Commit Graph

  • 53d00a63bb Fix boar running animation broken in 9229ed6c42 Patch by: @Vido This was SVN commit r23206. Stan 2019-12-05 12:10:34 +00:00
  • f1b07b2ff4 Remove forgot return from refactoring in 8446b92f1b Angen 2019-12-04 18:42:01 +00:00
  • 9119728bfc Fix boar walking animation broken in 9229ed6c42 Patch by: @Vido This was SVN commit r23204. Stan 2019-12-04 11:25:11 +00:00
  • e9179f0df8 Fix latest warnings mentioned by @Stan with checkref Alexandermb 2019-11-29 13:45:07 +00:00
  • f4fe197d04 Ops this didn't belong here. Alexandermb 2019-11-29 03:00:50 +00:00
  • 5f5f0af6f4 Sync horse trader death. Alexandermb 2019-11-29 01:57:59 +00:00
  • 3b7b04d001 Replace "horse_base" with "base" Alexandermb 2019-11-28 22:16:26 +00:00
  • 0c7c70c5b9 Remove an empty space on some capes. Alexandermb 2019-11-28 22:14:19 +00:00
  • b984590095 Remove Unused Capes Alexandermb 2019-11-28 21:51:56 +00:00
  • 61b8a32ad5 Horse actors and variants cleaning. Alexandermb 2019-11-28 21:38:21 +00:00
  • 1453c51cb6 Fix warning about attempted empty batch train occurring if g_BatchTrainingEntityAllowedCount % batchedSize == 0, refs #1432, #4059, 7e21db08d5, 2735494a92, 2e3ac4cf20, fixes #5602, reported by nani, reproduced by faction02. elexis 2019-11-25 20:59:21 +00:00
  • 5d2c20beb0 Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency. elexis 2019-11-25 14:30:25 +00:00
  • acbfd21992 Remove cape redundant props. Stan 2019-11-24 16:37:37 +00:00
  • ec12025304 Add an orange firefly particle actor. Stan 2019-11-24 16:31:11 +00:00
  • 9230c107c5 Allow artists to add upgrade animations. Stan 2019-11-24 11:34:57 +00:00
  • 52f282a7e1 Move CGUI constructor to the top of its file following 5cc814759f. elexis 2019-11-24 10:26:48 +00:00
  • 427b975fdf Simplified double tower garrison classes with Freagarach's suggestion LordGood 2019-11-24 09:21:17 +00:00
  • c8a00adfd2 Add Balancing credits, refs #5444. elexis 2019-11-23 15:45:12 +00:00
  • da4c733c8c Add some missing historic credits, refs #5444. elexis 2019-11-23 15:37:31 +00:00
  • 4ff0320980 Split credits for "miscellaneous" categories into a Community and a History credits sections. elexis 2019-11-23 15:02:43 +00:00
  • 14bd613288 Amphitheater name fix, Gladiator commit and amphitheater integration, Maurya double towers, ptolemaic sentry tower actor update LordGood 2019-11-23 13:26:05 +00:00
  • 89f6205d94 Rename a dds file to use the proper extension. Stan 2019-11-23 10:03:14 +00:00
  • f7c639a79e remove "Goods" from trade window stings Gallaecio 2019-11-23 08:26:05 +00:00
  • 3968760129 Single Player → single-player Gallaecio 2019-11-23 08:10:36 +00:00
  • 27a949a1ea Rename Lobby.js to LobbyHandler.js to avoid filename conflict with lobby.js on case insensitive filesystems/APIs following 2cccd9825d/D2412, reported by Stan. elexis 2019-11-21 18:22:37 +00:00
  • 2cccd9825d Rewrite lobby page to use class semantics, add more gamedetails labels, improve performance using batch processing and caching and gain possibility for game creation/player-join/leave events, refs #5387. elexis 2019-11-21 13:44:41 +00:00
  • d9e34fc88e Fix c26d36c65c Stan 2019-11-20 19:53:51 +00:00
  • c26d36c65c Remove bow from praise animation and display helmets as for other gather animations Patch by: @Angen Differential Revision: https://code.wildfiregames.com/D2435 This was SVN commit r23170. Stan 2019-11-20 19:40:05 +00:00
  • 9b07c6bf44 Fix Carnyx mesh folder on actors Alexandermb 2019-11-20 17:44:44 +00:00
  • 075bcd0ce4 Fix Carthaginian polybolos not shooting fire projectiles. Also fix another variant. Stan 2019-11-20 13:18:36 +00:00
  • 5b17a3573a Celtic Carnyx + some animations. Alexandermb 2019-11-18 19:44:39 +00:00
  • af41aa3e06 Gladiator Helmets Alexandermb 2019-11-18 19:20:24 +00:00
  • 3c25bc6c54 Archers animation adjusment on attack_ranged Alexandermb 2019-11-18 19:16:47 +00:00
  • 60f71cd7f2 Move leg positions on elephant idles to give a more natural look. Alexandermb 2019-11-18 19:01:18 +00:00
  • 2837d48878 Replace asian elephants on carthaginian units by African Forest as discussed in the thread: https://wildfiregames.com/forum/index.php?/topic/26967-something-on-elephants/&tab=comments#comment-384561 Alexandermb 2019-11-18 18:25:27 +00:00
  • e96af27463 lol let a mod file slip through again LordGood 2019-11-18 05:53:47 +00:00
  • d4db7d2e0b Bolt tower and ampitheater commit, updated ptolemaic sentry tower while I was at it, and radiant flame texture added for directionless fire effects, babylonian tower template switched to persian denomination for potential upgradeability LordGood 2019-11-18 01:12:41 +00:00
  • e0393304c2 Give the Macedonian defense towers the ability to upgrade into artillery towers LordGood 2019-11-16 17:25:26 +00:00
  • 5a691463a3 Update sprintf.js library from 1.0.2 to 1.1.2. elexis 2019-11-14 13:00:35 +00:00
  • 9809598224 Remove ready variant from infantry_spearman_e.xml of the roman faction. Alexandermb 2019-11-13 22:54:45 +00:00
  • 23f31aa1fe Show helmets when doing citizen duty as it sometimes confused players. Remove unused baskets, and show helmets. Also hide bows. Stan 2019-11-13 21:57:19 +00:00
  • b1f25e2879 Fix typo in particle actor. Stan 2019-11-13 07:25:14 +00:00
  • a536cbac9e Additional attack_ranged variants for capes whitout projectiles props avoiding unnecesary draw calls. Alexandermb 2019-11-13 03:15:56 +00:00
  • 92cbcf85e5 Rename CProgressBar numeric "caption" setting to "progress" to distinguish it from the Button, Input, Text and Tooltip "caption" setting values that are tag-formatted texts. elexis 2019-11-12 16:53:19 +00:00
  • c16eddaedc Rewrite loading screen to use class semantics, refs #5387. elexis 2019-11-12 15:54:09 +00:00
  • 235e238f9d Fix 34ce0f865d resetting the cursor after calling the GUI pages script "init" function, refs #539. elexis 2019-11-12 14:43:58 +00:00
  • aca8b9fffc Small typo on the recent committ Alexandermb 2019-11-12 00:19:05 +00:00
  • 2531c22b73 Remove props from cape variants by adding cape specific variants. Alexandermb 2019-11-12 00:15:23 +00:00
  • 20df0a8b54 Broke a thing, tweaked artillery tower projectile gravity LordGood 2019-11-11 16:03:31 +00:00
  • 22f659b66e Improved particle effects for the artillery towers. New shrapnel texture by Lordgood Reviewed by: @Lordgood Thread: https://wildfiregames.com/forum/index.php?/topic/27223-task-improve-artillery-tower-particles/ Stan 2019-11-11 15:03:52 +00:00
  • 662127fc56 Sound and gravity commit, hungarian oaks too. Keep your eyes and ears open for potential errors while playtesting https://wildfiregames.com/forum/index.php?/topic/27220-differentiating-unit-sounds/&tab=comments#comment-387731 https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/14/&tab=comments#comment-387445 LordGood 2019-11-11 11:14:50 +00:00
  • 4ba6620486 New bluefin tuna mesh and shoal. Stan 2019-11-11 10:04:49 +00:00
  • d3cc5523ae New animations for Slingers and Archers. Alexandermb 2019-11-10 14:14:22 +00:00
  • 6a97c59c67 Change CGUIManager::SendEventToAll to send to all GUI pages. elexis 2019-11-06 00:30:18 +00:00
  • 992d740a58 Delete dead "chat" simulation command, "chat" GUIInterface notification type, "aichat" NetClient message and useless "debug-print" simulation command. elexis 2019-11-05 22:35:37 +00:00
  • 570891e362 Fix session quickload taking ownership of frozen objects by providing a clone following 003d588d13/D2302 and a report by minohaka. elexis 2019-11-05 14:24:24 +00:00
  • 403784966e New Roman Republican and Imperial Shields. Alexandermb 2019-11-04 21:15:50 +00:00
  • 8df87d3e58 arty tower icon element looks more like catapult stones than cannonballs LordGood 2019-11-04 16:53:18 +00:00
  • cbbb08759a Assign greaves to thracian black cloak and seleucids/infantry_swordsman_e.xml. Alexandermb 2019-11-03 23:44:26 +00:00
  • f7b1e2903c Add 5th attack animation for keep sync with cape. Alexandermb 2019-11-03 23:43:15 +00:00
  • a1f3d9bf73 Fix warning messages mentioned by @stan Alexandermb 2019-11-02 14:34:42 +00:00
  • 03e07ed0a8 Fix of variants following 80e13ea74a Alexandermb 2019-11-02 04:25:42 +00:00
  • 67f9f225e5 Helmets miscelaneous fix: Alexandermb 2019-11-02 04:22:33 +00:00
  • 2a5b53ac41 Remove unused variant. Alexandermb 2019-11-02 03:56:55 +00:00
  • 80e13ea74a Standarize Capes for make them easier to handle. Alexandermb 2019-11-02 03:55:00 +00:00
  • b9956629cf Texture Update: Gallic Tunics (Basic rank) wackyserious 2019-11-02 02:51:48 +00:00
  • b6e5d691e3 Several new animations and adjusments: Alexandermb 2019-11-02 01:21:17 +00:00
  • 3d73816ba2 New Ptol Spearman animations: Alexandermb 2019-11-02 01:06:33 +00:00
  • 367e60ce1a Texture Update: 1.) Ptolemaic Thureophoroi (Melee) - Elite Rank 2.) Ptolemaic Royal Agema wackyserious 2019-11-01 23:50:09 +00:00
  • 7c21b8b056 Texture Update: Athenian Hoplite (Advanced rank) wackyserious 2019-11-01 23:36:45 +00:00
  • 7e081b555f TimeNotificationOverlay and Ambient class, refs #5387. elexis 2019-10-30 14:39:44 +00:00
  • 205dba32c7 Cheats GUI container class, refs #5387. elexis 2019-10-30 14:06:27 +00:00
  • 6b573d9249 Move session network status overlay to a separate class, refs #5387 and fix pause hotkey disabling for non-hosting observers following e3f43f6352/D2378. elexis 2019-10-30 13:48:27 +00:00
  • bc6da5e3f2 SessionMessageBox class, refs #5387. elexis 2019-10-30 11:14:55 +00:00
  • 3617689230 Fix performance improvement (50 microsec/call) valuesetting missing in 38e06fce7e/D2391, reported by Stan in 1348c936b1. elexis 2019-10-30 10:35:36 +00:00
  • 1348c936b1 Fix FPS/realtime/matchtime/ceasefire overlay counter visibility following 38e06fce7e/D2391 when starting with all counters disabled or starting a match with ceasefire disabled but ceasefire counter enabled, reported by Polakrity. elexis 2019-10-29 16:28:36 +00:00
  • f615b71c30 Remove unused variant following e1d6acf008 Alexandermb 2019-10-28 19:08:08 +00:00
  • a89ad97898 Rename the remaining files after 210121d09a Alexandermb 2019-10-28 18:53:11 +00:00
  • 20edc5e45d Remove idle_relax_long in base_spearman_shield_relax.xml variant. Alexandermb 2019-10-28 15:54:28 +00:00
  • 210121d09a Rename animations based on Art_Naming Convention https://trac.wildfiregames.com/wiki/ArtFileNamingConventions Alexandermb 2019-10-28 15:52:35 +00:00
  • e1d6acf008 New Celt Spearman animations: Alexandermb 2019-10-28 15:14:10 +00:00
  • 64bae4328e Toggle mainmenu submenus instead of opening the same submenu on repeated clicks. elexis 2019-10-28 13:55:54 +00:00
  • 7b9b9d5dd5 Revert session z="0" removal in 702cdbf0c7/D2292, since the value of the "default" style value for "z" is overwritten by CGUI::Xeromyces_ReadObject and since these session/ z values are necessary for correct display, refs 31a2dd294e. elexis 2019-10-28 12:50:30 +00:00
  • f7161ad5c6 Support deleting GUI Object event handlers following af9c336b43, refs #5387. elexis 2019-10-28 11:35:04 +00:00
  • 8061bd360f New Hoplite animations: Alexandermb 2019-10-27 15:54:14 +00:00
  • fa01d4ff32 Fix warnings mentioned by @stan in this thread: Alexandermb 2019-10-27 15:20:51 +00:00
  • 7dc64ecf9f New pikeman animations: Alexandermb 2019-10-27 14:34:29 +00:00
  • ece4a323eb Fix wrong playerID used for the controlAll developer overlay option in 96a6a136b6/D2383. elexis 2019-10-27 14:15:56 +00:00
  • 3aa4ac7b00 Fix Atlas complaining again, this time for the objectives dialog from e3f43f6352, refs 966b1608da. elexis 2019-10-27 13:40:11 +00:00
  • 38e06fce7e Rewrite FPS/Realtime/Gametime/Ceasefire counters to use object semantics using class notation, refs #5387. elexis 2019-10-27 12:39:28 +00:00
  • abe2ec9c75 deleting broken template that slipped through LordGood 2019-10-27 08:52:41 +00:00
  • 21106e011f Artillery tower master commit, Keep your eyes open for errors, everything's good on my end but my subversion is filthy LordGood 2019-10-26 16:42:35 +00:00
  • 0ce0340bf5 Small mainmenu style cleaup following adf448db4d/D2240, refs #5387. elexis 2019-10-26 13:30:26 +00:00
  • 8b17110dfc New gaul idles for swordsman and new pikeman attacking animations. Alexandermb 2019-10-25 13:23:12 +00:00
  • 3fc18b9be3 Make options page agnostic of session page and implement RangeOverlayManager GUI class, refs #5387, #4747. elexis 2019-10-25 11:56:20 +00:00
  • b859195064 Decouple panel entities code from session code and use class notation, refs #5387, #3000, #1902, #1802, d7d1d8ccb5. elexis 2019-10-22 17:53:22 +00:00
  • 688a2a00a8 Move researched tech progress overlay to a separate file, use class notation, refs #5387. elexis 2019-10-21 23:05:04 +00:00
  • ba993d4610 Refactor session lobby bot client code to use object orientation, refs #5387. elexis 2019-10-21 15:00:59 +00:00
  • c7a04e219b Remove hardcoding and quadruplication of the StatisticsTracker unit and building classes following 1d3ac14d35, refs #686. elexis 2019-10-21 08:48:17 +00:00
  • 3791748a32 New Elm trees. Stan 2019-10-21 06:36:16 +00:00