Fix generating Mediterranean

Removing this `printDuration` was forgotten in a80446eb59.
This commit is contained in:
phosit committed 2026-10-07 16:53:06 +02:00
1 parent 67fdc35ee6
commit 581503fb82
1 file changed
+2 -1
@@ -191,7 +191,7 @@ export function* generateMap(mapSettings)
g_Map.log("Flatten the initial CC area and placing playerbases");
for (let i = 0; i < getNumPlayers(); ++i)
{
g_Map.logger.printDuration();
Engine.ProfileStart("Placing base");
setBiome(climateZones.find(zone => zone.tileClass.has(playerPosition[i])).biome);
createArea(
@@ -200,6 +200,7 @@ export function* generateMap(mapSettings)
new SmoothElevationPainter(ELEVATION_SET, g_Map.getHeight(playerPosition[i]), 6));
createBase(playerIDs[i], playerPosition[i], mapSize >= 384);
Engine.ProfileStop();
}
}
yield 50;