Commit Graph

  • d28a91b83d Deprecate template_helpers folder. Freagarach 2021-01-04 14:43:44 +00:00
  • a24c8419c5 [Gameplay A24] - Add a poisoned status effect to the maurya champion infantry archer Reviewed by: @borg- Comments by: @Freagarach Fixes #5768 Refs: https://code.wildfiregames.com/D3276 Stan 2021-01-04 13:50:51 +00:00
  • bc00a6b8df Replace CLOCK_REALTIME by CLOCK_MONOTONIC as suggested by @janwas. Stan 2021-01-04 11:08:19 +00:00
  • 8de6d85127 Allow ejecting single entities from non-owned garrisonHolder when allowed to control all. Freagarach 2021-01-04 06:31:29 +00:00
  • d06ff05fc4 Fix hotkey tooltips not showing the correct keys. wraitii 2021-01-03 10:14:07 +00:00
  • c79222cfc0 Fix stable not being able to train war dogs and chariots. Freagarach 2021-01-03 05:35:19 +00:00
  • 3851a48298 Store the garrisonHolder in cmpGarrisonable instead of iterating orders. Freagarach 2021-01-02 07:34:52 +00:00
  • 32583008a0 Combine "EntityCommand" and "AllyEntityCommand". Freagarach 2021-01-02 07:19:17 +00:00
  • 7f7a3edfae Get attack effects from JSON. Freagarach 2021-01-02 07:09:08 +00:00
  • 2847eb2a20 Clean up sound groups in unit templates. Freagarach 2021-01-02 06:56:45 +00:00
  • 43fd7c91a3 [Gameplay A24] - Add visible garrison points to Roman siege wall tower. Freagarach 2021-01-02 06:53:14 +00:00
  • de3ed2cd19 [Gameplay A24] - Permadeath for heroes. Freagarach 2021-01-01 07:39:24 +00:00
  • ababc796b4 Remove unneeded bonus info from {civ}.json files s0600204 2021-01-01 05:58:34 +00:00
  • ad6263a5a6 Remove entity information from {civ}.json files s0600204 2021-01-01 02:58:21 +00:00
  • 190d6e7cf5 Adapt the civinfo page to read from templates s0600204 2021-01-01 01:55:13 +00:00
  • 3ec8a91f30 Fix incorrect prop height for floating objects. Stan 2020-12-31 16:17:58 +00:00
  • 1bb336829d Add initial support for MCST Elbrus 2000 (e2k) CPU architecture patch by: @r-a-sattarov Reviewed by: @Stan Fixes #5877, Refs #5869 Stan 2020-12-31 15:52:12 +00:00
  • d28d17e96c Remove SSE detection duplication in Colors and ModelRenderer Stan 2020-12-31 15:37:28 +00:00
  • e009d322cc Add missing files in 4942cabab5 Stan 2020-12-31 14:27:02 +00:00
  • 4942cabab5 Fix most Clang 10 Warnings Stan 2020-12-31 14:25:37 +00:00
  • a395a0ab66 [BOOST 1.75 2/2] Update binaries for windows (1.65 → 1.75). Refs #3004 Stan 2020-12-31 12:13:25 +00:00
  • e3c5cc83b7 Fix oversight in 0d28281485 Stan 2020-12-31 11:07:10 +00:00
  • 0d28281485 Update JSON_SPIRIT from 4.06 to 4.08 Stan 2020-12-31 10:25:34 +00:00
  • 59d0885d68 Allow picking a default formation for walk (and walk-like) orders. wraitii 2020-12-31 10:04:58 +00:00
  • 83a1f93828 [Gameplay A24] - Allow building palisades in neutral territory. Freagarach 2020-12-31 08:33:48 +00:00
  • 85f46d6d66 Introduce macemen templates. Freagarach 2020-12-31 07:31:07 +00:00
  • db6f7c1471 [Gameplay A24] - Alter Roman army camp production queue. Freagarach 2020-12-31 07:22:20 +00:00
  • 88b5eec22f [Gameplay A24] - Deprecate Stoa and their champions. Freagarach 2020-12-31 07:16:04 +00:00
  • d2b9f40e73 [Gameplay A24] - Standardise archer attack speeds. Freagarach 2020-12-31 06:59:06 +00:00
  • 0fed3bd452 [Gameplay A24] - Balance hero health. Freagarach 2020-12-31 06:55:25 +00:00
  • 84c8ec6cf3 Orients toward default angle for snapping to edges when possible vladislavbelov 2020-12-30 21:04:37 +00:00
  • 95e84fa923 Standardise hero regnal numbers. Freagarach 2020-12-30 08:02:22 +00:00
  • 3dc19aa753 Only have techs that affect the bolt and art tower researchable there. bb 2020-12-29 21:22:05 +00:00
  • c4eeb82d83 [Gameplay A24] - Enable stable for all civilisations. Freagarach 2020-12-29 11:57:12 +00:00
  • 521639cad6 [Gameplay A24] - Tweak maceman attacks. Freagarach 2020-12-29 11:41:14 +00:00
  • a79a47effe Allow to limit unit count per match. Freagarach 2020-12-29 11:00:54 +00:00
  • 71a61d5f50 Fix Idle formation rearranging when an entity dies. wraitii 2020-12-29 10:08:55 +00:00
  • f0faab7a42 Fix serialization errors when hosting MP game. wraitii 2020-12-28 17:44:20 +00:00
  • 9fc6c3c897 Correctly serialize/deserialize user-defined JS objects. wraitii 2020-12-27 17:18:13 +00:00
  • 1432343eeb Fix upgrades not being sorted by phase in structuretree Angen 2020-12-27 15:47:30 +00:00
  • 06dfd3eaa0 [gameplay-a24] Lower cost of briton special tech for grain gather rate Angen 2020-12-27 15:46:00 +00:00
  • ae9ea5b859 Map browser, used in the gamesetup and in the main menu. wraitii 2020-12-27 15:26:19 +00:00
  • f31443eccb Increase projectile speed slightly across the board. wraitii 2020-12-27 08:26:32 +00:00
  • eafc2a4ea8 Don't show the sword-shield icon if there is nothing to show. wraitii 2020-12-27 08:12:44 +00:00
  • d7caa91420 Switch to the running animation only above a certain ratio of the walk speed. wraitii 2020-12-27 08:07:10 +00:00
  • 1e8299dcdb Fix off-by-one line number in JS error reporting. wraitii 2020-12-27 07:51:30 +00:00
  • 8a77efd849 Fix no-pch builds following 5b46ce0778 wraitii 2020-12-27 07:48:26 +00:00
  • 4c1d6eb236 Fix entities turning when attacking while fleeing. Freagarach 2020-12-27 07:21:18 +00:00
  • 7f6602cffd Show the number of builders together with build time. Freagarach 2020-12-27 06:56:37 +00:00
  • 6a3cad75eb Correct technology specific names. Freagarach 2020-12-26 06:21:37 +00:00
  • 47b9d2a02e Play sound of entity that is able to perform a command. Freagarach 2020-12-26 05:46:13 +00:00
  • fe1356b80c [Petra/AI] Fix wrong function call in worker.js after FastMoving class introduction Angen 2020-12-25 17:46:35 +00:00
  • 9ae637bd43 var => let and some periods in fogging bb 2020-12-25 17:02:52 +00:00
  • 136022564d Change tower armour tech to a roughly equivalent health one bb 2020-12-24 17:02:01 +00:00
  • 87849f4fe9 Fix some translatable strings bb 2020-12-24 16:25:32 +00:00
  • e90609fa28 Some cleaning in unit_actions.js. Freagarach 2020-12-24 07:45:42 +00:00
  • 3d61c227f3 Make slaughter actually kill animals in one strike. Freagarach 2020-12-24 06:35:33 +00:00
  • 19762acf03 Also do transform bb 2020-12-23 17:48:24 +00:00
  • 6205f687e4 cp => CapturePoints bb 2020-12-23 17:26:36 +00:00
  • 75b8d3194e Show a default value in playersFilter input to show user what it is for [v2] Angen 2020-12-23 15:50:16 +00:00
  • 0fe7f86b6d Display header from c8fda40b02 also for upgrades. bb 2020-12-22 22:27:10 +00:00
  • 6b353c4ae5 [Petra/Ai] Get landaccess of garrison holder if entity is garrisoned Angen 2020-12-22 11:11:18 +00:00
  • 41df29ff25 [gameplay-a24] sword/axeman cavalry balance move speed Angen 2020-12-22 08:15:06 +00:00
  • d92aadcb96 Revert ZONE_INCREMENTAL gc to fix a crash. wraitii 2020-12-22 07:44:53 +00:00
  • 37e08a4ffb Implement placeholder text for input fields and get rid of hack with mod filter Angen 2020-12-21 09:04:12 +00:00
  • c72861b708 Add proper lake to tutorial map Angen 2020-12-19 20:21:15 +00:00
  • 6ee43b6bcd Allow free upgrades and technologies. Freagarach 2020-12-19 20:11:57 +00:00
  • aeb3c284f2 Fix Danubis trigger. Freagarach 2020-12-19 15:57:04 +00:00
  • 70ec7812de Improve UnitMotion behaviour when working around obstructions. wraitii 2020-12-19 10:45:07 +00:00
  • cd882c1669 Commit new files forgotten in 5b46ce0778 wraitii 2020-12-19 09:48:11 +00:00
  • 5b46ce0778 Use templates to replace explicit serialization helpers. wraitii 2020-12-19 09:10:37 +00:00
  • 974d4a4e25 [gameplay] Add a flaming status effect to iber champion cavalry Accepted by: @borg- Stats by: @wowgetoffyourcellphone Differential Revision: https://code.wildfiregames.com/D2737 This was SVN commit r24426. Stan 2020-12-18 23:46:01 +00:00
  • a2ad93662d Allow flying objects to be stationary Stan 2020-12-18 22:35:31 +00:00
  • 8c8dab6573 Part of the same rebase missing. Freagarach 2020-12-18 15:14:21 +00:00
  • 12bdbecd2b Fix production queue of previous commit. Freagarach 2020-12-18 15:11:01 +00:00
  • 2452e3fb97 Tweak Kush Amun temple. Freagarach 2020-12-18 14:41:51 +00:00
  • 25c4bb66f6 Fix persisted matchsettings issues in GameSetup. wraitii 2020-12-18 08:40:38 +00:00
  • 9eb5f338cd [gameplay] reduce slinger attack speed. Stan 2020-12-18 00:53:25 +00:00
  • 3b1bce759b Restore the briton wonder stats for balance. Add a new model following @genava55's suggestions Thread: * https://wildfiregames.com/forum/topic/27889-task-brit-wonder/ Stan 2020-12-18 00:05:27 +00:00
  • 070492750c Don't remove const keywords, but update years bb 2020-12-17 23:43:09 +00:00
  • 42c70cd508 Let units take time actual time for turning while moving. This limits the possibility of "dancing" (making short moves to avoid being hit by arrows) beyond only patrolling. bb 2020-12-17 22:54:14 +00:00
  • 051807ffae Using same value for unit and terrain ambient colors for scenarios and tutorial maps. vladislavbelov 2020-12-17 22:17:51 +00:00
  • 596155cede Use C++17 std::size instead of sizeOf Stan 2020-12-17 22:17:46 +00:00
  • 5bb703bc75 Fix style issues in ea38089853 Stan 2020-12-17 22:04:03 +00:00
  • ff18f3dbd9 Using same value for unit and terrain ambient colors for skirmishes maps. vladislavbelov 2020-12-17 22:02:13 +00:00
  • 387b2106ae Fix style issues in archive_zip code. test for more things. Stan 2020-12-17 22:00:31 +00:00
  • de1a42d937 Fix test macro introduced in b6114adc8d Stan 2020-12-17 21:17:16 +00:00
  • 686686f2a4 Make buildingAI's arrowcount more transparent bb 2020-12-17 19:55:22 +00:00
  • 82d079d06c Add a Dev Overlay checkbox to activate RejoinTest from the session. wraitii 2020-12-17 17:53:13 +00:00
  • e22a915351 Add a function to query a global object, including JS classes, from C++ wraitii 2020-12-17 17:51:18 +00:00
  • 25b8cfc6b8 Only create construction previews when committed. wraitii 2020-12-17 17:40:35 +00:00
  • 2e0b9d7a9b Do not let UnitAI listen to HealthChanged messages anymore. Freagarach 2020-12-17 13:09:49 +00:00
  • bc4e75c75c Reverts 2603703d66 Freagarach 2020-12-17 12:56:21 +00:00
  • 2603703d66 Remove some unnecessary default handlers. Freagarach 2020-12-17 11:56:18 +00:00
  • 88bc450b79 Correct some strings in the GUI. Freagarach 2020-12-17 11:47:04 +00:00
  • 3726db16b1 Treat code between [] and {} as one blob for translations. bb 2020-12-16 21:12:54 +00:00
  • d257122bb4 Fix typo from 2dd223af29. Freagarach 2020-12-16 19:40:45 +00:00
  • dd0b56c8aa Replace DISCARD macro with ignore_result template. wraitii 2020-12-15 09:03:44 +00:00
  • 38c3827d3b Fix UnitMotion updating the visual Actor with the target speed, not the real speed. wraitii 2020-12-15 07:44:05 +00:00
  • 7f77cf2f3e Move PopulationBonus from cmpCost to new cmpPopulation. Freagarach 2020-12-14 18:17:59 +00:00