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a27.1
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v0.28.0
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v0.28.0
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v0.28.0-rc2
v0.28.0-rc3
v0.28.0-rc4
-
4371f8cea5
Animations re-export "Remove unused animations from Cavalry/Rider Folder" Patch by: @Alexandermb Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Alexandermb
2019-08-20 15:38:38 +00:00 -
95a9ecf99e
Special formations
Alexandermb
2019-08-20 15:34:23 +00:00 -
5ae660300e
Peltast Remake.
Alexandermb
2019-08-20 15:33:09 +00:00 -
c0b562f79b
Aspis Remake.
Alexandermb
2019-08-20 14:22:28 +00:00 -
ff8fadcd22
Greaves
Alexandermb
2019-08-20 13:47:58 +00:00 -
9ef5e274c7
Animations re-export "Remove animations from New/ Folder" Patch by: @Alexandermb Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Alexandermb
2019-08-20 12:21:56 +00:00 -
e82d0867b2
Erase unused variable following
77b81d8761, clean two stray includes fromc19f3608a5.
elexis
2019-08-20 10:51:29 +00:00 -
23e742f13c
Correct Persian specific names Patch by: @Nescio Reviewed by: @Stan Differential Revision: https://code.wildfiregames.com/D1935 This was SVN commit r22719.
Stan
2019-08-20 09:28:02 +00:00 -
e4f38b4b5d
Animations re-export "Variant Update" Patch by: @Alexandermb, Native EOL, XML headers, Indentation by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:10:38 +00:00 -
fad30c0ba5
Animations re-export "Infantry-Javelinist" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:07:43 +00:00 -
3d5671e377
Animations re-export "Infantry-Knife" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:07:25 +00:00 -
cf1e1b463c
Animations re-export "Infantry-Pikeman" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:07:03 +00:00 -
e5282d14d4
Animations re-export "Infantry-SiegeOperators" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:06:43 +00:00 -
861a2694e4
Animations re-export "Infantry-Slinger" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:06:21 +00:00 -
ca64e6b6b0
Animations re-export "Infantry-Spearman" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:06:01 +00:00 -
82de03fe0e
Animations re-export "Infantry-Swordsman" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:05:09 +00:00 -
3f0dcc6353
Animations re-export "Infantry-Hoplite" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:04:04 +00:00 -
1bcd24545e
Animations re-export "Infantry-Gastaphrete" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:03:37 +00:00 -
0af0c80c84
Animations re-export "Infantry-Archer" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:03:05 +00:00 -
bae9546246
Animations re-export "Infantry-Base" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:02:24 +00:00 -
550057d5dd
Animations re-export "Formation-Testudo" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 09:00:22 +00:00 -
0b4846b2ff
Animations re-export "Formation-Syntagma" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:59:51 +00:00 -
24278387fc
Animations re-export "Formation-AntiCavalry" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:59:09 +00:00 -
0fc348648f
Animations re-export "Gatherer" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:57:35 +00:00 -
9cdf2abf35
Animations re-export "Rider" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:56:25 +00:00 -
5f5fd12d86
Animations re-export "Fisherman" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:55:32 +00:00 -
ca901415c7
Animations re-export "Citizen" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:55:05 +00:00 -
b6d96546fc
Animations re-export "Chariot" Patch by: @Alexandermb, Native EOL by @Stan Thread: https://wildfiregames.com/forum/index.php?/topic/26012-task-animations-re-export-and-unit-meshes-fix/page/7/&tab=comments#comment-382340 Refs #4460
Stan
2019-08-20 08:54:29 +00:00 -
8b6eee672b
Move GUI string parsing specializations to a separate file and remove __ParseString proxy.
elexis
2019-08-19 19:43:13 +00:00 -
77b81d8761
Remove IsBoolTrue helper function from
c399dc277e.
elexis
2019-08-19 18:36:35 +00:00 -
d403d750f0
Stop copying color every draw call for every GUI object using colors.
elexis
2019-08-19 12:53:58 +00:00 -
3dfa23cd25
Use a new GetSetting returning a reference instead of GetSettingPointer when the setting is known to exist.
elexis
2019-08-19 10:32:29 +00:00 -
5cfef19a06
Simplify the translations maintenance script.
Itms
2019-08-18 18:13:04 +00:00 -
9985fcf5bd
Move GUI<>::FallBackSprite and GUI<>::FallBackColor to CGUIColor::operator|| and CGUISpriteInstance::operator||.
elexis
2019-08-18 15:17:49 +00:00 -
4e55808cf9
Scipio Aeminialus → Scipio Aemilianus
Gallaecio
2019-08-18 13:44:57 +00:00 -
e0c739c8d9
Standardized catafalque aura descriptions
Gallaecio
2019-08-18 13:25:54 +00:00 -
491fe12f85
Capitalize classes in team bonus descriptions
Gallaecio
2019-08-18 13:12:59 +00:00 -
4bdea62915
Upgrade into a %(name)s → Upgrade to %(name)s
Gallaecio
2019-08-18 13:03:31 +00:00 -
a33857537d
Animations re-export "Cavalry Javelinist Rider Animations"
Alexandermb
2019-08-17 12:59:57 +00:00 -
c9c82d9daf
Use shared_ptr to avoid copying and deleting SGUIImageEffects, 2.5x faster in a benchmark, refs
ba0ebd6644.
elexis
2019-08-17 11:52:57 +00:00 -
742f361b2d
Improve performance of ScriptInterface::CreateObject from
b4626359f5/ D2080 by creating the JSAutoRequest struct only once instead of once per property.
elexis
2019-08-17 03:30:07 +00:00 -
ba56191dc2
Move CGUI::GenerateText to CGUIText constructor, CGUI::DrawText to CGUIText::Draw, SGenerateTextImage from CGUI to CGUIText.
elexis
2019-08-17 01:32:11 +00:00 -
24f97d9fd5
Fix unreported glooxwrapper leaks following
61261d14fc, refs #2305.
elexis
2019-08-17 00:12:19 +00:00 -
06c1bca952
Fix issue with two wrong path and name following
c2e9e2263a
Alexandermb
2019-08-16 21:58:25 +00:00 -
86c151ebaa
PushGuiPage support for passing a function instead of a function name.
elexis
2019-08-16 18:46:04 +00:00 -
a06cfe309b
Fix miniupnp memory leak from
667537ee49again after it was fixed in5876ec38d1and probably accidentally reverted in0ba25e9968, refs #2305.
elexis
2019-08-16 18:07:23 +00:00 -
8a4d2a8ccc
Fix
e83f24e3a6and1ff20e8f6aminiupnpc leak and crash on thread exit.
wraitii
2019-08-16 17:38:58 +00:00 -
c2e9e2263a
Animations re-export "Skeleton and Bodies"
Alexandermb
2019-08-16 17:32:21 +00:00 -
43df94c246
Fix
2a485c5e3bWind computation - switch to signed integers.
wraitii
2019-08-15 17:02:53 +00:00 -
e370c509a6
Small closePage() cleanup for D1684.
elexis
2019-08-15 13:29:11 +00:00 -
2a485c5e3b
Wind speed computation rework.
wraitii
2019-08-15 11:56:00 +00:00 -
99f770f911
typography corrections in quotes
Gallaecio
2019-08-15 09:24:13 +00:00 -
1ff20e8f6a
pthread -> std::thread (4/7) - Replace pthread in remaining files
wraitii
2019-08-15 09:07:16 +00:00 -
9f42c8d6ae
Move manual page values back to the page itself due to a lack of that page being reusable.
elexis
2019-08-14 13:55:45 +00:00 -
6ad90aa1b8
Delete wrongful proxy CGUIManager::GetPreDefinedColor from
f0d9806b3f.
elexis
2019-08-13 18:00:41 +00:00 -
02d23d1ff0
Remove useless proxy GUI<int>::ParseColor, refs
31f0e62c83,2c14d94559.
elexis
2019-08-13 15:42:14 +00:00 -
64e80471d0
Replace JS_THIS_OBJECT and JS::CallReceiver in preparation for SpiderMonkey 49 and 61.
elexis
2019-08-13 14:11:43 +00:00 -
8dc425be5d
Update update-workspaces.sh and premake5.lua with the with-system-mozjs45 flag from SpiderMonkey 45 in
64b477625d, refs #4893.
elexis
2019-08-13 11:30:46 +00:00 -
a0be131afe
Add a better normal map for celt_shield texture
Alexandermb
2019-08-13 02:20:01 +00:00 -
1a06f6ddad
Revert the move from territory_pull to special/ in
20da0b727f, introduce template variants to make the feature more versatile, fix missing the Visibility component, refsb05879e151.
elexis
2019-08-12 15:16:37 +00:00 -
0a22f32a21
Fix svn prop lineendings following
332e59bdbe,8d4d70add9,5c4d124d2a.
elexis
2019-08-12 15:00:47 +00:00 -
1f421c266a
Fix ESLint no-multi-assign, default-case, no-empty, no-shadow warnings, refs #5524.
elexis
2019-08-12 14:48:10 +00:00 -
057d033541
Duplicate clearChatMessages since that ends up being cleaner than having a stray function in gui/common/ that refers to page specific names and logic with a try-catch block to shield against reference errors, refs #3396,
6e80288d30,25e6136786.
elexis
2019-08-12 14:13:04 +00:00 -
a908ce889c
Hierarchical Pathfinder - Add Global Regions / Optimise MakeGoalReachable
wraitii
2019-08-12 13:19:01 +00:00 -
07dfacdc67
Fix build without precompiled headers in
107d3d461f.
wraitii
2019-08-12 12:56:32 +00:00 -
353c415072
Hide ESLint no-unmodified-loop-condition hint for a while (const) in gamesetup.js, refs #5524.
elexis
2019-08-12 11:53:30 +00:00 -
214f805f83
Diplomacy and Objectives dialog hotkey.
elexis
2019-08-12 10:54:25 +00:00 -
107d3d461f
pthread -> std::thread (3/7) - Replace pthread in other engine files
wraitii
2019-08-12 08:16:28 +00:00 -
8ef8a9de89
Fix VisualActor OOS introduced in rp22586
wraitii
2019-08-12 08:05:04 +00:00 -
801d5cbe68
Fix checkrefs script following
eab4f9fdde(phenotypes), and fix the unit_motion_integration_test map fromb637fdbae9.
wraitii
2019-08-12 08:03:23 +00:00 -
b152ee155f
Fix wrong sele_horse_crest on antiochus the great horse
Alexandermb
2019-08-11 17:05:38 +00:00 -
838889ab12
Split CGUIString.h from GUIText.h, so that one may have the SGUIText implementation in a separate cpp file.
elexis
2019-08-10 19:16:52 +00:00 -
d3e56f0f57
Unfriend the 20 IGUIObject classes from CGUI.
elexis
2019-08-10 12:51:27 +00:00 -
ca00267faf
Referring a path into an island: land → shallow water
Gallaecio
2019-08-10 09:28:29 +00:00 -
a905fbbc98
Use NONCOPYABLE for most GUI classes and structs to have the compiler indicate unintended copies, refs
3028551b91/ D2163.
elexis
2019-08-10 00:04:17 +00:00 -
3028551b91
MOVABLE idiom, const CGUI struct maps, in place move construction instead of copying temporaries during CGUI XML loading and GenerateText.
elexis
2019-08-09 17:25:55 +00:00 -
f804226b89
Fix failure of the CGUIColor constructor author to call the base constructor following
f236c07a56, refs415939b59b.
elexis
2019-08-09 14:54:14 +00:00 -
d192c160de
Replace an incorrect math.max() by math.min() in tileclass
FeXoR
2019-08-09 10:47:20 +00:00 -
8bc31ee0d2
English review of cavalry unit references
Gallaecio
2019-08-09 05:48:53 +00:00 -
306d73e864
acropolis → citadel (non-Greek fort), plateau (orography)
Gallaecio
2019-08-09 05:37:07 +00:00 -
9325992232
Revert use of the
isRunOnceflag after removal in64b477625dof compile'n go, refs #4893.
Itms
2019-08-08 09:05:42 +00:00 -
64b477625d
Upgrade SpiderMonkey to version 45.0.2, refs #4893.
Itms
2019-08-07 22:37:43 +00:00 -
7876ca7acb
Fix gcc 8 compiler warning in FileIo.cpp about truncating use of strncpy [-Wstringop-truncation].
elexis
2019-08-07 15:38:40 +00:00 -
82f765b4cc
Add Profiler2 static const member definition, since the declaration itself is insufficient for const ref access, as revealed in debug builds but not release builds following
f89f90d56eand9965f43067.
elexis
2019-08-07 14:45:13 +00:00 -
f89f90d56e
Fix Profiler2 gcc 8 compiler warning about possible out-of-bounds array access and replace auto with their type, refs #5294,
3cbe96d24c.
elexis
2019-08-07 09:12:28 +00:00 -
eb20fe3626
Replace ScriptInterface ErrorReporter layered hack from
5e15a0279ewith proper code, refsf6c1d98c9a.
elexis
2019-08-06 22:13:06 +00:00 -
d35f16e4f5
Remove unused texture test helper function obsolete since
dee3cb84b5andef888367aathat throws a compiler warning with gcc 7 and beyond.
elexis
2019-08-06 21:00:36 +00:00 -
b5ff885d6a
Improve Roman specific names.
Itms
2019-08-06 17:59:09 +00:00 -
df40b88c71
Fix ModIo.cpp gcc 7 compiler warning about extended alignment by using a pointer for hash_state as expected by sodium anyhow, following
833c9f108c, refs #5294.
elexis
2019-08-06 13:06:15 +00:00 -
f236c07a56
Call CGUIColor base constructor without C++17 using declaration following
415939b59b.
elexis
2019-08-05 20:45:15 +00:00 -
7e1f959db0
redo
2d57478781, Create a ConfigDB_CreateAndWriteValueToFile function to absorb some duplication in the gui Move two duplicated lines from7e14a33411in a function
bb
2019-08-05 14:12:55 +00:00 -
69abe717e3
Fix no-pch build following renderer options refactoring
5c4d124d2a
wraitii
2019-08-04 20:08:06 +00:00 -
6f63f05b8a
Fix
eab4f9fdde- phenotype tokens were added instead of replacing.
wraitii
2019-08-04 09:11:46 +00:00 -
5c4d124d2a
Refactor renderer options.
wraitii
2019-08-04 08:28:30 +00:00 -
2ff8614ce2
Unit Motion - Improve behaviour around obstructions and unreachable goals
wraitii
2019-08-04 08:16:09 +00:00 -
9ece3e7088
Pthread -> std::thread (2/7) - Remove pthread in Profilers
wraitii
2019-08-04 08:11:58 +00:00 -
accd72b3c1
Prevent tree leaves from being too bright in water reflections.
wraitii
2019-08-04 07:54:13 +00:00 -
c4789fdcc7
Fix missing ShadowMap headers in previous,
da4e601d8f.
elexis
2019-08-04 05:58:55 +00:00 -
da4e601d8f
Move GetDefaultGuiMatrix to a separate file.
elexis
2019-08-04 03:52:00 +00:00 -
85a622b13a
Implement IGUIObject settings as a template class and IGUIObject::AddSetting as a template function.
elexis
2019-08-04 02:20:08 +00:00