Commit Graph

  • 03fa2f4728 [Gameplay A24] - Adjust elephant temlate values. Freagarach 2021-01-15 07:49:35 +00:00
  • 9c88071149 Fix gamesetup map size not updating for clients. wraitii 2021-01-15 07:48:12 +00:00
  • 8421ba77fb Fix PetraAI not building many houses. Freagarach 2021-01-15 05:59:23 +00:00
  • 89060a3efa [Gameplay A24] - Enable elephant stables for all civs with elephants. Freagarach 2021-01-15 05:53:26 +00:00
  • c064772609 Adjust subsection sizes of civinfo page s0600204 2021-01-14 22:56:54 +00:00
  • 6fa478e31a Fix common OOS following 7460d0e56e. wraitii 2021-01-14 20:08:32 +00:00
  • 346bd50c8c Do not show message box in lobby for an empty message with no sender. user1 2021-01-14 19:12:12 +00:00
  • 86ddf09640 [Gameplay A24] - Drastically change artillery attacks. Freagarach 2021-01-14 16:18:26 +00:00
  • c2f5ddfc68 Fix wrong variable usage in UnitActions.js. Freagarach 2021-01-14 12:29:26 +00:00
  • 0c673522b6 [Gameplay A24] - Adjust some siege engine stats. Freagarach 2021-01-14 12:27:05 +00:00
  • 837a9dfac5 [Gameplay A24] - Move shared vision / dropsites to CC. Freagarach 2021-01-14 12:17:46 +00:00
  • 9a3da390b9 [Gameplay A24] - Seperate forge armour techs. Freagarach 2021-01-14 12:14:03 +00:00
  • e3b2cc61c1 Use the same background for the techs. Stan 2021-01-14 12:11:17 +00:00
  • 3886776a04 Fix some icons as per Nescio's comment on 0138039a67 Refs: https://code.wildfiregames.com/D1779 14a8ec3b20 Stan 2021-01-14 11:09:08 +00:00
  • b594266008 Use correct hotkey in tooltip of Reference Suite's Close Buttons s0600204 2021-01-14 01:48:21 +00:00
  • 5b626246ae Removes remaining after 6f3b4b31fd shadow calculations in water models. vladislavbelov 2021-01-13 23:31:37 +00:00
  • a9c27b412b Removes CPU lighting after no FFP vladislavbelov 2021-01-13 21:03:55 +00:00
  • 6f3b4b31fd Removes GLSL shaders code duplication for fog and shadows vladislavbelov 2021-01-13 20:44:27 +00:00
  • f06733f305 [gameplay A24] Enable gaul assembly Stan 2021-01-13 15:59:58 +00:00
  • 847793ee7f Do not count formation members as 'idle' if the controller is not. wraitii 2021-01-13 15:27:18 +00:00
  • 6ed6dcdfd9 Fix xmlvalidator following a4852c4c01 wraitii 2021-01-13 10:33:01 +00:00
  • 65772447f7 Fix shadows-on-water option. wraitii 2021-01-13 10:04:25 +00:00
  • 9bfdc46aa3 Fix issue with duplicate tags. Perl script doesn't like it. Stan 2021-01-13 09:15:02 +00:00
  • ae5e10b956 Fix typo in e8d99aedee after rebasing. Freagarach 2021-01-13 09:01:45 +00:00
  • 5bd78d774d [Gameplay A24] - Alter ptol structure bonus. Freagarach 2021-01-13 07:00:55 +00:00
  • e8d99aedee [Gameplay A24] - Change nisean_horses technology. Freagarach 2021-01-13 06:54:21 +00:00
  • fd904dd635 [Gameplay A24] - Add new Gaul civ bonus. Freagarach 2021-01-13 06:40:40 +00:00
  • 0138039a67 Add some new technologies icons and update some others from Delenda Est Stan 2021-01-13 02:36:14 +00:00
  • 90bdbc9470 Add a unused gaul carnyx player actor for https://code.wildfiregames.com/D3320 Stan 2021-01-13 01:48:23 +00:00
  • b7443e5508 Improved sounds by @Samulis. Stan 2021-01-13 01:40:13 +00:00
  • 401d76e1c0 Improved sling impact sounds by @Samulis. Stan 2021-01-13 01:39:50 +00:00
  • 501ce20226 Improved shield impact sounds by @Samulis. Stan 2021-01-13 01:31:58 +00:00
  • 882459ebc3 Improved arrow impact sounds by @Samulis. Stan 2021-01-13 01:21:43 +00:00
  • 2f32b68f1a Fix priorities according to https://trac.wildfiregames.com/wiki/SoundGroup Stan 2021-01-13 00:53:38 +00:00
  • e5339a66c6 Improved construction sounds by @Samulis Stan 2021-01-13 00:48:44 +00:00
  • 735c8918af Improved gather meat sounds Stan 2021-01-13 00:06:03 +00:00
  • 0f1ba33750 Improved lumbering sounds by @Samulis Stan 2021-01-12 23:55:15 +00:00
  • e5cbd3decd Removes unused GL texture properties after removed FFP. vladislavbelov 2021-01-12 23:18:29 +00:00
  • f1a3b446f7 Removes the unused terrain rendering function after removed FFP. vladislavbelov 2021-01-12 23:14:08 +00:00
  • 2556fb9ba9 Use the correct sound for healer creation Stan 2021-01-12 23:08:22 +00:00
  • 5093182c4e Improved foraging leaves sound (when gathering fruit). Actually enable the sound. Fix naming. Stan 2021-01-12 23:02:57 +00:00
  • 01c10bf74d New selection sound for the library by @lionkanzen Stan 2021-01-12 22:47:05 +00:00
  • f44c16462b Improved archery sounds by @samulis Stan 2021-01-12 22:42:14 +00:00
  • 3a1dbf315e Improved javelin attack sounds by @Samulis Stan 2021-01-12 22:33:07 +00:00
  • 9dbf1554f4 Improved pike attack sounds by @Samulis Stan 2021-01-12 22:32:18 +00:00
  • f96c3a24a9 Improved spear attack sounds by @Samulis Stan 2021-01-12 22:29:56 +00:00
  • 7bf454398c Improved sword attack sounds by @Samulis Stan 2021-01-12 22:28:27 +00:00
  • 3273ff13bf [gameplay] 10% loot for support units and ranged slinger Angen 2021-01-12 19:30:30 +00:00
  • a0288b9c9b Rename Gaul Theater to Assembly. Freagarach 2021-01-12 19:25:35 +00:00
  • a3eccc043d Hint the location for "You have been attacked" notifications Imarok 2021-01-12 19:13:16 +00:00
  • 1449ddf439 Correct technology tooltips and formatting. Freagarach 2021-01-12 18:52:12 +00:00
  • 7460d0e56e Revert dad2857538 / Keep track of serialized objects using a GCHashTable wraitii 2021-01-12 18:43:45 +00:00
  • 511fe22a83 Add a map to test some 'dancing' evasion behaviour. wraitii 2021-01-12 18:03:20 +00:00
  • 78764926f8 Fix 9fc6c3c897 - Set entity/template before deserializing. wraitii 2021-01-12 16:15:40 +00:00
  • a3c810b5eb Remove U+FEFF character from kush elephant_stables and athen wonder Angen 2021-01-12 15:17:07 +00:00
  • 71f9e2a30b Regroup special technologies. Freagarach 2021-01-12 14:50:24 +00:00
  • 962c896f28 Check for cmpUnitAI when extracting formations. Freagarach 2021-01-12 14:28:09 +00:00
  • 300ff96d98 [Gameplay A24] - Enable Mauryan palace. Freagarach 2021-01-12 14:25:37 +00:00
  • ffcfdddb13 Adds author of the original patch for 25332f9b86 to credits. vladislavbelov 2021-01-12 08:24:33 +00:00
  • 63975ef977 Fixes include for 25332f9b86, map > unordered_map. vladislavbelov 2021-01-12 07:49:48 +00:00
  • 25332f9b86 Adds #include directive support to shaders vladislavbelov 2021-01-11 23:23:30 +00:00
  • 7a15ee1c21 [Gameplay A24] - Tweak Fortress cost and Health. Freagarach 2021-01-11 20:06:45 +00:00
  • 205486d6f3 Fix sound errors when no sound card is detected. Stan 2021-01-11 18:56:33 +00:00
  • 687a9335f0 Remove cache detection Imarok 2021-01-11 17:30:16 +00:00
  • 7148aa5554 Display gather rates per subtype Angen 2021-01-11 16:03:16 +00:00
  • 1b2ef6988a [Gameplay A24] - Introduce two new technologies at the stable. Freagarach 2021-01-11 13:54:53 +00:00
  • 2223336ce5 Fix cart super dock production queue. Freagarach 2021-01-11 13:12:12 +00:00
  • 6013aaebd3 [Gameplay A24] - Change ship technologies. Freagarach 2021-01-11 12:56:41 +00:00
  • c2479d961f [Gameplay A24] - Make fireships unable to attack anything but ships. Freagarach 2021-01-11 12:43:00 +00:00
  • f7a6aa6f70 [Gameplay A24] - Move Citizen Soldier health increase from phase progression to promotion. Freagarach 2021-01-11 12:35:24 +00:00
  • d6ff007088 Commit resources at dropsite and add tests. Freagarach 2021-01-11 11:59:07 +00:00
  • 1c505439f7 Fix some C++-style notes from b5df81af76. Freagarach 2021-01-11 11:26:31 +00:00
  • ebadfe260a [Gameplay A24] - Make unlock_shared_dropsites independent from unlock_shared_los. Freagarach 2021-01-11 09:42:38 +00:00
  • 9eebd100ff [Gameplay A24] - Increase defensive structure vision range. Freagarach 2021-01-11 09:24:14 +00:00
  • a46d74b14d [Gameplay A24] - Unify ranged attack ranges. Freagarach 2021-01-11 09:21:24 +00:00
  • ec26d3ef3f [Gameplay A24] - Deprecate Gaul Tavern. Freagarach 2021-01-11 09:16:56 +00:00
  • 9b78b4476e Some cleaning in input.js. Freagarach 2021-01-11 09:10:38 +00:00
  • 0bf18827d9 Restore civ-specific buildings to the civinfo page s0600204 2021-01-11 00:09:17 +00:00
  • 2c34cde895 Fix strange character at the end of kush arsenal specific name Angen 2021-01-10 17:52:42 +00:00
  • be286d4345 Increase turn rate of most unit types slightly wraitii 2021-01-10 13:23:39 +00:00
  • c7fac7ee88 Small fixes for status effects wraitii 2021-01-10 09:54:12 +00:00
  • fe2e6fd696 Allow mods to insert or delete individual resource icons more easily. Freagarach 2021-01-10 09:41:00 +00:00
  • 5ee8354e99 Fix windows SEH hook when crashing in an std::thread wraitii 2021-01-10 08:39:54 +00:00
  • f876db857a Remove duplication from cmpAutoBuildable init. Freagarach 2021-01-10 07:25:52 +00:00
  • 312dbbea9e [Gameplay A24] - Give all civs rams. Freagarach 2021-01-10 07:23:45 +00:00
  • 082bd8bd44 [Gameplay A24] - Differentiate domestic animals. Freagarach 2021-01-10 07:08:12 +00:00
  • 8aff581691 Update action-gather-fish with new visual Angen 2021-01-09 19:44:14 +00:00
  • 5fbd5fbd95 Avoid an error when calling createObjectGroupsByAreas or createAreasInAreas with areas argument being empty or containing an empty (sub) area. FeXoR 2021-01-09 18:22:47 +00:00
  • e48f7f4aa5 Fix wrong technology token Introduced in eb1163b872. Angen 2021-01-09 15:19:38 +00:00
  • eb1163b872 [Gameplay A24] - Unify garrison heal rates. Freagarach 2021-01-09 06:50:15 +00:00
  • ebcf9b9ff5 Fix promoting entities not reacting to nearby enemies. Freagarach 2021-01-07 15:30:25 +00:00
  • 3747b42f02 Add a pipeline to generate test coverage. Stan 2021-01-07 15:05:24 +00:00
  • a7b74fc41e Delete unused and deprecated scaffolds. Stan 2021-01-06 17:23:43 +00:00
  • 2d40068cd1 Thread the NetClient session. wraitii 2021-01-06 15:26:11 +00:00
  • 8ae3c09dc0 Fix renderer crash in GCC 7.5. wraitii 2021-01-06 14:56:17 +00:00
  • 58d98c9a5f Fix oversights in recent commits. Freagarach 2021-01-06 06:45:33 +00:00
  • 284bf20d97 [Gameplay A24] - Change Parade of Daphne tech. Freagarach 2021-01-06 06:18:22 +00:00
  • b5243cd574 Fix compilation error on FreeBSD. MAP_NO_RESERVE was never implemented, and as such had no effect there. Stan 2021-01-05 19:06:36 +00:00
  • 0221e70e51 Fix two Clang warnings. Stan 2021-01-05 11:49:24 +00:00
  • f34fb5614c Improve behaviour of formations stuck within other units. wraitii 2021-01-05 10:12:47 +00:00