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Change the term Ticket to Issue
Our new bugtracker no more uses the term Ticket but Issue for bug reports. Fixes #9292
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@@ -24,4 +24,4 @@ body:
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consensus must be reached with the Balancing team.<br>
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If this is a gameplay change, please add the *Needs Design Input* label, and open a forum
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topic for discussing your proposal.<br>
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You should link that forum topic in the ticket Description above.
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You should link that forum topic in the Issue description above.
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@@ -65,7 +65,7 @@ Here are the Release Blocking issues currently delaying the release:
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Before moving on with Full Freeze, make sure that:
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- [ ] At least 10 days have passed since the string freeze announcement
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- [ ] Only this ticket remains in the Milestone
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- [ ] Only this Issue remains in the Milestone
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- [ ] All previous checkboxes are ticked
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---
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2025 Wildfire Games.
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/* Copyright (C) 2026 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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@@ -128,7 +128,7 @@ public:
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void* allocate(size_t n, size_t alignment)
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{
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// Safely handle zero-sized allocations (happens with GCC STL - see ticket #909).
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// Safely handle zero-sized allocations (happens with GCC STL - see Issue #909).
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if (n == 0)
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n = 1;
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@@ -256,7 +256,7 @@ public:
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void test_nested_boundaries1()
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{
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// test case from ticket #918; contains single-tile territories with double borders
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// test case from Issue #918; contains single-tile territories with double borders
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Grid<std::uint8_t> grid1 = GetGrid("--------"
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"-111111-"
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"-1-1213-"
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