Commit Graph

1194 Commits

Author SHA1 Message Date
Matei b177f2b711 Removed some console spam from playing unit sounds.
This was SVN commit r4321.
2006-09-10 23:51:08 +00:00
Matei 222d90727e Updated water shader to support more settings (specular strength and reflection tint).
This was SVN commit r4317.
2006-09-10 05:30:49 +00:00
Matei aceaee324b XML and JavaScript changes for unit stances.
This was SVN commit r4313.
2006-09-08 23:58:57 +00:00
janwas 5473187487 buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
This was SVN commit r4309.
2006-09-08 18:38:15 +00:00
Ykkrosh e2262b0525 Fixed references to animation files containing extraneous spaces.
Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.

This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph e9fcf77ff1 Reordering animation folder
This was SVN commit r4298.
2006-09-04 19:13:11 +00:00
christoph a87c18aada Reordering animation folder
This was SVN commit r4297.
2006-09-04 19:02:23 +00:00
christoph c4c5f7d7e6 Reordering animation folder
This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
Mythos_Ruler 3ea971b87f This was SVN commit r4286. 2006-09-01 23:30:45 +00:00
Mythos_Ruler e8633554a5 This was SVN commit r4284. 2006-09-01 06:07:38 +00:00
Mythos_Ruler 35627236af This was SVN commit r4283. 2006-09-01 06:07:05 +00:00
Mythos_Ruler 8f64ee6c9e This was SVN commit r4282. 2006-09-01 06:05:16 +00:00
Mythos_Ruler b1e3dbd1ca #Philip the One-Eye
This was SVN commit r4281.
2006-09-01 05:43:54 +00:00
Mythos_Ruler 856c4e38e2 This was SVN commit r4280. 2006-09-01 05:43:09 +00:00
Mythos_Ruler a8dacd1d17 This was SVN commit r4279. 2006-09-01 05:42:38 +00:00
Mythos_Ruler fe6d7c058a This was SVN commit r4278. 2006-09-01 05:41:51 +00:00
Mythos_Ruler 5ae400a8fd This was SVN commit r4277. 2006-09-01 05:41:27 +00:00
Mythos_Ruler 2896d607c3 This was SVN commit r4276. 2006-09-01 05:39:27 +00:00
Mythos_Ruler cbd76bb839 This was SVN commit r4275. 2006-09-01 05:38:52 +00:00
Mythos_Ruler 35bf56b348 #Spartan single player and multi-player shields
This was SVN commit r4274.
2006-09-01 05:37:31 +00:00
Matei 37e924ec4a Fixed up traits.vision.permanent (the default value was not set to false).
This was SVN commit r4271.
2006-09-01 00:23:55 +00:00
Matei 4a45724ef2 Updated water shaders to support darkening when out of LOS.
This was SVN commit r4269.
2006-08-31 23:55:39 +00:00
Matei 059e48d152 Fixed a spelling error (TRAiN vs TRAIN).
This was SVN commit r4263.
2006-08-28 19:05:57 +00:00
Ykkrosh 35e91718c5 # Added tool for viewing models and animations outside the game.
Atlas: Added ActorViewer. Moved GL canvas into separate class for shared
use. Disabled message-handling callback while blocked on the game, and
stopped creating dialog boxes inside the game thread in order to avoid
deadlocks (hopefully). Support multiple Views (for independent sets of
camera/update/render code). Recalculate territory boundaries when
necessary. Changed default list of animations to match those currently
used by actors.
# Tidied up more code.
Moved some more #includes out of .h files, to minimise unnecessary
compilation.
MathUtil: Deleted unused/unuseful macros (M_PI (use PI instead), M_PI_2
(use PI/2), MAX3, ABS (use abs)).
ObjectManager: Removed some ScEd-specific things.
Unit: Moved creation out of UnitManager, so units can be created without
adding to the manager. Changed CStr8 to the more conventional CStr.
app_hooks: Removed warning for setting multiple times.
win: Restored SEH catcher.
GameSetup, GameView: Removed RenderNoCull, because it doesn't seem to do
what it says it does ("force renderer to load everything") since we're
loading-on-demand most stuff and it doesn't seem especially useful since
we'd prefer to minimise loading times (but feel free to correct me if
I'm wrong). (And because it crashes when things need to be initialised
in a different order, so it's easier to remove than to understand and
fix it.)
PatchRData, Renderer: Work sensibly when there's no game (hence no LOS
manager, water, etc).
LOSManager: Use entity position instead of actor position when possible.
TerritoryManager: Allow delayed recalculations (so Atlas can issue lots
of move+recalculate commands per frame).
Cinematic: Non-pointer wxTimer, so it doesn't leak and doesn't have to
be deleted manually.

This was SVN commit r4261.
2006-08-28 17:36:42 +00:00
Matei 1b4f2763d9 Script changes for diplomatic stances.
This was SVN commit r4258.
2006-08-28 03:07:07 +00:00
pyrolink 50e5e9acd9 # Aura and territory rendering
-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a.  No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.

This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
Matei 01b02d145d Script changes for adding isQueued parameter to issueCommand.
This was SVN commit r4239.
2006-08-25 04:23:27 +00:00
Dnas afd3589f33 minor nit-picky fix to the right side of the helmet
This was SVN commit r4223.
2006-08-11 21:34:28 +00:00
Mythos_Ruler 479deec3c2 This was SVN commit r4222. 2006-08-11 20:35:27 +00:00
Mythos_Ruler eb3b5abd9b #Completed a series of commits for the Roman helmets and other knick knacks!
This was SVN commit r4221.
2006-08-11 20:13:46 +00:00
Mythos_Ruler f082b0a939 This was SVN commit r4220. 2006-08-11 20:12:54 +00:00
Mythos_Ruler 6473d68a1c A nice commit of new grasses, shields, and helmets
This was SVN commit r4219.
2006-08-10 22:47:30 +00:00
Mythos_Ruler 50fe377f8c This was SVN commit r4218. 2006-08-10 22:44:59 +00:00
Mythos_Ruler 0ba281e702 This was SVN commit r4217. 2006-08-10 22:44:24 +00:00
Mythos_Ruler 4dbed4678e This was SVN commit r4216. 2006-08-10 22:44:06 +00:00
Mythos_Ruler e93fbeb83d This was SVN commit r4215. 2006-08-10 22:43:46 +00:00
Mythos_Ruler 3f7e88931e This was SVN commit r4214. 2006-08-10 22:43:22 +00:00
Mythos_Ruler 5786328996 This was SVN commit r4213. 2006-08-09 16:45:35 +00:00
Mythos_Ruler e9226e48a6 This was SVN commit r4212. 2006-08-09 16:45:10 +00:00
Mythos_Ruler 9fda86622c This was SVN commit r4211. 2006-08-09 15:14:45 +00:00
Mythos_Ruler 964b79e11c #New Roman Elite Triarius unit.
This was SVN commit r4210.
2006-08-09 15:14:27 +00:00
Matei 2ff3001b08 # Updated Cantabrian Highlands RMS to add territories.
This was SVN commit r4207.
2006-08-08 04:15:09 +00:00
Matei 235ad34669 Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation.
This was SVN commit r4205.
2006-08-08 03:44:15 +00:00
Mythos_Ruler 3e20982866 #New Roman helmet meshes by Wijitmaker.
This was SVN commit r4202.
2006-08-07 04:16:25 +00:00
Mythos_Ruler 1dd2196d30 This was SVN commit r4199. 2006-08-05 09:33:39 +00:00
Mythos_Ruler 6620322603 This was SVN commit r4198. 2006-08-05 09:30:18 +00:00
Mythos_Ruler 93b2c6ad1b #A series of commits for the Roman Triarius.
This was SVN commit r4195.
2006-08-04 01:26:50 +00:00
Mythos_Ruler bd474e39d2 This was SVN commit r4194. 2006-08-04 01:25:51 +00:00
Mythos_Ruler 1f2a36bfdc This was SVN commit r4193. 2006-08-04 01:24:59 +00:00
Mythos_Ruler 1ff43562ec This was SVN commit r4192. 2006-08-03 00:14:18 +00:00