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forked from mirrors/0ad

Commit Graph

  • ffd1639f05 Implement damage variants with an example for the Iberian fire ship. Fixes #3983 sanderd17 2016-06-07 13:21:32 +00:00
  • a7b310f3bd GUI engine cleanup. elexis 2016-06-07 12:02:33 +00:00
  • 29a069b6fb petra cleanup mimo 2016-06-05 20:52:21 +00:00
  • 260f925ad9 Some fixes and improvements suggested by leper Itms 2016-06-05 20:48:22 +00:00
  • ee8061d867 fixed market actor and seleucid spec texture LordGood 2016-06-05 15:31:48 +00:00
  • d3ffa91fa9 petra cleanup mimo 2016-06-05 14:44:17 +00:00
  • e260fab9a0 petra: first part of adaptation to cost multipliers, ref #4003 mimo 2016-06-05 14:39:37 +00:00
  • 98f1d02d88 Fix garrison flag on new seleucid blacksmith sanderd17 2016-06-05 08:47:22 +00:00
  • f064b0566c Seleucids blacksmith, fixed a few things with the corral and barracks too LordGood 2016-06-05 05:31:05 +00:00
  • 756d23c987 petra cleanup mimo 2016-06-04 17:36:14 +00:00
  • f6b9cbf280 Remove duplicate temple actors sanderd17 2016-06-04 14:15:52 +00:00
  • 29b6f8273f Fix garrison flags of hellenistic civs + remove duplication for a number of athen vs hele actors + clean up some actors sanderd17 2016-06-04 14:02:19 +00:00
  • 279a9ed785 Move old Persian building sanderd17 2016-06-04 13:29:08 +00:00
  • e573ea54a2 Move some old hellenistic actors to the old directory sanderd17 2016-06-04 13:25:30 +00:00
  • 04123e7725 some cleanup, reported by leper mimo 2016-06-04 12:43:02 +00:00
  • c08bde9100 Fix garrison flags on Spartan buildings + clean up some actors sanderd17 2016-06-04 12:18:47 +00:00
  • 248a48d88a Major network cleanup. Patch by Imarok. elexis 2016-06-04 12:08:30 +00:00
  • 1871213496 Fix garrison flags on Seleucid buildings + clean up some actors sanderd17 2016-06-04 12:06:48 +00:00
  • 9a38ae6455 Fix garrison flags on Roman buildings + clean up some actors sanderd17 2016-06-04 11:58:10 +00:00
  • c0f0f6fb53 Fix garrison flags on Ptolemaeic buildings + clean up some actors sanderd17 2016-06-04 11:31:21 +00:00
  • 6377670543 Simulation cleanup. elexis 2016-06-04 02:33:53 +00:00
  • 40e8600a58 Statistics tracker cleanup. elexis 2016-06-04 01:58:37 +00:00
  • a84b9a087c Fix some string issues pointed out by leper. elexis 2016-06-04 00:59:46 +00:00
  • 4110fee44e Session cleanup and bugfix. elexis 2016-06-03 16:54:00 +00:00
  • 80ea90ec4b Summary screen cleanup. elexis 2016-06-03 16:22:02 +00:00
  • 92f2a21ac5 Summary screen cleanup. elexis 2016-06-03 16:17:21 +00:00
  • 0bf90da597 Fixes a bug for random maps where Map.validT didn't apply the distance parameter properly on rectangular maps. Fixes #4012 FeXoR 2016-06-03 15:29:28 +00:00
  • 3cf766126b Fix garrison flags on Persian buildings + clean up some actors sanderd17 2016-06-03 15:12:07 +00:00
  • 4048c0e03c Fix garrison flags on Mauryan buildings + clean up some actors sanderd17 2016-06-03 14:21:07 +00:00
  • 81eb22d01a Fix garrison flags on Macedonian buildings + clean up some actors sanderd17 2016-06-03 14:00:59 +00:00
  • 03060c4307 Fix skirmish replacements sanderd17 2016-06-03 13:49:26 +00:00
  • 81512a5558 Fix garrison flags on iberian buildings + clean up some actors sanderd17 2016-06-03 13:11:47 +00:00
  • 8e2fb41f92 Rename the not-so-new celtic actors sanderd17 2016-06-03 11:38:04 +00:00
  • 80ffd7ecb6 Move old celtic actors to a separate directory sanderd17 2016-06-03 11:26:03 +00:00
  • 1a3ed203b6 Fix previous commit where SVN messed up a bit between copying and moving files sanderd17 2016-06-03 11:04:41 +00:00
  • b881c4e327 Move old athenian actors to separate directory + rename the not-so-new actors to regular names sanderd17 2016-06-03 10:09:03 +00:00
  • df622b5614 Remove magic number from credits code. sanderd17 2016-06-03 09:37:58 +00:00
  • 903803ceec Gamesetup ready- and PlayerAssignments-cleanup. elexis 2016-06-03 02:28:29 +00:00
  • 0f8b10fc0e Gamesetup cleanup. elexis 2016-06-03 00:21:21 +00:00
  • c941a2f352 Gamesetup cleanup. elexis 2016-06-02 23:54:18 +00:00
  • 8b30273a50 GUI engine improvement + gamesetup cleanup. elexis 2016-06-02 22:49:28 +00:00
  • 31a7181eb8 Hide the continue button from d9caf157e2 once pressed, refs #4031. elexis 2016-06-02 22:39:02 +00:00
  • 53ffe766d8 Fix garrison flags on Gallic and Celtic structures + clean up the Gallic and Celtic structure actors sanderd17 2016-06-02 20:18:06 +00:00
  • 0fc9a47c85 Fix garrison flags on Carthaginian structures + clean up the Carthaginian structure actors sanderd17 2016-06-02 19:59:02 +00:00
  • b0b0495fc9 Fix garrison flags on Briton structures + clean up the Briton structure actors sanderd17 2016-06-02 19:44:16 +00:00
  • d4fa905cb1 Fix garrison flags on Athenian structures + clean up the Athenian structure actors sanderd17 2016-06-02 19:35:59 +00:00
  • 5be948019b ai cleanup mimo 2016-06-02 18:08:14 +00:00
  • d9caf157e2 Fix a confirmation hotkey bug in the multiplayer dialog. Patch by Imarok, fixes #4031. elexis 2016-06-02 16:47:24 +00:00
  • 6df3b0d794 Wall placement cleanup. Somewhat based on patch by bb, refs #3811. elexis 2016-06-02 12:52:54 +00:00
  • 00c3b09008 Patch by Sandarac and bb, fixes #3859. elexis 2016-06-02 12:14:32 +00:00
  • f15abb066c Allow garrisoning elephants at the elephant stables. Patch by jonbaer. elexis 2016-06-02 12:05:41 +00:00
  • 74e672d879 Observermode cleanup, fixes #3850. elexis 2016-06-02 00:20:02 +00:00
  • 00ea7763f7 GUIInterface / observermode cleanup as recommended by leper, fixes #3999. elexis 2016-06-02 00:09:21 +00:00
  • 662f8ec620 Template cleanup. Patch by fatherbushido, refs #4021. elexis 2016-06-01 23:33:29 +00:00
  • 4223fad060 Make it easier for mods to add their own credits. Fixes #3986 sanderd17 2016-06-01 19:37:24 +00:00
  • ab4c656ff6 make healer more proactive, patch by causative, fixes #3932 decrease a bit the increase of heal range with techs, and also decrease a bit the cost of such techs mimo 2016-06-01 17:59:06 +00:00
  • ff886b1773 Try to fix issue with probably uninitialised animation frequency, improve error message and clean up code a bit sanderd17 2016-06-01 07:21:50 +00:00
  • 8a8c0b526d Template Cleanup. Some string fixes for 802d0f0de8 and d238128960 as suggested by leper. elexis 2016-06-01 00:13:57 +00:00
  • 8a4af2e7b5 Template cleanup. Patch by Palaxin, refs #4021. elexis 2016-05-31 23:49:44 +00:00
  • 1bd82494a3 Template cleanup. Patch by Palaxin, fixes #4022. elexis 2016-05-31 23:12:07 +00:00
  • 3eea0df931 ai cleanup mimo 2016-05-31 21:06:53 +00:00
  • 7060ca888c petra: continue splitting of attack function in smaller functions, + some cleanup mimo 2016-05-31 21:04:13 +00:00
  • 246c758085 All wonders should have rallypoints. Patch by Sandarac, fixes #4002. elexis 2016-05-31 09:49:14 +00:00
  • 2bcb5f7d18 Actually delete it, refs #4016. elexis 2016-05-31 02:16:11 +00:00
  • 8f02ae3fd2 Template cleanup. Patch by fatherbushido, fixes #4016. elexis 2016-05-31 02:13:20 +00:00
  • ac4533f7df Network cleanup, refs #3752. elexis 2016-05-30 17:59:02 +00:00
  • b18c4ac217 Code style improvements to df971c3885 sanderd17 2016-05-30 17:05:39 +00:00
  • 83af69286d Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983 sanderd17 2016-05-30 14:07:48 +00:00
  • df971c3885 Allow to give a frequency to animations, and allow to sync randomly selected animations on base model and prop. Fixes #2324 sanderd17 2016-05-30 11:53:19 +00:00
  • 92e28ba947 more petra cleanup mimo 2016-05-29 18:37:02 +00:00
  • 25e637dcac Fix issue with undefined newValue while origValue is defined. sanderd17 2016-05-29 18:10:57 +00:00
  • 1edacf6153 Add another missing hotkey to the ingame manual as mentioned by sanderd17. elexis 2016-05-29 17:44:46 +00:00
  • a8c05c8df3 Revert ba071f8b4e as it is unsafe for serialization sanderd17 2016-05-29 14:51:15 +00:00
  • 1a8f5f3490 Move rallypoint waypoints smoothly with moving targets sanderd17 2016-05-29 12:49:32 +00:00
  • 3d6c48e357 ai cleanup, mainly var -> let mimo 2016-05-29 12:26:41 +00:00
  • f1610ce4fa petra: wip changes to make it less dumb against walls and start splitting the huge attack function in small parts mimo 2016-05-29 12:16:53 +00:00
  • ba071f8b4e Reduce number of rallypoint recalculations when a target has moved before, but doesn't move now. sanderd17 2016-05-29 12:15:24 +00:00
  • d238128960 Balance the wonder and improve unique building tooltips. elexis 2016-05-28 20:49:45 +00:00
  • 50ba14d16d Restructure unit_actions.js. Fixes #4007 sanderd17 2016-05-28 14:46:20 +00:00
  • 16bad4ee07 Properly handle the case of removed hotkeys in 6162c6388f, refs #3051. elexis 2016-05-28 10:50:22 +00:00
  • 6162c6388f Show hotkeys in the tooltips of six buttons. elexis 2016-05-27 23:49:14 +00:00
  • 39bf451d49 Use relative template for 0b2f0ea042. elexis 2016-05-27 23:42:34 +00:00
  • 1b598eaccf ai: remove some redundant get functions mimo 2016-05-27 19:59:27 +00:00
  • 0b2f0ea042 Balance hellenic champions. elexis 2016-05-27 18:58:52 +00:00
  • 802d0f0de8 Unique building aura balancing, refs #3930 elexis 2016-05-27 17:13:31 +00:00
  • 06b77c1522 Update manual with some new hotkeys. elexis 2016-05-27 17:01:18 +00:00
  • 5ad1079a5a Show the filepath in the command line output when taking screenshots. elexis 2016-05-27 14:24:05 +00:00
  • 038e45cba8 Rotate icon, refs #3805. elexis 2016-05-27 13:22:10 +00:00
  • 965e658463 Make ptolemian bolt shooter available. Patch by fatherbushido, fixes #4006. elexis 2016-05-27 11:57:20 +00:00
  • f422b67eb0 Fix issue with hidden techs after researching it sanderd17 2016-05-27 08:37:44 +00:00
  • 67149137c8 Reduce the size of the "Team" label to not overlap the reset-civ button when using 1024x768. Patch by Sandarac, refs #3805. elexis 2016-05-27 01:49:15 +00:00
  • 78accf3d97 Add a button to the gamesetup to reset the selected civilizations of all players to random. elexis 2016-05-26 22:58:30 +00:00
  • 30e7b3bf25 Implement hotkey to delete units and buildings without confirmation dialog. Patch by Sandarac, fixes #3962. elexis 2016-05-26 22:33:38 +00:00
  • dacecd0f33 Better syntax for e84e0611b0 sanderd17 2016-05-26 20:04:20 +00:00
  • e84e0611b0 Fix an issue 1b0fbee2d9. Selecting ents with and without production queue gave undefined tech cost multipliersOC. sanderd17 2016-05-26 19:56:14 +00:00
  • 4bf0dddace Add javelin to samnite skirmisher projectile attachpoint. Fixes #4005 sanderd17 2016-05-26 18:10:22 +00:00
  • 0856dde011 fix a typo in 58e356babb, plus a missing semicolon mimo 2016-05-26 17:58:08 +00:00
  • 1b0fbee2d9 Let auras and techs modify tech cost. Patch by fatherbushido. Fixes #3930 sanderd17 2016-05-26 06:28:23 +00:00
  • 9c67cd6743 transfer the entities angles to the AIs mimo 2016-05-25 19:03:41 +00:00
  • 07007f1963 some cleanup in ai mimo 2016-05-25 18:43:48 +00:00