Add AI difficulty in options

Reviewed By: elexis
Trac Tickets: #4876

Differential Revision: https://code.wildfiregames.com/D1096
This was SVN commit r20566.
This commit is contained in:
mimo
2017-12-01 20:05:58 +00:00
parent 0ce7a7f5c8
commit 854288a6dc
3 changed files with 47 additions and 23 deletions
+1
View File
@@ -337,6 +337,7 @@ scale = 1.0 ; GUI scaling factor, for improved compatibili
[gui.gamesetup]
enabletips = true ; Enable/Disable tips during gamesetup (for newcomers)
assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, disabled.
aidifficulty = 3 ; Difficulty level, from 0 (easiest) to 5 (hardest)
[gui.session]
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one?
@@ -1015,11 +1015,14 @@ function initDefaults()
// Remove gaia from both arrays
g_DefaultPlayerData = clone(g_Settings.PlayerDefaults.slice(1));
let aiDifficulty = Engine.ConfigDB_GetValue("user", "gui.gamesetup.aidifficulty");
// Don't change the underlying defaults file, as Atlas uses that file too
for (let i in g_DefaultPlayerData)
{
g_DefaultPlayerData[i].Civ = "random";
g_DefaultPlayerData[i].Team = -1;
g_DefaultPlayerData[i].AIDiff = aiDifficulty;
}
deepfreeze(g_DefaultPlayerData);
@@ -33,12 +33,6 @@
"tooltip": "If you disable it, the welcome screen will still appear once, each time a new version is available. You can always launch it from the main menu.",
"config": "gui.splashscreen.enable"
},
{
"type": "boolean",
"label": "Enable Game Setting Tips",
"tooltip": "Show tips when setting up a game.",
"config": "gui.gamesetup.enabletips"
},
{
"type": "boolean",
"label": "Detailed Tooltips",
@@ -75,23 +69,6 @@
"tooltip": "Always show the remaining ceasefire time.",
"config": "gui.session.ceasefirecounter"
},
{
"type": "boolean",
"label": "Persist Match Settings",
"tooltip": "Save and restore match settings for quick reuse when hosting another game",
"config": "persistmatchsettings"
},
{
"type": "dropdown",
"label": "Assign Players",
"tooltip": "Automatically assign joining clients to free player slots during the match setup.",
"config": "gui.gamesetup.assignplayers",
"list": [
{ "value": "everyone", "label": "Everyone" },
{ "value": "buddies", "label": "Buddies" },
{ "value": "disabled", "label": "Disabled" }
]
},
{
"type": "dropdown",
"label": "Late Observer Joins",
@@ -352,6 +329,49 @@
}
]
},
{
"label": "Game Setup",
"options":
[
{
"type": "boolean",
"label": "Enable Game Setting Tips",
"tooltip": "Show tips when setting up a game.",
"config": "gui.gamesetup.enabletips"
},
{
"type": "boolean",
"label": "Persist Match Settings",
"tooltip": "Save and restore match settings for quick reuse when hosting another game",
"config": "persistmatchsettings"
},
{
"type": "dropdown",
"label": "Default AI difficulty",
"tooltip": "Default difficulty of the AI.",
"config": "gui.gamesetup.aidifficulty",
"list": [
{ "value": 0, "label": "Sandbox" },
{ "value": 1, "label": "Very Easy" },
{ "value": 2, "label": "Easy" },
{ "value": 3, "label": "Medium" },
{ "value": 4, "label": "Hard" },
{ "value": 5, "label": "Very Hard" }
]
},
{
"type": "dropdown",
"label": "Assign Players",
"tooltip": "Automatically assign joining clients to free player slots during the match setup.",
"config": "gui.gamesetup.assignplayers",
"list": [
{ "value": "everyone", "label": "Everyone" },
{ "value": "buddies", "label": "Buddies" },
{ "value": "disabled", "label": "Disabled" }
]
}
]
},
{
"label": "Lobby",
"tooltip": "These settings only affect the multiplayer.",