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Fix missing ShadowMap headers in previous, da4e601d8f.
Tested on: gcc, clang This was SVN commit r22606.
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@@ -24,6 +24,8 @@
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#include "ShadowMap.h"
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#include "graphics/LightEnv.h"
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#include "graphics/Camera.h"
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#include "graphics/Frustum.h"
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#include "graphics/ShaderManager.h"
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#include "gui/GUIMatrix.h"
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#include "lib/bits.h"
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2012 Wildfire Games.
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/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -25,7 +25,10 @@
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#include "lib/ogl.h"
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class CBoundingBoxAligned;
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class CCamera;
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class CFrustum;
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class CMatrix3D;
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class CVector3D;
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struct ShadowMapInternals;
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