fix oversight in 854288a6dc

This was SVN commit r20567.
This commit is contained in:
mimo
2017-12-02 10:01:40 +00:00
parent 854288a6dc
commit 36fadbb070
@@ -1015,7 +1015,7 @@ function initDefaults()
// Remove gaia from both arrays
g_DefaultPlayerData = clone(g_Settings.PlayerDefaults.slice(1));
let aiDifficulty = Engine.ConfigDB_GetValue("user", "gui.gamesetup.aidifficulty");
let aiDifficulty = +Engine.ConfigDB_GetValue("user", "gui.gamesetup.aidifficulty");
// Don't change the underlying defaults file, as Atlas uses that file too
for (let i in g_DefaultPlayerData)