wowgetoffyourcellphone
4e52613ca2
[Alpha 27] [Maps] Improve Deccan Plateau skirmish map with new terrains, better lighting, etc.
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This was SVN commit r27140.
2022-10-09 23:22:33 +00:00
vladislavbelov
c57b416e20
Fixes calls to SetVertexAttributeFormat with zero stride.
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This was SVN commit r27139.
2022-10-09 13:03:42 +00:00
vladislavbelov
a311539ec9
Reduces the number of SetVertexAttributeFormat calls in Canvas2D.
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This was SVN commit r27138.
2022-10-09 12:21:26 +00:00
vladislavbelov
908d9a0079
Moves vertex buffer offset to SetVertexBuffer.
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This was SVN commit r27137.
2022-10-09 11:47:34 +00:00
vladislavbelov
dffde00e5f
Reduces uniforms sizes for the Canvas2D shader.
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Differential Revision: https://code.wildfiregames.com/D4796
This was SVN commit r27136.
2022-10-09 10:44:51 +00:00
wraitii
a0e006dbbe
Fix victory conditions loading (fixes Hero Garrison in regicide crashloop).
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VictoryConditions.js gamesetting sends multiple updates to 'active' and
'disabled', instead of just one single update at the end. This is
listened to by amongst others the regicide 'hero garrison' setting, thus
`HeroGarrison` is deactivated, and then tries to be reactivated from the
init attributes, and then disabled again later.
This implements a simple fix, VictoryConditions only sends a single
update in FromInitAttributes with the end-state.
Differential Revision: https://code.wildfiregames.com/D4793
This was SVN commit r27135.
2022-10-08 12:46:11 +00:00
vladislavbelov
178850cb23
Replaces border color of sampler by enum.
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This was SVN commit r27134.
2022-10-08 09:40:06 +00:00
vladislavbelov
ecab4595c3
Merges a duplication of CColor tests files introduced in 2c14d94559.
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This was SVN commit r27133.
2022-10-07 23:19:12 +00:00
vladislavbelov
ca427529c0
Fixes include guards of CDeviceCommandContext headers.
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This was SVN commit r27132.
2022-10-07 23:02:15 +00:00
vladislavbelov
4079818187
Fixes CGradientTexture backend name.
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This was SVN commit r27131.
2022-10-07 22:55:30 +00:00
vladislavbelov
61019c0e91
Removes unused minimap shader variants.
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This was SVN commit r27130.
2022-10-07 22:52:23 +00:00
Stan
ef9057239a
Fix notes in 0a4ba039b4
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This was SVN commit r27129.
2022-10-07 12:39:23 +00:00
Stan
0a4ba039b4
Update ifdef condition for MCST-LCC compiler (E2K)
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Patch by: @r-a-sattarov
Differential Revision: https://code.wildfiregames.com/D4795
This was SVN commit r27128.
2022-10-07 07:44:40 +00:00
wowgetoffyourcellphone
a6af1515b6
[Alpha 27][Art] Add player color to the Greek sentry tower.
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This was SVN commit r27126.
2022-10-05 23:32:24 +00:00
wowgetoffyourcellphone
4fe5c8eb66
[Alpha 27][Portraits] Adjust portraits for Skirmish templates
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refs 5b76cb5812
This was SVN commit r27125.
2022-10-05 23:03:10 +00:00
wowgetoffyourcellphone
d93168fd11
[Alpha 27][Atlas] Obstructor parent template
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This was SVN commit r27124.
2022-10-05 22:46:17 +00:00
wowgetoffyourcellphone
fcc622c1ab
[Alpha 27][Actors] Update the look of the Mediterranean stone quarry.
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This was SVN commit r27123.
2022-10-05 02:25:11 +00:00
wowgetoffyourcellphone
94f284dfd9
[Alpha 27][GUI][Textures] Add civ-specific Minimap textures for future inclusion in the UI
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This was SVN commit r27122.
2022-10-05 02:22:03 +00:00
wowgetoffyourcellphone
4fa5bd7ebd
[Alpha 7][Art][Textures] Improve the look of the Kush bireme sail texture.
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This was SVN commit r27121.
2022-10-05 02:15:20 +00:00
wowgetoffyourcellphone
a9fef1932f
[Alpha 27][Atlas] New Obstructor objects for Atlas.
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Obstructors are useful for Skirmishes and Scenarios. They are only
visible in Atlas, not in-game.
This was SVN commit r27120.
2022-10-05 02:14:25 +00:00
wowgetoffyourcellphone
221c478edc
[Alpha 27][Art] Begin to add subterranean platforms for structures. This adds one to the Athenian Wonder.
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This was SVN commit r27119.
2022-10-05 02:03:42 +00:00
wowgetoffyourcellphone
86af95b80b
[Alpha 27][Art][Actors][Celts] Reduce the amount of nakedness in Gallic and Brythonic units
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This was SVN commit r27118.
2022-10-05 01:57:32 +00:00
wowgetoffyourcellphone
2144a6c22b
[Alpha 27][Audio] Reduce the volume and normalize the stone selection sound
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This was SVN commit r27117.
2022-10-05 01:55:07 +00:00
wowgetoffyourcellphone
54e1a66891
[Alpha 27] Add an icon the Arakamani's aura
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This was SVN commit r27116.
2022-10-05 01:53:22 +00:00
wowgetoffyourcellphone
61ee26bce1
[Alpha 27][Art][Portraits][Templates] Moving portrait textures to their own specific folders
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This commit is for the templates
This was SVN commit r27115.
2022-10-05 01:49:40 +00:00
wowgetoffyourcellphone
5b76cb5812
[Alpha 27][Art][Textures][Portraits] Move unit portraits to civ-specific folders.
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This commit if for art; the next commit is for the templates refs.
This was SVN commit r27114.
2022-10-05 01:45:38 +00:00
wowgetoffyourcellphone
95d64869f7
[Alpha 27][Art][Actors] Remove unnecessary decals from some trees; change decals on some structures
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This was SVN commit r27113.
2022-10-05 01:40:47 +00:00
wowgetoffyourcellphone
3b2126b95f
[Alpha 27] [Art] Improved Hellenic structure texture, namely the frieze and pediment
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This was SVN commit r27112.
2022-10-05 01:38:14 +00:00
vladislavbelov
4d77de66d4
Removes GUI dependency from Canvas2D.
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Initially the GetDefaultGuiMatrix function was added in 4113aa0a36 and
renamed in 04c63a4093 .
This was SVN commit r27111.
2022-10-04 20:25:39 +00:00
vladislavbelov
adc6447b7b
Fixes vertex attribute stride in Canvas2D.
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This was SVN commit r27110.
2022-10-04 19:38:40 +00:00
vladislavbelov
75518d0e15
Removes drawing via IDeviceCommandContext from CMinimap.
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Comments By: phosit
Differential Revision: https://code.wildfiregames.com/D4779
This was SVN commit r27109.
2022-10-04 19:32:42 +00:00
vladislavbelov
bd7b9b884a
Fixes out of bounds on each match start in Profiler2 introduced in 3cbe96d24c. Refs #6620
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Differential Revision: https://code.wildfiregames.com/D4787
This was SVN commit r27108.
2022-10-04 19:28:21 +00:00
vladislavbelov
296daea4ba
Cleanups CShaderParams::SItems comparisons.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4689
This was SVN commit r27107.
2022-10-04 19:13:44 +00:00
vladislavbelov
6ca43f056d
Adds PS::span and std::string_view to CmdLineArgs.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4677
This was SVN commit r27106.
2022-10-04 19:08:39 +00:00
Stan
f68528777f
Bump version to alpha 27.
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Last alpha 26 commit was [[SVN:27104]]
Accepted by: @asterix, @vladislavbelov
Discussed with: @Freagarach, @wraitii, @implodedok, @Itms
Refs: #6625
Differential Revision: https://code.wildfiregames.com/D4789
This was SVN commit r27105.
2022-10-04 17:05:11 +00:00
vladislavbelov
85854db8d6
Fixes water rendering on map borders.
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Tested By:
Differential Revision: https://code.wildfiregames.com/D4716
This was SVN commit r27102.
a26
2022-09-12 21:53:36 +00:00
Stan
cfa4aff773
Fix translations script pipeline.
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This was SVN commit r27100.
2022-09-12 11:35:27 +00:00
Stan
33762aa24e
Update dockerfiles images to match jenkins
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This was SVN commit r27097.
2022-09-12 07:37:47 +00:00
Stan
7e481b73cd
Update jenkinsfiles to match upstream.
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Windows now builds the actor editor for autobuilds, and stores the test
results.
All bundle now has an option to only build the macOS bundle and uses the
number of cores available to build.
docker-translations now builds the long string locale. Fixes #5009 .
New script that is run periodically to check if the nopch build still
works.
Docker docs now builds the template analyser data and uploads it to the
server.
Add the design docs script.
Add a new script to build the game using linux with custom flags, such
as gles, clang, special linker etc.
This was SVN commit r27096.
2022-09-11 17:28:32 +00:00
wowgetoffyourcellphone
4c4562699c
[Alpha 26] Fix so that swordsman heroes can use the Testudo (if their civ allows it)
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This was SVN commit r27095.
2022-09-11 15:58:28 +00:00
Dunedan
a72fa8f7c7
Remove code for the lobby bots from SVN
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This removes the code for the lobby bots from SVN to avoid confusion as
the code is now hosted on Github at https://github.com/0ad/lobby-bots .
Differential Revision: https://code.wildfiregames.com/D4155
This was SVN commit r27094.
2022-09-11 13:21:41 +00:00
Dunedan
7f5e664eec
Remove code for the lobby bots from SVN
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This removes the code for the lobby bots from SVN to avoid confusion as
the code is now hosted on Github at https://github.com/0ad/lobby-bots .
Differential Revision: https://code.wildfiregames.com/D4155
This was SVN commit r27093.
2022-09-11 13:14:20 +00:00
vladislavbelov
a91ff9c7f5
Replaces -1 as stencil mask value in effect XML by a positive mask.
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Differential Revision: https://code.wildfiregames.com/D4785
This was SVN commit r27092.
2022-09-10 20:23:28 +00:00
Stan
6109fd3ee0
Fix the check translation script failing.
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This was SVN commit r27091.
2022-09-10 17:16:32 +00:00
Stan
32ccabeba6
Fix ministers being trainable by all civs.
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Reported by: @Nobbi
This was SVN commit r27088.
2022-09-04 10:47:21 +00:00
user1
40bb300efd
Amend ToU to disallow account sharing.
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Reviewers: Stan, Dunedan
Accepted By: Stan
Differential Revision: https://code.wildfiregames.com/D4783
This was SVN commit r27087.
2022-09-03 17:08:21 +00:00
Stan
6acc4b4a5b
Don't mix locally installed python libs when building
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Patch by: @baco
Differential Revision: https://code.wildfiregames.com/D4776
This was SVN commit r27084.
2022-09-01 20:49:16 +00:00
Stan
6e8e6e986d
Fix glad not building on BSD
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Differential Revision: https://code.wildfiregames.com/D4781
This was SVN commit r27083.
2022-09-01 20:44:49 +00:00
Stan
f2c80badbf
Don't try to build Atlas when wxconfig is missing
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Reported by: @andy5995
Comments by: @lyv, @vladislavbelov, @andy5995
Fixes #6615
Differential Revision: https://code.wildfiregames.com/D4777
This was SVN commit r27082.
2022-09-01 20:42:59 +00:00
Stan
f616327f2d
Revert 10554eb5b1 as it prevents building on FreeBSD.
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This was SVN commit r27081.
2022-09-01 20:39:46 +00:00