Bump version to alpha 27.

Last alpha 26 commit was [[SVN:27104]]

Accepted by: @asterix, @vladislavbelov
Discussed with: @Freagarach, @wraitii, @implodedok, @Itms

Refs: #6625

Differential Revision: https://code.wildfiregames.com/D4789
This was SVN commit r27105.
This commit is contained in:
Stan
2022-10-04 17:05:11 +00:00
parent 85854db8d6
commit f68528777f
15 changed files with 28 additions and 72 deletions
+4 -4
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@@ -480,7 +480,7 @@ extended = true ; Whether to display the chat history
[lobby]
history = 0 ; Number of past messages to display on join
room = "arena26" ; Default MUC room to join
room = "arena27" ; Default MUC room to join
server = "lobby.wildfiregames.com" ; Address of lobby server
tls = true ; Whether to use TLS encryption when connecting to the server.
verify_certificate = false ; Whether to reject connecting to the lobby if the TLS certificate is invalid (TODO: wait for Gloox GnuTLS trust implementation to be fixed)
@@ -488,8 +488,8 @@ terms_url = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/
terms_of_service = "0" ; Version (hash) of the Terms of Service that the user has accepted
terms_of_use = "0" ; Version (hash) of the Terms of Use that the user has accepted
privacy_policy = "0" ; Version (hash) of the Privacy Policy that the user has accepted
xpartamupp = "wfgbot26" ; Name of the server-side XMPP-account that manage games
echelon = "echelon26" ; Name of the server-side XMPP-account that manages ratings
xpartamupp = "wfgbot27" ; Name of the server-side XMPP-account that manage games
echelon = "echelon27" ; Name of the server-side XMPP-account that manages ratings
buddies = "," ; Comma separated list of playernames that the current user has marked as buddies
rememberpassword = true ; Whether to store the encrypted password in the user config
@@ -509,7 +509,7 @@ enabledmods = "mod public"
[modio]
public_key = "RWQa4XiSn+BLxIYXNrXyz68wwTGWyZ7+kxDtZuLHBXkCtt+lLB8VnpdM" ; Public key corresponding to the private key valid mods are signed with
public_key = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+" ; Public key corresponding to the private key valid mods are signed with
disclaimer = "0" ; Version (hash) of the Disclaimer that the user has accepted
[modio.v1]
+2 -2
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@@ -6,7 +6,7 @@
* A mod is defined by a mod.json file, for example
* {
* "name": "0ad",
* "version": "0.0.26",
* "version": "0.0.27",
* "label": "0 A.D. - Empires Ascendant",
* "url": "https://wildfiregames.com/",
* "description": "A free, open-source, historical RTS game.",
@@ -19,7 +19,7 @@
* "label": "Mod 2",
* "version": "1.1",
* "description": "",
* "dependencies": ["0ad<=0.0.26", "rote"]
* "dependencies": ["0ad<=0.0.27", "rote"]
* }
*
* A mod is identified by the directory name.
@@ -5,7 +5,7 @@ const g_ModProperties = {
"type": "string",
"validate": validateName
},
// example: "0.0.26"
// example: "0.0.27"
"version": {
"required": true,
"type": "string",
@@ -1,51 +1,7 @@
{
"Name": "Demo campaign - new maps",
"Description": "Discover the new and improved maps in Alpha XXVI with a demo campaign, taking you through all of them.",
"Levels": {
"Chang Jiang": {
"Map": "skirmishes/yangtze_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Median Oasis": {
"Map": "skirmishes/median_oasis_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Acropolis Bay": {
"Map": "skirmishes/acropolis_bay_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Corinthian Isthmus": {
"Map": "skirmishes/corinthian_isthmus_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Cycladic Archipelago": {
"Map": "skirmishes/cycladic_archipelago_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Tarim Basin 2p": {
"Map": "skirmishes/tarim_basin_2p.xml",
"MapType": "skirmish",
"useGameSetup": true
},
"Tarim Basin 4p": {
"Map": "skirmishes/tarim_basin_4p.xml",
"MapType": "skirmish",
"useGameSetup": true
}
},
"Order": [
"Chang Jiang",
"Median Oasis",
"Acropolis Bay",
"Corinthian Isthmus",
"Cycladic Archipelago",
"Tarim Basin 2p",
"Tarim Basin 4p"
],
"Description": "Discover the new and improved maps in Alpha XXVII with a demo campaign, taking you through all of them.",
"Levels": {},
"Order": [],
"ShowUnavailable": true
}
@@ -15,7 +15,7 @@ var g_ProjectInformation = {
"caption": getBuildString()
},
"productDescription": {
"caption": setStringTags(translate("Alpha XXVI: Zhuangzi"), { "font": "sans-bold-16" }) + "\n\n" +
"caption": setStringTags(translate("Alpha XXVII: ———"), { "font": "sans-bold-16" }) + "\n\n" +
translate("Notice: This game is under development and many features have not been added yet.")
}
};
@@ -3,7 +3,7 @@
<!-- IMPORTANT: remember to update pregame/ProjectInformation.js in sync with this: -->
<object type="text" style="ModernLabelText" text_valign="top" ghost="true">
<translatableAttribute id="caption">Alpha XXVI: Zhuangzi</translatableAttribute>
<translatableAttribute id="caption">Alpha XXVII: ———</translatableAttribute>
</object>
<!-- Displays build date and revision number-->
Binary file not shown.
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "0ad",
"version": "0.0.26",
"version": "0.0.27",
"label": "0 A.D. Empires Ascendant",
"url": "https://play0ad.com",
"description": "A free, open-source, historical RTS game.",
+1 -1
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@@ -24,7 +24,7 @@
#include "lib/sysdep/sysdep.h"
#include "lib/svn_revision.h"
const char* engine_version = "0.0.26";
const char* engine_version = "0.0.27";
const char* main_window_name = "0 A.D.";
// convert contents of file <in_filename> from char to wchar_t and