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Commit Graph

  • 3d27d47d54 Seleucid corral LordGood 2016-05-25 12:39:16 +00:00
  • 09907351a0 Little update to the musicians list, plus alphabetic order for instrument players. Itms 2016-05-24 19:17:07 +00:00
  • d7e7a24168 Gamesetup cleanup (game/map-description), refs #3994. elexis 2016-05-24 12:56:52 +00:00
  • b2f3402c50 Network cleanup. elexis 2016-05-24 12:21:21 +00:00
  • a99f314a61 Session cleanup. elexis 2016-05-24 12:06:22 +00:00
  • 6e17a7d2ff Session / unit-actions cleanup. elexis 2016-05-24 12:03:33 +00:00
  • 9cc98aaf47 Take new observermode into account in some missing places, refs #3850, #3168. elexis 2016-05-23 15:26:47 +00:00
  • 33f6713f94 New attempt to get the aura translations included. See 1606d40f68 sanderd17 2016-05-23 10:40:26 +00:00
  • 6171f66d06 AI: fix serialization of template changes, fixes #3993, refs #3858 mimo 2016-05-22 20:25:41 +00:00
  • a951762d6c Add support to the structure tree for units with technologies in their production queue. Patch by s0600204. Fixes #4001 sanderd17 2016-05-22 15:32:47 +00:00
  • 38de20c989 Add missing init, refs #3991. elexis 2016-05-21 20:24:38 +00:00
  • 9c9796d8ad Changes in AI: Decrease a bit the required number of champions in attacks because of the recent increase of their cost, mimo 2016-05-21 17:06:25 +00:00
  • 682086b7fb do not let the captureStrength become infinite when capturing a damaged structure, fix #3973, patch by fatherbushido mimo 2016-05-21 16:44:20 +00:00
  • 4b5f8dfca6 Remove trailing whitespace and simplify some length checks. Refs #252. elexis 2016-05-21 16:20:27 +00:00
  • a2bd82d171 Complete phase tooltips. Patch by fatherbushido. Fixes #3451 sanderd17 2016-05-21 11:18:06 +00:00
  • 1606d40f68 I18n of auras. Based on patch by fatherbushido. Fixes #3982 sanderd17 2016-05-21 09:18:05 +00:00
  • ff342619c7 Fixes a bug in random map schwarzwald.js introduced in 7471a0db63 that prevented the starting positions to be flattened. FeXoR 2016-05-20 20:36:10 +00:00
  • a84b923380 Fix timing of previous patch sanderd17 2016-05-20 14:05:19 +00:00
  • 804fd4be61 Update 'survival of the fittest' to work with capturing (include siege engines in the attacking units) + add some randomness to the waves + make the timing a bit more challenging sanderd17 2016-05-20 14:02:47 +00:00
  • 7cd43ba8cf Fix whitespace and remove duplicate comment, refs #1950. elexis 2016-05-20 12:51:27 +00:00
  • 9368ffe345 Fix tech modifications calculations so we don't bump into stupid mistakes again (f.e. multiplying two positive numbers is now guaranteed to stay positive). See 7f300bbf3d and 0b8845eb4f sanderd17 2016-05-20 11:20:51 +00:00
  • ec1696ded3 Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950. elexis 2016-05-19 22:10:38 +00:00
  • 856dc1c999 Network cleanup. elexis 2016-05-19 21:03:46 +00:00
  • 6f744aef88 Simulation context cleanup, refs #3991, #3168. elexis 2016-05-19 19:42:07 +00:00
  • 1b3a12ea92 Also update this file following 1c5a7f6267. elexis 2016-05-19 17:51:56 +00:00
  • 09ceb841f3 Add some useful warnings on missing or abnormal template/technology data. sanderd17 2016-05-19 15:12:28 +00:00
  • 1c5a7f6267 Moved BUILDING_ANGlE from the maps to BUILDING_ORIENTATION in a random map lib. Made some arguments optional with the default set to that constant, renamed some arguments and moved "orientation" in placeCivDefaultEntities to kwargs. Removed unneeded comments. Fixes #3988 FeXoR 2016-05-19 14:48:21 +00:00
  • 4921056b9e Revert de06dc76f7 as it's broken in several ways and revealed a simulation bug. Refs #3288. elexis 2016-05-19 09:33:17 +00:00
  • b57a103e81 petra cleanup, mainly unneeded parentheses mimo 2016-05-17 19:35:33 +00:00
  • 329caed9dd petra: be more inclined to help an ally attacked by several enemies mimo 2016-05-17 19:31:03 +00:00
  • de06dc76f7 Show researchable techs of all selected entities, not only the first one. Fixes #3288. elexis 2016-05-17 19:05:18 +00:00
  • 01d41cc8a5 Actually update the sound gain after changing the setting. Patch by dpiquet, fixes #3901. elexis 2016-05-17 16:40:36 +00:00
  • 67cdbedb24 Fix an option comment. elexis 2016-05-17 16:35:48 +00:00
  • b49414b03e Gamesetup cleanup. elexis 2016-05-17 16:05:36 +00:00
  • 0501ff9f59 Fix Seleucus aura sanderd17 2016-05-17 11:44:29 +00:00
  • 23a43cb0f6 Allow more choices for the wonder timeout, refs #3234. elexis 2016-05-16 18:32:24 +00:00
  • 2de117618b Fix typo in 46ead523b8. Patch by fatherbushido, refs #3792. elexis 2016-05-16 13:57:45 +00:00
  • c34998b85a Show the playerselection dropdown in front of the "Follow player" observer option in case they overlap. elexis 2016-05-16 13:18:26 +00:00
  • 0b6c7ca1b0 ai: remove some unneeded parentheses mimo 2016-05-16 10:48:52 +00:00
  • 7ddfc89c18 petra: fix buildLimit when it is 0, reported by fatherbushido mimo 2016-05-16 10:23:35 +00:00
  • f4e69b7c07 Cleanup of #3255, fixes #3966. elexis 2016-05-16 00:56:07 +00:00
  • 24b262e4d1 Remove the trigger keyword from these maps as they either use the Tutorial AI for scripting or use a script only to place entities on load, refs #3013. elexis 2016-05-16 00:21:44 +00:00
  • 9eccf5cd07 Use an actual playername instead of "You" in singleplayer, fixes #3979. elexis 2016-05-15 17:13:35 +00:00
  • 6680fe82e2 Add maplist filter for maps that come with triggerscripts. Patch by fabio and Stan, refs #3013. elexis 2016-05-15 04:19:45 +00:00
  • 4944d9b83c GUI / messagebox cleanup. elexis 2016-05-15 04:04:31 +00:00
  • b562db2f27 Update the loading screen tooltips following 60a2af2988. elexis 2016-05-15 01:14:33 +00:00
  • f64f1c4ade Show a hint when failed to connect to a game stating that it is likely caused by the host not forwarding the UDP port. Patch by Stan, fixes #3570. elexis 2016-05-15 00:37:58 +00:00
  • 5a5f05f8d9 Remove gather penalty from some more units (the penalty is added as tech). Units discovered by fatherbushido. sanderd17 2016-05-14 20:17:04 +00:00
  • 6dbdaf1160 fix 58e356babb mimo 2016-05-14 18:25:35 +00:00
  • dd26d683c6 Summary screen cleanup. elexis 2016-05-14 13:10:50 +00:00
  • 58e356babb allow trade with mirage markets, fixes #3894 mimo 2016-05-14 12:27:48 +00:00
  • 866d04a22b Fix typo. elexis 2016-05-14 12:15:41 +00:00
  • ac525fcd2a some cleanup in petra mimo 2016-05-14 12:14:12 +00:00
  • f5cfda84b8 Gamesetup cleanup. Patch by Imarok, fixes #3980. elexis 2016-05-14 12:07:41 +00:00
  • 721c47a9e8 remove the hardcoded gain in petra, fixes #3943, patch by LittleDev mimo 2016-05-14 12:04:44 +00:00
  • 0b8845eb4f fix 7f300bbf3d mimo 2016-05-13 20:14:02 +00:00
  • 7f300bbf3d Fix issue with elite units not being able to gather anything sanderd17 2016-05-12 19:04:24 +00:00
  • 148f485172 remove some unused var mimo 2016-05-12 17:42:27 +00:00
  • a4cb84c8e0 ai cleanup, mainly trailing spaces mimo 2016-05-12 17:38:58 +00:00
  • 7eea4bd81a GUI cleanup. elexis 2016-05-12 16:08:26 +00:00
  • 7c2ff117f3 Distinguish resign- and defeat-chatmessage. Patch by dpiquet, fixes #3501. elexis 2016-05-12 14:02:05 +00:00
  • 366085e037 Savegame cleanup. elexis 2016-05-12 12:14:22 +00:00
  • 518ad5380d Replay menu cleanup elexis 2016-05-12 11:48:08 +00:00
  • 0e5815b78f Remove trailing whitespace. elexis 2016-05-12 11:27:21 +00:00
  • 8b14bfe78b Balance garrisoned regeneration rate as proposed by mimo and scythetwirler. elexis 2016-05-11 22:32:33 +00:00
  • b0000da90e Fix small issue discovered by fatherbushido sanderd17 2016-05-11 09:35:52 +00:00
  • 9414674cfc Train naked fanatics in town phase to promote rushing, completes b5bf0c7e86. elexis 2016-05-11 00:42:56 +00:00
  • f5dccae966 Display the carried resources when selecting a group of units. Patch by Imarok, fixes #3113. elexis 2016-05-11 00:07:38 +00:00
  • 2a830fdb6a Support building with mozjs 31.5 used in Ubuntu PPA. fabio 2016-05-10 09:02:58 +00:00
  • 2b0fa71d23 Session cleanup. elexis 2016-05-10 03:14:51 +00:00
  • 71c441b092 GUI cleanup. elexis 2016-05-10 02:35:12 +00:00
  • 6ba0d86ab6 Seleucid market commit LordGood 2016-05-09 22:45:50 +00:00
  • 7d4fb0d4d9 Limit population cost to at most 3, as suggested by scythetwirler. elexis 2016-05-09 20:02:32 +00:00
  • 18e9c4e558 Session cleanup. elexis 2016-05-09 01:00:34 +00:00
  • b45e3e46f7 add non-blocking obstruction to mirages, fixes #3957, refs #2951 mimo 2016-05-08 17:26:43 +00:00
  • 883d1aaf48 Fix Windows build. Those includes in 1a3fb29ff3 didn't resolve properly on Windows, refs #3953. elexis 2016-05-08 16:25:00 +00:00
  • cf7a71965b Removing function euclid_distance as duplication of getDistance. Fixes #3968 FeXoR 2016-05-08 15:15:43 +00:00
  • 7471a0db63 Separate global heightmap manipulation functions to a library. Fixes #3764 FeXoR 2016-05-08 14:58:57 +00:00
  • 1a3fb29ff3 Network cleanup, fixes #3953. elexis 2016-05-08 11:46:19 +00:00
  • cc3d7d58ea Improve findIdleUnit and hasIdleUnit code. Patch by Clockwork-Muse. Fixes #3826 sanderd17 2016-05-08 09:32:16 +00:00
  • 09fd6da38e Update credits sanderd17 2016-05-06 07:26:51 +00:00
  • cd4957144c remove hardcoded inconsistencies in some templates, fixes #3954, patch by fatherbushido mimo 2016-05-05 12:12:42 +00:00
  • 503cc428b4 Add team option to autostart. Patch by Jonbaer sanderd17 2016-05-04 06:51:34 +00:00
  • dfad4ec7d7 fix petra typo reported by falsevision, fixes #3955 mimo 2016-05-03 18:49:33 +00:00
  • 051ba38f36 Reduce gather speed for elite units, as in their original template. sanderd17 2016-05-03 17:40:21 +00:00
  • 77224548bf Use references instead of copies sanderd17 2016-05-02 19:03:19 +00:00
  • eaed715a13 Fix typo in aura tooltip sanderd17 2016-05-02 18:02:24 +00:00
  • a2c3a8a8db Fix typo in AuraManager sanderd17 2016-05-02 17:32:04 +00:00
  • c1b5e8c8b7 Gamesetup cleanup. Ensure the existance of the AI property after selecting a map or loading the persistmatchsettings. elexis 2016-05-02 17:08:22 +00:00
  • 36d8e0bf5b Remove unused function. elexis 2016-05-02 16:53:38 +00:00
  • 58569aa573 Fix some auras. Patch by fatherbushido. Fixes #3947 sanderd17 2016-05-02 16:26:27 +00:00
  • 2378ecd35c Swap the civilizations when swapping players in the gamesetup. Based on patch by Vladislav, fixes #3804. elexis 2016-05-02 13:42:37 +00:00
  • c3488df240 Clean up AuraManager objects while the game is running. Refs #3834 sanderd17 2016-05-02 10:31:32 +00:00
  • 4ea49f374a Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs #3834 sanderd17 2016-05-02 09:26:07 +00:00
  • 19ccdb8cf5 Updated Gaul Tavern. Thanks for Stan for the model and actors and wackyserious for the texture fix Enrique 2016-05-01 21:10:32 +00:00
  • bc19818e86 some petra cleaning mimo 2016-05-01 15:03:23 +00:00
  • 462540585b Network cleanup. elexis 2016-05-01 10:33:51 +00:00
  • 3bb1058950 Allow more structures in the structure tree. Patch by s0600204. Fixes #3938 sanderd17 2016-05-01 08:42:27 +00:00
  • 32d8c60239 Implement team bonuses. Patch by fatherbushido. Fixes #2445 sanderd17 2016-05-01 08:38:59 +00:00
  • 4471e0bf18 Colonnade for Seleucid city building LordGood 2016-05-01 04:35:24 +00:00