1
0
forked from mirrors/0ad

Commit Graph

  • f3d35d8a8a Prevents training of unexpected units in buildings introduced in 60a2af2988, lets mace trains 2 mercs in captured stoa or in their own stoa for scenario map, fixes #4011. fatherbushido 2016-07-25 18:54:28 +00:00
  • 20b4e039be Fix fileendings of files with mixed fileendings in the public mod (except art, l10n) and in source/ (except for source/third_party/). elexis 2016-07-25 12:58:47 +00:00
  • a0058c533b Don't throw errors and hide the summary screen button when encountering an empty replay metadata file. elexis 2016-07-25 11:26:56 +00:00
  • e262e021b0 Fix an off by one error. Reported by fatherbushido, refs #2160. elexis 2016-07-25 11:20:34 +00:00
  • bcbf25bfbd Fix line endings of all files in source/ except source/third_party/. elexis 2016-07-25 09:07:45 +00:00
  • ba25ffef74 rmlib2 simplifications. elexis 2016-07-24 04:25:45 +00:00
  • 8e1dcbe2fa Mediterranean tree balancing. elexis 2016-07-24 04:24:44 +00:00
  • c8d7992820 Mediterranean shoreline heightdata fix for easier dock placement (especially in caucasus). Reported by sentado, patch by _kali. elexis 2016-07-24 04:19:56 +00:00
  • e80f0f9930 Mediterranean bugfix for a rare case where birch trees were placed in north africa (since the localbiome wasn't set for stronghold bases). Remove non-existing roads which were not accessed before. elexis 2016-07-24 04:18:10 +00:00
  • a3da37ffd3 Gaia control improvements. elexis 2016-07-24 02:19:34 +00:00
  • c652e0942a Session cleanup. elexis 2016-07-24 02:17:43 +00:00
  • 64624d121c Tree balancing of the red sea map. elexis 2016-07-23 17:30:32 +00:00
  • 6543e78cce Seleucid dock LordGood 2016-07-23 10:15:46 +00:00
  • eaf0f88420 Add missing vertical heightmap scaling to _kali's new random map scripts. elexis 2016-07-22 18:26:53 +00:00
  • 9da74739d4 Gah, refs fb8f360ef0. elexis 2016-07-22 15:12:11 +00:00
  • 9c4344a940 Acoustic notification when someone mentions the name of the player in the lobby or game chat. Patch and soundfile by andy5995. elexis 2016-07-21 15:31:39 +00:00
  • 8dddd369ef Basic regicide gamemode. Based on patch by Sandarac, refs #2160. elexis 2016-07-21 15:12:49 +00:00
  • 34c26767ca Add reddish dust to red sea. Actor by Stan, reviewed by _kali. elexis 2016-07-21 11:20:33 +00:00
  • 41474760e2 Remove healers from the idle worker queue as that is typically used to get units back to work or delete the workers if they can't work anymore. Thanks sanderd17 for a quick opinion. elexis 2016-07-21 10:46:32 +00:00
  • 26b29e1de7 fix fa7e0c10ba mimo 2016-07-21 07:44:28 +00:00
  • 8e98de87ec Reset Last Man Standing flag when enabling rated games, to avoid the warn, refs #3970. elexis 2016-07-21 01:12:02 +00:00
  • fb8f360ef0 Fix missing observermode for players who won (and that's why a ternary was used there before 9f796068f8). elexis 2016-07-21 01:06:35 +00:00
  • c84d41dc41 Hide walk speed tooltip for unpacked siege engines. elexis 2016-07-21 00:04:42 +00:00
  • 1bb3438450 Add missing round to cf04bad4bc, refs #3841. elexis 2016-07-20 23:55:25 +00:00
  • ec3200dfee Session and lobby cleanup. elexis 2016-07-20 16:21:42 +00:00
  • d7d0a7f869 Submit and display more information about matches in the lobby. Patch by Imarok, refs #3476. elexis 2016-07-20 16:04:23 +00:00
  • cf04bad4bc Ingame summary screen and allied resource / population tooltips for active players. Patch by Imarok, also reviewed by fatherbushido and discussed with mimo, fixes #3841. elexis 2016-07-20 01:22:07 +00:00
  • fa7e0c10ba fix a call to DeleteEntityAndReturn with undefined arguments, + some cleanup, refs #2706 mimo 2016-07-19 18:25:31 +00:00
  • 01ff2fb0e0 petra: reset some collections only if needed mimo 2016-07-19 17:26:03 +00:00
  • a498d18738 Fix a stronghold placement bug. Patch by _kali, fixes #4088. elexis 2016-07-19 15:33:05 +00:00
  • 2feeda802d Show the garrisoned healrate in tooltips, revealing not necessarily intuitive rates for special buildings and ships. elexis 2016-07-19 13:19:37 +00:00
  • d0639c4df6 Ram garrison balancing. elexis 2016-07-19 13:17:02 +00:00
  • 9132fd4406 petra: try to improve detection of inaccessible targets mimo 2016-07-17 18:28:20 +00:00
  • df55f73894 ai: remove a useless argument mimo 2016-07-17 17:10:01 +00:00
  • ea3492a9a5 Fix averaging of heightmaps which broke on giant mapsizes. Thanks Sandarac for reporting. elexis 2016-07-17 12:59:10 +00:00
  • 33e3e6c2ab Three new random map scripts by _kali showing actual geographical regions: Amazon, Mediterranean and Red Sea. elexis 2016-07-15 19:39:42 +00:00
  • a83f2a376b Update the idle-worker hotkeys as they were changed in ff6b80305c. Patch by andy5995, reviewed by Itms, fixes #4089, see also 4eea798d79. elexis 2016-07-14 02:09:35 +00:00
  • 82f1987114 Clean an out-of-scope variable usage. Patch by Stan. elexis 2016-07-14 01:58:05 +00:00
  • 1459fe0f8e Nuke a confusing warning that is thrown everytime the host selects a map that the clients done have. elexis 2016-07-13 23:09:29 +00:00
  • 6ade29d0da Rename DeleteMessages to DeleteWonderVictoryMessages to help distinguish it from possible other trigger script methods (ced8ceed47). elexis 2016-07-13 18:42:35 +00:00
  • df18564038 Merge duplicate big house templates. Patch by Sandarac, reviewed by mimo, fixes #4100. elexis 2016-07-13 18:09:08 +00:00
  • 224fec3954 petra: techCostMultiplier applies only to techs and not to trained units mimo 2016-07-13 13:28:53 +00:00
  • ec1de0eac1 Small fix to the previous commit. The variable was unused and overwritten, thus hiding the issue. Itms 2016-07-13 07:03:47 +00:00
  • ced8ceed47 Properly handle wonder victory messages after a player has won. Itms 2016-07-13 06:51:59 +00:00
  • d29806ff2d Structure tree cleanup. elexis 2016-07-13 02:02:47 +00:00
  • 92bf34d68d Fix duplicate lobby rating transfer due to the report being sent for every player instead of only the local player, refs 9f796068f8, #4013. elexis 2016-07-12 11:24:46 +00:00
  • 4c0f12bce3 Fix autostart replays following a23884d79a by grabbing g_GameAttributes from the simulation instead of the GUI. Patch by Imarok, refs #3143. elexis 2016-07-12 01:49:48 +00:00
  • cab6a8c633 Prevent fishing ships from trying to attack entities besides fauna, refs #4092. elexis 2016-07-11 23:55:07 +00:00
  • c1eff53eab Complete the previous commit to account for both rmlib2 files. elexis 2016-07-11 18:01:01 +00:00
  • 2d3a9b1a55 Use var instead of const in rmgen2 and fix a typo. Reported by FeXoR, patch by elexis Itms 2016-07-11 17:40:05 +00:00
  • 3d7c6981ca Fix a too early return and a wrong negation in the attack component "cleanup" of a09c59e044 that broke RestrictedClasses, thus stopped violent animals from attacking. Remove an unneeded space. Slaughter two if-statements whose condition is never satisfied (due to GetAttackTypes never returning that item) introduced in 092206b12e and ef4a1e261c. Itms 2016-07-11 17:25:19 +00:00
  • 4eea798d79 Add descriptions for the Shift modifier. Patch by andy5995 sanderd17 2016-07-10 18:02:16 +00:00
  • 73d62fb903 make the ai use allied dropsites when shared, fixes #4085 mimo 2016-07-10 17:44:48 +00:00
  • 800662ec63 Walls templates cleanup. Use relative templates for Health. Let gates inherit the long wall template instead of the defensive structure template to reduce redundancy / duplicate entries. Remove unused costs as gate is a wall upgrade. Let a non zero cost build time to gate to fix infinite repair rate, ref #3707, #3811. fatherbushido 2016-07-09 21:50:25 +00:00
  • ca76fb5053 finetune the load savedgame layout of f7ff2f2e99 mimo 2016-07-09 18:24:00 +00:00
  • e38665d7a6 Use decimals instead of integers to allow relative templates for resource costs, as proposed by sanderd17, fixes #3818. Use relative templates following 68f87cb556. fatherbushido 2016-07-08 15:33:50 +00:00
  • ff4e751dce petra cleanup mimo 2016-07-08 15:13:04 +00:00
  • 84fae4baeb Fix lineendings for all map files. elexis 2016-07-08 08:42:49 +00:00
  • c8c7dbc6a4 Fix missing actor. fatherbushido 2016-07-08 08:28:16 +00:00
  • 90f0e32f84 Mauryan wall to gate conversion costs wood instead of stone as they are made of wood. fatherbushido 2016-07-07 10:28:31 +00:00
  • 8f0439b016 Remove one array with hardcoded resources used for icons in tooltips. Patch by s0600204, refs #3934. elexis 2016-07-07 01:32:41 +00:00
  • 888a281552 Complete rename of 9d20881ef4. elexis 2016-07-07 01:22:03 +00:00
  • 275be69883 Fix missing this-reference in 9d20881ef4 and update gamesetup following a874b3c1c3. elexis 2016-07-07 00:10:26 +00:00
  • 20866bd9d8 petra cleanup mimo 2016-07-06 18:51:43 +00:00
  • db3f332aa4 Stan's Ptolemaic military colony and a few updates I forgot to commit with the seleucid blacksmith LordGood 2016-07-06 14:49:07 +00:00
  • ec2e2a84a4 Fix and improve 001c411cc2. Itms 2016-07-05 20:23:12 +00:00
  • 05195d0692 apply leaveFoundation to enemies when under ceaseFire, fixes #3667, patch by Sandarac mimo 2016-07-05 17:13:35 +00:00
  • 4fc8dc517f Delete command improvements and bugfixes. elexis 2016-07-05 01:17:07 +00:00
  • 5769321038 Show selection panels of other players in case the control-all-units cheat is active. elexis 2016-07-05 00:51:15 +00:00
  • d9fa069ee7 Fix session implementation of the splash tooltip of 22b72a362b and related cleanup. elexis 2016-07-04 22:16:35 +00:00
  • de8bb7fe28 Skirmish map "Dueling Cliffs" by scythetwirler, reworked by niektb. elexis 2016-07-04 02:45:27 +00:00
  • afa4b0cba1 Fix autocomplete in gamesetup, see 09fdf716e9. Thanks echotangoecho for reporting. elexis 2016-07-03 20:53:43 +00:00
  • 437cc13b95 Make charge attack unavailable from the simulation. The order change to GetAttackTypes in a09c59e044 revealed that it was only the GUI not triggering the buggy code. Eliminate for-each of UnitAI calling that function. elexis 2016-07-03 20:41:03 +00:00
  • 0f38095dfd Remove the outdated tooltip following 0624045e6c. elexis 2016-07-03 20:40:19 +00:00
  • d99c5ce064 Fix typo. elexis 2016-07-03 11:25:59 +00:00
  • bbe75c14f8 Implements the ai changes from s0600204 resource-agnostic patch, refs #3934 mimo 2016-07-03 10:26:34 +00:00
  • 22b72a362b Splash damage tooltip. elexis 2016-07-03 04:08:52 +00:00
  • 0624045e6c Train women from houses in village phase, as that's typically the only time when they are trained. elexis 2016-07-03 03:13:50 +00:00
  • fe8b65b708 Show the actual walk speed in the ingame tooltip. Patch by fatherbushido. elexis 2016-07-03 02:25:57 +00:00
  • 0fd2c517f5 Lobby cleanup. elexis 2016-07-03 02:14:03 +00:00
  • 02f89aad41 Fix wrong variable declaration in 8d9255eaee and merge duplicate, as reported by mimo. elexis 2016-07-03 02:01:00 +00:00
  • 2a3d380e75 Upgrade component cleanup, refs #2706. elexis 2016-07-03 01:50:55 +00:00
  • c24b6b582d Fix tests. Patch by fatherbushido, refs #2706. elexis 2016-07-02 21:32:09 +00:00
  • f468ac936b Fix to the upgrade commit, including one by fatherbushido. Refs #2706 wraitii 2016-07-02 16:05:56 +00:00
  • 967a500d37 Fix Roman Siege Wall after b2f4b0f494. Patch by fatherbushido. niektb 2016-07-02 08:35:31 +00:00
  • b2f4b0f494 Allow entities to upgrade into other entities. wraitii 2016-07-01 19:43:26 +00:00
  • 1276b98965 Argh. elexis 2016-07-01 15:18:09 +00:00
  • a09c59e044 Attack component cleanup. elexis 2016-07-01 15:05:09 +00:00
  • 9d20881ef4 Update healer tooltips to also show up in the selection details with actual values from the simulation. Based on patch by fatherbushido, fixes #4026. elexis 2016-07-01 13:32:34 +00:00
  • bb69a6fb86 Tooltip cleanup. elexis 2016-07-01 10:37:01 +00:00
  • e611dd6993 Remove unneeded population bonus tooltip strings. Patch by fatherbushido, refs dde2cd38be. elexis 2016-07-01 10:03:14 +00:00
  • 1e5d67b6bb Fix missing replacement in 4d9565297d. Thanks Imarok for reporting. elexis 2016-06-30 12:30:36 +00:00
  • b134047abe Also add a reset-teams button for consistency, refs #3805. elexis 2016-06-30 12:03:37 +00:00
  • b642f0d876 Persist the the valid subset of chosen player settings when changing the skirmish map. Patch by Offensive ePeen, refs #3120. elexis 2016-06-30 10:02:32 +00:00
  • e6e8efec1c Tooltip cleanup. elexis 2016-06-30 02:12:26 +00:00
  • ef9eb787be Remove wrong space from 4d9565297d. elexis 2016-06-30 02:11:30 +00:00
  • 1114afa939 Garrison tooltips by fatherbushido. elexis 2016-06-30 01:31:40 +00:00
  • 4d9565297d Tooltip overhaul. elexis 2016-06-30 01:16:09 +00:00
  • 30c7a2ef18 Remove gathering capacity from elephant archers as they are way too clumsy for that (as they would use the melee/slaughter attack too). elexis 2016-06-29 13:35:20 +00:00
  • a23884d79a Cache gameAttributes in the session. Patch by Imarok, refs #3143, #3263. elexis 2016-06-29 01:45:20 +00:00