e7ca26b for lag when failed ejection of lots of units mimo 2015-05-09 18:16:41 +00:00
  • 5a6a848eb2 some code cleaning in petra mimo 2015-05-09 17:53:24 +00:00
  • 552c3ede69 petra: add protection when no boarding point found, fix #3232 mimo 2015-05-09 17:23:57 +00:00
  • 707a89dc5e Add hotkey to select idle units only to manual. See 347ffabaeb. leper 2015-05-09 17:09:06 +00:00
  • 1155bf589b petra: fix bug in garrisoning following capture adaptation mimo 2015-05-08 18:48:51 +00:00
  • c8e964f0e9 fix wrong test from d21c0026ec mimo 2015-05-08 17:48:40 +00:00
  • 074408b114 fixes #3101, patch by elexis mimo 2015-05-08 15:21:09 +00:00
  • b30e7ca26b fix lag when a garrisoned ship is destroyed in the middle of water mimo 2015-05-08 15:11:32 +00:00
  • d664fadc38 Seleucid Fortress commit LordGood 2015-05-08 04:12:58 +00:00
  • e4a5d5b4dd Added Conquest Strutures and Conquest Units in victory modes, fixes #2976, refs #1649 trompetin17 2015-05-08 03:06:14 +00:00
  • 399daeddbf prevent loading of templates in AIManager when no AIs, fixes #3101 mimo 2015-05-07 19:09:39 +00:00
  • 3aad4d8e30 Revert 2b7ba4ff0b by adding a way to specify globally disabled templates. Itms 2015-05-06 20:43:49 +00:00
  • 8e44687ae3 Properly fix #3223. leper 2015-05-06 20:28:28 +00:00
  • 2b7ba4ff0b Disable the Ptolemaic lighthouse on some maps with a lot of little water spots. Itms 2015-05-06 18:48:13 +00:00
  • 642500b49e Make the Ptolemaic lighthouse reveal the shore on the entire map. Itms 2015-05-06 18:47:02 +00:00
  • 4db041e3c6 Stop leaking g_ScriptStatsTable in replay mode. Fixes #3223. leper 2015-05-05 22:34:41 +00:00
  • 03bc22510b fix entities deserialization in AIInterface and remove duplicates entities and templates in sharedAI, refs #3060 and fixes #1089 mimo 2015-05-05 20:38:43 +00:00